Changed: Removed extraenous spaces at the end of lines
--HG-- branch : develop
This commit is contained in:
parent
087ee9b76b
commit
ae100981d7
1 changed files with 59 additions and 58 deletions
|
@ -8,6 +8,7 @@ if (outgame==nil) then
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
------------------------------------------------------------------------------------------------------------
|
------------------------------------------------------------------------------------------------------------
|
||||||
-- Name generator.
|
-- Name generator.
|
||||||
|
|
||||||
|
@ -17,88 +18,88 @@ end
|
||||||
-- zorai: given name one 318, given name two 644, surname 1287
|
-- zorai: given name one 318, given name two 644, surname 1287
|
||||||
-- tryker: given name 4500, surname 4335
|
-- tryker: given name 4500, surname 4335
|
||||||
|
|
||||||
function outgame:getFyrosName()
|
function outgame:getFyrosName()
|
||||||
local nameResult = "";
|
local nameResult = "";
|
||||||
local fullnameResult = "";
|
local fullnameResult = "";
|
||||||
|
|
||||||
local nbFyrosGivenNames = 0;
|
local nbFyrosGivenNames = 0;
|
||||||
for _ in pairs(fyrosGivenNames) do nbFyrosGivenNames = nbFyrosGivenNames + 1 end
|
for _ in pairs(fyrosGivenNames) do nbFyrosGivenNames = nbFyrosGivenNames + 1 end
|
||||||
local givenName = fyrosGivenNames[math.random(nbFyrosGivenNames)];
|
local givenName = fyrosGivenNames[math.random(nbFyrosGivenNames)];
|
||||||
|
|
||||||
local nbFyrosSurnames = 0;
|
local nbFyrosSurnames = 0;
|
||||||
for _ in pairs(fyrosSurnames) do nbFyrosSurnames = nbFyrosSurnames + 1 end
|
for _ in pairs(fyrosSurnames) do nbFyrosSurnames = nbFyrosSurnames + 1 end
|
||||||
local surname = fyrosSurnames[math.random(nbFyrosSurnames)];
|
local surname = fyrosSurnames[math.random(nbFyrosSurnames)];
|
||||||
fullnameResult = givenName .. " " .. surname;
|
fullnameResult = givenName .. " " .. surname;
|
||||||
nameResult = surname;
|
nameResult = surname;
|
||||||
return fullnameResult, nameResult
|
return fullnameResult, nameResult
|
||||||
end
|
end
|
||||||
|
|
||||||
function outgame:getMatisName(sex)
|
function outgame:getMatisName(sex)
|
||||||
local nameResult = "";
|
local nameResult = "";
|
||||||
local fullnameResult = "";
|
local fullnameResult = "";
|
||||||
local dbNameSex = getDbProp("UI:TEMP:NAME_SEX");
|
local dbNameSex = getDbProp("UI:TEMP:NAME_SEX");
|
||||||
|
|
||||||
if sex ~= nil then
|
if sex ~= nil then
|
||||||
dbNameSex = sex
|
dbNameSex = sex
|
||||||
end
|
end
|
||||||
|
|
||||||
if tonumber( dbNameSex )== 1 then
|
if tonumber( dbNameSex )== 1 then
|
||||||
local nbMatisMaleNames = 0;
|
local nbMatisMaleNames = 0;
|
||||||
for _ in pairs(matisMaleNames) do nbMatisMaleNames = nbMatisMaleNames + 1 end
|
for _ in pairs(matisMaleNames) do nbMatisMaleNames = nbMatisMaleNames + 1 end
|
||||||
givenName = matisMaleNames[math.random(nbMatisMaleNames)];
|
givenName = matisMaleNames[math.random(nbMatisMaleNames)];
|
||||||
else
|
else
|
||||||
local nbMatisFemaleNames = 0;
|
local nbMatisFemaleNames = 0;
|
||||||
for _ in pairs(matisFemaleNames) do nbMatisFemaleNames = nbMatisFemaleNames + 1 end
|
for _ in pairs(matisFemaleNames) do nbMatisFemaleNames = nbMatisFemaleNames + 1 end
|
||||||
givenName = matisFemaleNames[math.random(nbMatisFemaleNames)];
|
givenName = matisFemaleNames[math.random(nbMatisFemaleNames)];
|
||||||
end
|
end
|
