Implement new driver interface in OpenGL driver
--HG-- branch : multipass-stereo
This commit is contained in:
parent
d1b93ac3d6
commit
81876009d3
5 changed files with 793 additions and 758 deletions
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@ -161,9 +161,9 @@ public:
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enum TProgram
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{
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VertexProgram,
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PixelProgram,
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GeometryProgram
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VertexProgram = 0,
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PixelProgram = 1,
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GeometryProgram = 2
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};
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protected:
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@ -1105,19 +1105,17 @@ public:
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*/
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virtual bool supportVertexProgram(CVertexProgram::TProfile profile = CVertexProgram::nelvp) const = 0;
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/** Compile the given vertex program, return if successful. Error information is returned as a string.
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/** Compile the given vertex program, return if successful.
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* If a vertex program was set active before compilation,
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* the state of the active vertex program is undefined behaviour afterwards.
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*/
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virtual bool compileVertexProgram(CVertexProgram *program, std::string &error) const = 0;
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virtual bool compileVertexProgram(CVertexProgram *program) = 0;
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/** Set the active vertex program. This will override vertex programs specified in CMaterial render calls.
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* Also used internally by setupMaterial(CMaterial) when getVertexProgram returns NULL.
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* The vertex program is activated immediately.
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*/
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virtual bool activeVertexProgram(CVertexProgram *program) = 0;
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/** Get the currently active vertex program.
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*/
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virtual CVertexProgram *getActiveVertexProgram() const = 0;
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// @}
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@ -1134,19 +1132,17 @@ public:
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*/
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virtual bool supportPixelProgram(CPixelProgram::TProfile profile) const = 0;
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/** Compile the given pixel program, return if successful. Error information is returned as a string.
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/** Compile the given pixel program, return if successful.
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* If a pixel program was set active before compilation,
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* the state of the active pixel program is undefined behaviour afterwards.
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*/
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virtual bool compilePixelProgram(CPixelProgram *program, std::string &error) const = 0;
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virtual bool compilePixelProgram(CPixelProgram *program) = 0;
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/** Set the active pixel program. This will override pixel programs specified in CMaterial render calls.
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* Also used internally by setupMaterial(CMaterial) when getPixelProgram returns NULL.
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* The pixel program is activated immediately.
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*/
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virtual bool activePixelProgram(CPixelProgram *program) = 0;
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/** Get the currently active pixel program.
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*/
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virtual CPixelProgram *getActivePixelProgram() const = 0;
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// @}
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@ -1299,45 +1299,115 @@ private:
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// @}
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/// \name Vertex program interface
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/// \name Vertex Program
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// @{
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bool supportVertexProgram () const;
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bool supportPixelProgram () const;
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bool supportPixelProgram (CPixelProgram::TProfile profile) const;
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bool isVertexProgramEmulated () const;
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bool activeVertexProgram (CVertexProgram *program);
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bool activePixelProgram (CPixelProgram *program);
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void setConstant (uint index, float, float, float, float);
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void setConstant (uint index, double, double, double, double);
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void setConstant (uint indexStart, const NLMISC::CVector& value);
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void setConstant (uint indexStart, const NLMISC::CVectorD& value);
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void setConstant (uint index, uint num, const float *src);
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void setConstant (uint index, uint num, const double *src);
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void setConstantMatrix (uint index, IDriver::TMatrix matrix, IDriver::TTransform transform);
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void setConstantFog (uint index);
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void enableVertexProgramDoubleSidedColor(bool doubleSided);
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bool supportVertexProgramDoubleSidedColor() const;
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// Order of preference
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// - activeVertexProgram
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// - CMaterial pass[n] VP (uses activeVertexProgram, but does not override if one already set by code)
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// - default generic VP that mimics fixed pipeline / no VP with fixed pipeline
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// Pixel program
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virtual void setPixelProgramConstant (uint index, float, float, float, float);
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virtual void setPixelProgramConstant (uint index, double, double, double, double);
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virtual void setPixelProgramConstant (uint index, const NLMISC::CVector& value);
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virtual void setPixelProgramConstant (uint index, const NLMISC::CVectorD& value);
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virtual void setPixelProgramConstant (uint index, uint num, const float *src);
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virtual void setPixelProgramConstant (uint index, uint num, const double *src);
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virtual void setPixelProgramConstantMatrix (uint index, IDriver::TMatrix matrix, IDriver::TTransform transform);
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/**
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* Does the driver supports vertex program, but emulated by CPU ?
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*/
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virtual bool isVertexProgramEmulated() const;
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/** Return true if the driver supports the specified vertex program profile.
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*/
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virtual bool supportVertexProgram(CVertexProgram::TProfile profile = CVertexProgram::nelvp) const;
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/** Compile the given vertex program, return if successful.
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* If a vertex program was set active before compilation,
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* the state of the active vertex program is undefined behaviour afterwards.
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*/
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virtual bool compileVertexProgram(CVertexProgram *program);
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/** Set the active vertex program. This will override vertex programs specified in CMaterial render calls.
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* Also used internally by setupMaterial(CMaterial) when getVertexProgram returns NULL.
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* The vertex program is activated immediately.
