diff --git a/code/ryzom/client/client_default.cfg b/code/ryzom/client/client_default.cfg index 7d12423f3..e08bca4e2 100644 --- a/code/ryzom/client/client_default.cfg +++ b/code/ryzom/client/client_default.cfg @@ -1,9 +1,9 @@ ////////////////////////// -////////////////////////// /// CLIENT CONFIG FILE /// ////////////////////////// ////////////////////////// +////////////////////////// // If you set this variable to 1, your client.cfg will be overwritten when you quit the client. // You will loose all the comments and identation in this file. @@ -15,24 +15,24 @@ SaveConfig = 1; Driver3D="Auto"; // Valid values are "Auto" or "0", "OpengGL" or "1" & "Direct3D" or "2" // "Auto" will choose the best suited driver depending on hardware -FullScreen = 1; -Width = 1024; -Height = 768; +FullScreen = 0; +Width = 0; +Height = 0; PositionX = 0; PositionY = 0; -Frequency = 60; +Frequency = 0; Depth = 32; Sleep = -1; -ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time -Contrast = 0.0; // -1.0 ~ 1.0 -Luminosity = 0.0; // -1.0 ~ 1.0 -Gamma = 0.0; // -1.0 ~ 1.0 -Contrast_min = -1.0; -Luminosity_min = -1.0; -Gamma_min = -1.0; -Contrast_max = 1.0; -Luminosity_max = 1.0; -Gamma_max = 1.0; +ProcessPriority = 0; // -2 = idle, -1 = below normal, 0 = normal, 1 = above normal, 2 = high, 3 = real time +Contrast = 0.0; // -1.0 ~ 1.0 +Luminosity = 0.0; // -1.0 ~ 1.0 +Gamma = 0.0; // -1.0 ~ 1.0 +Contrast_min = -1.0; +Luminosity_min = -1.0; +Gamma_min = -1.0; +Contrast_max = 1.0; +Luminosity_max = 1.0; +Gamma_max = 1.0; ///////////// @@ -42,7 +42,7 @@ Gamma_max = 1.0; Application = { "Lirria", "./client_ryzom_r.exe", "./" }; BackgroundDownloader = 0; PatchWanted = 1; -PatchUrl = "http://lirria.khaganat.net:43435"; +PatchUrl = "http://lirria.khaganat.net:43435"; RingReleaseNotePath = "http://lirria.khaganat.net/patch/index.php"; StartupHost = "lirria.khaganat.net:40916"; StartupPage = "/login/r2_login.php"; @@ -62,33 +62,39 @@ ConditionsTermsURL = "khaganat.net/wikhan/fr:charte"; //////////////// // the language to use as in ISO 639-2 -LanguageCode = "en"; // english +LanguageCode = "fr"; // english XMLInputFile = "input_config_v3.xml"; -XMLLoginInterfaceFiles = { - "login_config.xml", - "login_widgets.xml", - "login_main.xml", - "login_keys.xml", +XMLLoginInterfaceFiles = { + "login_config.xml", + "login_widgets.xml", + "login_main.xml", + "login_keys.xml", }; XMLOutGameInterfaceFiles = { - "out_v2_config.xml", - "out_v2_widgets.xml", - "out_v2_connect.xml", - "out_v2_intro.xml", - "out_v2_select.xml", - "out_v2_appear.xml", - "out_v2_location.xml", - "out_v2_crash.xml", - "out_v2_hierarchy.xml", - "out_v2_keys.xml", + "out_v2_config.xml", + "out_v2_widgets.xml", + "out_v2_connect.xml", + "out_v2_intro.xml", + "out_v2_select.xml", + "out_v2_appear.xml", + "out_v2_location.xml", + "out_v2_crash.xml", + "out_v2_hierarchy.xml", + "out_v2_keys.xml", }; -TexturesInterface = "texture_interfaces_v3"; -TexturesInterfaceDXTC = "texture_interfaces_dxtc"; - + TexturesInterface = { + "interface_game_khaganat" + }; + TexturesLoginInterface = { + "interface_login_khaganat" + }; + TexturesOutGameInterface = { + "interface_outgame_khaganat" + }; // The ligo primitive class file