Changed: Comments
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1 changed files with 4 additions and 0 deletions
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@ -85,17 +85,21 @@ void CMainWindow::onPlayClicked()
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const CProfile &profile = config->getProfile(profileIndex);
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const CProfile &profile = config->getProfile(profileIndex);
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// get full path of client executable
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QString executable = config->getProfileClientFullPath(profileIndex);
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QString executable = config->getProfileClientFullPath(profileIndex);
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if (executable.isEmpty() || !QFile::exists(executable)) return;
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if (executable.isEmpty() || !QFile::exists(executable)) return;
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// create arguments list
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QStringList arguments;
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QStringList arguments;
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arguments << "-p";
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arguments << "-p";
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arguments << profile.id;
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arguments << profile.id;
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arguments << profile.arguments.split(' ');
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arguments << profile.arguments.split(' ');
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// launch the game with all arguments
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bool started = QProcess::startDetached(executable, arguments);
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bool started = QProcess::startDetached(executable, arguments);
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// define this profile as default one
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CConfigFile::getInstance()->setDefaultProfileIndex(profileIndex);
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CConfigFile::getInstance()->setDefaultProfileIndex(profileIndex);
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}
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}
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