From c5cd6990fe808fef6fc38bc126ccd449e49908a2 Mon Sep 17 00:00:00 2001 From: dfighter1985 Date: Mon, 13 Oct 2014 17:47:42 +0200 Subject: [PATCH] When creating a new GUI set the base color to white. --HG-- branch : dfighter-tools --- code/nel/include/nel/gui/interface_parser.h | 16 +------- code/nel/include/nel/gui/parser.h | 2 + code/nel/include/nel/gui/variable_data.h | 41 +++++++++++++++++++++ code/nel/src/gui/interface_parser.cpp | 28 ++++++++++++++ code/nel/src/gui/widget_manager.cpp | 20 ++++++++++ 5 files changed, 93 insertions(+), 14 deletions(-) create mode 100644 code/nel/include/nel/gui/variable_data.h diff --git a/code/nel/include/nel/gui/interface_parser.h b/code/nel/include/nel/gui/interface_parser.h index c1b3fa109..18ec9045a 100644 --- a/code/nel/include/nel/gui/interface_parser.h +++ b/code/nel/include/nel/gui/interface_parser.h @@ -28,6 +28,7 @@ #include "nel/gui/proc.h" #include "nel/gui/widget_manager.h" #include "nel/gui/link_data.h" +#include "nel/gui/variable_data.h" namespace NLGUI { @@ -100,20 +101,6 @@ namespace NLGUI virtual void setupOptions() = 0; }; - - struct VariableData - { - std::string entry; - std::string type; - std::string value; - uint32 size; - - VariableData() - { - size = 0; - } - }; - CInterfaceParser(); virtual ~CInterfaceParser(); @@ -386,6 +373,7 @@ namespace NLGUI void setEditorMode( bool b ){ editorMode = b; } + void setVariable( const VariableData &v ); bool serializeVariables( xmlNodePtr parentNode ) const; bool serializeProcs( xmlNodePtr parentNode ) const; bool serializePointerSettings( xmlNodePtr parentNode ) const; diff --git a/code/nel/include/nel/gui/parser.h b/code/nel/include/nel/gui/parser.h index 0378c22ec..bc53e402d 100644 --- a/code/nel/include/nel/gui/parser.h +++ b/code/nel/include/nel/gui/parser.h @@ -23,6 +23,7 @@ #include "nel/misc/types_nl.h" #include "nel/gui/proc.h" #include "nel/gui/link_data.h" +#include "nel/gui/variable_data.h" namespace NLGUI { @@ -83,6 +84,7 @@ namespace NLGUI virtual void removeLinkData( uint32 id ) = 0; virtual bool getLinkData( uint32 id, SLinkData &linkData ) = 0; virtual void updateLinkData( uint32 id, const SLinkData &linkData ) = 0; + virtual void setVariable( const VariableData &v ) = 0; virtual bool serializeVariables( xmlNodePtr parentNode ) const = 0; virtual bool serializeProcs( xmlNodePtr parentNode ) const = 0; virtual bool serializePointerSettings( xmlNodePtr parentNode ) const = 0; diff --git a/code/nel/include/nel/gui/variable_data.h b/code/nel/include/nel/gui/variable_data.h new file mode 100644 index 000000000..cffba2bce --- /dev/null +++ b/code/nel/include/nel/gui/variable_data.h @@ -0,0 +1,41 @@ +// Ryzom - MMORPG Framework +// Copyright (C) 2010 Winch Gate Property Limited +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see . + +#ifndef VARIABLE_DATA_H +#define VARIABLE_DATA_H + +#include "nel/misc/types_nl.h" + +namespace NLGUI +{ + struct VariableData + { + std::string entry; + std::string type; + std::string value; + uint32 size; + + VariableData() + { + size = 0; + } + }; + +} + + +#endif + diff --git a/code/nel/src/gui/interface_parser.cpp b/code/nel/src/gui/interface_parser.cpp index 7bf44c6f6..096c001ae 100644 --- a/code/nel/src/gui/interface_parser.cpp +++ b/code/nel/src/gui/interface_parser.cpp @@ -2951,6 +2951,34 @@ namespace NLGUI itr->second = linkData; } + void CInterfaceParser::setVariable( const VariableData &v ) + { + CInterfaceProperty prop; + const std::string &type = v.type; + const std::string &value = v.value; + const std::string &entry = v.entry; + + if( type == "sint64" ) + prop.readSInt64( value.c_str(), entry ); + else + if( type == "sint32" ) + prop.readSInt32( value.c_str(), entry ); + else + if( type == "float" || type == "double" ) + prop.readDouble( value.c_str(), entry ); + else + if( type == "bool" ) + prop.readBool( value.c_str(), entry ); + else + if( type == "rgba" ) + prop.readRGBA( value.c_str(), entry ); + else + if( type == "hotspot" ) + prop.readHotSpot( value.c_str(), entry ); + + variableCache[ entry ] = v; + } + bool CInterfaceParser::serializeVariables( xmlNodePtr parentNode ) const { diff --git a/code/nel/src/gui/widget_manager.cpp b/code/nel/src/gui/widget_manager.cpp index 803889a79..81fbaf28b 100644 --- a/code/nel/src/gui/widget_manager.cpp +++ b/code/nel/src/gui/widget_manager.cpp @@ -3645,6 +3645,26 @@ namespace NLGUI _Pointer = new CViewPointer( CViewBase::TCtorParam() ); + IParser *parser = getParser(); + + + // Set base color to white + VariableData v; + v.type = "sint32"; + v.value = "255"; + + v.entry = "UI:SAVE:COLOR:R"; + parser->setVariable( v ); + + v.entry = "UI:SAVE:COLOR:G"; + parser->setVariable( v ); + + v.entry = "UI:SAVE:COLOR:B"; + parser->setVariable( v ); + + v.entry = "UI:SAVE:COLOR:A"; + parser->setVariable( v ); + return true; }