Merge with develop
--HG-- branch : compatibility-develop
This commit is contained in:
commit
aa4f7ff697
8 changed files with 221 additions and 53 deletions
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@ -1389,10 +1389,3 @@ void CContinent::releaseSky()
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CurrentSky.release();
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CurrentSky.release();
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}
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}
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//=========================================================================
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/*static*/ uint CContinent::getMaxNbUserLandMarks()
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{
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uint nbBonusLandmarks = (uint)IngameDbMngr.getProp( "INTERFACES:NB_BONUS_LANDMARKS" );
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return STANDARD_NUM_USER_LANDMARKS + nbBonusLandmarks;
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}
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@ -133,9 +133,6 @@ public:
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};
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};
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const uint STANDARD_NUM_USER_LANDMARKS = 256; // not counting bonus landmarks
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/**
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/**
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* Class to manage the fog of war over a continent
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* Class to manage the fog of war over a continent
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* \author Matthieu 'Trap' Besson
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* \author Matthieu 'Trap' Besson
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@ -4046,7 +4046,6 @@ void CDBCtrlSheet::setItemPrice(sint32 price)
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node->setValue32(price);
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node->setValue32(price);
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}
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}
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// ***************************************************************************
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// ***************************************************************************
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sint32 CDBCtrlSheet::getItemResaleFlag() const
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sint32 CDBCtrlSheet::getItemResaleFlag() const
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{
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{
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@ -4071,6 +4070,54 @@ void CDBCtrlSheet::setItemResaleFlag(sint32 rf)
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node->setValue32(rf);
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node->setValue32(rf);
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}
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}
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// ***************************************************************************
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sint32 CDBCtrlSheet::getItemCreateTime() const
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{
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CCDBNodeLeaf *node = getItemCreateTimePtr();
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if (!node) return 0;
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return node->getValue32();
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}
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// ***************************************************************************
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CCDBNodeLeaf *CDBCtrlSheet::getItemCreateTimePtr() const
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{
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CCDBNodeBranch *root = getRootBranch();
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if (!root) return NULL;
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return dynamic_cast<CCDBNodeLeaf *>(root->getNode(ICDBNode::CTextId("CREATE_TIME"), false));
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}
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// ***************************************************************************
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void CDBCtrlSheet::setItemCreateTime(sint32 ct)
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{
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CCDBNodeLeaf *node = getItemCreateTimePtr();
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if (!node) return;
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node->setValue32(ct);
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}
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// ***************************************************************************
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sint32 CDBCtrlSheet::getItemSerial() const
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{
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CCDBNodeLeaf *node = getItemSerialPtr();
