diff --git a/code/nel/include/nel/3d/tile_bank.h b/code/nel/include/nel/3d/tile_bank.h index f391554d3..89b8e2272 100644 --- a/code/nel/include/nel/3d/tile_bank.h +++ b/code/nel/include/nel/3d/tile_bank.h @@ -172,6 +172,8 @@ public: return _TileSet.find (name)!=_TileSet.end(); } + void clear(){ _TileSet.clear(); } + void serial(class NLMISC::IStream &f) throw(NLMISC::EStream); private: diff --git a/code/studio/src/plugins/tile_editor/tile_bank.cpp b/code/studio/src/plugins/tile_editor/tile_bank.cpp new file mode 100644 index 000000000..f98b4ef38 --- /dev/null +++ b/code/studio/src/plugins/tile_editor/tile_bank.cpp @@ -0,0 +1,110 @@ +#include "tile_bank.h" +#include "nel/3d/tile_bank.h" + +#include + +bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels ) +{ + QImage img = pixmap.toImage(); + if( img.format() != QImage::Format_ARGB32 ) + img = img.convertToFormat( QImage::Format_ARGB32 ); + + if( img.format() != QImage::Format_ARGB32 ) + return false; + + int c = img.width() * img.height(); + + const unsigned char *data = img.bits(); + const unsigned int *idata = reinterpret_cast< const unsigned int* >( data ); + + NLMISC::CBGRA bgra; + pixels.clear(); + + int i = 0; + while( i < c ) + { + bgra.A = ( idata[ i ] & 0xFF000000 ) >> 24; + bgra.R = ( idata[ i ] & 0x00FF0000 ) >> 16; + bgra.G = ( idata[ i ] & 0x0000FF00 ) >> 8; + bgra.B = ( idata[ i ] & 0x000000FF ); + pixels.push_back( bgra ); + + i++; + } + + return true; +} + + +///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + + +class TileBankPvt +{ +public: + NL3D::CTileBank m_bank; +}; + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +TileBank::TileBank() +{ + m_pvt = new TileBankPvt(); +} + +TileBank::~TileBank() +{ + delete m_pvt; +} + +void TileBank::addTileSet( const QString &name ) +{ + m_pvt->m_bank.addTileSet( name.toUtf8().constData() ); + NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( 0 ); +} + +void TileBank::addLand( const QString &name ) +{ + m_pvt->m_bank.addLand( name.toUtf8().constData() ); +} + +void TileBank::setLandSets( int idx, const QStringList &l ) +{ + NL3D::CTileLand *land = m_pvt->m_bank.getLand( idx ); + land->clear(); + + QStringListIterator itr( l ); + while( itr.hasNext() ) + { + land->addTileSet( itr.next().toUtf8().constData() ); + } +} + +bool TileBank::addTileToSet( int idx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type ) +{ + NL3D::CTileSet *set = m_pvt->m_bank.getTileSet( idx ); + if( set == NULL ) + return false; + + QPixmap pm = pixmap.value< QPixmap >(); + if( pm.isNull() ) + return false; + + if( pm.width() != pm.height() ) + return false; + + std::vector< NLMISC::CBGRA > pixels; + pixmapToCBGRA( pm, pixels ); + + int tile; + set->addTile128( tile, m_pvt->m_bank ); + + NL3D::CTileBorder border; + border.set( pm.width(), pm.height(), pixels ); + + + + return true; +} \ No newline at end of file diff --git a/code/studio/src/plugins/tile_editor/tile_bank.h b/code/studio/src/plugins/tile_editor/tile_bank.h new file mode 100644 index 000000000..ab4d28ee8 --- /dev/null +++ b/code/studio/src/plugins/tile_editor/tile_bank.h @@ -0,0 +1,29 @@ +#ifndef TILE_BANK_H +#define TILE_BANK_H + +#include +#include +#include + +#include "tile_constants.h" + +class TileBankPvt; + +class TileBank +{ +public: + TileBank(); + ~TileBank(); + + void addTileSet( const QString &name ); + void addLand( const QString &name ); + void setLandSets( int idx, const QStringList &l ); + + bool addTileToSet( int idx, const QString &name, const QVariant &pixmap, TileConstants::TTileChannel channel, TileConstants::TNodeTileType type ); + +private: + TileBankPvt *m_pvt; +}; + +#endif + diff --git a/code/studio/src/plugins/tile_editor/tile_constants.h b/code/studio/src/plugins/tile_editor/tile_constants.h new file mode 100644 index 000000000..e75664d43 --- /dev/null +++ b/code/studio/src/plugins/tile_editor/tile_constants.h @@ -0,0 +1,26 @@ +#ifndef TILE_CONSTANTS_H +#define TILE_CONSTANTS_H + + +namespace TileConstants +{ + enum TTileChannel + { + TileDiffuse = 0, + TileAdditive = 1, + TileAlpha = 2, + TileChannelCount = 3 + }; + + enum TNodeTileType + { + Tile128 = 0, + Tile256 = 1, + TileTransition = 2, + TileDisplacement = 3, + TileNodeTypeCount = 4 + }; +} + + +#endif diff --git a/code/studio/src/plugins/tile_editor/tile_editor_main_window.cpp b/code/studio/src/plugins/tile_editor/tile_editor_main_window.cpp index aee2002ce..dd3ece7c7 100644 --- a/code/studio/src/plugins/tile_editor/tile_editor_main_window.cpp +++ b/code/studio/src/plugins/tile_editor/tile_editor_main_window.cpp @@ -648,7 +648,7 @@ void TileEditorMainWindow::onDiffuseToggled( bool b ) if( !b ) return; - TileItemNode::setDisplayChannel( TileModel::TileDiffuse ); + TileItemNode::setDisplayChannel( TileConstants::TileDiffuse ); updateTab(); } @@ -657,7 +657,7 @@ void TileEditorMainWindow::onAdditiveToggled( bool b ) if( !b ) return; - TileItemNode::setDisplayChannel( TileModel::TileAdditive ); + TileItemNode::setDisplayChannel( TileConstants::TileAdditive ); updateTab(); } @@ -666,7 +666,7 @@ void TileEditorMainWindow::onAlphaToggled( bool b ) if( !b ) return; - TileItemNode::setDisplayChannel( TileModel::TileAlpha ); + TileItemNode::setDisplayChannel( TileConstants::TileAlpha ); updateTab(); } @@ -680,12 +680,12 @@ void TileEditorMainWindow::onTabChanged( int tab ) m_ui->diffuseTrBT->setChecked( true ); } -TileModel::TNodeTileType tabToType( int tabId ) +TileConstants::TNodeTileType tabToType( int tabId ) { - if( tabId >= TileModel::TileNodeTypeCount ) - return TileModel::TileNodeTypeCount; + if( tabId >= TileConstants::TileNodeTypeCount ) + return TileConstants::TileNodeTypeCount; - return TileModel::TNodeTileType( tabId ); + return TileConstants::TNodeTileType( tabId ); } void TileEditorMainWindow::onActionAddTile(int tabId) @@ -705,6 +705,8 @@ void TileEditorMainWindow::onActionAddTile(int tabId) if( !idx.isValid() ) return; + int setId = idx.row(); + TileSetNode *tsn = reinterpret_cast< TileSetNode* >( idx.internalPointer() ); Node *n = tsn->child( tabId ); @@ -715,12 +717,25 @@ void TileEditorMainWindow::onActionAddTile(int tabId) int c = n->childCount(); - TileModel::TNodeTileType type = tabToType( tabId ); + TileConstants::TNodeTileType type = tabToType( tabId ); QStringListIterator itr( fileNames ); while( itr.hasNext() ) { - TileItemNode *newNode = TileModel::createItemNode( type, c, TileModel::TileDiffuse, itr.next() ); + TileItemNode *newNode = m_tileModel->createItemNode( setId, type, c, TileConstants::TileDiffuse, itr.next() ); + if( newNode == NULL ) + { + int reply = QMessageBox::question( this, + tr( "Error adding tile" ), + tr( "Failed to create tile!\nContinue?" ), + QMessageBox::Yes, QMessageBox::No ); + if( reply != QMessageBox::Yes ) + break; + else + continue; + } + + if( newNode->hasError() ) { QString error = newNode->getLastError(); diff --git a/code/studio/src/plugins/tile_editor/tile_item.cpp b/code/studio/src/plugins/tile_editor/tile_item.cpp index 1daa3c297..56f621dee 100644 --- a/code/studio/src/plugins/tile_editor/tile_item.cpp +++ b/code/studio/src/plugins/tile_editor/tile_item.cpp @@ -203,7 +203,7 @@ int TileSetNode::columnCount() const /////////////////////////////////////////////////// -TileTypeNode::TileTypeNode(TileModel::TNodeTileType type, Node *parent) : m_nodeTileType(type) +TileTypeNode::TileTypeNode(TileConstants::TNodeTileType type, Node *parent) : m_nodeTileType(type) { m_parentItem = parent; } @@ -230,7 +230,7 @@ int TileTypeNode::columnCount() const return 1; } -TileModel::TNodeTileType TileTypeNode::getTileType() +TileConstants::TNodeTileType TileTypeNode::getTileType() { return m_nodeTileType; } @@ -266,15 +266,15 @@ void TileTypeNode::reindex() /////////////////////////////////////////////////// -NL3D::CTile::TBitmap channelToTBitmap( TileModel::TTileChannel channel ) +NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel ) { NL3D::CTile::TBitmap bm; switch( channel ) { - case TileModel::TileDiffuse: bm = NL3D::CTile::diffuse; break; - case