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*/
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virtual bool activeVertexProgram(CVertexProgram *program);
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// @}
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/// \name Pixel Program
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// @{
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// Order of preference
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// - activePixelProgram
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// - CMaterial pass[n] PP (uses activePixelProgram, but does not override if one already set by code)
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// - PP generated from CMaterial (uses activePixelProgram, but does not override if one already set by code)
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/** Return true if the driver supports the specified pixel program profile.
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*/
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virtual bool supportPixelProgram(CPixelProgram::TProfile profile = CPixelProgram::arbfp1) const;
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/** Compile the given pixel program, return if successful.
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* If a pixel program was set active before compilation,
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* the state of the active pixel program is undefined behaviour afterwards.
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*/
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virtual bool compilePixelProgram(CPixelProgram *program);
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/** Set the active pixel program. This will override pixel programs specified in CMaterial render calls.
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* Also used internally by setupMaterial(CMaterial) when getPixelProgram returns NULL.
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* The pixel program is activated immediately.
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*/
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virtual bool activePixelProgram(CPixelProgram *program);
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// @}
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/// \name Program parameters
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// @{
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// Set parameters
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virtual void setUniform1f(TProgram program, uint index, float f0);
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virtual void setUniform2f(TProgram program, uint index, float f0, float f1);
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virtual void setUniform3f(TProgram program, uint index, float f0, float f1, float f2);
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virtual void setUniform4f(TProgram program, uint index, float f0, float f1, float f2, float f3);
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virtual void setUniform1i(TProgram program, uint index, sint32 i0);
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virtual void setUniform2i(TProgram program, uint index, sint32 i0, sint32 i1);
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virtual void setUniform3i(TProgram program, uint index, sint32 i0, sint32 i1, sint32 i2);
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virtual void setUniform4i(TProgram program, uint index, sint32 i0, sint32 i1, sint32 i2, sint32 i3);
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virtual void setUniform1ui(TProgram program, uint index, uint32 ui0);
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virtual void setUniform2ui(TProgram program, uint index, uint32 ui0, uint32 ui1);
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virtual void setUniform3ui(TProgram program, uint index, uint32 ui0, uint32 ui1, uint32 ui2);
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virtual void setUniform4ui(TProgram program, uint index, uint32 ui0, uint32 ui1, uint32 ui2, uint32 ui3);
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virtual void setUniform3f(TProgram program, uint index, const NLMISC::CVector& v);
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virtual void setUniform4f(TProgram program, uint index, const NLMISC::CVector& v, float f3);
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virtual void setUniform4x4f(TProgram program, uint index, const NLMISC::CMatrix& m);
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virtual void setUniform4fv(TProgram program, uint index, size_t num, const float *src);
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virtual void setUniform4iv(TProgram program, uint index, size_t num, const sint32 *src);
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virtual void setUniform4uiv(TProgram program, uint index, size_t num, const uint32 *src);
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// Set builtin parameters
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virtual void setUniformMatrix(TProgram program, uint index, TMatrix matrix, TTransform transform);
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virtual void setUniformFog(TProgram program, uint index);
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// @}
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virtual void enableVertexProgramDoubleSidedColor(bool doubleSided);
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virtual bool supportVertexProgramDoubleSidedColor() const;
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virtual bool supportMADOperator() const ;
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// @}
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/// \name Vertex program implementation
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// @{
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bool activeNVVertexProgram (CVertexProgram *program);
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bool activeARBVertexProgram (CVertexProgram *program);
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bool activeEXTVertexShader (CVertexProgram *program);
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bool compileNVVertexProgram (CVertexProgram *program);
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bool compileARBVertexProgram (CVertexProgram *program);
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bool compileEXTVertexShader (CVertexProgram *program);
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//@}
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@ -50,6 +50,7 @@ namespace NLDRIVERGL {
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#endif
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// ***************************************************************************
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CPixelProgamDrvInfosGL::CPixelProgamDrvInfosGL (CDriverGL *drv, ItGPUPrgDrvInfoPtrList it) : IGPUProgramDrvInfos (drv, it)
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{
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H_AUTO_OGL(CPixelProgamDrvInfosGL_CPixelProgamDrvInfosGL)
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@ -63,11 +64,7 @@ CPixelProgamDrvInfosGL::CPixelProgamDrvInfosGL (CDriverGL *drv, ItGPUPrgDrvInfoP
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}
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// ***************************************************************************
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bool CDriverGL::supportPixelProgram() const
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{
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H_AUTO_OGL(CPixelProgamDrvInfosGL_supportPixelProgram)
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return _Extensions.ARBFragmentProgram;
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}
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bool CDriverGL::supportPixelProgram(CPixelProgram::TProfile profile) const
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{
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H_AUTO_OGL(CPixelProgamDrvInfosGL_supportPixelProgram_profile)
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@ -82,6 +79,7 @@ bool CDriverGL::supportPixelProgram(CPixelProgram::TProfile profile) const
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}
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// ***************************************************************************
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bool CDriverGL::activePixelProgram(CPixelProgram *program)
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{
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H_AUTO_OGL(CDriverGL_activePixelProgram)
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@ -95,23 +93,20 @@ bool CDriverGL::activePixelProgram(CPixelProgram *program)
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}
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// ***************************************************************************
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bool CDriverGL::activeARBPixelProgram(CPixelProgram *program)
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{
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H_AUTO_OGL(CDriverGL_activeARBPixelProgram)
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// Setup or unsetup ?
