Added: New PvpClan "Marauder" based on fame "black_kami"
--HG-- branch : develop
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2 changed files with 7 additions and 2 deletions
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@ -37,6 +37,7 @@ namespace PVP_CLAN
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NL_STRING_CONVERSION_TABLE_ENTRY(Matis)
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NL_STRING_CONVERSION_TABLE_ENTRY(Matis)
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NL_STRING_CONVERSION_TABLE_ENTRY(Tryker)
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NL_STRING_CONVERSION_TABLE_ENTRY(Tryker)
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NL_STRING_CONVERSION_TABLE_ENTRY(Zorai)
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NL_STRING_CONVERSION_TABLE_ENTRY(Zorai)
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NL_STRING_CONVERSION_TABLE_ENTRY(Marauder)
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NL_END_STRING_CONVERSION_TABLE(TPVPClan, PVPClanConversion, Unknown)
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NL_END_STRING_CONVERSION_TABLE(TPVPClan, PVPClanConversion, Unknown)
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TPVPClan fromString(const std::string & str)
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TPVPClan fromString(const std::string & str)
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@ -69,6 +70,7 @@ namespace PVP_CLAN
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factionIndexes[Matis] = CStaticFames::getInstance().getFactionIndex("matis");
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factionIndexes[Matis] = CStaticFames::getInstance().getFactionIndex("matis");
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factionIndexes[Tryker] = CStaticFames::getInstance().getFactionIndex("tryker");
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factionIndexes[Tryker] = CStaticFames::getInstance().getFactionIndex("tryker");
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factionIndexes[Zorai] = CStaticFames::getInstance().getFactionIndex("zorai");
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factionIndexes[Zorai] = CStaticFames::getInstance().getFactionIndex("zorai");
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factionIndexes[Marauder] = CStaticFames::getInstance().getFactionIndex("black_kami");
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for (uint i = BeginClans; i <= EndClans; i++)
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for (uint i = BeginClans; i <= EndClans; i++)
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nlassert( factionIndexes[i] != CStaticFames::INVALID_FACTION_INDEX );
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nlassert( factionIndexes[i] != CStaticFames::INVALID_FACTION_INDEX );
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@ -84,7 +86,7 @@ namespace PVP_CLAN
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{
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{
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// These names are in order of the enum TPVPClan
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// These names are in order of the enum TPVPClan
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// The first two clans, "None" and "Neutral", don't count. Subtract 2 from the lookup.
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// The first two clans, "None" and "Neutral", don't count. Subtract 2 from the lookup.
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std::string FactionNames[] = { "kami","karavan","fyros","matis","tryker","zorai" };
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std::string FactionNames[] = { "kami","karavan","fyros","matis","tryker","zorai","marauder" };
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for (int looper = BeginClans; looper <= EndClans; looper += 1)
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for (int looper = BeginClans; looper <= EndClans; looper += 1)
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{
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{
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@ -111,6 +113,7 @@ namespace PVP_CLAN
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factionSheetIds[Matis] = "matis.faction";
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factionSheetIds[Matis] = "matis.faction";
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factionSheetIds[Tryker] = "tryker.faction";
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factionSheetIds[Tryker] = "tryker.faction";
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factionSheetIds[Zorai] = "zorai.faction";
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factionSheetIds[Zorai] = "zorai.faction";
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factionSheetIds[Marauder] = "marauder.faction";
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for (uint i = BeginClans; i <= EndClans; i++)
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for (uint i = BeginClans; i <= EndClans; i++)
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nlassert( factionSheetIds[i] != NLMISC::CSheetId::Unknown );
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nlassert( factionSheetIds[i] != NLMISC::CSheetId::Unknown );
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@ -44,7 +44,9 @@ namespace PVP_CLAN
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Zorai,
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Zorai,
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EndCivs = Zorai, // end of civs
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EndCivs = Zorai, // end of civs
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EndClans = Zorai, // end of clans
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Marauder,
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EndClans = Marauder, // end of clans
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Unknown,
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Unknown,
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NbClans = Unknown,
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NbClans = Unknown,
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