||||||
|
|
||||||
local nbMatisSurnames = 0;
|
local nbMatisSurnames = 0;
|
||||||
for _ in pairs(matisSurnames) do nbMatisSurnames = nbMatisSurnames + 1 end
|
for _ in pairs(matisSurnames) do nbMatisSurnames = nbMatisSurnames + 1 end
|
||||||
local surname = matisSurnames[math.random(nbMatisSurnames)];
|
local surname = matisSurnames[math.random(nbMatisSurnames)];
|
||||||
fullnameResult = givenName .. " " .. surname;
|
fullnameResult = givenName .. " " .. surname;
|
||||||
nameResult = givenName;
|
nameResult = givenName;
|
||||||
|
|
||||||
return fullnameResult, nameResult
|
return fullnameResult, nameResult
|
||||||
end
|
end
|
||||||
|
|
||||||
function outgame:getTrykerName()
|
function outgame:getTrykerName()
|
||||||
local nameResult = "";
|
local nameResult = "";
|
||||||
local fullnameResult = "";
|
local fullnameResult = "";
|
||||||
|
|
||||||
local nbTrykerGivenNames = 0;
|
local nbTrykerGivenNames = 0;
|
||||||
for _ in pairs(trykerGivenNames) do nbTrykerGivenNames = nbTrykerGivenNames + 1 end
|
for _ in pairs(trykerGivenNames) do nbTrykerGivenNames = nbTrykerGivenNames + 1 end
|
||||||
local givenName = trykerGivenNames[math.random(nbTrykerGivenNames)];
|
local givenName = trykerGivenNames[math.random(nbTrykerGivenNames)];
|
||||||
|
|
||||||
local nbTrykerSurnames = 0;
|
local nbTrykerSurnames = 0;
|
||||||
for _ in pairs(trykerSurnames) do nbTrykerSurnames = nbTrykerSurnames + 1 end
|
for _ in pairs(trykerSurnames) do nbTrykerSurnames = nbTrykerSurnames + 1 end
|
||||||
local surname = trykerSurnames[math.random(nbTrykerSurnames)];
|
local surname = trykerSurnames[math.random(nbTrykerSurnames)];
|
||||||
|
|
||||||
fullnameResult = surname .. " " .. givenName;
|
fullnameResult = surname .. " " .. givenName;
|
||||||
nameResult = givenName;
|
nameResult = givenName;
|
||||||
|
|
||||||
return fullnameResult, nameResult
|
return fullnameResult, nameResult
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function outgame:getZoraiName()
|
function outgame:getZoraiName()
|
||||||
local nameResult = "";
|
local nameResult = "";
|
||||||
local fullnameResult = "";
|
local fullnameResult = "";
|
||||||
|
|
||||||
local nbGivenNameOne = 0;
|
local nbGivenNameOne = 0;
|
||||||
for _ in pairs(zoraiGivenNameOne) do nbGivenNameOne = nbGivenNameOne + 1 end
|
for _ in pairs(zoraiGivenNameOne) do nbGivenNameOne = nbGivenNameOne + 1 end
|
||||||
local givenNameOne = zoraiGivenNameOne[math.random(nbGivenNameOne)];
|
local givenNameOne = zoraiGivenNameOne[math.random(nbGivenNameOne)];
|
||||||
|
|
||||||
local nbGivenNameTwo = 0;
|
local nbGivenNameTwo = 0;
|
||||||
for _ in pairs(zoraiGivenNameTwo) do nbGivenNameTwo = nbGivenNameTwo + 1 end
|
for _ in pairs(zoraiGivenNameTwo) do nbGivenNameTwo = nbGivenNameTwo + 1 end
|
||||||
local givenNameTwo = zoraiGivenNameTwo[math.random(nbGivenNameTwo)];
|
local givenNameTwo = zoraiGivenNameTwo[math.random(nbGivenNameTwo)];
|
||||||
|
|
||||||
local nbSurnames = 0;
|
local nbSurnames = 0;
|
||||||
for _ in pairs(zoraiSurnames) do nbSurnames = nbSurnames + 1 end
|
for _ in pairs(zoraiSurnames) do nbSurnames = nbSurnames + 1 end
|
||||||
local surname = zoraiSurnames[math.random(nbSurnames)];
|
local surname = zoraiSurnames[math.random(nbSurnames)];
|
||||||
|
|
||||||
fullnameResult = surname .. " " .. givenNameOne .. "-" .. givenNameTwo;
|
fullnameResult = surname .. " " .. givenNameOne .. "-" .. givenNameTwo;