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if (!node) return 0;
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return node->getValue32();
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}
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// ***************************************************************************
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CCDBNodeLeaf *CDBCtrlSheet::getItemSerialPtr() const
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{
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CCDBNodeBranch *root = getRootBranch();
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if (!root) return NULL;
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return dynamic_cast<CCDBNodeLeaf *>(root->getNode(ICDBNode::CTextId("SERIAL"), false));
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}
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// ***************************************************************************
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void CDBCtrlSheet::setItemSerial(sint32 rf)
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{
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CCDBNodeLeaf *node = getItemSerialPtr();
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if (!node) return;
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node->setValue32(rf);
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}
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// ***************************************************************************
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// ***************************************************************************
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bool CDBCtrlSheet::getLockedByOwner() const
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bool CDBCtrlSheet::getLockedByOwner() const
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{
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{
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@ -514,6 +514,18 @@ public:
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// set item RESALE_FLAG
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// set item RESALE_FLAG
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void setItemResaleFlag(sint32 rf);
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void setItemResaleFlag(sint32 rf);
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//get item CREATE_TIME. 0 if no DB
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sint32 getItemCreateTime() const;
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NLMISC::CCDBNodeLeaf *getItemCreateTimePtr() const;
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// set item CREATE_TIME
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void setItemCreateTime(sint32 ct);
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//get item SERIAL. 0 if no DB
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sint32 getItemSerial() const;
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NLMISC::CCDBNodeLeaf *getItemSerialPtr() const;
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// set item CREATE_TIME
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void setItemSerial(sint32 serial);
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// get item locked by owner
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// get item locked by owner
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bool getLockedByOwner() const;
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bool getLockedByOwner() const;
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@ -851,14 +851,13 @@ void CGroupCompasMenu::setActive (bool state)
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{
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{
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landMarkSubMenu->addSeparatorAtIndex(contLandMarkIndex++);
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landMarkSubMenu->addSeparatorAtIndex(contLandMarkIndex++);
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}
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}
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// User landmarks
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uint nbUserLandMarks = std::min( uint(currCont->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks() );
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// User landmarks
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// Sort the landmarks
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// Sort the landmarks
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std::vector<CUserLandMark> sortedLandmarks(currCont->UserLandMarks);
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std::vector<CUserLandMark> sortedLandmarks(currCont->UserLandMarks);
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std::sort(sortedLandmarks.begin(), sortedLandmarks.end(), UserLandMarksSortPredicate);
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std::sort(sortedLandmarks.begin(), sortedLandmarks.end(), UserLandMarksSortPredicate);
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for(k = 0; k < nbUserLandMarks; ++k)
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for(k = 0; k < sortedLandmarks.size(); ++k)
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{
