Merge with develop

--HG--
branch : compatibility-develop
This commit is contained in:
Nimetu 2015-06-17 00:43:48 +03:00
commit c51d3ae2e0
3 changed files with 102 additions and 8 deletions

View file

@ -163,6 +163,9 @@ namespace NLGUI
std::string DefaultCheckBoxBitmapNormal; std::string DefaultCheckBoxBitmapNormal;
std::string DefaultCheckBoxBitmapPushed; std::string DefaultCheckBoxBitmapPushed;
std::string DefaultCheckBoxBitmapOver; std::string DefaultCheckBoxBitmapOver;
std::string DefaultRadioButtonBitmapNormal;
std::string DefaultRadioButtonBitmapPushed;
std::string DefaultRadioButtonBitmapOver;
std::string DefaultBackgroundBitmapView; std::string DefaultBackgroundBitmapView;
std::string CurrentLinkTitle; std::string CurrentLinkTitle;

View file

@ -32,6 +32,8 @@
#ifndef CL_LIB_WWW_TYPES_H #ifndef CL_LIB_WWW_TYPES_H
#define CL_LIB_WWW_TYPES_H #define CL_LIB_WWW_TYPES_H
#include <string>
// //
// LibWWW elements // LibWWW elements
// - order must be kept for backward compatibility, new tags can be added to the end // - order must be kept for backward compatibility, new tags can be added to the end

