Moved an action handler, from the view manager's source to the game action handlers' source.
--HG-- branch : gui-refactoring
This commit is contained in:
parent
546799874e
commit
b4eae771e2
2 changed files with 121 additions and 124 deletions
|
@ -4106,3 +4106,124 @@ public:
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
REGISTER_ACTION_HANDLER(CHandlerConfigureQuitDialogBox, "configure_quit_dialog_box");
|
REGISTER_ACTION_HANDLER(CHandlerConfigureQuitDialogBox, "configure_quit_dialog_box");
|
||||||
|
|
||||||
|
// ----------------------------------------------------------------------------
|
||||||
|
static bool isSwimming()
|
||||||
|
{
|
||||||
|
if (UserEntity != NULL)
|
||||||
|
return (UserEntity->mode() == MBEHAV::SWIM || UserEntity->mode() == MBEHAV::MOUNT_SWIM);
|
||||||
|
else
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool isStunned()
|
||||||
|
{
|
||||||
|
if (UserEntity != NULL)
|
||||||
|
return (UserEntity->behaviour() == MBEHAV::STUNNED);
|
||||||
|
else
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool isDead()
|
||||||
|
{
|
||||||
|
if (UserEntity != NULL)
|
||||||
|
return (UserEntity->mode() == MBEHAV::DEATH);
|
||||||
|
else
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// ***************************************************************************
|
||||||
|
|
||||||
|
class CHandlerEmote : public IActionHandler
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
void execute (CCtrlBase * /* pCaller */, const std::string &sParams)
|
||||||
|
{
|
||||||
|
// An emote is 2 things : a phrase and an animation
|
||||||
|
// Phrase is the phrase that server returns in chat system
|
||||||
|
// Behav is the animation played
|
||||||
|
// CustomPhrase is an user phrase which can replace default phrase
|
||||||
|
string sPhraseNb = getParam(sParams, "nb");
|
||||||
|
string sBehav = getParam(sParams, "behav");
|
||||||
|
string sCustomPhrase = getParam(sParams, "custom_phrase");
|
||||||
|
|
||||||
|
uint32 phraseNb;
|
||||||
|
fromString(sPhraseNb, phraseNb);
|
||||||
|
uint8 behaviour;
|
||||||
|
fromString(sBehav, behaviour);
|
||||||
|
|
||||||
|
MBEHAV::EBehaviour behavToSend = (MBEHAV::EBehaviour)(MBEHAV::EMOTE_BEGIN + behaviour);
|
||||||
|
uint16 phraseNbToSend = (uint16)phraseNb;
|
||||||
|
|
||||||
|
if (EAM)
|
||||||
|
{
|
||||||
|
const uint nbBehav = EAM->getNbEmots(); // Miscalled: this is the number of behaviour for all emotes
|
||||||
|
if ((behaviour >= nbBehav) || (behaviour == 255))
|
||||||
|
behavToSend = MBEHAV::IDLE;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (behaviour == 255)
|
||||||
|
behavToSend = MBEHAV::IDLE;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Emotes forbidden when dead, emotes with behav forbidden when
|
||||||
|
* stunned or swimming */
|
||||||
|
if ( ( behavToSend != MBEHAV::IDLE && (isSwimming() || isStunned() || isDead() ) ) )
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( sCustomPhrase.empty() )
|
||||||
|
{
|
||||||
|
// Create the message and send.
|
||||||
|
const string msgName = "COMMAND:EMOTE";
|
||||||
|
CBitMemStream out;
|
||||||
|
if(GenericMsgHeaderMngr.pushNameToStream(msgName, out))
|
||||||
|
{
|
||||||
|
out.serialEnum(behavToSend);
|
||||||
|
out.serial(phraseNbToSend);
|
||||||
|
NetMngr.push(out);
|
||||||
|
//nlinfo("impulseCallBack : %s %d %d sent", msgName.c_str(), (uint32)behavToSend, phraseNbToSend);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
nlwarning("command 'emote': unknown message named '%s'.", msgName.c_str());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Create the message and send.