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{
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if (sortedLandmarks[k].Type < CUserLandMark::UserLandMarkTypeCount)
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if (sortedLandmarks[k].Type < CUserLandMark::UserLandMarkTypeCount)
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{
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{
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@ -2391,9 +2391,8 @@ void CGroupMap::createContinentLandMarks()
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// Continent Landmarks
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// Continent Landmarks
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createLMWidgets(_CurContinent->ContLandMarks);
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createLMWidgets(_CurContinent->ContLandMarks);
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uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
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// User Landmarks
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// User Landmarks
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for(k = 0; k < nbUserLandMarks; ++k)
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for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
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{
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{
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NLMISC::CVector2f mapPos;
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NLMISC::CVector2f mapPos;
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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@ -2431,8 +2430,7 @@ void CGroupMap::updateUserLandMarks()
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removeLandMarks(_UserLM);
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removeLandMarks(_UserLM);
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// Re create User Landmarks
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// Re create User Landmarks
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uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
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for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
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for(k = 0; k < nbUserLandMarks; ++k)
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{
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{
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NLMISC::CVector2f mapPos;
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NLMISC::CVector2f mapPos;
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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@ -3263,12 +3261,6 @@ void createUserLandMark(CCtrlBase * /* pCaller */, const string &/* params */)
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// pop the rename dialog
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// pop the rename dialog
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LastClickedMap = dynamic_cast<CGroupMap *>(CWidgetManager::getInstance()->getCtrlLaunchingModal());
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LastClickedMap = dynamic_cast<CGroupMap *>(CWidgetManager::getInstance()->getCtrlLaunchingModal());
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if (LastClickedMap->isInDeathMode()) return;
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if (LastClickedMap->isInDeathMode()) return;
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if (LastClickedMap->getNumUserLandMarks() >= CContinent::getMaxNbUserLandMarks() )
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{
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// too many landmark, can't create
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im->displaySystemInfo(CI18N::get("uiNoMoreLandMarks"), "CHK");
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return;
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}
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LastSelectedLandMark = NULL;
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LastSelectedLandMark = NULL;
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popupLandMarkNameDialog();
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popupLandMarkNameDialog();
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}
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}
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@ -51,6 +51,12 @@ bool CItemGroup::contains(CDBCtrlSheet *other, SLOT_EQUIPMENT::TSlotEquipment &s
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for(int i=0;i<Items.size();i++)
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for(int i=0;i<Items.size();i++)
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{
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{
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CItem item = Items[i];
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CItem item = Items[i];
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if(item.useCreateTime() && item.createTime == other->getItemCreateTime() && item.serial == other->getItemSerial())
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{
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slot = item.slot;
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return true;
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}
