Added some notes
--HG-- branch : multipass-stereo
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78179ed809
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2 changed files with 9 additions and 2 deletions
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@ -1038,7 +1038,7 @@ public:
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virtual bool activePixelProgram (CPixelProgram *program) =0;
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virtual bool activePixelProgram (CPixelProgram *program) =0;
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/**
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/**
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* Setup vertex program constant values.
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* Setup vertex program constant (uniform) values.
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*/
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*/
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virtual void setConstant (uint index, float, float, float, float) =0;
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virtual void setConstant (uint index, float, float, float, float) =0;
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virtual void setConstant (uint index, double, double, double, double) =0;
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virtual void setConstant (uint index, double, double, double, double) =0;
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@ -1048,9 +1048,10 @@ public:
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virtual void setConstant (uint index, uint num, const float *src) =0;
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virtual void setConstant (uint index, uint num, const float *src) =0;
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/// setup several 4 double csts taken from the given tab
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/// setup several 4 double csts taken from the given tab
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virtual void setConstant (uint index, uint num, const double *src) =0;
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virtual void setConstant (uint index, uint num, const double *src) =0;
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// TODO: rename to setVertexProgramConstant
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/**
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/**
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* Setup pixel program constant values.
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* Setup pixel program constant (uniform) values.
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*/
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*/
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virtual void setPixelProgramConstant (uint index, float, float, float, float) =0;
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virtual void setPixelProgramConstant (uint index, float, float, float, float) =0;
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virtual void setPixelProgramConstant (uint index, double, double, double, double) =0;
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virtual void setPixelProgramConstant (uint index, double, double, double, double) =0;
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@ -1060,6 +1061,7 @@ public:
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virtual void setPixelProgramConstant (uint index, uint num, const float *src) =0;
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virtual void setPixelProgramConstant (uint index, uint num, const float *src) =0;
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/// setup several 4 double csts taken from the given tab
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/// setup several 4 double csts taken from the given tab
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virtual void setPixelProgramConstant (uint index, uint num, const double *src) =0;
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virtual void setPixelProgramConstant (uint index, uint num, const double *src) =0;
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// TODO: uint32 and sint32 uniform types supported in opengl from gp4fp and gp5fp and sint32 in d3d
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/**
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/**
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* Setup constants with a current matrix.
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* Setup constants with a current matrix.
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@ -61,6 +61,11 @@ public:
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enum TProfile
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enum TProfile
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{
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{
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// TODO:
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// If it's more useful, change this to a flags bitfield and
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// change the d3d (and gl) code to generate the bitfield of
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// supported modes instead of doing a >= version check.
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// direct3d - 0xD3D0,major,minor
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// direct3d - 0xD3D0,major,minor
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ps_1_1 = 0xD3D00101,
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ps_1_1 = 0xD3D00101,
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ps_1_2 = 0xD3D00102,
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ps_1_2 = 0xD3D00102,
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