|
||||||
nameResult = givenNameOne .. givenNameTwo;
|
nameResult = givenNameOne .. givenNameTwo;
|
||||||
|
|
||||||
return fullnameResult, nameResult
|
return fullnameResult, nameResult
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -108,10 +109,10 @@ function outgame:procGenerateName()
|
||||||
local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
|
local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
|
||||||
local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
|
local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
|
||||||
local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
|
local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
|
||||||
|
|
||||||
local nameResult = "";
|
local nameResult = "";
|
||||||
local fullnameResult = "";
|
local fullnameResult = "";
|
||||||
|
|
||||||
-- Look at outgame:procUpdateNameRaceLabel() for the "race" list.
|
-- Look at outgame:procUpdateNameRaceLabel() for the "race" list.
|
||||||
-- fy ma try zo -->
|
-- fy ma try zo -->
|
||||||
local givenName = "";
|
local givenName = "";
|
||||||
|
@ -147,7 +148,7 @@ function outgame:procGenerateName()
|
||||||
-- Zorai
|
-- Zorai
|
||||||
fullnameResult, tempResult_1 = self:getZoraiName()
|
fullnameResult, tempResult_1 = self:getZoraiName()
|
||||||
end
|
end
|
||||||
|
|
||||||
if tonumber(dbNameSubRace2) == 1 then
|
if tonumber(dbNameSubRace2) == 1 then
|
||||||
-- Fyros
|
-- Fyros
|
||||||
fullnameResult, tempResult_2 = self:getFyrosName()
|
fullnameResult, tempResult_2 = self:getFyrosName()
|
||||||
|
@ -164,13 +165,13 @@ function outgame:procGenerateName()
|
||||||
-- Zorai
|
-- Zorai
|
||||||
fullnameResult, tempResult_2 = self:getZoraiName()
|
fullnameResult, tempResult_2 = self:getZoraiName()
|
||||||
end
|
end
|
||||||
|
|
||||||
fullnameResult = tempResult_1 .. " " .. tempResult_2
|
fullnameResult = tempResult_1 .. " " .. tempResult_2
|
||||||
nameResult = tempResult_2
|
nameResult = tempResult_2
|
||||||
end
|
end
|
||||||
|
|
||||||
uiNameFull.hardtext = fullnameResult;
|
uiNameFull.hardtext = fullnameResult;
|
||||||
|
|
||||||
nameResult = string.gsub(nameResult, "'", "");
|
nameResult = string.gsub(nameResult, "'", "");
|
||||||
nameResult = string.gsub(nameResult, " ", "");
|
nameResult = string.gsub(nameResult, " ", "");
|
||||||
nameResult = string.gsub(nameResult, "-", "");
|
nameResult = string.gsub(nameResult, "-", "");
|
||||||
|
@ -183,28 +184,28 @@ function outgame:procUpdateNameSexLabel()
|
||||||
local nameSexType = { "uiCP_Sex_Male", "uiCP_Sex_Female" }
|
local nameSexType = { "uiCP_Sex_Male", "uiCP_Sex_Female" }
|
||||||
local uiNameSexText = getUI("ui:outgame:appear_name:name_sex_slider:name_sex");
|
local uiNameSexText = getUI("ui:outgame:appear_name:name_sex_slider:name_sex");
|
||||||
local uiNameSex = getDbProp("UI:TEMP:NAME_SEX");
|
local uiNameSex = getDbProp("UI:TEMP:NAME_SEX");
|
||||||
|
|
||||||
tempstr = tostring(i18n.get(nameSexType[tonumber(uiNameSex)]));
|
tempstr = tostring(i18n.get(nameSexType[tonumber(uiNameSex)]));
|
||||||
tempstr = string.lower( tempstr );
|
tempstr = string.lower( tempstr );
|
||||||
tempstr = (tempstr:gsub("^%l", string.upper));
|
tempstr = (tempstr:gsub("^%l", string.upper));
|
||||||
|
|
||||||
uiNameSexText.hardtext= tempstr;
|
uiNameSexText.hardtext= tempstr;
|
||||||
end
|
end
|
||||||
-- Name race slider update.