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// Present for compatibility reasons
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NLMISC::CSheetId sheet = NLMISC::CSheetId(other->getSheetId());
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NLMISC::CSheetId sheet = NLMISC::CSheetId(other->getSheetId());
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if (sheet.toString() == item.sheetName && other->getQuality() == item.quality &&
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if (sheet.toString() == item.sheetName && other->getQuality() == item.quality &&
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other->getItemWeight() == item.weight && other->getItemColor() == item.color &&
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other->getItemWeight() == item.weight && other->getItemColor() == item.color &&
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@ -65,9 +71,9 @@ bool CItemGroup::contains(CDBCtrlSheet *other, SLOT_EQUIPMENT::TSlotEquipment &s
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return false;
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return false;
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}
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}
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void CItemGroup::addItem(std::string sheetName, uint16 quality, uint32 weight, uint8 color, SLOT_EQUIPMENT::TSlotEquipment slot)
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void CItemGroup::addItem(sint32 createTime, sint32 serial, SLOT_EQUIPMENT::TSlotEquipment slot)
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{
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{
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Items.push_back(CItem(sheetName, quality, weight, color, slot));
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Items.push_back(CItem(createTime, serial, slot));
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}
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}
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void CItemGroup::addRemove(std::string slotName)
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void CItemGroup::addRemove(std::string slotName)
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@ -90,14 +96,23 @@ void CItemGroup::writeTo(xmlNodePtr node)
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{
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{
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CItem item = Items[i];
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CItem item = Items[i];
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xmlNodePtr itemNode = xmlNewChild(groupNode, NULL, (const xmlChar*)"item", NULL);
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xmlNodePtr itemNode = xmlNewChild(groupNode, NULL, (const xmlChar*)"item", NULL);
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if(item.useCreateTime())
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{
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xmlSetProp (itemNode, (const xmlChar*)"createTime", (const xmlChar*)NLMISC::toString(item.createTime).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"serial", (const xmlChar*)NLMISC::toString(item.serial).c_str());
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}
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// Present for compatibility reasons
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else
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{
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xmlSetProp (itemNode, (const xmlChar*)"sheetName", (const xmlChar*)item.sheetName.c_str());
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xmlSetProp (itemNode, (const xmlChar*)"sheetName", (const xmlChar*)item.sheetName.c_str());
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xmlSetProp (itemNode, (const xmlChar*)"quality", (const xmlChar*)NLMISC::toString(item.quality).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"quality", (const xmlChar*)NLMISC::toString(item.quality).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"weight", (const xmlChar*)NLMISC::toString(item.weight).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"weight", (const xmlChar*)NLMISC::toString(item.weight).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"color", (const xmlChar*)NLMISC::toString(item.color).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"color", (const xmlChar*)NLMISC::toString(item.color).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"minPrice", (const xmlChar*)NLMISC::toString(item.minPrice).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"minPrice", (const xmlChar*)NLMISC::toString(item.minPrice).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"maxPrice", (const xmlChar*)NLMISC::toString(item.maxPrice).c_str());
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xmlSetProp (itemNode, (const xmlChar*)"maxPrice", (const xmlChar*)NLMISC::toString(item.maxPrice).c_str());
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}
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// We need to save slot only if it's useful for clarity
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// We need to save slot only if it's useful for clarity
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if(item.slot == SLOT_EQUIPMENT::HANDL || item.slot == SLOT_EQUIPMENT::HANDR)
