Fixed: #981 Create createWindow and destroyWindow private methods in OpenGL driver

This commit is contained in:
kervala 2010-06-12 22:22:32 +02:00
parent 55ed902a27
commit ac9cc23f0c
3 changed files with 294 additions and 288 deletions

View file

@ -104,7 +104,7 @@ uint CDriverGL::_Registered=0;
#endif // NL_OS_WINDOWS
// Version of the driver. Not the interface version!! Increment when implementation of the driver change.
const uint32 CDriverGL::ReleaseVersion = 0x10;
const uint32 CDriverGL::ReleaseVersion = 0x11;
// Number of register to allocate for the EXTVertexShader extension
const uint CDriverGL::_EVSNumConstant = 97;
@ -196,7 +196,6 @@ CDriverGL::CDriverGL()
#ifdef NL_OS_WINDOWS
_PBuffer = NULL;
_hWnd = NULL;
_hRC = NULL;
_hDC = NULL;
_NeedToRestaureGammaRamp = false;
@ -208,7 +207,6 @@ CDriverGL::CDriverGL()
#elif defined (NL_OS_UNIX)
_cursor = None;
_win = 0;
_dpy = 0;
# ifdef XF86VIDMODE
@ -218,9 +216,12 @@ CDriverGL::CDriverGL()
# endif //XF86VIDMODE
#endif // NL_OS_UNIX
_win = EmptyWindow;
_OffScreen = false;
_FullScreen = false;
_Resizable = false;
_AntiAliasing = -1;
_CurrentMaterial=NULL;
_Initialized = false;
@ -952,87 +953,9 @@ bool CDriverGL::release()
_AGPVertexArrayRange= NULL;
_VRAMVertexArrayRange= NULL;
#ifdef NL_OS_WINDOWS
// Then delete.
// wglMakeCurrent(NULL,NULL);
destroyWindow();
// Off-screen rendering ?
if (_OffScreen)
{
if (_PBuffer)
{
wglDeleteContext( _hRC );
nwglReleasePbufferDCARB( _PBuffer, _hDC );
nwglDestroyPbufferARB( _PBuffer );
}
}
else
{
if (_hRC)
wglDeleteContext(_hRC);
if (_hWnd&&_hDC)
{
ReleaseDC(_hWnd,_hDC);
if (_DestroyWindow)
DestroyWindow (_hWnd);
}
if(_FullScreen)
{
restoreScreenMode();
_FullScreen= false;
}
}
_hRC=NULL;
_hDC=NULL;
_hWnd=NULL;
_PBuffer = NULL;
// Restaure monitor color parameters
if (_NeedToRestaureGammaRamp)
{
HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL);
if (dc)
{
if (!SetDeviceGammaRamp (dc, _GammaRampBackuped))
nlwarning ("(CDriverGL::release): SetDeviceGammaRamp failed");
// Release the DC
ReleaseDC (NULL, dc);
}
else
{
nlwarning ("(CDriverGL::release): can't create DC");
}
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::release();
#elif defined (NL_OS_UNIX)
if (_FullScreen)
{
restoreScreenMode();
// Ungrab the keyboard (probably not necessary);
XUnmapWindow(_dpy, _win);
XSync(_dpy, True);
XUngrabKeyboard(_dpy, CurrentTime);
}
if (_ctx)
{
glXDestroyContext(_dpy, _ctx);
_ctx = NULL;
}
XCloseDisplay(_dpy);
_dpy = NULL;
#endif // NL_OS_UNIX
unInit();
// released
_Initialized= false;
@ -1045,7 +968,7 @@ void CDriverGL::setupViewport (const class CViewport& viewport)
{
H_AUTO_OGL(CDriverGL_setupViewport )
#ifdef NL_OS_WINDOWS
if (_hWnd == NULL) return;
if (_win == EmptyWindow) return;
// Setup gl viewport
int clientWidth = _WindowWidth;
@ -1117,7 +1040,7 @@ void CDriverGL::setupScissor (const class CScissor& scissor)
{
H_AUTO_OGL(CDriverGL_setupScissor )
#ifdef NL_OS_WINDOWS
if (_hWnd == NULL) return;
if (_win == EmptyWindow) return;
// Setup gl viewport
