Changed: Limit fullscreen resolutions to 1024x768 or higher

--HG--
branch : develop
This commit is contained in:
Nimetu 2018-10-11 23:30:37 +03:00
parent 94861ac709
commit f4ef386ec9

View file

@ -1404,13 +1404,12 @@ bool getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<st
// **** Init Video Modes // **** Init Video Modes
Driver->getModes(videoModes); Driver->getModes(videoModes);
// Remove modes under 800x600 and get the unique strings // Remove modes under 1024x768 (outgame ui limitation) and get the unique strings
sint i, j; sint i, j;
for (i = 0; i < (sint)videoModes.size(); ++i) for (i = 0; i < (sint)videoModes.size(); ++i)
{ {
if ((videoModes[i].Width < 800) || (videoModes[i].Height < 600)) if ((videoModes[i].Width < 1024) || (videoModes[i].Height < 768))
{ {
// discard modes under 800x600
videoModes.erase(videoModes.begin()+i); videoModes.erase(videoModes.begin()+i);
--i; --i;
} }