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if (program)
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bool CDriverGL::compilePixelProgram(NL3D::CPixelProgram *program)
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{
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// Driver info
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CPixelProgamDrvInfosGL *drvInfo;
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// Program setuped ?
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if (program->_DrvInfo == NULL)
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{
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glDisable(GL_FRAGMENT_PROGRAM_ARB);
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_PixelProgramEnabled = false;
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// Insert into driver list. (so it is deleted when driver is deleted).
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ItGPUPrgDrvInfoPtrList it = _GPUPrgDrvInfos.insert(_GPUPrgDrvInfos.end(), (NL3D::IGPUProgramDrvInfos*)NULL);
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// Create a driver info
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CPixelProgamDrvInfosGL *drvInfo;
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*it = drvInfo = new CPixelProgamDrvInfosGL(this, it);
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// Set the pointer
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program->_DrvInfo = drvInfo;
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@ -124,23 +119,34 @@ bool CDriverGL::activeARBPixelProgram(CPixelProgram *program)
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return false;
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}
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}
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else
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{
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// Cast the driver info pointer
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drvInfo=safe_cast<CPixelProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
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return true;
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}
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// ***************************************************************************
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bool CDriverGL::activeARBPixelProgram(CPixelProgram *program)
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{
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H_AUTO_OGL(CDriverGL_activeARBPixelProgram)
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// Setup or unsetup ?
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if (program)
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{
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// Program setuped ?
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if (!CDriverGL::compilePixelProgram(program)) return false;
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// Cast the driver info pointer
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CPixelProgamDrvInfosGL *drvInfo = safe_cast<CPixelProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
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glEnable(GL_FRAGMENT_PROGRAM_ARB);
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_PixelProgramEnabled = true;
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nglBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, drvInfo->ID);
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glDisable( GL_COLOR_SUM_ARB ); // no specular written
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_LastSetuppedPP = program;
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}
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else
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{
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glDisable(GL_FRAGMENT_PROGRAM_ARB);
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glDisable( GL_COLOR_SUM_ARB );
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_PixelProgramEnabled = false;
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}
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@ -148,6 +154,7 @@ bool CDriverGL::activeARBPixelProgram(CPixelProgram *program)
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}
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// ***************************************************************************
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bool CDriverGL::setupPixelProgram(CPixelProgram *program, GLuint id/*, bool &specularWritten*/)
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{
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H_AUTO_OGL(CDriverGL_setupARBPixelProgram)
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@ -222,136 +229,6 @@ bool CDriverGL::setupPixelProgram(CPixelProgram *program, GLuint id/*, bool &spe
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return true;
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}
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// ***************************************************************************
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void CDriverGL::setPixelProgramConstant (uint index, float f0, float f1, float f2, float f3)
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{
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H_AUTO_OGL(CDriverGL_setPixelProgramConstant)
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if (_Extensions.ARBFragmentProgram)
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nglProgramEnvParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, index, f0, f1, f2, f3);
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}
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// ***************************************************************************
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void CDriverGL::setPixelProgramConstant (uint index, double d0, double d1, double d2, double d3)
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{
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H_AUTO_OGL(CDriverGL_setPixelProgramConstant)
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if (_Extensions.ARBFragmentProgram)
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nglProgramEnvParameter4dARB(GL_FRAGMENT_PROGRAM_ARB, index, d0, d1, d2, d3);
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}
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// ***************************************************************************
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void CDriverGL::setPixelProgramConstant (uint index, const NLMISC::CVector& value)
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{
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H_AUTO_OGL(CDriverGL_setPixelProgramConstant)
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if (_Extensions.ARBFragmentProgram)
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nglProgramEnvParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, index, value.x, value.y, value.z, 0);
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}
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// ***************************************************************************
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void CDriverGL::setPixelProgramConstant (uint index, const NLMISC::CVectorD& value)
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{
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H_AUTO_OGL(CDriverGL_setPixelProgramConstant)
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if (_Extensions.ARBFragmentProgram)
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nglProgramEnvParameter4dARB(GL_FRAGMENT_PROGRAM_ARB, index, value.x, value.y, value.z, 0);
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}
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// ***************************************************************************
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void CDriverGL::setPixelProgramConstant (uint index, uint num, const float *src)
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{
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H_AUTO_OGL(CDriverGL_setPixelProgramConstant)
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if (_Extensions.ARBFragmentProgram)
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{
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for(uint k = 0; k < num; ++k)
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{
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nglProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, index + k, src + 4 * k);
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}
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}
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}
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// ***************************************************************************
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void CDriverGL::setPixelProgramConstant (uint index, uint num, const double *src)
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{
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H_AUTO_OGL(CDriverGL_setPixelProgramConstant)
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if (_Extensions.ARBFragmentProgram)
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{
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for(uint k = 0; k < num; ++k)
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{
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nglProgramEnvParameter4dvARB(GL_FRAGMENT_PROGRAM_ARB, index + k, src + 4 * k);
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}
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}
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}
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// ***************************************************************************
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void CDriverGL::setPixelProgramConstantMatrix (uint index, IDriver::TMatrix matrix, IDriver::TTransform transform)
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{
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H_AUTO_OGL(CDriverGL_setPixelProgramConstantMatrix)
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if (_Extensions.ARBFragmentProgram)
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{
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// First, ensure that the render setup is correctly setuped.
