Fixed: Don't use memory aligned functions while debugging with VC++
--HG-- branch : develop
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2 changed files with 12 additions and 4 deletions
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@ -412,8 +412,16 @@ typedef unsigned int uint; // at least 32bits (depend of processor)
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#define NL_DEFAULT_MEMORY_ALIGNMENT 16
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#define NL_DEFAULT_MEMORY_ALIGNMENT 16
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#define NL_ALIGN_SSE2 NL_ALIGN(NL_DEFAULT_MEMORY_ALIGNMENT)
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#define NL_ALIGN_SSE2 NL_ALIGN(NL_DEFAULT_MEMORY_ALIGNMENT)
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#ifndef NL_CPU_X86_64
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#ifdef NL_CPU_X86_64
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// on x86_64, new and delete are already aligned on 16 bytes
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// on x86_64, new and delete are already aligned on 16 bytes
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#elif (defined(NL_COMP_VC) && defined(NL_DEBUG))
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// don't use aligned memory if debugging with VC++ in 32 bits
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#else
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// use aligned memory in all other cases
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#define NL_USE_ALIGNED_MEMORY_OPERATORS
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#endif
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#ifdef NL_USE_ALIGNED_MEMORY_OPERATORS
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#ifdef NL_NO_EXCEPTION_SPECS
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#ifdef NL_NO_EXCEPTION_SPECS
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extern void *operator new(size_t size);
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extern void *operator new(size_t size);
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@ -425,9 +433,9 @@ extern void *operator new(size_t size) throw(std::bad_alloc);
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extern void *operator new[](size_t size) throw(std::bad_alloc);
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extern void *operator new[](size_t size) throw(std::bad_alloc);
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extern void operator delete(void *p) throw();
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extern void operator delete(void *p) throw();
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extern void operator delete[](void *p) throw();
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extern void operator delete[](void *p) throw();
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#endif
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#endif /* NL_NO_EXCEPTION_SPECS */
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#endif
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#endif /* NL_USE_ALIGNED_MEMORY_OPERATORS */
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#else /* NL_HAS_SSE2 */
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#else /* NL_HAS_SSE2 */
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@ -80,7 +80,7 @@ extern "C" long _ftol2( double dblSource ) { return _ftol( dblSource ); }
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#endif // !NL_COMP_MINGW
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#endif // !NL_COMP_MINGW
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#if defined(NL_HAS_SSE2) && !defined(NL_CPU_X86_64)
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#ifdef NL_USE_ALIGNED_MEMORY_OPERATORS
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#ifdef NL_NO_EXCEPTION_SPECS
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#ifdef NL_NO_EXCEPTION_SPECS
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void *operator new(size_t size)
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void *operator new(size_t size)
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