Fixed: Unable to debug Ryzom while client is in fullscreen (bug with Windows 10?)
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@ -1738,7 +1738,9 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
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}
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}
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else if (windowStyle == EWSFullscreen)
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else if (windowStyle == EWSFullscreen)
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{
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{
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#ifndef _DEBUG
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dwNewStyle |= WS_POPUP;
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dwNewStyle |= WS_POPUP;
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#endif
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isVisible = true;
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isVisible = true;
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}
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}
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