|
-- Name race slider update.
|
||||||
function outgame:procUpdateNameRaceLabel()
|
function outgame:procUpdateNameRaceLabel()
|
||||||
local nameRaceType = { "Fyros", "Matis", "Tryker", "Zoraï", "uiCP_Maraudeur" }
|
local nameRaceType = { "Fyros", "Matis", "Tryker", "Zoraï", "uiCP_Maraudeur" }
|
||||||
|
|
||||||
local uiNameRaceText = getUI("ui:outgame:appear_name:name_race_slider:name_race");
|
local uiNameRaceText = getUI("ui:outgame:appear_name:name_race_slider:name_race");
|
||||||
local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
|
local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
|
||||||
|
|
||||||
local uiNameSexSlider = getUI("ui:outgame:appear_name:name_sex_slider");
|
local uiNameSexSlider = getUI("ui:outgame:appear_name:name_sex_slider");
|
||||||
|
|
||||||
local uiNameSubRaceSlider = getUI("ui:outgame:appear_name:name_sub_race_slider");
|
local uiNameSubRaceSlider = getUI("ui:outgame:appear_name:name_sub_race_slider");
|
||||||
local uiNameSubRace2Slider = getUI("ui:outgame:appear_name:name_sub_race2_slider");
|
local uiNameSubRace2Slider = getUI("ui:outgame:appear_name:name_sub_race2_slider");
|
||||||
|
|
||||||
local uiNameGenerate = getUI("ui:outgame:appear_name:generate");
|
local uiNameGenerate = getUI("ui:outgame:appear_name:generate");
|
||||||
-- Show/Hide sex slider
|
-- Show/Hide sex slider
|
||||||
|
|
||||||
uiNameGenerate.y = "-50"
|
uiNameGenerate.y = "-50"
|
||||||
if tonumber(dbNameRace) == 2 then
|
if tonumber(dbNameRace) == 2 then
|
||||||
uiNameSexSlider.active = true;
|
uiNameSexSlider.active = true;
|
||||||
|
@ -212,7 +213,7 @@ function outgame:procUpdateNameRaceLabel()
|
||||||
else
|
else
|
||||||
uiNameSexSlider.active = false;
|
uiNameSexSlider.active = false;
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Show/Hide sub race slider
|
-- Show/Hide sub race slider
|
||||||
if tonumber(dbNameRace) == 5 then
|
if tonumber(dbNameRace) == 5 then
|
||||||
uiNameSubRaceSlider.active = true;
|
uiNameSubRaceSlider.active = true;
|
||||||
|
@ -222,21 +223,21 @@ function outgame:procUpdateNameRaceLabel()
|
||||||
uiNameSubRaceSlider.active = false;
|
uiNameSubRaceSlider.active = false;
|
||||||
uiNameSubRace2Slider.active = false;
|
uiNameSubRace2Slider.active = false;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
uiNameRaceText.hardtext= tostring(nameRaceType[tonumber(dbNameRace)]);
|
uiNameRaceText.hardtext= tostring(nameRaceType[tonumber(dbNameRace)]);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local matisF = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Female")) )):gsub("^%l", string.upper);
|
local matisF = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Female")) )):gsub("^%l", string.upper);
|
||||||
local matisM = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Male")) )):gsub("^%l", string.upper);
|
local matisM = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Male")) )):gsub("^%l", string.upper);
|
||||||