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refreshRenderSetup();
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CMatrix mat;
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switch (matrix)
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{
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case IDriver::ModelView:
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mat = _ModelViewMatrix;
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break;
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case IDriver::Projection:
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{
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refreshProjMatrixFromGL();
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mat = _GLProjMat;
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}
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break;
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case IDriver::ModelViewProjection:
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refreshProjMatrixFromGL();
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mat = _GLProjMat * _ModelViewMatrix;
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break;
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default:
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break;
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}
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switch(transform)
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{
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case IDriver::Identity: break;
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case IDriver::Inverse:
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mat.invert();
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break;
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case IDriver::Transpose:
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mat.transpose();
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break;
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case IDriver::InverseTranspose:
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mat.invert();
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mat.transpose();
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break;
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default:
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break;
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}
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mat.transpose();
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float matDatas[16];
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mat.get(matDatas);
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nglProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, index, matDatas);
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nglProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, index + 1, matDatas + 4);
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nglProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, index + 2, matDatas + 8);
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nglProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, index + 3, matDatas + 12);
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}
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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298
code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp
Normal file
298
code/nel/src/3d/driver/opengl/driver_opengl_uniform.cpp
Normal file
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@ -0,0 +1,298 @@
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "stdopengl.h"
|
||||
|
||||
#include "driver_opengl.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
||||
namespace NL3D {
|
||||
|
||||
#ifdef NL_STATIC
|
||||
#ifdef USE_OPENGLES
|
||||
namespace NLDRIVERGLES {
|
||||
#else
|
||||
namespace NLDRIVERGL {
|
||||
#endif
|
||||
#endif
|
||||
|
||||
inline void CDriverGL::setUniform4f(TProgram program, uint index, float f0, float f1, float f2, float f3)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setUniform4f);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
switch (program)
|
||||
{
|
||||
case VertexProgram:
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
// Setup constant
|
||||
nglProgramParameter4fNV(GL_VERTEX_PROGRAM_NV, index, f0, f1, f2, f3);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
nglProgramEnvParameter4fARB(GL_VERTEX_PROGRAM_ARB, index, f0, f1, f2, f3);
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
float datas[] = { f0, f1, f2, f3 };
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index, GL_FLOAT, datas);
|
||||
}
|
||||
break;
|
||||
case PixelProgram:
|
||||
if (_Extensions.ARBFragmentProgram)
|
||||
{
|
||||
nglProgramEnvParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, index, f0, f1, f2, f3);
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void CDriverGL::setUniform4fv(TProgram program, uint index, size_t num, const float *src)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setUniform4fv);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
switch (program)
|
||||
{
|
||||
case VertexProgram:
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
nglProgramParameters4fvNV(GL_VERTEX_PROGRAM_NV, index, num, src);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram) // ARB pixel and geometry program will only exist when ARB vertex program exists
|
||||
{
|
||||
for (uint k = 0; k < num; ++k)
|
||||
{
|
||||
nglProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, index + k, src + 4 * k);
|
||||
}
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
for (uint k = 0; k < num; ++k)
|
||||
{
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index + k, GL_FLOAT, (void *)(src + 4 * k));
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PixelProgram:
|
||||
if (_Extensions.ARBFragmentProgram) // ARB pixel and geometry program will only exist when ARB vertex program exists
|
||||
{
|
||||
for (uint k = 0; k < num; ++k)
|
||||
{
|
||||
nglProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, index + k, src + 4 * k);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform1f(TProgram program, uint index, float f0)
|
||||
{
|
||||
CDriverGL::setUniform4f(program, index, f0, 0.f, 0.f, 0.f);
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform2f(TProgram program, uint index, float f0, float f1)
|
||||
{
|
||||
CDriverGL::setUniform4f(program, index, f0, f1, 0.f, 0.f);
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform3f(TProgram program, uint index, float f0, float f1, float f2)
|
||||
{
|
||||
CDriverGL::setUniform4f(program, index, f0, f1, f2, 0.0f);
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform1i(TProgram program, uint index, sint32 i0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform2i(TProgram program, uint index, sint32 i0, sint32 i1)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform3i(TProgram program, uint index, sint32 i0, sint32 i1, sint32 i2)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform4i(TProgram program, uint index, sint32 i0, sint32 i1, sint32 i2, sint32 i3)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform1ui(TProgram program, uint index, uint32 ui0)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform2ui(TProgram program, uint index, uint32 ui0, uint32 ui1)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform3ui(TProgram program, uint index, uint32 ui0, uint32 ui1, uint32 ui2)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform4ui(TProgram program, uint index, uint32 ui0, uint32 ui1, uint32 ui2, uint32 ui3)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform3f(TProgram program, uint index, const NLMISC::CVector& v)
|
||||
{
|
||||
CDriverGL::setUniform4f(program, index, v.x, v.y, v.z, 0.f);
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform4f(TProgram program, uint index, const NLMISC::CVector& v, float f3)
|
||||
{
|
||||
CDriverGL::setUniform4f(program, index, v.x, v.y, v.z, f3);
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform4x4f(TProgram program, uint index, const NLMISC::CMatrix& m)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setUniform4x4f);
|
||||
|
||||
// TODO: Verify this!