TileModel::TileAdditive: bm = NL3D::CTile::additive; break; - case TileModel::TileAlpha: bm = NL3D::CTile::alpha; break; + case TileConstants::TileDiffuse: bm = NL3D::CTile::diffuse; break; + case TileConstants::TileAdditive: bm = NL3D::CTile::additive; break; + case TileConstants::TileAlpha: bm = NL3D::CTile::alpha; break; } return bm; @@ -286,7 +286,7 @@ public: TileItemNodePvt() { - for( int i = 0; i < TileModel::TileChannelCount; i++ ) + for( int i = 0; i < TileConstants::TileChannelCount; i++ ) m_borderFirst[ i ] = false; m_id = -1; @@ -325,33 +325,33 @@ public: return true; } - int getWidthForType( TileModel::TNodeTileType type, TileModel::TTileChannel channel ) + int getWidthForType( TileConstants::TNodeTileType type, TileConstants::TTileChannel channel ) { int width = -1; switch( type ) { - case TileModel::Tile128: width = 128; break; - case TileModel::Tile256: width = 256; break; - case TileModel::TileTransition: + case TileConstants::Tile128: width = 128; break; + case TileConstants::Tile256: width = 256; break; + case TileConstants::TileTransition: { - if( channel != TileModel::TileAlpha ) + if( channel != TileConstants::TileAlpha ) width = 128; break; } - case TileModel::TileDisplacement: width = 32; break; + case TileConstants::TileDisplacement: width = 32; break; } return width; } - NL3D::CTileSet::TError checkTile( TileModel::TTileChannel channel ) + NL3D::CTileSet::TError checkTile( TileConstants::TTileChannel channel ) { - if( m_type == TileModel::TileDisplacement ) + if( m_type == TileConstants::TileDisplacement ) return NL3D::CTileSet::ok; - if( channel == TileModel::TileAdditive ) + if( channel == TileConstants::TileAdditive ) return NL3D::CTileSet::ok; int pixel; @@ -365,14 +365,14 @@ public: switch( m_type ) { - case TileModel::Tile128: + case TileConstants::Tile128: error = set.checkTile128( bm, m_border[ channel ], pixel, component ); break; - case TileModel::Tile256: + case TileConstants::Tile256: error = set.checkTile256( bm, m_border[ channel ], pixel, component ); break; - case TileModel::TileTransition: - if( channel != TileModel::TileAlpha ) + case TileConstants::TileTransition: + if( channel != TileConstants::TileAlpha ) error = set.checkTile128( bm, m_border[ channel ], pixel, component ); else error = set.checkTileTransition( NL3D::CTileSet::TTransition( m_id ), bm, m_border[ channel ], index, pixel, component ); @@ -394,13 +394,13 @@ public: switch( m_type ) { - case TileModel::Tile128: - case TileModel::Tile256: + case TileConstants::Tile128: + case TileConstants::Tile256: m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] ); break; - case TileModel::TileTransition: - if( channel != TileModel::TileAlpha ) + case TileConstants::TileTransition: + if( channel != TileConstants::TileAlpha ) { m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] ); } @@ -429,7 +429,7 @@ public: return error; } - bool checkPixmap( TileModel::TTileChannel channel, QPixmap &pixmap ) + bool checkPixmap( TileConstants::TTileChannel channel, QPixmap &pixmap ) { int w = pixmap.width(); int h = pixmap.height(); @@ -470,7 +470,7 @@ public: return true; } - bool loadImage( TileModel::TTileChannel channel, const QString &fn, bool empty = false ) + bool loadImage( TileConstants::TTileChannel channel, const QString &fn, bool empty = false ) { QPixmap temp; bool b = temp.load( fn ); @@ -483,52 +483,54 @@ public: m_borderFirst[ channel ] = false; + /* if( !empty ) { if( !checkPixmap( channel, temp ) ) return false; } + */ pixmaps[ channel ] = temp; return true; } - void clearImage( TileModel::TTileChannel channel ) + void clearImage( TileConstants::TTileChannel channel ) { pixmaps[ channel ] = QPixmap(); } - const QPixmap& pixMap( TileModel::TTileChannel channel ) const{ + const QPixmap& pixMap( TileConstants::TTileChannel channel ) const{ return pixmaps[ channel ]; } - void setType( TileModel::TNodeTileType type ){ m_type = type; } + void setType( TileConstants::TNodeTileType type ){ m_type = type; } void