|
|
||||||
function outgame:procUpdateNameSubRaceLabel()
|
function outgame:procUpdateNameSubRaceLabel()
|
||||||
local nameSubRaceType = { "Fyros", matisF, matisM, "Tryker", "Zoraï" }
|
local nameSubRaceType = { "Fyros", matisF, matisM, "Tryker", "Zoraï" }
|
||||||
local uiNameSubRaceText = getUI("ui:outgame:appear_name:name_sub_race_slider:name_race");
|
local uiNameSubRaceText = getUI("ui:outgame:appear_name:name_sub_race_slider:name_race");
|
||||||
local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
|
local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
|
||||||
|
|
||||||
|
|
||||||
uiNameSubRaceText.hardtext= tostring(nameSubRaceType[tonumber(dbNameSubRace)]);
|
uiNameSubRaceText.hardtext= tostring(nameSubRaceType[tonumber(dbNameSubRace)]);
|
||||||
end
|
end
|
||||||
function outgame:procUpdateNameSubRace2Label()
|
function outgame:procUpdateNameSubRace2Label()
|
||||||
|
@ -244,7 +245,7 @@ function outgame:procUpdateNameSubRace2Label()
|
||||||
local uiNameSubRace2Text = getUI("ui:outgame:appear_name:name_sub_race2_slider:name_race");
|
local uiNameSubRace2Text = getUI("ui:outgame:appear_name:name_sub_race2_slider:name_race");
|
||||||
local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
|
local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
|
||||||
|
|
||||||
|
|
||||||
uiNameSubRace2Text.hardtext= tostring(nameSubRace2Type[tonumber(dbNameSubRace2)]);
|
uiNameSubRace2Text.hardtext= tostring(nameSubRace2Type[tonumber(dbNameSubRace2)]);
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -290,15 +291,15 @@ function outgame:buildActionPack()
|
||||||
-- Build Default Combat
|
-- Build Default Combat
|
||||||
self:activePackElement(1, 'f1.tga'); -- Dagger
|
self:activePackElement(1, 'f1.tga'); -- Dagger
|
||||||
self:activePackElement(2, 'f2.tga'); -- Accurate Attack
|
self:activePackElement(2, 'f2.tga'); -- Accurate Attack
|
||||||
|
|
||||||
-- Build Default Magic
|
-- Build Default Magic
|
||||||
self:activePackElement(6, 'm2.tga'); -- Gloves
|
self:activePackElement(6, 'm2.tga'); -- Gloves
|
||||||
self:activePackElement(7, 'm1.tga'); -- Acid
|
self:activePackElement(7, 'm1.tga'); -- Acid
|
||||||
|
|
||||||
-- Build Default Forage
|
-- Build Default Forage
|
||||||
self:activePackElement(11, 'g1.tga'); -- Forage Tool
|
self:activePackElement(11, 'g1.tga'); -- Forage Tool
|
||||||
self:activePackElement(12, 'g2.tga'); -- Basic Extract
|
self:activePackElement(12, 'g2.tga'); -- Basic Extract
|
||||||
|
|
||||||
-- Build Default Craft
|
-- Build Default Craft
|
||||||
self:activePackElement(16, 'c2.tga'); -- Craft Tool
|
self:activePackElement(16, 'c2.tga'); -- Craft Tool
|
||||||
self:activePackElement(17, 'c1.tga'); -- 50 raw mat
|
self:activePackElement(17, 'c1.tga'); -- 50 raw mat
|
||||||
|
@ -323,8 +324,8 @@ function outgame:buildActionPack()
|
||||||
self:setPackJobText('M', 1);
|
self:setPackJobText('M', 1);
|
||||||
self:setPackJobText('G', 1);
|