LigoPrimitiveClass = "world_editor_classes.xml"; @@ -98,28 +104,28 @@ VerboseLog = 1; /////////// // MOUSE // /////////// -HardwareCursor = 1; +HardwareCursor = 1; -CursorSpeed = 1.0; // In pixels per mickey -CursorSpeed_min = 0.5; -CursorSpeed_max = 2.0; +CursorSpeed = 1.0; // In pixels per mickey +CursorSpeed_min = 0.5; +CursorSpeed_max = 2.0; -CursorAcceleration = 40; // Threshold in mickey -CursorAcceleration_min = 20; -CursorAcceleration_max = 80; +CursorAcceleration = 40; // Threshold in mickey +CursorAcceleration_min = 20; +CursorAcceleration_max = 80; -FreeLookSpeed = 0.004; // In radian per mickey -FreeLookSpeed_min = 0.0001; -FreeLookSpeed_max = 0.01; +FreeLookSpeed = 0.004; // In radian per mickey +FreeLookSpeed_min = 0.0001; +FreeLookSpeed_max = 0.01; -FreeLookAcceleration = 40; // Threshold in mickey -FreeLookAcceleration_min = 20; -FreeLookAcceleration_max = 80; +FreeLookAcceleration = 40; // Threshold in mickey +FreeLookAcceleration_min = 20; +FreeLookAcceleration_max = 80; -FreeLookInverted = 0; -AutomaticCamera = 0; -DblClickMode = 1; -AutoEquipTool = 1; +FreeLookInverted = 0; +AutomaticCamera = 0; +DblClickMode = 1; +AutoEquipTool = 1; /////////////////// // RENDER CONFIG // @@ -151,172 +157,172 @@ LandscapeThreshold_ps1 = 500.0; LandscapeThreshold_ps2 = 1000.0; LandscapeThreshold_ps3 = 2000.0; -Vision = 500.000000; -Vision_min = 200.000000; -Vision_max = 800.000000; -Vision_step = 100.000000; -Vision_ps0 = 200.0; -Vision_ps1 = 400.0; -Vision_ps2 = 500.0; -Vision_ps3 = 800.0; +Vision = 500.000000; +Vision_min = 200.000000; +Vision_max = 800.000000; +Vision_step = 100.000000; +Vision_ps0 = 200.0; +Vision_ps1 = 400.0; +Vision_ps2 = 500.0; +Vision_ps3 = 800.0; -MicroVeget = 1; // Enable/Disable MicroVeget. -MicroVeget_ps0 = 0; -MicroVeget_ps1 = 1; -MicroVeget_ps2 = 1; -MicroVeget_ps3 = 1; +MicroVeget = 1; // Enable/Disable MicroVeget. +MicroVeget_ps0 = 0; +MicroVeget_ps1 = 1; +MicroVeget_ps2 = 1; +MicroVeget_ps3 = 1; -MicroVegetDensity = 80.0; -MicroVegetDensity_min = 10.0; -MicroVegetDensity_max = 100.0; -MicroVegetDensity_step = 10.0; -MicroVegetDensity_ps0 = 10.0; // not used since disabled! -MicroVegetDensity_ps1 = 30.0; -MicroVegetDensity_ps2 = 80.0; -MicroVegetDensity_ps3 = 100.0; +MicroVegetDensity = 80.0; +MicroVegetDensity_min = 10.0; +MicroVegetDensity_max = 100.0; +MicroVegetDensity_step = 10.0; +MicroVegetDensity_ps0 = 10.0; // not used since disabled! +MicroVegetDensity_ps1 = 30.0; +MicroVegetDensity_ps2 = 80.0; +MicroVegetDensity_ps3 = 100.0; // *** FX -FxNbMaxPoly = 20000; -FxNbMaxPoly_min = 2000; -FxNbMaxPoly_max = 50000; +FxNbMaxPoly = 20000; +FxNbMaxPoly_min = 2000; +FxNbMaxPoly_max = 50000; FxNbMaxPoly_step= 2000; -FxNbMaxPoly_ps0 = 2000; -FxNbMaxPoly_ps1 = 10000; -FxNbMaxPoly_ps2 = 20000; -FxNbMaxPoly_ps3 = 50000; +FxNbMaxPoly_ps0 = 2000; +FxNbMaxPoly_ps1 = 10000; +FxNbMaxPoly_ps2 = 20000; +FxNbMaxPoly_ps3 = 50000; Cloud = 1; -Cloud_ps0 = 0 ; -Cloud_ps1 = 1 ; -Cloud_ps2 = 1 ; -Cloud_ps3 = 1 ; +Cloud_ps0 = 0 ; +Cloud_ps1 = 1 ; +Cloud_ps2 = 1 ; +Cloud_ps3 = 1 ; -CloudQuality = 160.0; -CloudQuality_min = 80.0; -CloudQuality_max = 320.0; -CloudQuality_step = 20.0; -CloudQuality_ps0 = 80.0; // not used since