int clientWidth = _WindowWidth;

View file

@ -305,13 +305,11 @@ public:
virtual nlWindow getDisplay()
{
#ifdef NL_OS_WINDOWS
return _hWnd;
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
#if defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
return NULL;
#elif defined(NL_OS_UNIX)
#else
return _win;
#endif // NL_OS_WINDOWS
#endif
}
virtual uint32 getAvailableVertexAGPMemory ();
@ -661,14 +659,16 @@ private:
bool _OffScreen;
bool _Resizable;
uint _Interval;
sint8 _AntiAliasing;
sint32 _WindowWidth, _WindowHeight, _WindowX, _WindowY;
nlWindow _win;
#ifdef NL_OS_WINDOWS
friend static bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
HWND _hWnd;
HDC _hDC;
PIXELFORMATDESCRIPTOR _pfd;
HGLRC _hRC;
@ -687,7 +687,6 @@ private:
Display* _dpy;
GLXContext _ctx;
Window _win;
Cursor _cursor;
NLMISC::CUnixEventEmitter _EventEmitter;
@ -843,7 +842,11 @@ private:
private:
bool setupDisplay();
bool unInit();
bool createWindow(const GfxMode& mode);
bool destroyWindow();
// Methods to manage screen resolutions
bool restoreScreenMode();
bool saveScreenMode();
bool setScreenMode(const GfxMode &mode);

View file

@ -54,7 +54,7 @@ static bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam,
if (driver != NULL)
{
RECT rect;
GetClientRect (driver->_hWnd, &rect);
GetClientRect (driver->_win, &rect);
// Setup gl viewport
driver->_WindowWidth = rect.right-rect.left;
@ -201,68 +201,100 @@ bool CDriverGL::init (uint windowIcon, emptyProc exitFunc)
return true;
}
// ***************************************************************************
bool CDriverGL::unInit()
{
H_AUTO_OGL(CDriverGL_unInit)
if (_FullScreen)
{
restoreScreenMode();
showCursor(true);
_FullScreen = false;
}
#ifdef NL_OS_WINDOWS
// Off-screen rendering ?
if (_PBuffer)
{
nwglReleasePbufferDCARB(_PBuffer, _hDC);
nwglDestroyPbufferARB(_PBuffer);
_PBuffer = NULL;
}
if (!UnregisterClassW(L"NLClass", GetModuleHandle(NULL)))
nlwarning("Can't unregister NLClass");
// Restaure monitor color parameters
if (_NeedToRestaureGammaRamp)
{
HDC dc = CreateDC ("DISPLAY", NULL, NULL, NULL);
if (dc)
{
if (!SetDeviceGammaRamp (dc, _GammaRampBackuped))
nlwarning ("(CDriverGL::release): SetDeviceGammaRamp failed");
// Release the DC
ReleaseDC (NULL, dc);
}
else
{
nlwarning ("(CDriverGL::release): can't create DC");
}
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
NL3D::MAC::release();
#elif defined (NL_OS_UNIX)
XCloseDisplay(_dpy);
_dpy = NULL;
#endif // NL_OS_UNIX
return true;
}
// --------------------------------------------------
bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool resizeable) throw(EBadDisplay)
{
H_AUTO_OGL(CDriverGL_setDisplay)
uint width = mode.Width;
uint height = mode.Height;
if (!setScreenMode(mode))
return false;
_win = EmptyWindow;
_WindowWidth = _WindowHeight = _WindowX = _WindowY = 0;
_FullScreen = false;
_Resizable = resizeable;
_OffScreen = mode.OffScreen;
_DestroyWindow = false;
#ifdef NL_OS_WINDOWS
// Init pointers
_PBuffer = NULL;
_hRC = NULL;
_hDC = NULL;
// Driver caps.
