Changed: Improve music player UI, add repeat, shuffle options

--HG--
branch : develop
This commit is contained in:
Nimetu 2018-10-20 19:07:47 +03:00
parent c74a56f3b9
commit c93d8ffd50
2 changed files with 141 additions and 31 deletions

View file

@ -39,6 +39,9 @@ extern UDriver *Driver;
#define TEMPLATE_PLAYLIST_SONG "playlist_song" #define TEMPLATE_PLAYLIST_SONG "playlist_song"
#define TEMPLATE_PLAYLIST_SONG_TITLE "title" #define TEMPLATE_PLAYLIST_SONG_TITLE "title"
#define TEMPLATE_PLAYLIST_SONG_DURATION "duration" #define TEMPLATE_PLAYLIST_SONG_DURATION "duration"
// ui state
#define MP3_SAVE_SHUFFLE "UI:SAVE:MP3_SHUFFLE"
#define MP3_SAVE_REPEAT "UI:SAVE:MP3_REPEAT"
static const std::string MediaPlayerDirectory("music/"); static const std::string MediaPlayerDirectory("music/");
@ -48,8 +51,20 @@ CMusicPlayer MusicPlayer;
CMusicPlayer::CMusicPlayer () CMusicPlayer::CMusicPlayer ()
{ {
_CurrentSong = 0; _CurrentSongIndex = 0;
_State = Stopped; _State = Stopped;
_PlayStart = 0;
_PauseTime = 0;
}
bool CMusicPlayer::isRepeatEnabled() const
{
return (NLGUI::CDBManager::getInstance()->getDbProp(MP3_SAVE_REPEAT)->getValue32() == 1);
}
bool CMusicPlayer::isShuffleEnabled() const
{
return (NLGUI::CDBManager::getInstance()->getDbProp(MP3_SAVE_SHUFFLE)->getValue32() == 1);
} }
@ -59,16 +74,61 @@ void CMusicPlayer::playSongs (const std::vector<CSongs> &songs)
_Songs = songs; _Songs = songs;
// reset song index if out of bounds // reset song index if out of bounds
if (_CurrentSong > _Songs.size()) if (_CurrentSongIndex > _Songs.size())
_CurrentSong = 0; _CurrentSongIndex = 0;
if (isShuffleEnabled())
shuffleAndRebuildPlaylist();
else
rebuildPlaylist();
// If pause, stop, else play will resume
if (_State == Paused)
_State = Stopped;
}
// ***************************************************************************
void CMusicPlayer::updatePlaylist(sint prevIndex)
{
CInterfaceElement *pIE;
std::string rowId;
if (prevIndex >= 0 && prevIndex < _Songs.size())
{
rowId = toString("%s:s%d:bg", MP3_PLAYER_PLAYLIST_LIST, prevIndex);
pIE = dynamic_cast<CInterfaceElement*>(CWidgetManager::getInstance()->getElementFromId(rowId));
if (pIE) pIE->setActive(false);
}
rowId = toString("%s:s%d:bg", MP3_PLAYER_PLAYLIST_LIST, _CurrentSongIndex);
pIE = dynamic_cast<CInterfaceElement*>(CWidgetManager::getInstance()->getElementFromId(rowId));
if (pIE) pIE->setActive(true);
}
// ***************************************************************************
void CMusicPlayer::shuffleAndRebuildPlaylist()
{
std::random_shuffle(_Songs.begin(), _Songs.end());
rebuildPlaylist();
}
// ***************************************************************************
void CMusicPlayer::rebuildPlaylist()
{
CGroupList *pList = dynamic_cast<CGroupList *>(CWidgetManager::getInstance()->getElementFromId(MP3_PLAYER_PLAYLIST_LIST)); CGroupList *pList = dynamic_cast<CGroupList *>(CWidgetManager::getInstance()->getElementFromId(MP3_PLAYER_PLAYLIST_LIST));
if (pList) if (pList)
{ {
pList->clearGroups(); pList->clearGroups();
pList->setDynamicDisplaySize(true); pList->setDynamicDisplaySize(true);
bool found = _CurrentSong.Filename.empty();
for (uint i=0; i < _Songs.size(); ++i) for (uint i=0; i < _Songs.size(); ++i)
{ {
if (!found && _CurrentSong.Filename == _Songs[i].Filename)
{
found = true;
_CurrentSongIndex = i;
}
uint min = (sint32)(_Songs[i].Length / 60) % 60; uint min = (sint32)(_Songs[i].Length / 60) % 60;
uint sec = (sint32)(_Songs[i].Length) % 60; uint sec = (sint32)(_Songs[i].Length) % 60;
uint hour = _Songs[i].Length / 3600; uint hour = _Songs[i].Length / 3600;
@ -103,9 +163,7 @@ void CMusicPlayer::playSongs (const std::vector<CSongs> &songs)
pList->invalidateCoords(); pList->invalidateCoords();
} }
// If pause, stop, else play will resume updatePlaylist();
if (_State == Paused)
_State = Stopped;
} }
@ -116,31 +174,40 @@ void CMusicPlayer::play (sint index)
if(!SoundMngr) if(!SoundMngr)
return; return;
sint prevSongIndex = _CurrentSongIndex;
if (index >= 0 && index < (sint)_Songs.size()) if (index >= 0 && index < (sint)_Songs.size())
{ {
if (_State == Paused) if (_State == Paused)
{
stop(); stop();
}
_CurrentSong = index; _CurrentSongIndex = index;
_PauseTime = 0;
} }
if (!_Songs.empty()) if (!_Songs.empty())
{ {
nlassert (_CurrentSong<_Songs.size()); nlassert (_CurrentSongIndex<_Songs.size());
/* If the player is paused, resume, else, play the current song */ /* If the player is paused, resume, else, play the current song */
if (_State == Paused) if (_State == Paused)