|
||||||
|
const string msgName = "COMMAND:CUSTOM_EMOTE";
|
||||||
|
CBitMemStream out;
|
||||||
|
if(GenericMsgHeaderMngr.pushNameToStream(msgName, out))
|
||||||
|
{
|
||||||
|
ucstring ucstr;
|
||||||
|
ucstr.fromUtf8(sCustomPhrase);
|
||||||
|
|
||||||
|
if( sCustomPhrase == "none" )
|
||||||
|
{
|
||||||
|
if( behavToSend == MBEHAV::IDLE )
|
||||||
|
{
|
||||||
|
// display "no animation for emote"
|
||||||
|
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
||||||
|
ucstring msg = CI18N::get("msgCustomizedEmoteNoAnim");
|
||||||
|
string cat = getStringCategory(msg, msg);
|
||||||
|
pIM->displaySystemInfo(msg, cat);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ucstr = ucstring("&EMT&") + UserEntity->getDisplayName() + ucstring(" ") + ucstr;
|
||||||
|
}
|
||||||
|
|
||||||
|
out.serialEnum(behavToSend);
|
||||||
|
out.serial(ucstr);
|
||||||
|
NetMngr.push(out);
|
||||||
|
//nlinfo("impulseCallBack : %s %d %s sent", msgName.c_str(), (uint32)behavToSend, sCustomPhrase.c_str());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
nlwarning("command 'emote': unknown message named '%s'.", msgName.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
REGISTER_ACTION_HANDLER( CHandlerEmote, "emote");
|
|
@ -29,7 +29,6 @@
|
||||||
|
|
||||||
// Globals
|
// Globals
|
||||||
#include "interface_manager.h"
|
#include "interface_manager.h"
|
||||||
#include "input_handler_manager.h"
|
|
||||||
#include "interface_config.h"
|
#include "interface_config.h"
|
||||||
#include "task_bar_manager.h"
|
#include "task_bar_manager.h"
|
||||||
#include "guild_manager.h"
|
#include "guild_manager.h"
|
||||||
|
@ -97,7 +96,6 @@
|
||||||
#include "../login.h"
|
#include "../login.h"
|
||||||
|
|
||||||
#include "../sheet_manager.h" // for emotes
|
#include "../sheet_manager.h" // for emotes
|
||||||
//#include "../global.h" // for emotes
|
|
||||||
#include "../entity_animation_manager.h" // for emotes
|
#include "../entity_animation_manager.h" // for emotes
|
||||||
#include "../net_manager.h" // for emotes
|
#include "../net_manager.h" // for emotes
|
||||||
#include "../client_chat_manager.h" // for emotes
|
#include "../client_chat_manager.h" // for emotes
|
||||||
|
@ -127,7 +125,6 @@ extern CContinentManager ContinentMngr;
|
||||||
extern CStringMapper *_UIStringMapper;
|
extern CStringMapper *_UIStringMapper;
|
||||||
extern bool IsInRingSession;
|
extern bool IsInRingSession;
|
||||||
extern CEventsListener EventsListener;
|
extern CEventsListener EventsListener;
|
||||||
extern CEntityAnimationManager *EAM;
|
|
||||||
|
|
||||||
namespace R2
|
namespace R2
|
||||||
{
|
{
|
||||||
|
@ -164,7 +161,6 @@ using namespace NLNET;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
//extern NL3D::UDriver *Driver;
|
|
||||||
extern bool loginFinished;
|
extern bool loginFinished;
|
||||||
// Edit actions
|
// Edit actions
|
||||||
CActionsManager EditActions;
|
CActionsManager EditActions;
|
||||||
|
@ -5497,126 +5493,6 @@ bool CInterfaceManager::CEmoteCmd::execute(const std::string &/* rawCommandStrin
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------
|
|
||||||
static bool isSwimming()
|
|
||||||
{
|
|
||||||
if (UserEntity != NULL)
|
|
||||||
return (UserEntity->mode() == MBEHAV::SWIM || UserEntity->mode() == MBEHAV::MOUNT_SWIM);
|
|
||||||
else
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool isStunned()
|
|
||||||
{
|
|
||||||
if (UserEntity != NULL)
|
|
||||||
return (UserEntity->behaviour() == MBEHAV::STUNNED);
|
|
||||||
else
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool isDead()
|
|
||||||
{
|
|
||||||
if (UserEntity != NULL)
|
|
||||||
return (UserEntity->mode() == MBEHAV::DEATH);
|
|
||||||
else
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// ***************************************************************************