//=============
// Retrieve the WGL extensions before init the driver.
int pf;
_OffScreen = mode.OffScreen;
// Init pointers
_PBuffer = NULL;
_hWnd = NULL;
_WindowWidth = _WindowHeight = _WindowX = _WindowY = 0;
_hRC = NULL;
_hDC = NULL;
// Offscreen mode ?
if (_OffScreen)
{
// Get a hdc
ULONG WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS;
WndFlags&=~WS_VISIBLE;
RECT WndRect;
WndRect.left=0;
WndRect.top=0;
WndRect.right=width;
WndRect.bottom=height;
AdjustWindowRect(&WndRect,WndFlags,FALSE);
HWND tmpHWND = CreateWindowW(L"NLClass",
L"",
WndFlags,
CW_USEDEFAULT,CW_USEDEFAULT,
WndRect.right,WndRect.bottom,
NULL,
NULL,
GetModuleHandleW(NULL),
NULL);
if (!tmpHWND)
{
nlwarning ("CDriverGL::setDisplay: CreateWindowW failed");
#if 0
if (!createWindow(mode))
return false;
}
// resize the window
RECT rc;
SetRect (&rc, 0, 0, width, height);
_WindowWidth = width;
_WindowHeight = height;
AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd));
SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE );
AdjustWindowRectEx (&rc, GetWindowStyle (_win), GetMenu (_win) != NULL, GetWindowExStyle (_win));
SetWindowPos (_win, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE );
// Get the
HDC tempHDC = GetDC(tmpHWND);
@ -310,7 +342,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
nlwarning ("CDriverGL::setDisplay: wglCreateContext failed: 0x%x", error);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -324,7 +356,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -341,7 +373,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
nlwarning ("CDriverGL::setDisplay: wglGetCurrentDC failed: 0x%x", error);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -413,7 +445,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -427,7 +459,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -440,7 +472,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -462,7 +494,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -480,7 +512,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
wglDeleteContext (tempGLRC);
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
@ -512,85 +544,26 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
nwglDestroyPbufferARB( _PBuffer );
DestroyWindow (tmpHWND);
_PBuffer = NULL;
_hWnd = NULL;
_win = EmptyWindow;
_hRC = NULL;
_hDC = NULL;
return false;
}
#endif
}
else
{
_FullScreen= false;
if (wnd)
if (wnd == EmptyWindow)
{
_hWnd=wnd;
_DestroyWindow=false;
}
else
{
ULONG WndFlags;
RECT WndRect;
// Must destroy this window
_DestroyWindow=true;
if(mode.Windowed)
if(resizeable)
WndFlags=WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS;
else
WndFlags=WS_SYSMENU+WS_DLGFRAME+WS_CLIPCHILDREN+WS_CLIPSIBLINGS;
else
{
WndFlags=WS_POPUP;
_FullScreen= true;
}
WndRect.left=0;
WndRect.top=0;
WndRect.right=width;
WndRect.bottom=height;
AdjustWindowRect(&WndRect,WndFlags,FALSE);
_hWnd = CreateWindowW( L"NLClass",
L"",
WndFlags,
CW_USEDEFAULT,CW_USEDEFAULT,
WndRect.right,WndRect.bottom,
NULL,
NULL,
GetModuleHandleW(NULL),
NULL);
if (_hWnd == NULL)
{
DWORD res = GetLastError();
nlwarning("CreateWindow failed: %u", res);
if (!createWindow(mode))
return false;
}
SetWindowLongPtr (_hWnd, GWLP_USERDATA, (LONG_PTR)this);
// resize the window
RECT rc;
SetRect (&rc, 0, 0, width, height);
AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), GetMenu (_hWnd) != NULL, GetWindowExStyle (_hWnd));
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
if (mode.Windowed)
flags |= SWP_NOMOVE;
SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags);
if (show || _FullScreen)
showWindow(true);
else
{
_win = wnd;
}
// Init Window Width and Height
RECT clientRect;
GetClientRect (_hWnd, &clientRect);
_WindowWidth = clientRect.right-clientRect.left;
