Fixed: VSync inverted under Windows and in OpenGL ES
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1 changed files with 2 additions and 2 deletions
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@ -2293,11 +2293,11 @@ void CDriverGL::setSwapVBLInterval(uint interval)
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bool res = true;
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bool res = true;
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#ifdef USE_OPENGLES
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#ifdef USE_OPENGLES
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res = eglSwapInterval(_EglDisplay, _Interval) == EGL_TRUE;
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res = eglSwapInterval(_EglDisplay, interval) == EGL_TRUE;
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#elif defined(NL_OS_WINDOWS)
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#elif defined(NL_OS_WINDOWS)
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if(_Extensions.WGLEXTSwapControl)
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if(_Extensions.WGLEXTSwapControl)
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{
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{
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res = nwglSwapIntervalEXT(_Interval) == TRUE;
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res = nwglSwapIntervalEXT(interval) == TRUE;
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}
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}
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#elif defined(NL_OS_MAC)
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#elif defined(NL_OS_MAC)
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[_ctx setValues:(GLint*)&interval forParameter:NSOpenGLCPSwapInterval];
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[_ctx setValues:(GLint*)&interval forParameter:NSOpenGLCPSwapInterval];
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