Added: /loot command and keyboard shortcut
--HG-- branch : develop
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4 changed files with 7 additions and 0 deletions
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@ -235,6 +235,7 @@
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<value value="guild" hardtext="uimMtGuild" />
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<value value="guild" hardtext="uimMtGuild" />
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</parameter>
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</parameter>
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</action>
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</action>
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<action name="inv_temp_all" hardtext="uittTakeAll" contexts="game" />
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</action_category>
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</action_category>
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<action_category name="chat" hardtext="uiChat" contexts="game, r2ed, r2ed_anim_test"> <!-- not available in r2ed for now -->
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<action_category name="chat" hardtext="uiChat" contexts="game, r2ed, r2ed_anim_test"> <!-- not available in r2ed for now -->
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@ -120,6 +120,8 @@
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<command name="showonline" action="command" params="a showOnline $"/>
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<command name="showonline" action="command" params="a showOnline $"/>
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<command name="showOnline" action="command" params="a showOnline $"/>
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<command name="showOnline" action="command" params="a showOnline $"/>
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<command name="loot" action="inv_temp_all" params="" />
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<!-- WebIG -->
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<!-- WebIG -->
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<command name="go" action="browse" params="name=ui:interface:webig:content:html|url=home"/>
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<command name="go" action="browse" params="name=ui:interface:webig:content:html|url=home"/>
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<command name="webdev" action="browse" params="name=ui:interface:webig:content:html|url=http://localhost/index.html"/>
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<command name="webdev" action="browse" params="name=ui:interface:webig:content:html|url=http://localhost/index.html"/>
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@ -278,6 +278,7 @@
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<key name="KeyB" action="show_hide" params="phrase_book" />
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<key name="KeyB" action="show_hide" params="phrase_book" />
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<key name="N/A" action="show_hide" params="gestionsets" />
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<key name="N/A" action="show_hide" params="gestionsets" />
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<key name="KeyP" shift="1" action="show_hide" params="animal_global" />
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<key name="KeyP" shift="1" action="show_hide" params="animal_global" />
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<key name="N/A" action="inv_temp_all" params="" />
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<!-- Map
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<!-- Map
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@ -2993,6 +2993,9 @@ class CHandlerInvTempAll : public IActionHandler
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{
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{
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virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
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virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
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{
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{
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if (!CTempInvManager::getInstance()->isOpened()) return;
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if (NLGUI::CDBManager::getInstance()->getDbProp("UI:TEMP_INV:ALL_EMPTY")->getValue32() != 0) return;
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CInterfaceManager *pIM = CInterfaceManager::getInstance();
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CInventoryManager *pInv = CInventoryManager::getInstance();
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CInventoryManager *pInv = CInventoryManager::getInstance();
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