_WindowHeight = clientRect.bottom-clientRect.top;
GetWindowRect (_hWnd, &clientRect);
_WindowX = clientRect.left;
_WindowY = clientRect.top;
_hDC=GetDC(_hWnd);
_hDC=GetDC(_win);
wglMakeCurrent(_hDC,NULL);
_Depth=uint8(GetDeviceCaps(_hDC,BITSPIXEL));
@ -643,7 +616,7 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
/// try to get direct input
try
{
NLMISC::CDIEventEmitter *diee = NLMISC::CDIEventEmitter::create(GetModuleHandle(NULL), _hWnd, we);
NLMISC::CDIEventEmitter *diee = NLMISC::CDIEventEmitter::create(GetModuleHandle(NULL), _win, we);
if (diee)
{
_EventEmitter.addEmitter(diee, true);
@ -701,70 +674,47 @@ bool CDriverGL::setDisplay(nlWindow wnd, const GfxMode &mode, bool show, bool re
nlerror("glXCreateContext() failed");
}
if (wnd != EmptyWindow)
{
if (!createWindow(mode))
return false;
}
else
{
_win = wnd;
XSetWindowAttributes attr;
attr.background_pixel = BlackPixel(_dpy, DefaultScreen(_dpy));
attr.override_redirect = False;
int attr_flags = CWOverrideRedirect | CWBackPixel;
if(wnd == EmptyWindow)
{
nlWindow root = RootWindow(_dpy, DefaultScreen(_dpy));
attr.colormap = XCreateColormap(_dpy, root, visual_info->visual, AllocNone);
attr_flags |= CWColormap;
_win = XCreateWindow (_dpy, root, 0, 0, width, height, 0, visual_info->depth, InputOutput, visual_info->visual, attr_flags, &attr);
if (_win == EmptyWindow)
{
nlerror("3D: XCreateWindow() failed");
}
}
else
{
_win = wnd;
XChangeWindowAttributes(_dpy, _win, attr_flags, &attr);
}
const char *title="NeL window";
XSizeHints size_hints;
size_hints.x = 0;
size_hints.y = 0;
size_hints.width = width;
size_hints.height = height;
size_hints.flags = PSize | PMinSize | PMaxSize;
size_hints.min_width = width;
size_hints.min_height = height;
size_hints.max_width = width;
size_hints.max_height = height;
#ifdef X_HAVE_UTF8_STRING
Xutf8SetWMProperties (_dpy, _win, (char*)title, (char*)title, NULL, 0, &size_hints, NULL, NULL);
#else
XTextProperty text_property;
XStringListToTextProperty((char**)&title, 1, &text_property);
XSetWMProperties (_dpy, _win, &text_property, &text_property, 0, 0, &size_hints, 0, 0);
#endif
glXMakeCurrent (_dpy, _win, _ctx);
XMapRaised (_dpy, _win);
XSelectInput (_dpy, _win, KeyPressMask|KeyReleaseMask|ButtonPressMask|ButtonReleaseMask|PointerMotionMask);
XMapWindow(_dpy, _win);
// XMapWindow(_dpy, _win);
_EventEmitter.init (_dpy, _win);
// XEvent event;
// XIfEvent(dpy, &event, WaitForNotify, (char *)this);
setMode(mode);
#endif // NL_OS_UNIX
return setupDisplay();
setMode(mode);
if (!setupDisplay())
return false;
if (show || _FullScreen)
showWindow(true);
return true;
}
#ifdef NL_OS_WINDOWS
@ -950,6 +900,139 @@ bool CDriverGL::setScreenMode(const GfxMode &mode)
return true;
}
// ***************************************************************************
bool CDriverGL::createWindow(const GfxMode &mode)
{
H_AUTO_OGL(CDriverGL_createWindow)
nlWindow window = EmptyWindow;
#ifdef NL_OS_WINDOWS
// create the OpenGL window
window = CreateWindowW(L"NLClass", L"NeL Window", WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS,
CW_USEDEFAULT, CW_USEDEFAULT, mode.Width, mode.Height, HWND_DESKTOP, NULL, GetModuleHandle(NULL), NULL);
if (window == EmptyWindow)
{
DWORD res = GetLastError();
nlwarning("CreateWindow failed: %u", res);
return false;
}
// associate OpenGL driver to window
SetWindowLongPtr(window, GWLP_USERDATA, (LONG_PTR)this);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
// TODO
#elif defined (NL_OS_UNIX)
XSetWindowAttributes attr;
attr.background_pixel = BlackPixel(_dpy, DefaultScreen(_dpy));
#ifdef XF86VIDMODE
// If we're going to attempt fullscreen, we need to set redirect to True,
// This basically places the window with no borders in the top left
// corner of the screen.