|
||||
NLMISC::CMatrix mat = m;
|
||||
mat.transpose();
|
||||
const float *md = mat.get();
|
||||
|
||||
CDriverGL::setUniform4fv(program, index, 4, md);
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform4iv(TProgram program, uint index, size_t num, const sint32 *src)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CDriverGL::setUniform4uiv(TProgram program, uint index, size_t num, const uint32 *src)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
const uint CDriverGL::GLMatrix[IDriver::NumMatrix]=
|
||||
{
|
||||
GL_MODELVIEW,
|
||||
GL_PROJECTION,
|
||||
#ifdef USE_OPENGLES
|
||||
GL_MODELVIEW
|
||||
#else
|
||||
GL_MODELVIEW_PROJECTION_NV
|
||||
#endif
|
||||
};
|
||||
|
||||
const uint CDriverGL::GLTransform[IDriver::NumTransform]=
|
||||
{
|
||||
#ifdef USE_OPENGLES
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
#else
|
||||
GL_IDENTITY_NV,
|
||||
GL_INVERSE_NV,
|
||||
GL_TRANSPOSE_NV,
|
||||
GL_INVERSE_TRANSPOSE_NV
|
||||
#endif
|
||||
};
|
||||
|
||||
void CDriverGL::setUniformMatrix(NL3D::IDriver::TProgram program, uint index, NL3D::IDriver::TMatrix matrix, NL3D::IDriver::TTransform transform)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setUniformMatrix);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (program == VertexProgram && _Extensions.NVVertexProgram)
|
||||
{
|
||||
// First, ensure that the render setup is correclty setuped.
|
||||
refreshRenderSetup();
|
||||
|
||||
// Track the matrix
|
||||
nglTrackMatrixNV(GL_VERTEX_PROGRAM_NV, index, GLMatrix[matrix], GLTransform[transform]);
|
||||
// Release Track => matrix data is copied.
|
||||
nglTrackMatrixNV(GL_VERTEX_PROGRAM_NV, index, GL_NONE, GL_IDENTITY_NV);
|
||||
}
|
||||
else
|
||||
{
|
||||
// First, ensure that the render setup is correctly setuped.
|
||||
refreshRenderSetup();
|
||||
|
||||
CMatrix mat;
|
||||
switch (matrix)
|
||||
{
|
||||
case IDriver::ModelView:
|
||||
mat = _ModelViewMatrix;
|
||||
break;
|
||||
case IDriver::Projection:
|
||||
{
|
||||
refreshProjMatrixFromGL();
|
||||
mat = _GLProjMat;
|
||||
}
|
||||
break;
|
||||
case IDriver::ModelViewProjection:
|
||||
refreshProjMatrixFromGL();
|
||||
mat = _GLProjMat * _ModelViewMatrix;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch(transform)
|
||||
{
|
||||
case IDriver::Identity: break;
|
||||
case IDriver::Inverse:
|
||||
mat.invert();
|
||||
break;
|
||||
case IDriver::Transpose:
|
||||
mat.transpose();
|
||||
break;
|
||||
case IDriver::InverseTranspose:
|
||||
mat.invert();
|
||||
mat.transpose();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
mat.transpose();
|
||||
const float *md = mat.get();
|
||||
|
||||
CDriverGL::setUniform4fv(program, index, 4, md);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void CDriverGL::setUniformFog(NL3D::IDriver::TProgram program, uint index)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setUniformFog)
|
||||
|
||||
const float *values = _ModelViewMatrix.get();
|
||||
CDriverGL::setUniform4f(program, index, -values[2], -values[6], -values[10], -values[14]);
|
||||
}
|
||||
|
||||
#ifdef NL_STATIC
|
||||
} // NLDRIVERGL/ES
|
||||
#endif
|
||||
|
||||
} // NL3D
|
|
@ -70,10 +70,11 @@ CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL(CDriverGL *drv, ItGPUPrgDrvInfo
|
|||
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::supportVertexProgram () const
|
||||
bool CDriverGL::supportVertexProgram(CVertexProgram::TProfile profile) const
|
||||
{
|
||||
H_AUTO_OGL(CVertexProgamDrvInfosGL_supportVertexProgram)
|
||||
return _Extensions.NVVertexProgram || _Extensions.EXTVertexShader || _Extensions.ARBVertexProgram;
|
||||
return (profile == CVertexProgram::nelvp)
|
||||
&& (_Extensions.NVVertexProgram || _Extensions.EXTVertexShader || _Extensions.ARBVertexProgram);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
@ -83,28 +84,19 @@ bool CDriverGL::isVertexProgramEmulated () const
|
|||
return _Extensions.NVVertexProgramEmulated;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
|
||||
bool CDriverGL::compileNVVertexProgram(CVertexProgram *program)
|
||||
{
|
||||
H_AUTO_OGL(CVertexProgamDrvInfosGL_activeNVVertexProgram);
|
||||
H_AUTO_OGL(CDriverGL_compileNVVertexProgram);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Setup or unsetup ?