disabled! -CloudQuality_ps1 = 80.0; -CloudQuality_ps2 = 160.0; -CloudQuality_ps3 = 320.0; +CloudQuality = 160.0; +CloudQuality_min = 80.0; +CloudQuality_max = 320.0; +CloudQuality_step = 20.0; +CloudQuality_ps0 = 80.0; // not used since disabled! +CloudQuality_ps1 = 80.0; +CloudQuality_ps2 = 160.0; +CloudQuality_ps3 = 320.0; -CloudUpdate = 1; -CloudUpdate_min = 1; -CloudUpdate_max = 8; +CloudUpdate = 1; +CloudUpdate_min = 1; +CloudUpdate_max = 8; CloudUpdate_step= 1; -CloudUpdate_ps0 = 1; // not used since disabled! -CloudUpdate_ps1 = 1; -CloudUpdate_ps2 = 1; -CloudUpdate_ps3 = 3; +CloudUpdate_ps0 = 1; // not used since disabled! +CloudUpdate_ps1 = 1; +CloudUpdate_ps2 = 1; +CloudUpdate_ps3 = 3; Shadows = 1; -Shadows_ps0 = 0; -Shadows_ps1 = 1; -Shadows_ps2 = 1; -Shadows_ps3 = 1; +Shadows_ps0 = 0; +Shadows_ps1 = 1; +Shadows_ps2 = 1; +Shadows_ps3 = 1; -FXAA = 1; -FXAA_ps0 = 0; -FXAA_ps1 = 1; -FXAA_ps2 = 1; -FXAA_ps3 = 1; +FXAA = 1; +FXAA_ps0 = 0; +FXAA_ps1 = 1; +FXAA_ps2 = 1; +FXAA_ps3 = 1; -AnisotropicFilter = 0; +AnisotropicFilter = 0; -Bloom = 0; -Bloom_ps0 = 0; -Bloom_ps1 = 1; -Bloom_ps2 = 1; -Bloom_ps3 = 1; +Bloom = 1; +Bloom_ps0 = 0; +Bloom_ps1 = 1; +Bloom_ps2 = 1; +Bloom_ps3 = 1; SquareBloom = 1; -SquareBloom_ps0 = 0; -SquareBloom_ps1 = 1; -SquareBloom_ps2 = 1; -SquareBloom_ps3 = 1; +SquareBloom_ps0 = 0; +SquareBloom_ps1 = 1; +SquareBloom_ps2 = 1; +SquareBloom_ps3 = 1; DensityBloom = 255.0; -DensityBloom_min = 0.0; -DensityBloom_max = 255.0; -DensityBloom_step = 1.0; -DensityBloom_ps0 = 255.0; -DensityBloom_ps1 = 255.0; -DensityBloom_ps2 = 255.0; -DensityBloom_ps3 = 255.0; +DensityBloom_min = 0.0; +DensityBloom_max = 255.0; +DensityBloom_step = 1.0; +DensityBloom_ps0 = 255.0; +DensityBloom_ps1 = 255.0; +DensityBloom_ps2 = 255.0; +DensityBloom_ps3 = 255.0; // *** CHARACTERS -SkinNbMaxPoly = 100000; -SkinNbMaxPoly_min = 5000; -SkinNbMaxPoly_max = 250000; -SkinNbMaxPoly_step = 5000; -SkinNbMaxPoly_ps0 = 10000; -SkinNbMaxPoly_ps1 = 70000; -SkinNbMaxPoly_ps2 = 100000; -SkinNbMaxPoly_ps3 = 200000; +SkinNbMaxPoly = 100000; +SkinNbMaxPoly_min = 5000; +SkinNbMaxPoly_max = 250000; +SkinNbMaxPoly_step = 5000; +SkinNbMaxPoly_ps0 = 10000; +SkinNbMaxPoly_ps1 = 70000; +SkinNbMaxPoly_ps2 = 100000; +SkinNbMaxPoly_ps3 = 200000; -NbMaxSkeletonNotCLod = 125; -NbMaxSkeletonNotCLod_min = 5; -NbMaxSkeletonNotCLod_max = 255; -NbMaxSkeletonNotCLod_step = 5; -NbMaxSkeletonNotCLod_ps0 = 10; -NbMaxSkeletonNotCLod_ps1 = 50; -NbMaxSkeletonNotCLod_ps2 = 125; -NbMaxSkeletonNotCLod_ps3 = 255; +NbMaxSkeletonNotCLod = 125; +NbMaxSkeletonNotCLod_min = 5; +NbMaxSkeletonNotCLod_max = 255; +NbMaxSkeletonNotCLod_step = 5; +NbMaxSkeletonNotCLod_ps0 = 10; +NbMaxSkeletonNotCLod_ps1 = 50; +NbMaxSkeletonNotCLod_ps2 = 125; +NbMaxSkeletonNotCLod_ps3 = 255; -CharacterFarClip = 200.0; -CharacterFarClip_min = 50.0; -CharacterFarClip_max = 500.0; -CharacterFarClip_step = 10.0; -CharacterFarClip_ps0 = 50.0; -CharacterFarClip_ps1 = 100.0; -CharacterFarClip_ps2 = 200.0; -CharacterFarClip_ps3 = 500.0; +CharacterFarClip = 200.0; +CharacterFarClip_min = 50.0; +CharacterFarClip_max = 500.0; +CharacterFarClip_step = 10.0; +CharacterFarClip_ps0 = 50.0; +CharacterFarClip_ps1 = 100.0; +CharacterFarClip_ps2 = 200.0; +CharacterFarClip_ps3 = 500.0; -EnableRacialAnimation = 1; +EnableRacialAnimation = 1; // *** MISC // This is the actual aspect ratio of your screen (no relation with the resolution!!). Set 1.7777 if you got a 16/9 screen for instance -ScreenAspectRatio = 0.0; -ForceDXTC = 1; // Enable/Disable DXTC. -DivideTextureSizeBy2= 0; // Divide texture size -DisableVtxProgram = 0; // Disable Hardware Vertex Program. -DisableVtxAGP = 0; // Disable Hardware Vertex AGP. -DisableTextureShdr = 0; // Disable Hardware Texture Shader. -HDEntityTexture = 0; +ScreenAspectRatio = 0.0; +ForceDXTC = 1; // Enable/Disable DXTC. +DivideTextureSizeBy2= 0; // Divide texture size +DisableVtxProgram = 0; // Disable Hardware Vertex Program. +DisableVtxAGP = 0; // Disable Hardware Vertex AGP. +DisableTextureShdr = 0; // Disable Hardware Texture Shader. +HDEntityTexture = 1; HDTextureInstalled = 1; -WaitVBL = 0; // 0 or 1 to wait Vertical Sync. +WaitVBL = 0; // 0 or 1 to wait Vertical Sync. ////////////////// // GAME OPTIONS // ////////////////// -SelectWithRClick = 1; -DisplayWeapons = 1; -RotKeySpeedMax = 2.0; -RotKeySpeedMax_min = 1.0; -RotKeySpeedMax_max = 4.0; -RotKeySpeedMin = 1.0; -RotKeySpeedMin_min = 0.5; -RotKeySpeedMin_max = 2.0; -RotAccel = 3.0; -FollowOnAtk = 0; -AtkOnSelect = 0; -ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; +SelectWithRClick = 1; +DisplayWeapons = 1; +RotKeySpeedMax = 2.0; +RotKeySpeedMax_min = 1.0; +RotKeySpeedMax_max = 4.0; +RotKeySpeedMin = 1.0; +RotKeySpeedMin_min = 0.5; +RotKeySpeedMin_max = 2.0; +RotAccel = 3.0; +FollowOnAtk = 0; +AtkOnSelect = 0; +ZCPacsPrim = "gen_bt_col_ext.pacs_prim"; ///////////////// // PREFERENCES // ///////////////// -FPV = 0; // FPV(First Person View) : default is false (Third Person View). -CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). -CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). -CameraDistStep = 1.0; -CameraDistMin = 1.0; -CameraDistMax = 25.0; -CameraAccel = 5.0; -CameraSpeedMin = 2.0; -CameraSpeedMax = 100.0; -CameraResetSpeed = 10.0; // Speed in radian/s +FPV = 0; // FPV(First Person View) : default is false (Third Person View). +CameraHeight = 2.2; // Camera Height (in meter) from the ground (for the Third Person View). +CameraDistance = 3.0; // Camera Distance(in meter) from the user (for the Third Person View). +CameraDistStep = 1.0; +CameraDistMin = 1.0; +CameraDistMax = 25.0; +CameraAccel = 5.0; +CameraSpeedMin = 2.0; +CameraSpeedMax = 100.0; +CameraResetSpeed = 10.0; // Speed in radian/s ////////////////// // SOUND CONFIG // @@ -343,7 +349,8 @@ SoundGameMusicVolume_max = 1.0; SoundGameMusicVolume_step = 0.001; // MISC -PreDataPath = { "user", "patch", "data", "examples" }; +PreDataPath = { "user", "data", "patch", "examples", }; +DataPath = { "data" }; NeedComputeVS = 0; NegFiltersDebug = {"Update DB", "Reading:", "Read Value :", "impulseCallBack", "CLIMPD:", "LNET" }; @@ -351,15 +358,15 @@ NegFiltersInfo = { "CLIMPD:", "CPath::lookup" , "LNET" }; NegFiltersWarning = { "'basics.Equipment Slot'.", "_usercolor.tga", "PACS" }; // Big screen shot -ScreenShotWidth = 0; -ScreenShotHeight = 0; +ScreenShotWidth = 0; +ScreenShotHeight = 0; ScreenShotFullDetail = 1; // 1 to switch full detail mode for characters (both standard & big screenshots) // Read : "ID", "R G B A MODE [FX]" SystemInfoColors = { // OLD STUFF Here for compatibility -"RG", "0 0 0 255 normal", // Black to see when there is an error +"RG", "0 0 0 255 normal", // Black to see when there is an error "BC", "0 0 0 255 normal", // Black to see when there is an error "JA", "0 0 0 255 normal", // Black to see when there is an error "BL", "0 0 0 255 normal", // Black to see when there is an error @@ -367,57 +374,57 @@ SystemInfoColors = "VI", "0 0 0 255 normal", // Black to see when there is an error // NEW System Info Categories -"SYS", "255 255 255 255 normal", // Default system messages -"BC", "255 255 255 255 centeraround", // Broadcast messages -"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged -"XP", "255 255 64 255 over", // XP Gain -"SP", "255 255 64 255 over", // SP Gain -"TTL", "255 255 64 255 over", // Title -"TSK", "255 255 255 255 over", // Task -"ZON", "255 255 255 255 center", // Zone -"DG", "255 0 0 255 normal", // Damage to me -"DMG", "255 0 0 255 normal", // Damage to me -"DGP", "200 0 0 255 normal", // Damage to me from player -"DGM", "255 128 64 255 normal", // Damage from me -"MIS", "150 150 150 255 normal", // The opponent misses -"MISM", "255 255 255 255 normal", // I miss -"ITM", "0 200 0 255 over", // Item -"ITMO", "170 170 255 255 overonly", // Item other in group -"ITMF", "220 0 220 255 over", // Item failed -"SPL", "50 50 250 255 normal", // Spell to me -"SPLM", "50 150 250 255 normal", // Spell from me -"EMT", "255 150 150 255 normal", // Emote -"MTD", "255 255 0 255 over", // Message Of The Day -"FORLD","64 255 64 255 overonly", // Forage Locate Deposit -"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition -"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.) -"PVPTM","255 120 60 255 overonly", // PVP timer -"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished -"AMB", "255 255 64 255 center", // Ambiance -"ISE", "192 208 255 255 normal", // Item special effect -"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text) -"OSM", "128 160 255 255 center", // Outpost state message -"AROUND","255 255 0 255 around", // Only in around channel -"R2_INVITE","0 255 0 255 around", // Ring invitation +"SYS", "255 255 255 255 normal", // Default system messages +"BC", "255 255 255 255 centeraround", // Broadcast messages +"TAGBC", "255 255 255 255 centeraround", // Taged broadcast messages : color should remain white as some word are tagged +"XP", "255 255 64 255 over", // XP Gain +"SP", "255 255 64 255 over", // SP Gain +"TTL", "255 255 64 255 over", // Title +"TSK", "255 255 255 255 over", // Task +"ZON", "255 255 255 255 center", // Zone +"DG", "255 0 0 255 normal", // Damage to me +"DMG", "255 0 0 255 normal", // Damage to me +"DGP", "200 0 0 255 normal", // Damage to me from player +"DGM", "255 128 64 255 normal", // Damage from me +"MIS", "150 150 150 255 normal", // The opponent misses +"MISM", "255 255 255 255 normal", // I miss +"ITM", "0 200 0 255 over", // Item +"ITMO", "170 170 255 255 overonly", // Item other in group +"ITMF", "220 0 220 255 over", // Item failed +"SPL", "50 