if (mode.Windowed)
{
attr.override_redirect = False;
}
else
{
attr.override_redirect = True;
}
#else
attr.override_redirect = False;
#endif
int attr_flags = CWOverrideRedirect | CWBackPixel;
nlWindow root = RootWindow(_dpy, DefaultScreen(_dpy));
attr.colormap = XCreateColormap(_dpy, root, visual_info->visual, AllocNone);
attr_flags |= CWColormap;
window = XCreateWindow (_dpy, root, 0, 0, mode.Width, mode.Height, 0, visual_info->depth, InputOutput, visual_info->visual, attr_flags, &attr);
if (window == EmptyWindow)
{
nlerror("3D: XCreateWindow() failed");
return false;
}
#endif // NL_OS_UNIX
_win = window;
_WindowWidth = mode.Width;
_WindowHeight = mode.Height;
// Must destroy this window
_DestroyWindow = true;
setWindowTitle(ucstring("NeL window"));
return true;
}
// ***************************************************************************
bool CDriverGL::destroyWindow()
{
H_AUTO_OGL(CDriverGL_destroyWindow)
#ifdef NL_OS_WINDOWS
// Then delete.
// wglMakeCurrent(NULL,NULL);
if (_hDC)
wglMakeCurrent(_hDC, NULL);
if (_hRC)
{
wglDeleteContext(_hRC);
_hRC = NULL;
}
if (_win && _hDC)
{
ReleaseDC(_win, _hDC);
_hDC = NULL;
if (_DestroyWindow)
DestroyWindow(_win);
}
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
// TODO
#elif defined (NL_OS_UNIX)
if (_ctx)
{
glXDestroyContext(_dpy, _ctx);
_ctx = NULL;
}
if (_win && _DestroyWindow)
XDestroyWindow(_dpy, _win);
// Ungrab the keyboard (probably not necessary);
// XUnmapWindow(_dpy, _win);
XSync(_dpy, True);
XUngrabKeyboard(_dpy, CurrentTime);
#endif
_win = EmptyWindow;
return true;
}
// --------------------------------------------------
bool CDriverGL::setMode(const GfxMode& mode)
{
@ -958,21 +1041,19 @@ bool CDriverGL::setMode(const GfxMode& mode)
if (!setScreenMode(mode))
return false;
_WindowWidth = mode.Width;
_WindowHeight = mode.Height;
#ifdef NL_OS_WINDOWS
if (mode.Windowed)
{
if (_FullScreen)
modifyStyle(_hWnd, GWL_STYLE, WS_POPUP, WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS);
_WindowWidth = mode.Width;
_WindowHeight = mode.Height;
modifyStyle(_win, GWL_STYLE, WS_POPUP, WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS);
}
else
{
// mode ok => copy changes
_WindowWidth = mode.Width;
_WindowHeight = mode.Height;
_Depth = mode.Depth;
// if old mode was not fullscreen
@ -981,7 +1062,7 @@ bool CDriverGL::setMode(const GfxMode& mode)
// Under the XP theme desktop, this function call the winproc WM_SIZE and change _WindowWidth and _WindowHeight
sint32 windowWidth = _WindowWidth;
sint32 windowHeight = _WindowHeight;
modifyStyle(_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS, WS_POPUP);
modifyStyle(_win, GWL_STYLE, WS_OVERLAPPEDWINDOW|WS_CLIPCHILDREN|WS_CLIPSIBLINGS, WS_POPUP);
_WindowWidth = windowWidth;
_WindowHeight = windowHeight;
}
@ -990,23 +1071,22 @@ bool CDriverGL::setMode(const GfxMode& mode)
// Resize the window
RECT rc;
SetRect (&rc, 0, 0, _WindowWidth, _WindowHeight);
AdjustWindowRectEx (&rc, GetWindowStyle (_hWnd), false, GetWindowExStyle (_hWnd));
AdjustWindowRectEx (&rc, GetWindowStyle (_win), GetMenu (_win) != NULL, GetWindowExStyle (_win));
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
if (mode.Windowed)
flags |= SWP_NOMOVE;
SetWindowPos (_hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags);
SetWindowPos (_win, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, flags);
showWindow(true);
// showWindow(true);
// Init Window Width and Height