{
SoundMngr->resumeMusic(); SoundMngr->resumeMusic();
}
else else
SoundMngr->playMusic(_Songs[_CurrentSong].Filename, 0, true, false, false); {
SoundMngr->playMusic(_Songs[_CurrentSongIndex].Filename, 0, true, false, false);
_PauseTime = 0;
}
_State = Playing; _State = Playing;
_PlayStart = CTime::getLocalTime() - _PauseTime;
/* Show the song title */ _CurrentSong = _Songs[_CurrentSongIndex];
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CViewText *pVT = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:mp3_player:screen:text")); updatePlaylist(prevSongIndex);
if (pVT)
pVT->setText (ucstring::makeFromUtf8(_Songs[_CurrentSong].Title));
} }
} }
@ -155,6 +222,9 @@ void CMusicPlayer::pause ()
{ {
SoundMngr->pauseMusic(); SoundMngr->pauseMusic();
_State = Paused; _State = Paused;
if (_PlayStart > 0)
_PauseTime = CTime::getLocalTime() - _PlayStart;
} }
} }
@ -167,6 +237,8 @@ void CMusicPlayer::stop ()
// stop the music only if we are really playing (else risk to stop a background music!) // stop the music only if we are really playing (else risk to stop a background music!)
SoundMngr->stopMusic(0); SoundMngr->stopMusic(0);
_State = Stopped; _State = Stopped;
_PlayStart = 0;
_PauseTime = 0;
} }
// *************************************************************************** // ***************************************************************************
@ -176,12 +248,13 @@ void CMusicPlayer::previous ()
if (!_Songs.empty()) if (!_Songs.empty())
{ {
// Point the previous song // Point the previous song
if (_CurrentSong == 0) sint index;
_CurrentSong = (uint)_Songs.size()-1; if (_CurrentSongIndex == 0)
index = (uint)_Songs.size()-1;
else else
_CurrentSong--; index = _CurrentSongIndex-1;
play (); play(index);
} }
} }
@ -191,9 +264,11 @@ void CMusicPlayer::next ()
{ {
if (!_Songs.empty()) if (!_Songs.empty())
{ {
_CurrentSong++; sint index = _CurrentSongIndex+1;
_CurrentSong%=_Songs.size(); if (index == _Songs.size())
play (); index = 0;
play(index);
} }
} }
@ -205,17 +280,30 @@ void CMusicPlayer::update ()
return; return;
if (_State == Playing) if (_State == Playing)
{ {
CViewText *pVT = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:mp3_player:screen:text"));
if (pVT)
{
TTime dur = (CTime::getLocalTime() - _PlayStart) / 1000;
std::string title;
title = toString("%02d:%02d %s", dur / 60, dur % 60, _CurrentSong.Title.c_str());
pVT->setText(ucstring::makeFromUtf8(title));
}
if (SoundMngr->isMusicEnded ()) if (SoundMngr->isMusicEnded ())
{ {
// Point the next song // select next song from playlist
_CurrentSong++; sint index = _CurrentSongIndex + 1;
_CurrentSong%=_Songs.size(); if (isRepeatEnabled() || index < _Songs.size())
// End of the playlist ?
if (_CurrentSong != 0)
{ {
// No, play the next song if (index == _Songs.size())
play (); {
index = 0;
if (isShuffleEnabled())
shuffleAndRebuildPlaylist();
}
play(index);
} }
else else
{ {
@ -361,11 +449,19 @@ public:
CMusicPlayer::CSongs song; CMusicPlayer::CSongs song;
song.Filename = filenames[i]; song.Filename = filenames[i];
SoundMngr->getMixer()->getSongTitle(filenames[i], song.Title, song.Length); SoundMngr->getMixer()->getSongTitle(filenames[i], song.Title, song.Length);
if (song.Length > 0)
songs.push_back (song); songs.push_back (song);
} }
MusicPlayer.playSongs(songs); MusicPlayer.playSongs(songs);
} }
else if (Params == "update_playlist")
{
if (MusicPlayer.isShuffleEnabled())
MusicPlayer.shuffleAndRebuildPlaylist();
MusicPlayer.rebuildPlaylist();
}
else if (Params == "previous") else if (Params == "previous")
MusicPlayer.previous(); MusicPlayer.previous();
else if (Params == "play") else if (Params == "play")

View file

@ -55,14 +55,28 @@ public:
void update (); void update ();
bool isRepeatEnabled() const;
bool isShuffleEnabled() const;
// Build playlist UI from songs
void rebuildPlaylist();
// Randomize playlist and rebuild the ui
void shuffleAndRebuildPlaylist();
// Update playlist active row
void updatePlaylist(sint prevIndex = -1);
private: private:
// The playlist // The playlist
uint _CurrentSong; // If (!_Songs.empty()) must always be <_Songs.size() CSongs _CurrentSong;
uint _CurrentSongIndex; // If (!_Songs.empty()) must always be <_Songs.size()
std::vector<CSongs> _Songs; std::vector<CSongs> _Songs;
// State // State
enum TState { Stopped, Playing, Paused } _State; enum TState { Stopped, Playing, Paused } _State;
TTime _PlayStart;
TTime _PauseTime;
}; };
extern CMusicPlayer MusicPlayer; extern CMusicPlayer MusicPlayer;