setId( int id ){ m_id = id; } int id() const{ return m_id; } QString getLastError() const{ return m_lastError; } - bool borderFirst( TileModel::TTileChannel channel ) const{ return m_borderFirst[ channel ]; } + bool borderFirst( TileConstants::TTileChannel channel ) const{ return m_borderFirst[ channel ]; } - const NL3D::CTileBorder &border( TileModel::TTileChannel channel ){ return m_border[ channel ]; } + const NL3D::CTileBorder &border( TileConstants::TTileChannel channel ){ return m_border[ channel ]; } int alphaRot() const{ return m_alphaRot; } void setAlphaRot( int rot ){ m_alphaRot = rot; } private: - QPixmap pixmaps[ TileModel::TileChannelCount ]; - TileModel::TNodeTileType m_type; - NL3D::CTileBorder m_border[ TileModel::TileChannelCount ]; + QPixmap pixmaps[ TileConstants::TileChannelCount ]; + TileConstants::TNodeTileType m_type; + NL3D::CTileBorder m_border[ TileConstants::TileChannelCount ]; int m_id; QString m_lastError; - bool m_borderFirst[ TileModel::TileChannelCount ]; + bool m_borderFirst[ TileConstants::TileChannelCount ]; int m_alphaRot; }; -TileModel::TTileChannel TileItemNode::s_displayChannel = TileModel::TileDiffuse; +TileConstants::TTileChannel TileItemNode::s_displayChannel = TileConstants::TileDiffuse; int TileItemNode::s_alphaRot = 0; -TileItemNode::TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent) +TileItemNode::TileItemNode( TileConstants::TNodeTileType type, int tileId, TileConstants::TTileChannel channel, QString filename, Node *parent) { m_parentItem = parent; //nlinfo("dispalying tile %d - %s", m_tileId, m_tileFilename[TileModel::TileDiffuse].toAscii().data()); @@ -550,7 +552,7 @@ TileItemNode::~TileItemNode() qDeleteAll(m_childItems); } -bool TileItemNode::setTileFilename(TileModel::TTileChannel channel, QString filename) +bool TileItemNode::setTileFilename(TileConstants::TTileChannel channel, QString filename) { QString fn = filename; bool empty = false; @@ -571,9 +573,9 @@ bool TileItemNode::setTileFilename(TileModel::TTileChannel channel, QString file return true; } -QString TileItemNode::getTileFilename(TileModel::TTileChannel channel) +QString TileItemNode::getTileFilename(TileConstants::TTileChannel channel) { - QMap< TileModel::TTileChannel, QString >::const_iterator itr + QMap< TileConstants::TTileChannel, QString >::const_iterator itr = m_tileFilename.find( channel ); if( itr == m_tileFilename.end() ) return ""; @@ -596,12 +598,12 @@ QString TileItemNode::getLastError() const return pvt->getLastError(); } -bool TileItemNode::borderFirst( TileModel::TTileChannel channel ) const +bool TileItemNode::borderFirst( TileConstants::TTileChannel channel ) const { return pvt->borderFirst( channel ); } -const NL3D::CTileBorder& TileItemNode::border( TileModel::TTileChannel channel ) const +const NL3D::CTileBorder& TileItemNode::border( TileConstants::TTileChannel channel ) const { return pvt->border( channel ); } @@ -658,4 +660,10 @@ QVariant TileItemNode::data(int column, int role) const int TileItemNode::columnCount() const { return 1; -} \ No newline at end of file +} + +QVariant TileItemNode::pixmap( TileConstants::TTileChannel channel ) const +{ + return pvt->pixMap( channel ); +} + diff --git a/code/studio/src/plugins/tile_editor/tile_item.h b/code/studio/src/plugins/tile_editor/tile_item.h index 14bc66fe4..342846ab8 100644 --- a/code/studio/src/plugins/tile_editor/tile_item.h +++ b/code/studio/src/plugins/tile_editor/tile_item.h @@ -95,18 +95,18 @@ class TileTypeNode : public Node { public: - TileTypeNode(TileModel::TNodeTileType type, Node *parent=0); + TileTypeNode(TileConstants::TNodeTileType type, Node *parent=0); virtual ~TileTypeNode(); QVariant data(int column, int role) const; int columnCount() const; - TileModel::TNodeTileType getTileType(); + TileConstants::TNodeTileType getTileType(); bool removeChildren( int position, int count ); private: void reindex(); - TileModel::TNodeTileType m_nodeTileType; + TileConstants::TNodeTileType m_nodeTileType; }; class