RECT clientRect;
GetClientRect (_hWnd, &clientRect);
GetClientRect (_win, &clientRect);
_WindowWidth = clientRect.right-clientRect.left;
_WindowHeight = clientRect.bottom-clientRect.top;
GetWindowRect (_hWnd, &clientRect);
GetWindowRect (_win, &clientRect);
_WindowX = clientRect.left;
_WindowY = clientRect.top;
_FullScreen = !mode.Windowed;
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
@ -1054,18 +1134,18 @@ bool CDriverGL::setMode(const GfxMode& mode)
}
#endif
// Resize and update the window
XResizeWindow(_dpy, _win, mode.Width, mode.Height);
// XMapWindow(_dpy, _win);
#endif // NL_OS_UNIX
#if !defined(NL_OS_MAC)
_FullScreen = !mode.Windowed;
#else
_FullScreen = false;
#endif
// Resize and update the window
XResizeWindow(_dpy, _win, mode.Width, mode.Height);
XMapWindow(_dpy, _win);
#endif // NL_OS_UNIX
return true;
}
@ -1149,7 +1229,7 @@ bool CDriverGL::getCurrentScreenMode(GfxMode &mode)
mode.Frequency = devmode.dmDisplayFrequency,
mode.Width = (uint16)devmode.dmPelsWidth;
mode.Height = (uint16)devmode.dmPelsHeight;
mode.AntiAlias = -1;
mode.AntiAlias = _AntiAliasing;
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Temporary Mac Implementation"
@ -1204,7 +1284,7 @@ void CDriverGL::setWindowTitle(const ucstring &title)
{
#ifdef NL_OS_WINDOWS
SetWindowTextW(_hWnd, (WCHAR*)title.c_str());
SetWindowTextW(_win, (WCHAR*)title.c_str());
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
@ -1231,7 +1311,7 @@ void CDriverGL::setWindowPos(uint32 x, uint32 y)
#ifdef NL_OS_WINDOWS
SetWindowPos(_hWnd, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE);
SetWindowPos(_win, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
@ -1248,7 +1328,7 @@ void CDriverGL::setWindowPos(uint32 x, uint32 y)
void CDriverGL::showWindow(bool show)
{
#ifdef NL_OS_WINDOWS
ShowWindow (_hWnd, show ? SW_SHOW:SW_HIDE);
ShowWindow (_win, show ? SW_SHOW:SW_HIDE);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
nlwarning("OpenGL Driver: Missing Mac Implementation");
@ -1409,13 +1489,13 @@ void CDriverGL::setMousePos(float x, float y)
#ifdef NL_OS_WINDOWS
if (_hWnd)
if (_win)
{
// NeL window coordinate to MSWindows coordinates
POINT pt;
pt.x = (int)((float)(_WindowWidth)*x);
pt.y = (int)((float)(_WindowHeight)*(1.0f-y));
ClientToScreen (_hWnd, &pt);
pt.x = (sint)((float)(_WindowWidth)*x);
pt.y = (sint)((float)(_WindowHeight)*(1.0f-y));
ClientToScreen (_win, &pt);
SetCursorPos(pt.x, pt.y);
}
@ -1451,7 +1531,7 @@ void CDriverGL::getWindowSize(uint32 &width, uint32 &height)
}
else
{
if (_hWnd)
if (_win)
{
width = (uint32)(_WindowWidth);
height = (uint32)(_WindowHeight);
@ -1488,7 +1568,7 @@ void CDriverGL::getWindowPos(uint32 &x, uint32 &y)
}
else
{
if (_hWnd)
if (_win)
{
x = (uint32)_WindowX;
y = (uint32)_WindowY;
@ -1535,7 +1615,7 @@ bool CDriverGL::isActive()
#ifdef NL_OS_WINDOWS
res = (IsWindow(_hWnd) != FALSE);
res = (IsWindow(_win) != FALSE);
#elif defined(NL_OS_MAC) && defined(NL_MAC_NATIVE)
# warning "OpenGL Driver: Missing Mac Implementation"
@ -1557,14 +1637,14 @@ void CDriverGL::setCapture (bool b)
if (b)
{
RECT client;
GetClientRect (_hWnd, &client);
GetClientRect (_win, &client);
POINT pt1,pt2;
pt1.x = client.left;
pt1.y = client.top;
ClientToScreen (_hWnd, &pt1);
ClientToScreen (_win, &pt1);
pt2.x = client.right;
pt2.y = client.bottom;
ClientToScreen (_hWnd, &pt2);
ClientToScreen (_win, &pt2);
client.bottom = pt2.y;
client.top = pt1.y;
client.left = pt1.x;