Changed: Enable UI bilinear filtering by default. Requires new atlases to be generated
--HG-- branch : develop
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2 changed files with 6 additions and 1 deletions
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@ -326,6 +326,11 @@ InterfaceScale_min = 0.8;
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InterfaceScale_max = 2.0;
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InterfaceScale_step = 0.05;
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// Enable biliner filtering for UI textures
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// Texture atlas needs to be generated with border duplication
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// or there will be visible texture bleeding
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BilinearUI = 1;
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// Default values for map
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MaxMapScale = 2.0;
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R2EDMaxMapScale = 8.0;
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@ -304,7 +304,7 @@ CClientConfig::CClientConfig()
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InterfaceScale_min = 0.8f;
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InterfaceScale_max = 2.0f;
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InterfaceScale_step = 0.05;
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BilinearUI = false;
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BilinearUI = true;
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VREnable = false;
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VRDisplayDevice = "Auto";
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