TileItemNodePvt; @@ -114,30 +114,32 @@ class TileItemNodePvt; class TileItemNode : public Node { public: - TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent=0); + TileItemNode( TileConstants::TNodeTileType type, int tileId, TileConstants::TTileChannel channel, QString filename, Node *parent=0); virtual ~TileItemNode(); QVariant data(int column, int role) const; int columnCount() const; - bool setTileFilename(TileModel::TTileChannel channel, QString filename); - QString getTileFilename(TileModel::TTileChannel channel); + bool setTileFilename(TileConstants::TTileChannel channel, QString filename); + QString getTileFilename(TileConstants::TTileChannel channel); void setId( int id ); int id() const; QString getLastError() const; - bool borderFirst( TileModel::TTileChannel channel ) const; - const NL3D::CTileBorder& border( TileModel::TTileChannel channel ) const; + bool borderFirst( TileConstants::TTileChannel channel ) const; + const NL3D::CTileBorder& border( TileConstants::TTileChannel channel ) const; int alphaRot() const; - static void setDisplayChannel( TileModel::TTileChannel channel ){ s_displayChannel = channel; } - static TileModel::TTileChannel displayChannel(){ return s_displayChannel; } + static void setDisplayChannel( TileConstants::TTileChannel channel ){ s_displayChannel = channel; } + static TileConstants::TTileChannel displayChannel(){ return s_displayChannel; } static void setAlphaRot( int rot ){ s_alphaRot = rot; } bool hasError() const{ return m_hasError; } -private: - QMap m_tileFilename; - QMap m_tileWidget; + QVariant pixmap( TileConstants::TTileChannel channel ) const; - static TileModel::TTileChannel s_displayChannel; +private: + QMap m_tileFilename; + QMap m_tileWidget; + + static TileConstants::TTileChannel s_displayChannel; static int s_alphaRot; TileItemNodePvt *pvt; diff --git a/code/studio/src/plugins/tile_editor/tile_model.cpp b/code/studio/src/plugins/tile_editor/tile_model.cpp index d1ab0d238..fbdd07223 100644 --- a/code/studio/src/plugins/tile_editor/tile_model.cpp +++ b/code/studio/src/plugins/tile_editor/tile_model.cpp @@ -16,6 +16,7 @@ #include "tile_model.h" #include "tile_item.h" +#include "tile_bank.h" #include @@ -35,6 +36,8 @@ TileModel::TileModel(const QStringList &headers, QObject *parent) : QAbstractIte TileModel::CurrentZoomFactor = TileModel::TileZoom100; m_indexDisplay = true; m_fileDisplay = true; + + m_tileBank = new TileBank(); } TileModel::~TileModel() @@ -182,59 +185,74 @@ TileSetNode *TileModel::createTileSetNode(QString tileSetName) TileSetNode *tileSet = new TileSetNode(tileSetName); // child for 128x128 tiles - TileTypeNode *tile128= new TileTypeNode(Tile128); + TileTypeNode *tile128= new TileTypeNode( TileConstants::Tile128); tileSet->appendRow(tile128); // child for 256x256 tiles - TileTypeNode *tile256= new TileTypeNode(Tile256); + TileTypeNode *tile256= new TileTypeNode( TileConstants::Tile256); tileSet->appendRow(tile256); // child for transition tiles. - TileTypeNode *tileTrans= new TileTypeNode(TileTransition); + TileTypeNode *tileTrans= new TileTypeNode( TileConstants::TileTransition); tileSet->appendRow(tileTrans); // Add the default transition tiles. // TODO tie this to CTileSet::count from NeL for(int transPos=0; transPos<48; transPos++) { - TileItemNode *transTile= new TileItemNode( TileModel::TileTransition, transPos, TileDiffuse, QString("empty")); + TileItemNode *transTile= new TileItemNode( TileConstants::TileTransition, transPos, TileConstants::TileDiffuse, QString("empty")); tileTrans->appendRow(transTile); } // child for displacement tiles - TileTypeNode *tileDisp= new TileTypeNode(TileDisplacement); + TileTypeNode *tileDisp= new TileTypeNode( TileConstants::TileDisplacement); tileSet->appendRow(tileDisp); // Add the default displacement tiles. // TODO tie this to CTileSet::CountDisplace from NeL for(int dispPos=0; dispPos<16; dispPos++) { - TileItemNode *dispTile= new TileItemNode( TileModel::TileDisplacement, dispPos, TileDiffuse, QString("empty")); + TileItemNode *dispTile= new TileItemNode( TileConstants::TileDisplacement, dispPos, TileConstants::TileDiffuse, QString("empty")); tileDisp->appendRow(dispTile); } // Append them in the correct order to the tile set. this->appendRow(tileSet); + m_tileBank->addTileSet(tileSetName); return tileSet; } -TileItemNode *TileModel::createItemNode( TileModel::TNodeTileType type, int id, TTileChannel channel, const QString &fileName ) +TileItemNode *TileModel::createItemNode( TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName ) { return new TileItemNode( type, id, channel, fileName ); } -const char *TileModel::getTileTypeName(TileModel::TNodeTileType type) +TileItemNode *TileModel::createItemNode( int idx, TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName ) +{ + TileItemNode *n = new TileItemNode( type, id, channel, fileName ); + + bool b = m_tileBank->addTileToSet( idx, fileName, n->pixmap( channel ), channel, type ); + if( !b ) + { + delete n; + return NULL; + } + + return n; +} + +const char *TileModel::getTileTypeName(TileConstants::TNodeTileType type) { switch(type) { - case Tile128: + case TileConstants::Tile128: return "128"; - case Tile256: + case TileConstants::Tile256: return "256"; - case TileTransition: + case TileConstants::TileTransition: return "Transition"; - case TileDisplacement: + case TileConstants::TileDisplacement: return "Displacement"; default: break; @@ -242,17 +260,17 @@ const char *TileModel::getTileTypeName(TileModel::TNodeTileType type) return "UNKNOWN"; } -uint32 TileModel::getTileTypeSize(TileModel::TNodeTileType type) +uint32 TileModel::getTileTypeSize(TileConstants::TNodeTileType type) { switch(type) { - case Tile128: + case TileConstants::Tile128: return 128; - case Tile256: + case TileConstants::Tile256: return 256; - case TileTransition: + case TileConstants::TileTransition: return 64; - case TileDisplacement: + case TileConstants::TileDisplacement: return 32; default: break; @@ -287,6 +305,16 @@ void TileModel::clear() removeRows( 0, c ); } +void TileModel::addLand( const QString &name ) +{ + m_tileBank->addLand( name ); +} + +void TileModel::setLandSets( int idx, const QStringList &l ) +{ + m_tileBank->setLandSets( idx, l ); +} + void TileModel::selectFilenameDisplay(bool selected) { m_fileDisplay = selected; diff --git a/code/studio/src/plugins/tile_editor/tile_model.h b/code/studio/src/plugins/tile_editor/tile_model.h index c22a43091..8472e6978 100644 --- a/code/studio/src/plugins/tile_editor/tile_model.h +++ b/code/studio/src/plugins/tile_editor/tile_model.h @@ -21,32 +21,18 @@ #include +#include "tile_constants.h" + class Node; class TileSetNode; class TileItemNode; +class TileBank; class TileModel : public QAbstractItemModel { Q_OBJECT public: - enum TTileChannel - { - TileDiffuse = 0, - TileAdditive = 1, - TileAlpha = 2, - TileChannelCount = 3 - }; - - enum TNodeTileType - { - Tile128 = 0, - Tile256 = 1, - TileTransition = 2, - TileDisplacement = 3, - TileNodeTypeCount = 4 - }; - enum TTileItemRole { TilePixmapRole = Qt::UserRole+1, @@ -87,10 +73,11 @@ public: void swapRows( int a, int b ); TileSetNode *createTileSetNode(QString tileSetName); - static TileItemNode *createItemNode( TileModel::TNodeTileType type, int id, TTileChannel channel, const QString &fileName ); + static TileItemNode *createItemNode( TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName ); + TileItemNode *createItemNode( int idx, TileConstants::TNodeTileType type, int id, TileConstants::TTileChannel channel, const QString &fileName ); - static const char *getTileTypeName(TNodeTileType type); - static uint32 getTileTypeSize(TileModel::TNodeTileType type); + static const char *getTileTypeName(TileConstants::TNodeTileType type); + static uint32 getTileTypeSize(TileConstants::TNodeTileType type); static TTileZoomFactor CurrentZoomFactor; @@ -101,6 +88,9 @@ public: void setTexturePath( const QString &path ){ m_texturePath = path; } QString texturePath() const{ return m_texturePath; } + void