Move islands entry points to data
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4 changed files with 2 additions and 3959 deletions
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@ -1,27 +0,0 @@
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SearchPaths =
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{
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"r:/code/ryzom/data_common/r2", // entry points file
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"R:/code/ryzom/data_shard/collisions",
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"F:/r2 daily",
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};
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Continents = {"r2_jungle", "r2_forest", "r2_lakes", "r2_desert","r2_roots"};
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SeasonSuffixes = { "_sp"}; //{ "_sp", "_su", "_au", "_wi" };
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MeterPixelSize = 2;
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OutDir = "F:/perso/code/HelloWorld/Affichage/Final";
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CompleteIslandsFile= "r2_islands.xml";
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EntryPointsFile= "ring_map_entry_ponts.txt";
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Vegetation = true;
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InverseZTest = true;
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File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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@ -56,23 +56,8 @@ CScenarioEntryPoints::CScenarioEntryPoints()
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void CScenarioEntryPoints::init()
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void CScenarioEntryPoints::init()
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{
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{
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CConfigFile cf;
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_CompleteIslandsFilename = "r2_islands.xml";
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_EntryPointsFilename = "r2_entry_points.txt";
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cf.load("IslandScreenshots.cfg", true);
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// get the scenario entry points file
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CConfigFile::CVar * ciFile = cf.getVarPtr("CompleteIslandsFile");
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if(ciFile)
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{
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_CompleteIslandsFilename = ciFile->asString();
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}
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// get the scenario entry points file
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CConfigFile::CVar * epFile = cf.getVarPtr("EntryPointsFile");
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if(epFile)
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{
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_EntryPointsFilename = epFile->asString();
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}
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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