Changed: Enable UI bilinear filtering by default. Requires new atlases to be generated

--HG--
branch : develop
This commit is contained in:
Nimetu 2019-01-28 11:40:52 +02:00
parent a888ce0080
commit d97f5b1a8b
2 changed files with 6 additions and 1 deletions

View file

@ -326,6 +326,11 @@ InterfaceScale_min = 0.8;
InterfaceScale_max = 2.0; InterfaceScale_max = 2.0;
InterfaceScale_step = 0.05; InterfaceScale_step = 0.05;
// Enable biliner filtering for UI textures
// Texture atlas needs to be generated with border duplication
// or there will be visible texture bleeding
BilinearUI = 1;
// Default values for map // Default values for map
MaxMapScale = 2.0; MaxMapScale = 2.0;
R2EDMaxMapScale = 8.0; R2EDMaxMapScale = 8.0;

View file

@ -304,7 +304,7 @@ CClientConfig::CClientConfig()
InterfaceScale_min = 0.8f; InterfaceScale_min = 0.8f;
InterfaceScale_max = 2.0f; InterfaceScale_max = 2.0f;
InterfaceScale_step = 0.05; InterfaceScale_step = 0.05;
BilinearUI = false; BilinearUI = true;
VREnable = false; VREnable = false;
VRDisplayDevice = "Auto"; VRDisplayDevice = "Auto";