addLand( const QString &name ); + void setLandSets( int idx, const QStringList &l ); + public Q_SLOTS: void selectFilenameDisplay(bool selected); void selectIndexDisplay(bool selected); @@ -117,6 +107,8 @@ private: Node *rootItem; QString m_texturePath; + + TileBank *m_tileBank; }; #endif // TILE_MODEL_H diff --git a/code/studio/src/plugins/tile_editor/tilebank_loader.cpp b/code/studio/src/plugins/tile_editor/tilebank_loader.cpp index 73c8007d8..019745afd 100644 --- a/code/studio/src/plugins/tile_editor/tilebank_loader.cpp +++ b/code/studio/src/plugins/tile_editor/tilebank_loader.cpp @@ -28,15 +28,15 @@ class TileBankLoaderPvt public: NL3D::CTileBank bank; - static NL3D::CTile::TBitmap channelToTBitmap( TileModel::TTileChannel channel ) + static NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel ) { NL3D::CTile::TBitmap b = NL3D::CTile::bitmapCount; switch( channel ) { - case TileModel::TileDiffuse: b = NL3D::CTile::diffuse; break; - case TileModel::TileAdditive: b = NL3D::CTile::additive; break; - case TileModel::TileAlpha: b = NL3D::CTile::alpha; break; + case TileConstants::TileDiffuse: b = NL3D::CTile::diffuse; break; + case TileConstants::TileAdditive: b = NL3D::CTile::additive; break; + case TileConstants::TileAlpha: b = NL3D::CTile::alpha; break; } return b; @@ -75,11 +75,11 @@ public: int idx = set->getTile128( i ); NL3D::CTile *tile = bank.getTile( idx ); - TileItemNode *tin = new TileItemNode( TileModel::Tile128, i, TileModel::TileDiffuse, "" ); + TileItemNode *tin = new TileItemNode( TileConstants::Tile128, i, TileConstants::TileDiffuse, "" ); - for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ ) + for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ ) { - tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() ); + tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() ); } node->appendChild( tin ); @@ -94,11 +94,11 @@ public: int idx = set->getTile256( i ); NL3D::CTile *tile = bank.getTile( idx ); - TileItemNode *tin = new TileItemNode( TileModel::Tile256, i, TileModel::TileDiffuse, "" ); + TileItemNode *tin = new TileItemNode( TileConstants::Tile256, i, TileConstants::TileDiffuse, "" ); - for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ ) + for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ ) { - tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() ); + tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() ); } node->appendChild( tin ); @@ -115,9 +115,9 @@ public: TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) ); - for( int j = TileModel::TileDiffuse; j <= TileModel::TileAlpha; j++ ) + for( int j = TileConstants::TileDiffuse; j <= TileConstants::TileAlpha; j++ ) { - tin->setTileFilename( TileModel::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileModel::TTileChannel( i ) ) ).c_str() ); + tin->setTileFilename( TileConstants::TTileChannel( i ), tile->getRelativeFileName( channelToTBitmap( TileConstants::TTileChannel( i ) ) ).c_str() ); } } } @@ -130,7 +130,7 @@ public: const char *fn = bank.getDisplacementMap( did ); TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) ); - tin->setTileFilename( TileModel::TileDiffuse, fn ); + tin->setTileFilename( TileConstants::TileDiffuse, fn ); } } diff --git a/code/studio/src/plugins/tile_editor/tilebank_saver.cpp b/code/studio/src/plugins/tile_editor/tilebank_saver.cpp index 65559505a..10f86eb14 100644 --- a/code/studio/src/plugins/tile_editor/tilebank_saver.cpp +++ b/code/studio/src/plugins/tile_editor/tilebank_saver.cpp @@ -27,35 +27,35 @@ class TileBankSaverPvt public: NL3D::CTileBank bank; - static NL3D::CTile::TBitmap channelToTBitmap( TileModel::TTileChannel channel ) + static NL3D::CTile::TBitmap channelToTBitmap( TileConstants::TTileChannel channel ) { NL3D::CTile::TBitmap b = NL3D::CTile::bitmapCount; switch( channel ) { - case TileModel::TileDiffuse: b = NL3D::CTile::diffuse; break; - case TileModel::TileAdditive: b = NL3D::CTile::additive; break; - case TileModel::TileAlpha: b = NL3D::CTile::alpha; break; + case