View file

@ -1445,30 +1445,71 @@ namespace NLGUI
_Forms.back().Entries.push_back (entry); _Forms.back().Entries.push_back (entry);
} }
} }
else if (type == "checkbox") else if (type == "checkbox" || type == "radio")
{ {
// The submit button CCtrlButton::EType btnType;
string name; string name;
string normal = DefaultCheckBoxBitmapNormal; string normal;
string pushed = DefaultCheckBoxBitmapPushed; string pushed;
string over = DefaultCheckBoxBitmapOver; string over;
ucstring ucValue = ucstring("on");
bool checked = false; bool checked = false;
if (type == "radio")
{
btnType = CCtrlButton::RadioButton;
normal = DefaultRadioButtonBitmapNormal;
pushed = DefaultRadioButtonBitmapPushed;
over = DefaultRadioButtonBitmapOver;
}
else
{
btnType = CCtrlButton::ToggleButton;
normal = DefaultCheckBoxBitmapNormal;
pushed = DefaultCheckBoxBitmapPushed;
over = DefaultCheckBoxBitmapOver;
}
if (present[MY_HTML_INPUT_NAME] && value[MY_HTML_INPUT_NAME]) if (present[MY_HTML_INPUT_NAME] && value[MY_HTML_INPUT_NAME])
name = value[MY_HTML_INPUT_NAME]; name = value[MY_HTML_INPUT_NAME];
if (present[MY_HTML_INPUT_SRC] && value[MY_HTML_INPUT_SRC]) if (present[MY_HTML_INPUT_SRC] && value[MY_HTML_INPUT_SRC])
normal = value[MY_HTML_INPUT_SRC]; normal = value[MY_HTML_INPUT_SRC];
if (present[MY_HTML_INPUT_VALUE] && value[MY_HTML_INPUT_VALUE])
ucValue.fromUtf8(value[MY_HTML_INPUT_VALUE]);
checked = (present[MY_HTML_INPUT_CHECKED] && value[MY_HTML_INPUT_CHECKED]); checked = (present[MY_HTML_INPUT_CHECKED] && value[MY_HTML_INPUT_CHECKED]);
// Add the ctrl button // Add the ctrl button
CCtrlButton *checkbox = addButton (CCtrlButton::ToggleButton, name, normal, pushed, over, CCtrlButton *checkbox = addButton (btnType, name, normal, pushed, over,
globalColor, "", "", tooltip); globalColor, "", "", tooltip);
if (checkbox) if (checkbox)
{ {
if (btnType == CCtrlButton::RadioButton)
{
// group together buttons with same name
CForm &form = _Forms.back();
bool notfound = true;
for (uint i=0; i<form.Entries.size(); i++)
{
if (form.Entries[i].Name == name && form.Entries[i].Checkbox->getType() == CCtrlButton::RadioButton)
{
checkbox->initRBRefFromRadioButton(form.Entries[i].Checkbox);
notfound = false;
break;
}
}
if (notfound)
{
// this will start a new group (initRBRef() would take first button in group container otherwise)
checkbox->initRBRefFromRadioButton(checkbox);
}
}
checkbox->setPushed (checked); checkbox->setPushed (checked);
// Add the text area to the form // Add the button to the form
CGroupHTML::CForm::CEntry entry; CGroupHTML::CForm::CEntry entry;
entry.Name = name; entry.Name = name;
entry.Value = decodeHTMLEntities(ucValue);
entry.Checkbox = checkbox; entry.Checkbox = checkbox;
_Forms.back().Entries.push_back (entry); _Forms.back().Entries.push_back (entry);
} }
@ -2040,6 +2081,9 @@ namespace NLGUI
DefaultCheckBoxBitmapNormal = "checkbox_normal.tga"; DefaultCheckBoxBitmapNormal = "checkbox_normal.tga";
DefaultCheckBoxBitmapPushed = "checkbox_pushed.tga"; DefaultCheckBoxBitmapPushed = "checkbox_pushed.tga";
DefaultCheckBoxBitmapOver = "checkbox_over.tga"; DefaultCheckBoxBitmapOver = "checkbox_over.tga";
DefaultRadioButtonBitmapNormal = "w_radiobutton.png";
DefaultRadioButtonBitmapPushed = "w_radiobutton_pushed.png";
DefaultRadioButtonBitmapOver = "";
DefaultBackgroundBitmapView = "bg"; DefaultBackgroundBitmapView = "bg";
clearContext(); clearContext();
@ -2275,6 +2319,21 @@ namespace NLGUI
return DefaultCheckBoxBitmapOver; return DefaultCheckBoxBitmapOver;
} }
else else
if( name == "radiobutton_bitmap_normal" )
{
return DefaultRadioButtonBitmapNormal;
}
else
if( name == "radiobutton_bitmap_pushed" )
{
return DefaultRadioButtonBitmapPushed;
}
else
if( name == "radiobutton_bitmap_over" )
{
return DefaultRadioButtonBitmapOver;
}
else
if( name == "background_bitmap_view" ) if( name == "background_bitmap_view" )
{ {
return DefaultBackgroundBitmapView; return DefaultBackgroundBitmapView;
@ -2618,6 +2677,24 @@ namespace NLGUI
return; return;
} }
else else
if( name == "radiobutton_bitmap_normal" )
{
DefaultRadioButtonBitmapNormal = value;
return;
}
else
if( name == "radiobutton_bitmap_pushed" )
{
DefaultRadioButtonBitmapPushed = value;
return;
}
else
if( name == "radiobutton_bitmap_over" )
{
DefaultRadioButtonBitmapOver = value;
return;
}
else
if( name == "background_bitmap_view" ) if( name == "background_bitmap_view" )
{ {
DefaultBackgroundBitmapView = value; DefaultBackgroundBitmapView = value;
@ -2731,6 +2808,9 @@ namespace NLGUI
xmlSetProp( node, BAD_CAST "checkbox_bitmap_normal", BAD_CAST DefaultCheckBoxBitmapNormal.c_str() ); xmlSetProp( node, BAD_CAST "checkbox_bitmap_normal", BAD_CAST DefaultCheckBoxBitmapNormal.c_str() );
xmlSetProp( node, BAD_CAST "checkbox_bitmap_pushed", BAD_CAST DefaultCheckBoxBitmapPushed.c_str() ); xmlSetProp( node, BAD_CAST "checkbox_bitmap_pushed", BAD_CAST DefaultCheckBoxBitmapPushed.c_str() );
xmlSetProp( node, BAD_CAST "checkbox_bitmap_over", BAD_CAST DefaultCheckBoxBitmapOver.c_str() ); xmlSetProp( node, BAD_CAST "checkbox_bitmap_over", BAD_CAST DefaultCheckBoxBitmapOver.c_str() );
xmlSetProp( node, BAD_CAST "radiobutton_bitmap_normal", BAD_CAST DefaultRadioButtonBitmapNormal.c_str() );
xmlSetProp( node, BAD_CAST "radiobutton_bitmap_pushed", BAD_CAST DefaultRadioButtonBitmapPushed.c_str() );
xmlSetProp( node, BAD_CAST "radiobutton_bitmap_over", BAD_CAST DefaultRadioButtonBitmapOver.c_str() );
xmlSetProp( node, BAD_CAST "background_bitmap_view", BAD_CAST DefaultBackgroundBitmapView.c_str() ); xmlSetProp( node, BAD_CAST "background_bitmap_view", BAD_CAST DefaultBackgroundBitmapView.c_str() );
xmlSetProp( node, BAD_CAST "home", BAD_CAST Home.c_str() ); xmlSetProp( node, BAD_CAST "home", BAD_CAST Home.c_str() );
xmlSetProp( node, BAD_CAST "browse_next_time", BAD_CAST toString( _BrowseNextTime ).c_str() ); xmlSetProp( node, BAD_CAST "browse_next_time", BAD_CAST toString( _BrowseNextTime ).c_str() );
@ -2888,6 +2968,15 @@ namespace NLGUI
ptr = xmlGetProp (cur, (xmlChar*)"checkbox_bitmap_over"); ptr = xmlGetProp (cur, (xmlChar*)"checkbox_bitmap_over");
if (ptr) if (ptr)
DefaultCheckBoxBitmapOver = (const char*)(ptr); DefaultCheckBoxBitmapOver = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"radiobutton_bitmap_normal");
if (ptr)
DefaultRadioButtonBitmapNormal = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"radiobutton_bitmap_pushed");
if (ptr)
DefaultRadioButtonBitmapPushed = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"radiobutton_bitmap_over");
if (ptr)
DefaultRadioButtonBitmapOver = (const char*)(ptr);
ptr = xmlGetProp (cur, (xmlChar*)"background_bitmap_view"); ptr = xmlGetProp (cur, (xmlChar*)"background_bitmap_view");
if (ptr) if (ptr)
DefaultBackgroundBitmapView = (const char*)(ptr); DefaultBackgroundBitmapView = (const char*)(ptr);
@ -3966,7 +4055,7 @@ namespace NLGUI
// todo handle unicode POST here // todo handle unicode POST here
if (form.Entries[i].Checkbox->getPushed ()) if (form.Entries[i].Checkbox->getPushed ())
{ {
entryData = ucstring ("on"); entryData = form.Entries[i].Value;
addEntry = true; addEntry = true;
} }
} }