self:setPackJobText('G', 1);
|
||||||
self:setPackJobText('C', 1);
|
self:setPackJobText('C', 1);
|
||||||
|
|
||||||
-- Set correct text for specalized version
|
-- Set correct text for specalized version
|
||||||
if (getDbProp('UI:TEMP:JOB_FIGHT') == 2) then
|
if (getDbProp('UI:TEMP:JOB_FIGHT') == 2) then
|
||||||
self:setPackJobText('F', 2);
|
self:setPackJobText('F', 2);
|
||||||
elseif (getDbProp('UI:TEMP:JOB_MAGIC') == 2) then
|
elseif (getDbProp('UI:TEMP:JOB_MAGIC') == 2) then
|
||||||
|
@ -334,7 +335,7 @@ function outgame:buildActionPack()
|
||||||
elseif (getDbProp('UI:TEMP:JOB_CRAFT') == 2) then
|
elseif (getDbProp('UI:TEMP:JOB_CRAFT') == 2) then
|
||||||
self:setPackJobText('C', 2);
|
self:setPackJobText('C', 2);
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
@ -375,8 +376,8 @@ end
|
||||||
--function outgame:setPatchProgress(progress)
|
--function outgame:setPatchProgress(progress)
|
||||||
-- --debugInfo("*** 3 ***")
|
-- --debugInfo("*** 3 ***")
|
||||||
-- local progressPercentText = string.format("%d%%", 100 * progress)
|
-- local progressPercentText = string.format("%d%%", 100 * progress)
|
||||||
-- local progressPostfix = math.fmod(os.time(), 3)
|
-- local progressPostfix = math.fmod(os.time(), 3)
|
||||||
-- --debugInfo("Patch in progress : " .. tostring(progress))
|
-- --debugInfo("Patch in progress : " .. tostring(progress))
|
||||||
-- local progressDate = nltime.getLocalTime() / 500
|
-- local progressDate = nltime.getLocalTime() / 500
|
||||||
-- local colValue = math.floor(230 + 24 * math.sin(progressDate))
|
-- local colValue = math.floor(230 + 24 * math.sin(progressDate))
|
||||||
-- local color = string.format("%d %d %d %d", colValue, colValue, colValue, 255)
|
-- local color = string.format("%d %d %d %d", colValue, colValue, colValue, 255)
|
||||||
|
@ -392,7 +393,7 @@ end
|
||||||
--
|
--
|
||||||
--function outgame:setPatchError()
|
--function outgame:setPatchError()
|
||||||
-- --debugInfo("*** 5 ***")
|
-- --debugInfo("*** 5 ***")
|
||||||
-- --debugInfo("Patch error")
|
-- --debugInfo("Patch error")
|
||||||
-- self:setProgressText(i18n.get("uiBGD_PatchError"), "255 0 0 255", 0)
|
-- self:setProgressText(i18n.get("uiBGD_PatchError"), "255 0 0 255", 0)
|
||||||
--end
|
--end
|
||||||
--
|
--
|
||||||
|
@ -408,9 +409,9 @@ end
|
||||||
function outgame:launchGame()
|
function outgame:launchGame()
|
||||||
if not isPlayerSlotNewbieLand(getPlayerSelectedSlot()) then
|
if not isPlayerSlotNewbieLand(getPlayerSelectedSlot()) then
|
||||||
if not isFullyPatched() then
|
if not isFullyPatched() then
|
||||||
messageBoxWithHelp(i18n.get("uiBGD_MainlandCharFullPatchNeeded"), "ui:outgame")
|
messageBoxWithHelp(i18n.get("uiBGD_MainlandCharFullPatchNeeded"), "ui:outgame")
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
runAH(getUICaller(), "proc", "proc_charsel_play")
|
runAH(getUICaller(), "proc", "proc_charsel_play")
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in a new issue