TileConstants::TileDiffuse: b = NL3D::CTile::diffuse; break; + case TileConstants::TileAdditive: b = NL3D::CTile::additive; break; + case TileConstants::TileAlpha: b = NL3D::CTile::alpha; break; } return b; } - NL3D::CTile* addTileToSet( NL3D::CTileSet *set, TileModel::TNodeTileType type ) + NL3D::CTile* addTileToSet( NL3D::CTileSet *set, TileConstants::TNodeTileType type ) { int idx = -1; int bidx = -1; switch( type ) { - case TileModel::Tile128: + case TileConstants::Tile128: { set->addTile128( idx, bank ); bidx = set->getTile128( idx ); break; } - case TileModel::Tile256: + case TileConstants::Tile256: { set->addTile256( idx, bank ); bidx = set->getTile256( idx ); @@ -71,24 +71,24 @@ public: void addTilesToSet( NL3D::CTileSet *set, TileTypeNode *node ) { - TileModel::TNodeTileType type = node->getTileType(); + TileConstants::TNodeTileType type = node->getTileType(); for( int i = 0; i < node->childCount(); i++ ) { TileItemNode *tin = static_cast< TileItemNode* >( node->child( i ) ); NL3D::CTile *tile = addTileToSet( set, type ); - for( int j = TileModel::TileDiffuse; j < TileModel::TileAlpha; j++ ) + for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ ) { - QString fn = tin->getTileFilename( TileModel::TTileChannel( j ) ); - tile->setFileName( channelToTBitmap( TileModel::TTileChannel( j ) ) , fn.toUtf8().constData() ); + QString fn = tin->getTileFilename( TileConstants::TTileChannel( j ) ); + tile->setFileName( channelToTBitmap( TileConstants::TTileChannel( j ) ) , fn.toUtf8().constData() ); } } } void addTilesToSet( NL3D::CTileSet *set, TileSetNode *node ) { - for( int i = TileModel::Tile128; i <= TileModel::Tile256; i++ ) + for( int i = TileConstants::Tile128; i <= TileConstants::Tile256; i++ ) { TileTypeNode *tn = static_cast< TileTypeNode* >( node->child( i ) ); @@ -103,9 +103,9 @@ public: { tileNode = static_cast< TileItemNode* >( node->child( i ) ); - for( int j = TileModel::TileDiffuse; j < TileModel::TileAlpha; j++ ) + for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ ) { - TileModel::TTileChannel channel = TileModel::TTileChannel( j ); + TileConstants::TTileChannel channel = TileConstants::TTileChannel( j ); NL3D::CTile::TBitmap bm = channelToTBitmap( channel ); const NL3D::CTileBorder &border = tileNode->border( channel ); @@ -124,9 +124,9 @@ public: { tileNode = static_cast< TileItemNode* >( node->child( i ) ); - for( int j = TileModel::TileDiffuse; j < TileModel::TileAlpha; j++ ) + for( int j = TileConstants::TileDiffuse; j < TileConstants::TileAlpha; j++ ) { - TileModel::TTileChannel channel = TileModel::TTileChannel( j ); + TileConstants::TTileChannel channel = TileConstants::TTileChannel( j ); NL3D::CTile::TBitmap bm = channelToTBitmap( channel ); const NL3D::CTileBorder &border = tileNode->border( channel ); @@ -140,14 +140,14 @@ public: void setupTransitionTile( NL3D::CTileSet *set, TileItemNode *node, int idx ) { - TileModel::TTileChannel channel; + TileConstants::TTileChannel channel; NL3D::CTile::TBitmap bm; NL3D::CTileSet::TTransition tr; // Diffuse, Additive - for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ ) + for( int i = TileConstants::TileDiffuse; i < TileConstants::TileAlpha; i++ ) { - channel =TileModel::TTileChannel( i ); + channel =TileConstants::TTileChannel( i ); bm = channelToTBitmap( channel ); tr = NL3D::CTileSet::TTransition( idx ); const NL3D::CTileBorder &border = node->border( channel ); @@ -159,7 +159,7 @@ public: // Alpha { - channel = TileModel::TileAlpha; + channel = TileConstants::TileAlpha; bm = channelToTBitmap( channel ); tr = NL3D::CTileSet::TTransition( idx ); const NL3D::CTileBorder &border = node->border( channel ); @@ -187,7 +187,7 @@ public: void setupDisplacementTile( NL3D::CTileSet *set, TileItemNode *node, int idx ) { set->setDisplacement( NL3D::CTileSet::TDisplacement( idx ), - node->getTileFilename( TileModel::TileDiffuse ).toUtf8().constData(), + node->getTileFilename( TileConstants::TileDiffuse ).toUtf8().constData(), bank ); }