|
||||
if (program)
|
||||
{
|
||||
// Enable vertex program
|
||||
glEnable (GL_VERTEX_PROGRAM_NV);
|
||||
_VertexProgramEnabled= true;
|
||||
|
||||
|
||||
// Driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo;
|
||||
|
||||
// Program setuped ?
|
||||
if (program->_DrvInfo==NULL)
|
||||
{
|
||||
nlassert(!program->_DrvInfo);
|
||||
glDisable(GL_VERTEX_PROGRAM_NV);
|
||||
_VertexProgramEnabled = false;
|
||||
|
||||
// Find nelvp
|
||||
CGPUProgramSource *source = NULL;
|
||||
for (uint i = 0; i < program->getProgramSource()->Sources.size(); ++i)
|
||||
|
@ -183,11 +175,10 @@ bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
|
|||
// Show the error
|
||||
nlwarning("3D: Vertex program syntax error line %d character %d\n", line, charC);
|
||||
|
||||
// Disable vertex program
|
||||
glDisable (GL_VERTEX_PROGRAM_NV);
|
||||
_VertexProgramEnabled= false;
|
||||
|
||||
// Setup not ok
|
||||
delete drvInfo;
|
||||
program->_DrvInfo = NULL;
|
||||
_GPUPrgDrvInfos.erase(it);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -199,12 +190,30 @@ bool CDriverGL::activeNVVertexProgram (CVertexProgram *program)
|
|||
|
||||
// Setup ok
|
||||
return true;
|
||||
|
||||
#else
|
||||
|
||||
return false;
|
||||
|
||||
#endif
|
||||
}
|
||||
else
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::activeNVVertexProgram(CVertexProgram *program)
|
||||
{
|
||||
// Cast the driver info pointer
|
||||
drvInfo=safe_cast<CVertexProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
|
||||
}
|
||||
H_AUTO_OGL(CVertexProgamDrvInfosGL_activeNVVertexProgram);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Setup or unsetup ?
|
||||
if (program)
|
||||
{
|
||||
// Driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo = safe_cast<CVertexProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
|
||||
nlassert(drvInfo);
|
||||
|
||||
// Enable vertex program
|
||||
glEnable(GL_VERTEX_PROGRAM_NV);
|
||||
_VertexProgramEnabled = true;
|
||||
|
||||
// Setup this program
|
||||
nglBindProgramNV(GL_VERTEX_PROGRAM_NV, drvInfo->ID);
|
||||
|
@ -1507,23 +1516,18 @@ bool CDriverGL::setupARBVertexProgram (const CVPParser::TProgram &inParsedProgra
|
|||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
|
||||
|
||||
bool CDriverGL::compileARBVertexProgram(NL3D::CVertexProgram *program)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_activeARBVertexProgram);
|
||||
H_AUTO_OGL(CDriverGL_compileARBVertexProgram);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Setup or unsetup ?
|
||||
if (program)
|
||||
{
|
||||
// Driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo;
|
||||
|
||||
// Program setuped ?
|
||||
if (program->_DrvInfo==NULL)
|
||||
{
|
||||
nlassert(!program->_DrvInfo);
|
||||
glDisable(GL_VERTEX_PROGRAM_ARB);
|
||||
_VertexProgramEnabled = false;
|
||||
|
||||
// Find nelvp
|
||||
CGPUProgramSource *source = NULL;
|
||||
for (uint i = 0; i < program->getProgramSource()->Sources.size(); ++i)
|
||||
|
@ -1556,6 +1560,7 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
|
|||
ItGPUPrgDrvInfoPtrList it = _GPUPrgDrvInfos.insert(_GPUPrgDrvInfos.end(), (NL3D::IGPUProgramDrvInfos*)NULL);
|
||||
|
||||
// Create a driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo;
|
||||
*it = drvInfo = new CVertexProgamDrvInfosGL(this, it);
|
||||
// Set the pointer
|
||||
program->_DrvInfo=drvInfo;
|
||||
|
@ -1573,12 +1578,31 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
|
|||
|
||||
// Build the feature info
|
||||
program->buildInfo(source->DisplayName.c_str(), source->Features);
|
||||
|
||||
return true;
|
||||
|
||||
#else
|
||||
|
||||
return false;
|
||||
|
||||
#endif
|
||||
}
|
||||
else
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
bool CDriverGL::activeARBVertexProgram(CVertexProgram *program)
|
||||
{
|
||||
// Cast the driver info pointer
|
||||
drvInfo=safe_cast<CVertexProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
|
||||
}
|
||||
H_AUTO_OGL(CDriverGL_activeARBVertexProgram);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
|
||||
// Setup or unsetup ?
|
||||
if (program)
|
||||
{
|
||||
// Driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo = safe_cast<CVertexProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
|
||||
nlassert(drvInfo);
|
||||
|
||||
glEnable( GL_VERTEX_PROGRAM_ARB );
|
||||
_VertexProgramEnabled = true;
|
||||
nglBindProgramARB(GL_VERTEX_PROGRAM_ARB, drvInfo->ID);
|
||||
|
@ -1599,26 +1623,26 @@ bool CDriverGL::activeARBVertexProgram (CVertexProgram *program)
|
|||
_VertexProgramEnabled = false;
|
||||
}
|
||||
return true;
|
||||
|
||||
#else
|
||||
|
||||
return false;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
|
||||
|
||||
bool CDriverGL::compileEXTVertexShader(CVertexProgram *program)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_activeEXTVertexShader);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Setup or unsetup ?