|
|
||||||
class CHandlerEmote : public IActionHandler
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
void execute (CCtrlBase * /* pCaller */, const std::string &sParams)
|
|
||||||
{
|
|
||||||
// An emote is 2 things : a phrase and an animation
|
|
||||||
// Phrase is the phrase that server returns in chat system
|
|
||||||
// Behav is the animation played
|
|
||||||
// CustomPhrase is an user phrase which can replace default phrase
|
|
||||||
string sPhraseNb = getParam(sParams, "nb");
|
|
||||||
string sBehav = getParam(sParams, "behav");
|
|
||||||
string sCustomPhrase = getParam(sParams, "custom_phrase");
|
|
||||||
|
|
||||||
uint32 phraseNb;
|
|
||||||
fromString(sPhraseNb, phraseNb);
|
|
||||||
uint8 behaviour;
|
|
||||||
fromString(sBehav, behaviour);
|
|
||||||
|
|
||||||
MBEHAV::EBehaviour behavToSend = (MBEHAV::EBehaviour)(MBEHAV::EMOTE_BEGIN + behaviour);
|
|
||||||
uint16 phraseNbToSend = (uint16)phraseNb;
|
|
||||||
|
|
||||||
if (EAM)
|
|
||||||
{
|
|
||||||
const uint nbBehav = EAM->getNbEmots(); // Miscalled: this is the number of behaviour for all emotes
|
|
||||||
if ((behaviour >= nbBehav) || (behaviour == 255))
|
|
||||||
behavToSend = MBEHAV::IDLE;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (behaviour == 255)
|
|
||||||
behavToSend = MBEHAV::IDLE;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Emotes forbidden when dead, emotes with behav forbidden when
|
|
||||||
* stunned or swimming */
|
|
||||||
if ( ( behavToSend != MBEHAV::IDLE && (isSwimming() || isStunned() || isDead() ) ) )
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( sCustomPhrase.empty() )
|
|
||||||
{
|
|
||||||
// Create the message and send.
|
|
||||||
const string msgName = "COMMAND:EMOTE";
|
|
||||||
CBitMemStream out;
|
|
||||||
if(GenericMsgHeaderMngr.pushNameToStream(msgName, out))
|
|
||||||
{
|
|
||||||
out.serialEnum(behavToSend);
|
|
||||||
out.serial(phraseNbToSend);
|
|
||||||
NetMngr.push(out);
|
|
||||||
//nlinfo("impulseCallBack : %s %d %d sent", msgName.c_str(), (uint32)behavToSend, phraseNbToSend);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
nlwarning("command 'emote': unknown message named '%s'.", msgName.c_str());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// Create the message and send.
|
|
||||||
const string msgName = "COMMAND:CUSTOM_EMOTE";
|
|
||||||
CBitMemStream out;
|
|
||||||
if(GenericMsgHeaderMngr.pushNameToStream(msgName, out))
|
|
||||||
{
|
|
||||||
ucstring ucstr;
|
|
||||||
ucstr.fromUtf8(sCustomPhrase);
|
|
||||||
|
|
||||||
if( sCustomPhrase == "none" )
|
|
||||||
{
|
|
||||||
if( behavToSend == MBEHAV::IDLE )
|
|
||||||
{
|
|
||||||
// display "no animation for emote"
|
|
||||||
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
|
||||||
ucstring msg = CI18N::get("msgCustomizedEmoteNoAnim");
|
|
||||||
string cat = getStringCategory(msg, msg);
|
|
||||||
pIM->displaySystemInfo(msg, cat);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ucstr = ucstring("&EMT&") + UserEntity->getDisplayName() + ucstring(" ") + ucstr;
|
|
||||||
}
|
|
||||||
|
|
||||||
out.serialEnum(behavToSend);
|
|
||||||
out.serial(ucstr);
|
|
||||||
NetMngr.push(out);
|
|
||||||
//nlinfo("impulseCallBack : %s %d %s sent", msgName.c_str(), (uint32)behavToSend, sCustomPhrase.c_str());
|
|
||||||
}
|
|
||||||
else
|
|
||||||
nlwarning("command 'emote': unknown message named '%s'.", msgName.c_str());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
|
||||||
REGISTER_ACTION_HANDLER( CHandlerEmote, "emote");
|
|
||||||
|
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
bool CInterfaceManager::testDragCopyKey()
|
bool CInterfaceManager::testDragCopyKey()
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue