Added: New tool textures_tool to produce diffuse, normal, specular, etc... textures from an UV template and seamless textures or colorize a texture with a color
This commit is contained in:
parent
cf788f098d
commit
eb762eaf08
3 changed files with 279 additions and 0 deletions
|
@ -36,6 +36,7 @@ IF(WITH_NEL_TOOLS)
|
|||
build_interface
|
||||
get_neighbors
|
||||
textures_optimizer
|
||||
textures_tool
|
||||
tga_cut
|
||||
tga_resize)
|
||||
ENDIF()
|
||||
|
|
9
code/nel/tools/3d/textures_tool/CMakeLists.txt
Normal file
9
code/nel/tools/3d/textures_tool/CMakeLists.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
FILE(GLOB SRC *.cpp *.h)
|
||||
|
||||
ADD_EXECUTABLE(textures_tool ${SRC})
|
||||
|
||||
TARGET_LINK_LIBRARIES(textures_tool nelmisc)
|
||||
NL_DEFAULT_PROPS(textures_tool "NeL, Tools, 3D: Textures Tool")
|
||||
NL_ADD_RUNTIME_FLAGS(textures_tool)
|
||||
|
||||
INSTALL(TARGETS textures_tool RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d)
|
269
code/nel/tools/3d/textures_tool/main.cpp
Normal file
269
code/nel/tools/3d/textures_tool/main.cpp
Normal file
|
@ -0,0 +1,269 @@
|
|||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#include "nel/misc/file.h"
|
||||
#include "nel/misc/common.h"
|
||||
#include "nel/misc/bitmap.h"
|
||||
#include "nel/misc/path.h"
|
||||
#include "nel/misc/cmd_args.h"
|
||||
#include "nel/misc/vector_2d.h"
|
||||
|
||||
struct CPoint
|
||||
{
|
||||
CPoint(sint _x, sint _y) :x(_x), y(_y)
|
||||
{
|
||||
}
|
||||
|
||||
CPoint operator + (const CPoint &p) const
|
||||
{
|
||||
return CPoint(x + p.x, y + p.y);
|
||||
}
|
||||
|
||||
sint x;
|
||||
sint y;
|
||||
};
|
||||
|
||||
const CPoint Up(0, -1);
|
||||
const CPoint Down(0, 1);
|
||||
const CPoint Left(-1, 0);
|
||||
const CPoint Right(1, 0);
|
||||
|
||||
const NLMISC::CRGBA DiscardColor = NLMISC::CRGBA::Red;
|
||||
const NLMISC::CRGBA KeepColor = NLMISC::CRGBA::Blue;
|
||||
|
||||
typedef std::vector<CPoint> CPoints;
|
||||
|
||||
bool fillPoint(NLMISC::CBitmap &bitmap, sint width, CPoints &points)
|
||||
{
|
||||
if (points.empty()) return false;
|
||||
|
||||
// take last point in queue
|
||||
CPoint p(points.back());
|
||||
points.pop_back();
|
||||
|
||||
NLMISC::CRGBA c = bitmap.getPixelColor(p.x, p.y);
|
||||
|
||||
if (c == NLMISC::CRGBA::White)
|
||||
{
|
||||
// white is used for background
|
||||
|
||||
// replace with color we want to discard
|
||||
bitmap.setPixelColor(p.x, p.y, DiscardColor);
|
||||
|
||||
uint w = bitmap.getWidth();
|
||||
uint h = bitmap.getHeight();
|
||||
|
||||
// put adjacent pixels in queue to process later
|
||||
if (p.y > 0) points.push_back(p + Up);
|
||||
if (p.y < h-1) points.push_back(p + Down);
|
||||
if (p.x > 0) points.push_back(p + Left);
|
||||
if (p.x < w-1) points.push_back(p + Right);
|
||||
}
|
||||
else if (c == NLMISC::CRGBA::Black)
|
||||
{
|
||||
// black is used for vertices
|
||||
|
||||
// increase them by border width
|
||||
for (sint y = -width; y <= width; ++y)
|
||||
{
|
||||
for (sint x = -width; x <= width; ++x)
|
||||
{
|
||||
bitmap.setPixelColor(p.x + x, p.y + y, KeepColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
NLMISC::CApplicationContext applicationContext;
|
||||
|
||||
// Parse Command Line.
|
||||
//====================
|
||||
NLMISC::CCmdArgs args;
|
||||
|
||||
args.setDescription("Textures tool");
|
||||
args.addArg("c", "colorize", "color", "Colorize textures using a color (in HTML hexdecimal format like #rrggbb)");
|
||||
args.addArg("f", "fill", "color or image", "Fill background part with color or image");
|
||||
args.addArg("w", "width", "width of border", "Width of the border to fill (default 0)");
|
||||
args.addArg("b", "background", "background color", "Color to use to fill background");
|
||||
args.addArg("o", "output", "filename", "Output filename");
|
||||
args.addAdditionalArg("filename", "File to process", true, true);
|
||||
|
||||
if (!args.parse(argc, argv)) return 1;
|
||||
|
||||
std::string filename = args.getAdditionalArg("filename").front();
|
||||
|
||||
std::string output = args.haveArg("o") ? args.getArg("o").front() : "";
|
||||
|
||||
if (args.haveArg("c"))
|
||||
{
|
||||
// colorize
|
||||
NLMISC::CIFile file;
|
||||
|
||||
NLMISC::CRGBA color;
|
||||
color.fromString(args.getArg("c").front());
|
||||
|
||||
if (file.open(filename))
|
||||
{
|
||||
NLMISC::CBitmap bitmap;
|
||||
|
||||
if (bitmap.load(file))
|
||||
{
|
||||
NLMISC::CObjectVector<uint8> &pixels = bitmap.getPixels();
|
||||
|
||||
NLMISC::CRGBA *pRGBA = (NLMISC::CRGBA*)&pixels[0];
|
||||
|
||||
uint32 size = bitmap.getSize();
|
||||
|
||||
for (uint j = 0; j < size; ++j)
|
||||
{
|
||||
// TODO: find what computation do
|
||||
// *(pRGBA++)-> = color;
|
||||
}
|
||||
|
||||
NLMISC::COFile out;
|
||||
|
||||
if (out.open(output))
|
||||
{
|
||||
bitmap.writePNG(out, 24);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (args.haveArg("f"))
|
||||
{
|
||||
// fill areas in a bitmap with another texture or color
|
||||
|
||||
// for example :
|
||||
// textures_tool -f normal.png -w 2 -b #000000 uvmap.png -o test_normal.png
|
||||
// will use a copy 1024x1024 texture map on a 4096x4096 UV Map preserving the different areas
|
||||
|
||||
std::string foregroundColorOrFilename = args.getArg("f").front();
|
||||
|
||||
NLMISC::CRGBA foregroundColor = NLMISC::CRGBA::Black, backgroundColor = NLMISC::CRGBA::Black;
|
||||
|
||||
NLMISC::CBitmap textureBitmap;
|
||||
|
||||
bool useTexture = false;
|
||||
|
||||
// f parameter is required
|
||||
if (NLMISC::CFile::fileExists(foregroundColorOrFilename))
|
||||
{
|
||||
// load texture
|
||||
NLMISC::CIFile textureFile;
|
||||
|
||||
if (!textureFile.open(foregroundColorOrFilename))
|
||||
{
|
||||
nlwarning("Unable to open %s", foregroundColorOrFilename.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// decode texture
|
||||
if (!textureBitmap.load(textureFile))
|
||||
{
|
||||
nlwarning("Unable to decode %s", foregroundColorOrFilename.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
useTexture = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// parse color from argument
|
||||
foregroundColor.fromString(foregroundColorOrFilename);
|
||||
}
|
||||
|
||||
if (args.haveArg("b"))
|
||||
{
|
||||
// parse HTML color from argument
|
||||
backgroundColor.fromString(args.getArg("b").front());
|
||||
}
|
||||
|
||||
sint width = 0;
|
||||
|
||||
if (args.haveArg("w"))
|
||||
{
|
||||
// parse width of borders
|
||||
NLMISC::fromString(args.getArg("w").front(), width);
|
||||
}
|
||||
|
||||
// load bitmap
|
||||
NLMISC::CIFile file;
|
||||
|
||||
if (!file.open(filename))
|
||||
{
|
||||
nlwarning("Unable to open %s", filename.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// decode bitmap
|
||||
NLMISC::CBitmap inBitmap;
|
||||
|
||||
if (!inBitmap.load(file))
|
||||
{
|
||||
nlwarning("Unable to decode %s", filename.c_str());
|
||||
return 1;
|
||||
}
|
||||
|
||||
CPoints Points;
|
||||
|
||||
// we can't have more than width * height points, so allocate memory for all of them
|
||||
Points.reserve(inBitmap.getWidth() * inBitmap.getHeight());
|
||||
|
||||
// first point to process
|
||||
Points.push_back(CPoint(0, 0));
|
||||
|
||||
// process all points from 0, 0
|
||||
while(fillPoint(inBitmap, width, Points)) { }
|
||||
|
||||
// create a new bitmap for output
|
||||
NLMISC::CBitmap outBitmap;
|
||||
outBitmap.resize(inBitmap.getWidth(), inBitmap.getHeight());
|
||||
|
||||
// copy points colors to new bitmap
|
||||
for (sint y = 0, h = inBitmap.getHeight(); y < h; ++y)
|
||||
{
|
||||
for (sint x = 0, w = inBitmap.getWidth(); x < w; ++x)
|
||||
{
|
||||
if (inBitmap.getPixelColor(x, y) != DiscardColor)
|
||||
{
|
||||
// we copy this point, repeat texture image if using it
|
||||
outBitmap.setPixelColor(x, y, useTexture ? textureBitmap.getPixelColor(x % textureBitmap.getWidth(), y % textureBitmap.getHeight()) : foregroundColor);
|
||||
}
|
||||
else
|
||||
{
|
||||
// put a background color
|
||||
outBitmap.setPixelColor(x, y, backgroundColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// save output bitmap
|
||||
NLMISC::COFile outFile;
|
||||
|
||||
if (outFile.open(output))
|
||||
{
|
||||
outBitmap.writePNG(outFile, 24);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
Reference in a new issue