|
||||
if (program)
|
||||
{
|
||||
// Driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo;
|
||||
|
||||
// Program setuped ?
|
||||
if (program->_DrvInfo==NULL)
|
||||
{
|
||||
nlassert(program->_DrvInfo);
|
||||
glDisable(GL_VERTEX_SHADER_EXT);
|
||||
_VertexProgramEnabled = false;
|
||||
|
||||
// Find nelvp
|
||||
CGPUProgramSource *source = NULL;
|
||||
for (uint i = 0; i < program->getProgramSource()->Sources.size(); ++i)
|
||||
|
@ -1663,6 +1687,7 @@ bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
|
|||
ItGPUPrgDrvInfoPtrList it= _GPUPrgDrvInfos.insert(_GPUPrgDrvInfos.end(), (NL3D::IGPUProgramDrvInfos*)NULL);
|
||||
|
||||
// Create a driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo;
|
||||
*it = drvInfo = new CVertexProgamDrvInfosGL (this, it);
|
||||
// Set the pointer
|
||||
program->_DrvInfo=drvInfo;
|
||||
|
@ -1680,12 +1705,30 @@ bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
|
|||
|
||||
// Build the feature info
|
||||
program->buildInfo(source->DisplayName.c_str(), source->Features);
|
||||
|
||||
return true;
|
||||
|
||||
#else
|
||||
|
||||
return false;
|
||||
|
||||
#endif
|
||||
}
|
||||
else
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
bool CDriverGL::activeEXTVertexShader(CVertexProgram *program)
|
||||
{
|
||||
// Cast the driver info pointer
|
||||
drvInfo=safe_cast<CVertexProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
|
||||
}
|
||||
H_AUTO_OGL(CDriverGL_activeEXTVertexShader);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
|
||||
// Setup or unsetup ?
|
||||
if (program)
|
||||
{
|
||||
// Driver info
|
||||
CVertexProgamDrvInfosGL *drvInfo = safe_cast<CVertexProgamDrvInfosGL*>((IGPUProgramDrvInfos*)program->_DrvInfo);
|
||||
nlassert(drvInfo);
|
||||
|
||||
glEnable(GL_VERTEX_SHADER_EXT);
|
||||
_VertexProgramEnabled = true;
|
||||
|
@ -1698,16 +1741,48 @@ bool CDriverGL::activeEXTVertexShader (CVertexProgram *program)
|
|||
_VertexProgramEnabled = false;
|
||||
}
|
||||
return true;
|
||||
|
||||
#else
|
||||
|
||||
return false;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
bool CDriverGL::compileVertexProgram(NL3D::CVertexProgram *program)
|
||||
{
|
||||
if (program->_DrvInfo == NULL)
|
||||
{
|
||||
// Extension
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
return compileNVVertexProgram(program);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
return compileARBVertexProgram(program);
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
return compileEXTVertexShader(program);
|
||||
}
|
||||
|
||||
// Can't do anything
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
bool CDriverGL::activeVertexProgram(CVertexProgram *program)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_activeVertexProgram)
|
||||
// Extension here ?
|
||||
|
||||
// Compile if necessary
|
||||
if (program && !CDriverGL::compileVertexProgram(program)) return false;
|
||||
|
||||
// Extension
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
return activeNVVertexProgram(program);
|
||||
|
@ -1725,287 +1800,6 @@ bool CDriverGL::activeVertexProgram (CVertexProgram *program)
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::setConstant (uint index, float f0, float f1, float f2, float f3)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstant);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
// Setup constant
|
||||
nglProgramParameter4fNV (GL_VERTEX_PROGRAM_NV, index, f0, f1, f2, f3);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
nglProgramEnvParameter4fARB(GL_VERTEX_PROGRAM_ARB, index, f0, f1, f2, f3);
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
float datas[] = { f0, f1, f2, f3 };
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index, GL_FLOAT, datas);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::setConstant (uint index, double d0, double d1, double d2, double d3)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstant);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
// Setup constant
|
||||
nglProgramParameter4dNV (GL_VERTEX_PROGRAM_NV, index, d0, d1, d2, d3);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
nglProgramEnvParameter4dARB(GL_VERTEX_PROGRAM_ARB, index, d0, d1, d2, d3);
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
double datas[] = { d0, d1, d2, d3 };
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index, GL_DOUBLE, datas);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::setConstant (uint index, const NLMISC::CVector& value)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstant);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
// Setup constant
|
||||
nglProgramParameter4fNV (GL_VERTEX_PROGRAM_NV, index, value.x, value.y, value.z, 0);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
nglProgramEnvParameter4fARB(GL_VERTEX_PROGRAM_ARB, index, value.x, value.y, value.z, 0);
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
float datas[] = { value.x, value.y, value.z, 0 };
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index, GL_FLOAT, datas);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::setConstant (uint index, const NLMISC::CVectorD& value)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstant);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
// Setup constant