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//if(item.slot == SLOT_EQUIPMENT::HANDL || item.slot == SLOT_EQUIPMENT::HANDR)
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xmlSetProp(itemNode, (const xmlChar*)"slot", (const xmlChar*)SLOT_EQUIPMENT::toString(item.slot).c_str());
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xmlSetProp(itemNode, (const xmlChar*)"slot", (const xmlChar*)SLOT_EQUIPMENT::toString(item.slot).c_str());
|
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}
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}
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for(int i=0;i<removeBeforeEquip.size();i++)
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for(int i=0;i<removeBeforeEquip.size();i++)
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@ -121,6 +136,15 @@ void CItemGroup::readFrom(xmlNodePtr node)
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{
|
{
|
||||||
|
|
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CItem item;
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CItem item;
|
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"createTime");
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.createTime);
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"serial");
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.serial);
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"slot");
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std::string slot;
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if (ptrName) NLMISC::fromString((const char*)ptrName, slot);
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item.slot = SLOT_EQUIPMENT::stringToSlotEquipment(NLMISC::toUpper(slot));
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// Old read, keep for compatibility reasons
|
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"sheetName");
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"sheetName");
|
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.sheetName);
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.sheetName);
|
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"quality");
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"quality");
|
||||||
|
@ -134,12 +158,7 @@ void CItemGroup::readFrom(xmlNodePtr node)
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"maxPrice");
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"maxPrice");
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.maxPrice);
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if (ptrName) NLMISC::fromString((const char*)ptrName, item.maxPrice);
|
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item.usePrice = (item.minPrice != 0 || item.maxPrice != std::numeric_limits<uint32>::max());
|
item.usePrice = (item.minPrice != 0 || item.maxPrice != std::numeric_limits<uint32>::max());
|
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ptrName = (char*) xmlGetProp(curNode, (xmlChar*)"slot");
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|
||||||
std::string slot;
|
|
||||||
if (ptrName) NLMISC::fromString((const char*)ptrName, slot);
|
|
||||||
item.slot = SLOT_EQUIPMENT::stringToSlotEquipment(NLMISC::toUpper(slot));
|
|
||||||
//Old version of groups.xml could save unknown sheets, remove them for clarity
|
|
||||||
if(item.sheetName != "unknown.unknown")
|
|
||||||
Items.push_back(item);
|
Items.push_back(item);
|
||||||
}
|
}
|
||||||
if (strcmp((char*)curNode->name, "remove") == 0)
|
if (strcmp((char*)curNode->name, "remove") == 0)
|
||||||
|
@ -159,10 +178,12 @@ CItemGroupManager::CItemGroupManager()
|
||||||
{
|
{
|
||||||
_EndInvalidAction = 0;
|
_EndInvalidAction = 0;
|
||||||
_StartInvalidAction = 0;
|
_StartInvalidAction = 0;
|
||||||
|
_MigrationDone = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CItemGroupManager::init()
|
void CItemGroupManager::init()
|
||||||
{
|
{
|
||||||
|
_MigrationDone = false;
|
||||||
loadGroups();
|
loadGroups();
|
||||||
linkInterface();
|
linkInterface();
|
||||||
}
|
}
|
||||||
|
@ -300,6 +321,98 @@ void CItemGroupManager::update()
|
||||||
_EndInvalidAction = 0;
|
_EndInvalidAction = 0;
|
||||||
validActions();
|
validActions();
|
||||||
}
|
}
|
||||||
|
//Migration code, present for compatibility reasons
|
||||||
|
CInterfaceManager *pIM = CInterfaceManager::getInstance();
|
||||||
|
if(!_MigrationDone && pIM)
|
||||||
|
{
|
||||||
|
NLMISC::CCDBNodeLeaf *node = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS");
|
||||||
|
if(node)
|
||||||
|
{
|
||||||
|
if(!node->getValueBool())
|
||||||
|
{
|
||||||
|
nlinfo("Starting migration");
|
||||||
|
migrateGroups();
|
||||||
|
_MigrationDone = true;
|
||||||
|
nlinfo("Item group migration from old system to new system is done !");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CItemGroupManager::migrateGroups()
|
||||||
|
{
|
||||||
|
std::vector<CItemGroup> newGroups;
|
||||||
|
//This is not very optimised, but this will be executed only once (and removed in the near future)
|
||||||
|
for(int i=0; i < _Groups.size(); i++)
|
||||||
|
{
|
||||||
|
CItemGroup group = _Groups[i];
|
||||||
|
//Migrate the group only if there is items inside, and the first one hasn't been migrated
|
||||||
|
bool needMigration = group.Items.size() > 0 && !group.Items[0].useCreateTime();
|
||||||
|
if(!needMigration)
|
||||||
|
{
|
||||||
|
newGroups.push_back(group);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
//If we are here, migrate the group
|
||||||
|
newGroups.push_back(migrateGroup(group));
|
||||||
|
}
|
||||||
|
_Groups.clear();
|
||||||
|
_Groups = newGroups;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
CItemGroup CItemGroupManager::migrateGroup(CItemGroup group)
|
||||||
|
{
|
||||||
|
//Get all matching items from all inventory
|
||||||
|
CItemGroup out;
|
||||||
|
out.name = group.name;
|
||||||
|
for (int i=0; i < INVENTORIES::TInventory::NUM_ALL_INVENTORY; i++)
|
||||||
|
{
|
||||||
|
INVENTORIES::TInventory inventory = (INVENTORIES::TInventory)i;
|
||||||
|
std::vector<CInventoryItem> items = matchingItems(&group, inventory);
|
||||||
|
for(int j = 0; j < items.size(); j++)
|
||||||
|
{
|
||||||
|
SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED;
|
||||||
|
//slot might be undefined here, but we want it for clarity purpose in the xml (to easily find lines)
|
||||||
|
if(items[j].slot != SLOT_EQUIPMENT::UNDEFINED)
|
||||||
|
slot = items[j].slot;
|
||||||
|
// We can't get a perfect match (can't know if it's a right/left jewel for example), but it's good enough
|
||||||
|
else
|
||||||
|
{
|
||||||
|
|
||||||
|
//jewels
|
||||||
|
const CItemSheet* sheet = items[j].pCS->asItemSheet();
|
||||||
|
if(!sheet)
|
||||||
|
{
|
||||||
|
nlinfo("Could not get as itemSheet, strange");
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::HEADDRESS)) slot = SLOT_EQUIPMENT::HEADDRESS;
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::NECKLACE)) slot = SLOT_EQUIPMENT::NECKLACE;
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::FINGERS)) slot = SLOT_EQUIPMENT::FINGERL;
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::ANKLE)) slot = SLOT_EQUIPMENT::ANKLEL;
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::WRIST)) slot = SLOT_EQUIPMENT::WRISTL;
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::EARS)) slot = SLOT_EQUIPMENT::EARL;
|
||||||
|
//Armor
|
||||||
|
//Helmet
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::HEAD)) slot = SLOT_EQUIPMENT::HEAD;
|
||||||
|
//Gloves
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::HANDS)) slot = SLOT_EQUIPMENT::HANDS;
|
||||||
|
//Sleeves
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::ARMS)) slot = SLOT_EQUIPMENT::ARMS;
|
||||||
|
//Vest
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::CHEST)) slot = SLOT_EQUIPMENT::CHEST;
|
||||||
|
//Boots
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::FEET)) slot = SLOT_EQUIPMENT::FEET;
|
||||||
|
// pants
|
||||||
|
else if (sheet->hasSlot(SLOTTYPE::LEGS)) slot = SLOT_EQUIPMENT::LEGS;
|
||||||
|
else slot = SLOT_EQUIPMENT::UNDEFINED;
|
||||||
|
}
|
||||||
|
out.addItem(items[j].pCS->getItemCreateTime(), items[j].pCS->getItemSerial(), slot);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CItemGroupManager::fakeInvalidActions(NLMISC::TGameCycle time)
|
void CItemGroupManager::fakeInvalidActions(NLMISC::TGameCycle time)
|
||||||
|
@ -417,7 +530,6 @@ bool CItemGroupManager::equipGroup(std::string name, bool pullBefore)
|
||||||
{ITEM_TYPE::BRACELET, false},
|
{ITEM_TYPE::BRACELET, false},
|
||||||
{ITEM_TYPE::EARING, false},
|
{ITEM_TYPE::EARING, false},
|
||||||
{ITEM_TYPE::RING, false},
|
{ITEM_TYPE::RING, false},
|
||||||
{ITEM_TYPE::DAGGER, false},
|
|
||||||
};
|
};
|
||||||
std::vector<CInventoryItem> duals;
|
std::vector<CInventoryItem> duals;
|
||||||
std::vector<CInventoryItem> items = matchingItems(group, INVENTORIES::TInventory::bag);
|
std::vector<CInventoryItem> items = matchingItems(group, INVENTORIES::TInventory::bag);
|
||||||
|
@ -425,9 +537,10 @@ bool CItemGroupManager::equipGroup(std::string name, bool pullBefore)
|
||||||
{
|
{
|
||||||
CInventoryItem item = items[i];
|
CInventoryItem item = items[i];
|
||||||
ITEM_TYPE::TItemType itemType = item.pCS->asItemSheet()->ItemType;
|
ITEM_TYPE::TItemType itemType = item.pCS->asItemSheet()->ItemType;
|
||||||
// Special case for dagger (and all other items that can be equipped both right AND left hand, currently it's only dagger)
|
// We'll equip items in left hand later (the right hand will be normally equipped)
|
||||||
// We don't equip the one intended for left hand right away (it will be done in duals items later), let right hand be normally equipped
|
// This way, if we switch from 2 hands to 2 * 1 hands, both hands will be equipped correctly (first right, which will remove the 2 hands, then left)
|
||||||
if(itemType == ITEM_TYPE::DAGGER && item.slot == SLOT_EQUIPMENT::HANDL)
|
// If we don't, we might try to equip the left hand first, which will do nothing because we have a 2 hands equipped
|
||||||
|
if(item.slot == SLOT_EQUIPMENT::HANDL)
|
||||||
{
|
{
|
||||||
duals.push_back(item);
|
duals.push_back(item);
|
||||||
continue;
|
continue;
|
||||||
|
@ -465,6 +578,8 @@ bool CItemGroupManager::equipGroup(std::string name, bool pullBefore)
|
||||||
case ITEM_TYPE::RING:
|
case ITEM_TYPE::RING:
|
||||||
dstPath += ":EQUIP:" + NLMISC::toString((int)SLOT_EQUIPMENT::FINGERR);;break;
|
dstPath += ":EQUIP:" + NLMISC::toString((int)SLOT_EQUIPMENT::FINGERR);;break;
|
||||||
case ITEM_TYPE::DAGGER:
|
case ITEM_TYPE::DAGGER:
|
||||||
|
case ITEM_TYPE::BUCKLER:
|
||||||
|
case ITEM_TYPE::SHIELD:
|
||||||
dstPath += ":HAND:1"; break;
|
dstPath += ":HAND:1"; break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@ -502,8 +617,7 @@ bool CItemGroupManager::createGroup(std::string name, bool removeUnequiped)
|
||||||
if(!pCS) continue;
|
if(!pCS) continue;
|
||||||
if(pCS->isSheetValid())
|
if(pCS->isSheetValid())
|
||||||
{
|
{
|
||||||
NLMISC::CSheetId sheet(pCS->getSheetId());
|
group.addItem(pCS->getItemCreateTime(), pCS->getItemSerial(), slot);
|
||||||
group.addItem(sheet.toString(), pCS->getQuality(), pCS->getItemWeight(), pCS->getItemColor(), slot);
|
|
||||||
}
|
}
|
||||||
else if(removeUnequiped)
|
else if(removeUnequiped)
|
||||||
{
|
{
|
||||||
|
|
|
@ -28,7 +28,7 @@ public:
|
||||||
CDBCtrlSheet* pCS;
|
CDBCtrlSheet* pCS;
|
||||||
INVENTORIES::TInventory origin;
|
INVENTORIES::TInventory origin;
|
||||||
uint32 indexInBag;
|
uint32 indexInBag;
|
||||||
SLOT_EQUIPMENT::TSlotEquipment slot; // Used only for dagger (right/left hand slot)
|
SLOT_EQUIPMENT::TSlotEquipment slot; // Used to differentiate right/left hands, and for clarity in the xml file
|
||||||
CInventoryItem(CDBCtrlSheet *pCS, INVENTORIES::TInventory origin, uint32 indexInBag, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED) :
|
CInventoryItem(CDBCtrlSheet *pCS, INVENTORIES::TInventory origin, uint32 indexInBag, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED) :
|
||||||
pCS(pCS), origin(origin), indexInBag(indexInBag), slot(slot) {}
|
pCS(pCS), origin(origin), indexInBag(indexInBag), slot(slot) {}
|
||||||
|
|
||||||
|
@ -37,17 +37,24 @@ public:
|
||||||
class CItemGroup {
|
class CItemGroup {
|
||||||
public:
|
public:
|
||||||
struct CItem {
|
struct CItem {
|
||||||
|
SLOT_EQUIPMENT::TSlotEquipment slot; // Used only for dagger (right/left hand slot)
|
||||||
|
sint32 createTime;
|
||||||
|
sint32 serial;
|
||||||
|
// Old variables, present for compatibility reasons
|
||||||
std::string sheetName;
|
std::string sheetName;
|
||||||
uint16 quality;
|
uint16 quality;
|
||||||
uint32 weight;
|
uint32 weight;
|
||||||
uint8 color;
|
uint8 color;
|
||||||
SLOT_EQUIPMENT::TSlotEquipment slot; // Used only for dagger (right/left hand slot)
|
|
||||||
uint32 minPrice;
|
uint32 minPrice;
|
||||||
uint32 maxPrice;
|
uint32 maxPrice;
|
||||||
bool usePrice;
|
bool usePrice;
|
||||||
CItem(std::string sheetName = "", uint16 quality = 0, uint32 weight = 0, uint8 color = 0, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED, uint32 minPrice = 0, uint32 maxPrice = std::numeric_limits<uint32>::max(), bool usePrice = false) :
|
CItem(sint32 createTime, sint32 serial, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED) :
|
||||||
sheetName(sheetName), quality(quality), weight(weight), color(color), slot(slot), minPrice(minPrice), maxPrice(maxPrice), usePrice(usePrice) {}
|
createTime(createTime), serial(serial), slot(slot) {}
|
||||||
|
//Old constructor, present for compatibility reasons
|
||||||
|
CItem(std::string sheetName = "", uint16 quality = 0, uint32 weight = 0, uint8 color = 0, sint32 createTime = 0, sint32 serial = 0, SLOT_EQUIPMENT::TSlotEquipment slot = SLOT_EQUIPMENT::UNDEFINED, uint32 minPrice = 0, uint32 maxPrice = std::numeric_limits<uint32>::max(), bool usePrice = false) :
|
||||||
|
sheetName(sheetName), quality(quality), weight(weight), color(color), createTime(createTime), serial(serial), slot(slot), minPrice(minPrice), maxPrice(maxPrice), usePrice(usePrice) {}
|
||||||
|
//present for compatibility reasons
|
||||||
|
bool useCreateTime() const { return createTime != 0 && serial != 0;}
|
||||||
};
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -56,12 +63,14 @@ public:
|
||||||
// return true if any item in the group match the parameter ; slot is UNDEFINED unless the item has been found in the group
|
// return true if any item in the group match the parameter ; slot is UNDEFINED unless the item has been found in the group
|
||||||
bool contains(CDBCtrlSheet *other);
|
bool contains(CDBCtrlSheet *other);
|
||||||
bool contains(CDBCtrlSheet* other, SLOT_EQUIPMENT::TSlotEquipment &slot);
|
bool contains(CDBCtrlSheet* other, SLOT_EQUIPMENT::TSlotEquipment &slot);
|
||||||
void addItem(std::string sheetName, uint16 quality, uint32 weight, uint8 color, SLOT_EQUIPMENT::TSlotEquipment slot);
|
void addItem(sint32 createTime, sint32 serial, SLOT_EQUIPMENT::TSlotEquipment slot);
|
||||||
void addRemove(std::string slotName);
|
void addRemove(std::string slotName);
|
||||||
void addRemove(SLOT_EQUIPMENT::TSlotEquipment slot);
|
void addRemove(SLOT_EQUIPMENT::TSlotEquipment slot);
|
||||||
void writeTo(xmlNodePtr node);
|
void writeTo(xmlNodePtr node);
|
||||||
void readFrom(xmlNodePtr node);
|
void readFrom(xmlNodePtr node);
|
||||||
|
|
||||||
|
// return true if no item inside
|
||||||
|
bool empty() const { return Items.size() == 0;}
|
||||||
std::string name;
|
std::string name;
|
||||||
std::vector<CItem> Items;
|
std::vector<CItem> Items;
|
||||||
std::vector<SLOT_EQUIPMENT::TSlotEquipment> removeBeforeEquip;
|
std::vector<SLOT_EQUIPMENT::TSlotEquipment> removeBeforeEquip;
|
||||||
|
@ -107,6 +116,11 @@ private:
|
||||||
NLMISC::TGameCycle _EndInvalidAction;
|
NLMISC::TGameCycle _EndInvalidAction;
|
||||||
NLMISC::TGameCycle _StartInvalidAction;
|
NLMISC::TGameCycle _StartInvalidAction;
|
||||||
|
|
||||||
|
//Used to migrate old groups ; keep for compatibility purpose
|
||||||
|
bool migrateGroups();
|
||||||
|
//Return a new group who uses create time and serial (param group isn't modified)
|
||||||
|
CItemGroup migrateGroup(CItemGroup group);
|
||||||
|
bool _MigrationDone;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // RY_ITEM_GROUP_MANAGER_H
|
#endif // RY_ITEM_GROUP_MANAGER_H
|
||||||
|
|
Loading…
Reference in a new issue