Changed: Allow panoply_maker to optimize textures and masks (remove alpha channel if useless)
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5b35ff6a27
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c9c4a69b8d
1 changed files with 135 additions and 12 deletions
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@ -55,16 +55,17 @@ string DivideBy2Dir= "/d4/";
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/// describes the building infos
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struct CBuildInfo
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{
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std::string InputPath;
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std::string OutputPath;
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std::string HlsInfoPath;
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std::string CachePath;
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std::vector<std::string> BitmapExtensions; // the supported extension for bitmaps
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std::string OutputFormat; // png or tga
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std::string DefaultSeparator;
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TColorMaskVect ColorMasks;
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std::string InputPath;
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std::string OutputPath;
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std::string HlsInfoPath;
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std::string CachePath;
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std::vector<std::string> BitmapExtensions; // the supported extension for bitmaps
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std::string OutputFormat; // png or tga
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std::string DefaultSeparator;
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TColorMaskVect ColorMasks;
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// how to shift right the size of the src Bitmap for the .hlsinfo
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uint LowDefShift;
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uint LowDefShift;
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uint OptimizeTextures; // 0 = don't optimize, 1 = check, 2 = optimize
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};
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@ -345,6 +346,15 @@ int main(int argc, char* argv[])
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bi.LowDefShift= 3;
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}
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try
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{
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bi.OptimizeTextures = cf.getVar ("optimize_textures").asInt();
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}
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catch (const NLMISC::EUnknownVar &)
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{
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// don't optimize files by default
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bi.OptimizeTextures = 0;
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}
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}
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catch (const std::exception &e)
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{
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@ -648,11 +658,83 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
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if (is.open(fullInputBitmapPath))
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{
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depth = srcBitmap.load(is);
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is.close();
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if (depth == 0 || srcBitmap.getPixels().empty())
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{
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throw NLMISC::Exception("Failed to load bitmap");
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}
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// if bitmap is RGBA but has an alpha channel fully transparent,
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// we can save it as RGB to optimize it
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if (bi.OptimizeTextures > 0 && depth == 32)
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{
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uint32 size = srcBitmap.getSize(0);
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if (size > 0)
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{
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// get a pointer on original data
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uint8 *data = srcBitmap.getPixels().getPtr();
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// pointer on first alpha value
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uint8 *tmp = data + 3;
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uint8 *endData = data + size;
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uint8 value = *tmp;
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// check if all alphas have the same value
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while(tmp < endData && *tmp == value) tmp += 4;
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// texture can be converted if all alphas are 0 or 255
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if (tmp >= endData && (value == 255 || value == 0))
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{
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if (bi.OptimizeTextures > 1)
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{
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// original depth is now 24 bits, since we discarded alpha channel
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depth = 24;
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// if texture is fully transparent, make it fully opaque
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if (value == 0)
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{
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tmp = data + 3;
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while(tmp < endData)
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{
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*tmp = 255;
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tmp += 4;
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}
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}
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NLMISC::COFile os;
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if (os.open(fullInputBitmapPath))
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{
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nlwarning("Optimizing texture %s...", fullInputBitmapPath.c_str());
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std::string ext = CFile::getExtension(fullInputBitmapPath);
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// resave the texture in optimized same format
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if (ext == "png")
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{
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srcBitmap.writePNG(os, 24);
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}
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else if (ext == "tga")
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{
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srcBitmap.writeTGA(os, 24);
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}
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else
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{
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nlwarning("Don't support %s format for texture, unable to save it", ext.c_str());
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}
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}
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}
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else
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{
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nlwarning("Texture %s can be optimized", fullInputBitmapPath.c_str());
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}
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}
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}
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}
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if (srcBitmap.PixelFormat != NLMISC::CBitmap::RGBA)
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{
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srcBitmap.convertToType(NLMISC::CBitmap::RGBA);
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@ -702,8 +784,8 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
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for (k = 0; k < bi.ColorMasks.size(); ++k)
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{
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std::string maskName = fileName + "_" + bi.ColorMasks[k].MaskExt + "." + fileExt;
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std::string maskFileName = NLMISC::CPath::lookup(maskName,
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false, false);
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std::string maskFileName = NLMISC::CPath::lookup(maskName, false, false);
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if (!maskFileName.empty()) // found the mask ?
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{
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CLoopInfo li;
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@ -717,11 +799,52 @@ static void BuildColoredVersionForOneBitmap(const CBuildInfo &bi, const std::str
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if (is.open(maskFileName))
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{
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if (li.Mask.load(is) == 0 || li.Mask.getPixels().empty())
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// masks are always opaque, if the mask is 8bits, it's in grayscale
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li.Mask.loadGrayscaleAsAlpha(false);
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uint8 maskDepth = li.Mask.load(is);
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is.close();
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if (maskDepth == 0 || li.Mask.getPixels().empty())
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{
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throw NLMISC::Exception("Failed to load mask");
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}
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// masks can be converted to grayscale files
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if (bi.OptimizeTextures > 0 && maskDepth > 8)
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{
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if (bi.OptimizeTextures > 1)
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{
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NLMISC::COFile os;
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if (os.open(maskFileName))
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{
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std::string ext = CFile::getExtension(maskFileName);
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nlwarning("Optimizing mask %s...", maskFileName.c_str());
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// resave the texture in optimized same format
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if (ext == "png")
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{
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li.Mask.writePNG(os, 8);
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}
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else if (ext == "tga")
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{
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li.Mask.writeTGA(os, 8);
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}
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else
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{
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nlwarning("Don't support %s format for mask, unable to save it", ext.c_str());
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}
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}
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}
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else
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{
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nlwarning("Mask %s can be optimized", maskFileName.c_str());
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}
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}
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if (li.Mask.PixelFormat != NLMISC::CBitmap::RGBA)
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{
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li.Mask.convertToType(NLMISC::CBitmap::RGBA);
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