50 250 255 normal", // Spell to me +"SPLM", "50 150 250 255 normal", // Spell from me +"EMT", "255 150 150 255 normal", // Emote +"MTD", "255 255 0 255 over", // Message Of The Day +"FORLD","64 255 64 255 overonly", // Forage Locate Deposit +"CHK", "255 120 60 255 center", // Tous ce qui ne remplit pas une condition +"CHKCB","255 255 0 255 center", // Tous ce qui ne remplit pas une condition en combat (trop loin, cible invalide, pas assez de mana, etc.) +"PVPTM","255 120 60 255 overonly", // PVP timer +"THM", "255 255 64 255 over misc_levelup.ps", // Thema finished +"AMB", "255 255 64 255 center", // Ambiance +"ISE", "192 208 255 255 normal", // Item special effect +"ISE2", "192 208 255 255 center", // Item special effect with center text (for effects without flying text) +"OSM", "128 160 255 255 center", // Outpost state message +"AROUND","255 255 0 255 around", // Only in around channel +"R2_INVITE","0 255 0 255 around", // Ring invitation }; PrintfCommands = { - "52", "15", "55 55 0 255", "28", "uiEon", "624", - "428", "0 0 0 255", "18", "", "624", "378", - "0 0 0 255", "14", "", "644", "278", "0 0 0 255", - "18", "", "52", "17", "255 255 255 255", "28", - "uiEon", "622", "430", "255 255 255 255", "18", "", - "622", "380", "255 255 255 255", "14", "", "642", + "52", "15", "55 55 0 255", "28", "uiEon", "624", + "428", "0 0 0 255", "18", "", "624", "378", + "0 0 0 255", "14", "", "644", "278", "0 0 0 255", + "18", "", "52", "17", "255 255 255 255", "28", + "uiEon", "622", "430", "255 255 255 255", "18", "", + "622", "380", "255 255 255 255", "14", "", "642", "280", "255 255 255 255", "18", "" }; PrintfCommandsFreeTrial = { - "52", "15", "55 55 0 255", "28", "uiEon", "624", - "428", "0 0 0 255", "18", "", "624", "378", - "0 0 0 255", "14", "", "644", "278", "0 0 0 255", - "18", "", "52", "17", "255 255 255 255", "28", - "uiEon", "622", "430", "255 255 255 255", "18", "", - "622", "380", "255 255 255 255", "14", "", "642", + "52", "15", "55 55 0 255", "28", "uiEon", "624", + "428", "0 0 0 255", "18", "", "624", "378", + "0 0 0 255", "14", "", "644", "278", "0 0 0 255", + "18", "", "52", "17", "255 255 255 255", "28", + "uiEon", "622", "430", "255 255 255 255", "18", "", + "622", "380", "255 255 255 255", "14", "", "642", "280", "255 255 255 255", "18", "" }; @@ -428,30 +435,30 @@ LoadingStringCount = 54; // Some R2 parameters ... -R2Mode = 1; +R2Mode = 1; R2EDEnabled = 1; -R2EDExtendedDebug = 0; -R2EDLightPalette = 0; +R2EDExtendedDebug = 0; +R2EDLightPalette = 0; R2ClientGw = "r2linux01"; -LoadLuaDebugger = 0; -CheckR2ScenarioMD5 = 1; -LevelDesignEnabled = 0; +LoadLuaDebugger = 0; +CheckR2ScenarioMD5 = 1; +LevelDesignEnabled = 0; -DmCameraDistMax = 25; -DmRun = 20; -DmWalk = 6; +DmCameraDistMax = 25; +DmRun = 20; +DmWalk = 6; R2EDReloadFiles = { - "r2ed.xml", - "r2_basic_bricks.lua", - "r2_components.lua", - "r2_core.lua", - "r2_features_default.lua", - "r2_features_fauna.lua", - "r2_features_npc_groups.lua", - "r2_palette.lua", - "r2_scenario.lua", - "r2_ui.lua" + "r2ed.xml", + "r2_basic_bricks.lua", + "r2_components.lua", + "r2_core.lua", + "r2_features_default.lua", + "r2_features_fauna.lua", + "r2_features_npc_groups.lua", + "r2_palette.lua", + "r2_scenario.lua", + "r2_ui.lua" }; XMLInterfaceFiles = { @@ -488,12 +495,12 @@ XMLInterfaceFiles = { XMLR2EDInterfaceFiles = { - "r2ed.xml", - "r2_triggers.xml", - "r2_logic_entities.xml", - "r2ed_acts.xml", - "r2ed_scenario.xml", - "r2ed_connect.xml" + "r2ed.xml", + "r2_triggers.xml", + "r2_logic_entities.xml", + "r2ed_acts.xml", + "r2ed_scenario.xml", + "r2ed_connect.xml" }; FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth @@ -505,45 +512,45 @@ FogDistAndDepthLookupBias = 20; // bias for lookup of fog distance and depth // * individual .tga files for hardware cursor bitmap not looked for, and not supported yet HardwareCursors = { - "curs_can_pan.tga", - "curs_can_pan_dup.tga", - "curs_create.tga", - "curs_create_multi.tga", - "curs_create_vertex_invalid.tga", - "curs_default.tga", - "curs_dup.tga", - "curs_L.tga", - "curs_M.tga", - "curs_pan.tga", - "curs_pan_dup.tga", - "curs_pick.tga", - "curs_pick_dup.tga", - "curs_R.tga", - "curs_resize_BL_TR.tga", - "curs_resize_BR_TL.tga", - "curs_resize_LR.tga", - "curs_resize_TB.tga", - "curs_rotate.tga", - "curs_scale.tga", - "curs_stop.tga", - "text_cursor.tga", - "r2_hand_can_pan.tga", - "r2_hand_pan.tga", - "r2ed_tool_can_pick.tga", - "r2ed_tool_can_rotate.tga", - "r2ed_tool_pick.tga", - "r2ed_tool_rotate.tga", - "r2ed_tool_rotating.tga" + "curs_can_pan.tga", + "curs_can_pan_dup.tga", + "curs_create.tga", + "curs_create_multi.tga", + "curs_create_vertex_invalid.tga", + "curs_default.tga", + "curs_dup.tga", + "curs_L.tga", + "curs_M.tga", + "curs_pan.tga", + "curs_pan_dup.tga", + "curs_pick.tga", + "curs_pick_dup.tga", + "curs_R.tga", + "curs_resize_BL_TR.tga", + "curs_resize_BR_TL.tga", + "curs_resize_LR.tga", + "curs_resize_TB.tga", + "curs_rotate.tga", + "curs_scale.tga", + "curs_stop.tga", + "text_cursor.tga", + "r2_hand_can_pan.tga", + "r2_hand_pan.tga", + "r2ed_tool_can_pick.tga", + "r2ed_tool_can_rotate.tga", + "r2ed_tool_pick.tga", + "r2ed_tool_rotate.tga", + "r2ed_tool_rotating.tga" }; -Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file. -Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file. -TeleportKami_BG = "new_teleport_kami_bg.tga"; -TeleportKaravan_BG = "new_teleport_caravan_bg.tga"; -Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file. -ResurectKami_BG = "new_resurect_kami_bg.tga"; -ResurectKaravan_BG = "new_resurect_caravane_bg.tga"; -End_BG = "end_bg.tga"; // Default name for the last background file. +Loading_BG = "new_loading_bg.tga"; // Default name for the loading background file. +Launch_BG = "new_launcher_bg.tga"; // Default name for the launch background file. +TeleportKami_BG = "new_teleport_kami_bg.tga"; +TeleportKaravan_BG = "new_teleport_caravan_bg.tga"; +Elevator_BG = "new_elevator_bg.tga"; // Default name for the loading background file. +ResurectKami_BG = "new_resurect_kami_bg.tga"; +ResurectKaravan_BG = "new_resurect_caravane_bg.tga"; +End_BG = "end_bg.tga"; // Default name for the last background file. ScenarioSavePath = "./my_scenarios/"; @@ -554,10 +561,10 @@ ScenarioSavePath = "./my_scenarios/"; // note : we add a dot in the name to be sure that there cannot be a conflict with character keyset name BuiltInKeySets = { - "", // default ryzom keyboard layout - "bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian) - "bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian) - "bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring) + "", // default khanat keyboard layout + "bi.zqsd", // european keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is french or belgian) + "bi.wasd", // english keyboard fps displacement style (NB : don't change this layout name, ryzom will automatically select it if keyboard is not french nor belgian) + "bi.wow_alike" // 'world of warcraft' like keyboard style. (NB : not available for ring) }; // "Newbie Training", "Story Telling", "Mistery", "Hack & Slash", "Guild Training", "Other" @@ -576,9 +583,9 @@ HelpPages = "ru=http://www.khaganat.net/forum/index.php/board,31.0.html" }; -WebIgMainDomain = "app.khaganat.net"; +WebIgMainDomain = "app.lirria.khaganat.net"; WebIgTrustedDomains = { - "api.khaganat.net", "app.khaganat.net", "lirria.khaganat.net" + "api.lirria.khaganat.net", "app.lirria.khaganat.net", "lirria.khaganat.net" }; //PatchletUrl = ""; diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/bg_downloader.xml b/code/ryzom/client/data/gamedev/interfaces_v3/bg_downloader.xml index 914b4f2ff..bd77365c8 100644 --- a/code/ryzom/client/data/gamedev/interfaces_v3/bg_downloader.xml +++ b/code/ryzom/client/data/gamedev/interfaces_v3/bg_downloader.xml @@ -2,73 +2,39 @@ - - - - - - - - - - - - + - - + + - - + + + + + + + + + + - + - \ No newline at end of file + diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/bot_chat_v4.xml b/code/ryzom/client/data/gamedev/interfaces_v3/bot_chat_v4.xml index 2d3271082..b9c358f96 100644 --- a/code/ryzom/client/data/gamedev/interfaces_v3/bot_chat_v4.xml +++ b/code/ryzom/client/data/gamedev/interfaces_v3/bot_chat_v4.xml @@ -1617,7 +1617,7 @@ + --> - - - - - - + case_mode="%case_first_word_letter_up" /> @@ -199,7 +199,7 @@ x="-15" y="10" posref="BM BM" - text_y="0" + text_y="-2" onclick_l="proc" params_l="active_hardware_cursor" hardtext="uiYes" /> @@ -208,7 +208,7 @@ y="0" posparent="active_ok" posref="BR BL" - text_y="0" + text_y="-2" onclick_l="proc" params_l="close_hardware_cursor" hardtext="uiNo" /> @@ -316,7 +316,7 @@ x="0" y="6" posref="BM BM" - text_y="0" + text_y="-2" onclick_l="proc" params_l="universe_chanel_warning_close" hardtext="uittOK" /> @@ -356,9 +356,9 @@ @@ -464,9 +463,9 @@ @@ -864,8 +863,10 @@ + + value="http://lirria.khaganat.net/ams/" /> + + + + + + - - - - - - - - @@ -2829,7 +2809,7 @@ global_color_normal="true" global_color_over="true" global_color_pushed="true" - text_y="0" + text_y="-2" fontsize="10" shadow="true" case_mode="%case_upper" @@ -2888,21 +2868,21 @@ x="4" y="0" posref="TL TL" - text_y="0" + text_y="-2" onclick_l="proc" params_l="proc_stat_report_yes" hardtext="uiYes" /> - diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/info_player.xml b/code/ryzom/client/data/gamedev/interfaces_v3/info_player.xml index 38dbf0ed2..7a0919bf1 100644 --- a/code/ryzom/client/data/gamedev/interfaces_v3/info_player.xml +++ b/code/ryzom/client/data/gamedev/interfaces_v3/info_player.xml @@ -1467,7 +1467,7 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -