From 9d648db9a6253b5e23c7119226b32459d9a2de10 Mon Sep 17 00:00:00 2001 From: kervala Date: Fri, 11 Jun 2010 09:45:06 +0200 Subject: [PATCH] Fixed: #960 mapping accentued keys to actions in game --- .../3d/driver/opengl/unix_event_emitter.cpp | 29 ++++++++++++++++++- 1 file changed, 28 insertions(+), 1 deletion(-) diff --git a/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp b/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp index 0f131fcab..d94e3ebb4 100644 --- a/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp +++ b/code/nel/src/3d/driver/opengl/unix_event_emitter.cpp @@ -162,10 +162,37 @@ TKey getKeyFromKeycode (uint keycode) case 0x31: return KeyAPOSTROPHE; case 0x33: return KeyBACKSLASH; case 0x5e: return KeyOEM_102; - case 0x3a: return KeyCOMMA; +// case 0x3a: return KeyCOMMA; case 0x3b: return KeyPERIOD; case 0x3c: return KeySLASH; case 0x3d: return KeyPARAGRAPH; + // for non-standard keyboards, maps to QWERTY keys + case 0x18: return KeyQ; + case 0x19: return KeyW; + case 0x1a: return KeyE; + case 0x1b: return KeyR; + case 0x1c: return KeyT; + case 0x1d: return KeyY; + case 0x1e: return KeyU; + case 0x1f: return KeyI; + case 0x20: return KeyO; + case 0x21: return KeyP; + case 0x26: return KeyQ; + case 0x27: return KeyS; + case 0x28: return KeyD; + case 0x29: return KeyF; + case 0x2a: return KeyG; + case 0x2b: return KeyH; + case 0x2c: return KeyJ; + case 0x2d: return KeyK; + case 0x2e: return KeyL; + case 0x34: return KeyZ; + case 0x35: return KeyX; + case 0x36: return KeyC; + case 0x37: return KeyV; + case 0x38: return KeyB; + case 0x39: return KeyN; + case 0x3a: return KeyM; #endif default: // nlwarning("missing keycode 0x%x %d '%c'", keycode, keycode, keycode);