Changed: Set context menu case mode to 'normal'

This commit is contained in:
Nimetu 2016-02-13 17:36:40 +02:00
parent 7afdd225d8
commit 7737c1c0df
5 changed files with 5 additions and 7 deletions

View file

@ -20,7 +20,7 @@
shadow_color_grayed="0 0 0 255"
highlight_over="255 255 255 128"
formatted="true"
case_mode="%case_first_word_letter_up"
case_mode="%case_normal"
>
<!-- Put First NPC interaction, sorted by usage frequency-->

View file

@ -87,7 +87,7 @@
y="0"
fontsize="12"
shadow="true"
case_mode="%case_first_word_letter_up" />
case_mode="%case_normal" />
<view type="text"
id="grade"
x="158"

View file

@ -521,7 +521,6 @@
<view type="text"
id="text"
case_mode="%case_first_word_letter_up"
posref="TL TL"
x="8"
y="-8"
@ -859,7 +858,7 @@
<group type="menu"
id="user_chat_emote_menu"
extends="base_menu"
case_mode="%case_first_word_letter_up"
case_mode="%case_normal"
on_active="lua:game:updateEmoteMenu()">
<action id="uiEM_Wave"
name="uiQuickEmote" />
@ -1263,7 +1262,7 @@
tooltip_parent="win"
onclick_l="select_chat_target"
params_l="menu=ui:interface:user_chat_target_menu|party_chats=false"
case_mode="%case_first_word_letter_up" />
case_mode="%case_normal" />
<ctrl style="text_button_16"
id="but_emote"
posref="BR TR"

View file

@ -1702,7 +1702,7 @@
color_grayed="255 255 255 64"
shadow_color_grayed="0 0 0 255"
highlight_over="255 255 255 150"
case_mode="%case_first_word_letter_up"></group>
case_mode="%case_normal"></group>
<group type="menu"
id="base_menu_with_color"
extends="base_menu">

View file

@ -3005,7 +3005,6 @@ void CInterfaceManager::initEmotes()
nbToken++;
CGroupMenu *pRootMenu = dynamic_cast<CGroupMenu*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:user_chat_emote_menu"));
pRootMenu->setProperty("case_mode", "0");
nlassert(pRootMenu);
CGroupSubMenu *pMenu = pRootMenu->getRootMenu();