|
||||
nglProgramParameter4dNV (GL_VERTEX_PROGRAM_NV, index, value.x, value.y, value.z, 0);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
nglProgramEnvParameter4dARB(GL_VERTEX_PROGRAM_ARB, index, value.x, value.y, value.z, 0);
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
double datas[] = { value.x, value.y, value.z, 0 };
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index, GL_DOUBLE, datas);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
void CDriverGL::setConstant (uint index, uint num, const float *src)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstant);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
nglProgramParameters4fvNV(GL_VERTEX_PROGRAM_NV, index, num, src);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
for(uint k = 0; k < num; ++k)
|
||||
{
|
||||
nglProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, index + k, src + 4 * k);
|
||||
}
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
for(uint k = 0; k < num; ++k)
|
||||
{
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index + k, GL_FLOAT, (void *) (src + 4 * k));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CDriverGL::setConstant (uint index, uint num, const double *src)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstant);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
nglProgramParameters4dvNV(GL_VERTEX_PROGRAM_NV, index, num, src);
|
||||
}
|
||||
else if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
for(uint k = 0; k < num; ++k)
|
||||
{
|
||||
nglProgramEnvParameter4dvARB(GL_VERTEX_PROGRAM_ARB, index + k, src + 4 * k);
|
||||
}
|
||||
}
|
||||
else if (_Extensions.EXTVertexShader)
|
||||
{
|
||||
for(uint k = 0; k < num; ++k)
|
||||
{
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index + k, GL_DOUBLE, (void *) (src + 4 * k));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
const uint CDriverGL::GLMatrix[IDriver::NumMatrix]=
|
||||
{
|
||||
GL_MODELVIEW,
|
||||
GL_PROJECTION,
|
||||
#ifdef USE_OPENGLES
|
||||
GL_MODELVIEW
|
||||
#else
|
||||
GL_MODELVIEW_PROJECTION_NV
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
const uint CDriverGL::GLTransform[IDriver::NumTransform]=
|
||||
{
|
||||
#ifdef USE_OPENGLES
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0
|
||||
#else
|
||||
GL_IDENTITY_NV,
|
||||
GL_INVERSE_NV,
|
||||
GL_TRANSPOSE_NV,
|
||||
GL_INVERSE_TRANSPOSE_NV
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::setConstantMatrix (uint index, IDriver::TMatrix matrix, IDriver::TTransform transform)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstantMatrix);
|
||||
|
||||
#ifndef USE_OPENGLES
|
||||
// Vertex program exist ?
|
||||
if (_Extensions.NVVertexProgram)
|
||||
{
|
||||
// First, ensure that the render setup is correclty setuped.
|
||||
refreshRenderSetup();
|
||||
|
||||
// Track the matrix
|
||||
nglTrackMatrixNV (GL_VERTEX_PROGRAM_NV, index, GLMatrix[matrix], GLTransform[transform]);
|
||||
// Release Track => matrix data is copied.
|
||||
nglTrackMatrixNV (GL_VERTEX_PROGRAM_NV, index, GL_NONE, GL_IDENTITY_NV);
|
||||
}
|
||||
else
|
||||
{
|
||||
// First, ensure that the render setup is correctly setuped.
|
||||
refreshRenderSetup();
|
||||
CMatrix mat;
|
||||
switch (matrix)
|
||||
{
|
||||
case IDriver::ModelView:
|
||||
mat = _ModelViewMatrix;
|
||||
break;
|
||||
case IDriver::Projection:
|
||||
{
|
||||
refreshProjMatrixFromGL();
|
||||
mat = _GLProjMat;
|
||||
}
|
||||
break;
|
||||
case IDriver::ModelViewProjection:
|
||||
refreshProjMatrixFromGL();
|
||||
mat = _GLProjMat * _ModelViewMatrix;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
switch(transform)
|
||||
{
|
||||
case IDriver::Identity: break;
|
||||
case IDriver::Inverse:
|
||||
mat.invert();
|
||||
break;
|
||||
case IDriver::Transpose:
|
||||
mat.transpose();
|
||||
break;
|
||||
case IDriver::InverseTranspose:
|
||||
mat.invert();
|
||||
mat.transpose();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
mat.transpose();
|
||||
float matDatas[16];
|
||||
mat.get(matDatas);
|
||||
if (_Extensions.ARBVertexProgram)
|
||||
{
|
||||
nglProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, index, matDatas);
|
||||
nglProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, index + 1, matDatas + 4);
|
||||
nglProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, index + 2, matDatas + 8);
|
||||
nglProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, index + 3, matDatas + 12);
|
||||
}
|
||||
else
|
||||
{
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index, GL_FLOAT, matDatas);
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index + 1, GL_FLOAT, matDatas + 4);
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index + 2, GL_FLOAT, matDatas + 8);
|
||||
nglSetInvariantEXT(_EVSConstantHandle + index + 3, GL_FLOAT, matDatas + 12);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::setConstantFog (uint index)
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_setConstantFog)
|
||||
const float *values = _ModelViewMatrix.get();
|
||||
setConstant (index, -values[2], -values[6], -values[10], -values[14]);
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverGL::enableVertexProgramDoubleSidedColor(bool doubleSided)
|
||||
|
|
Loading…
Reference in a new issue