Fixed: Restore scaled interface from icfg
--HG-- branch : experimental-ui-scaling
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1 changed files with 6 additions and 2 deletions
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@ -1787,8 +1787,12 @@ bool CInterfaceManager::loadConfig (const string &filename)
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CWidgetManager::getInstance()->setScreenWH(_LastInGameScreenW, _LastInGameScreenH);
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// NB: we are typically InGame here (even though the _InGame flag is not yet set)
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// Use the screen size of the config file. Don't update current UI, just _Modes
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CWidgetManager::getInstance()->moveAllWindowsToNewScreenSize(ClientCfg.Width, ClientCfg.Height, false);
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updateDesktops( ClientCfg.Width, ClientCfg.Height );
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//
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// ClientCfg has W/H set to screen size, but interface expects scaled size
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sint32 scaledW = ClientCfg.Width / ClientCfg.InterfaceScale;
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sint32 scaledH = ClientCfg.Height / ClientCfg.InterfaceScale;
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CWidgetManager::getInstance()->moveAllWindowsToNewScreenSize(scaledW, scaledH, false);
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updateDesktops(scaledW, scaledH);
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}
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// *** apply the current mode
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