Changed: #1193 If switch between the force properties in a workspace erroneously marked that the particle system has been changed.
This commit is contained in:
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74d5adb2bb
commit
6a657037b1
10 changed files with 161 additions and 226 deletions
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@ -84,7 +84,6 @@ Using this widget you can set the color(RGBA) using the four sliders or through
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CDirectionWidget
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</b><br>
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This widget helps to choose from several preset directions, or to choose a custom one.
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To use it you have to create a wrapper.
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<br><br>
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<img src="cdirection_widget.png" alt="CDirectionWidget">
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@see
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@ -25,12 +25,11 @@
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// NeL includes
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#include <nel/misc/vector.h>
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#include <nel/3d/particle_system.h>
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namespace NLQT {
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CDirectionWidget::CDirectionWidget(QWidget *parent)
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: QWidget(parent), _Wrapper(NULL), _DirectionWrapper(NULL), _globalName("")
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: QWidget(parent), _globalName("")
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{
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_ui.setupUi(this);
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@ -59,31 +58,10 @@ CDirectionWidget::~CDirectionWidget()
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{
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}
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void CDirectionWidget::enableGlobalVariable()
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void CDirectionWidget::enabledGlobalVariable(bool enabled)
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{
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_ui.globalPushButton->setVisible(true);
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_globalName = "";
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}
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void CDirectionWidget::setWrapper(IPSWrapper<NLMISC::CVector> *wrapper)
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{
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_Wrapper = wrapper;
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_ui.globalPushButton->hide();
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}
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void CDirectionWidget::setDirectionWrapper(NL3D::CPSDirection *wrapper)
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{
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_DirectionWrapper = wrapper;
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if (_DirectionWrapper && _DirectionWrapper->supportGlobalVectorValue())
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_ui.globalPushButton->show();
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else
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_ui.globalPushButton->hide();
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}
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void CDirectionWidget::updateUi()
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{
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setValue(_Wrapper->get(), false);
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checkEnabledGlobalDirection();
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_ui.globalPushButton->setVisible(enabled);
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setGlobalName("", false);
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}
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void CDirectionWidget::setValue(const NLMISC::CVector &value, bool emit)
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@ -97,8 +75,6 @@ void CDirectionWidget::setValue(const NLMISC::CVector &value, bool emit)
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if (emit)
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{
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Q_EMIT valueChanged(_value);
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if (_Wrapper)
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_Wrapper->setAndUpdateModifiedFlag(_value);
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}
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}
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@ -122,24 +98,13 @@ void CDirectionWidget::setGlobalName(const QString &globalName, bool emit)
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void CDirectionWidget::setGlobalDirection()
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{
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nlassert(_DirectionWrapper);
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bool ok;
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QString text = QInputDialog::getText(this, tr("Enter Name"),
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"", QLineEdit::Normal,
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QString(_DirectionWrapper->getGlobalVectorValueName().c_str()), &ok);
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QString(_globalName), &ok);
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if (ok)
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{
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setGlobalName(text);
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_DirectionWrapper->enableGlobalVectorValue(text.toStdString());
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if (!_globalName.isEmpty())
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{
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// take a non NULL value for the direction
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NL3D::CParticleSystem::setGlobalVectorValue(text.toStdString(), NLMISC::CVector::I);
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}
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}
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}
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void CDirectionWidget::incVecI()
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@ -175,11 +140,7 @@ void CDirectionWidget::decVecK()
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void CDirectionWidget::setNewVecXZ(float x, float y)
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{
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const float epsilon = 10E-3f;
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NLMISC::CVector v;
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if (_Wrapper)
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v = _Wrapper->get();
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else
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v = _value;
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NLMISC::CVector v = _value;
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v.x = x;
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v.z = y;
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@ -202,11 +163,7 @@ void CDirectionWidget::setNewVecXZ(float x, float y)
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void CDirectionWidget::setNewVecYZ(float x, float y)
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{
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const float epsilon = 10E-3f;
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NLMISC::CVector v;
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if (_Wrapper)
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v = _Wrapper->get();
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else
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v = _value;
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NLMISC::CVector v = _value;
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v.y = x;
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v.z = y;
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@ -226,23 +183,4 @@ void CDirectionWidget::setNewVecYZ(float x, float y)
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setValue(v);
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}
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void CDirectionWidget::checkEnabledGlobalDirection()
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{
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bool enableUserDirection = true;
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_ui.xzWidget->show();
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_ui.yzWidget->show();
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if (_DirectionWrapper && _DirectionWrapper->supportGlobalVectorValue() && !_DirectionWrapper->getGlobalVectorValueName().empty())
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{
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enableUserDirection = false;
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_ui.xzWidget->hide();
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_ui.yzWidget->hide();
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}
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_ui.incVecIPushButton->setEnabled(enableUserDirection);
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_ui.incVecJPushButton->setEnabled(enableUserDirection);
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_ui.incVecKPushButton->setEnabled(enableUserDirection);
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_ui.decVecIPushButton->setEnabled(enableUserDirection);
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_ui.decVecJPushButton->setEnabled(enableUserDirection);
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_ui.decVecKPushButton->setEnabled(enableUserDirection);
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}
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} /* namespace NLQT */
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@ -28,7 +28,6 @@
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#include <nel/3d/ps_direction.h>
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// Project includes
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#include "ps_wrapper.h"
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namespace NLQT {
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@ -45,13 +44,7 @@ public:
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CDirectionWidget(QWidget *parent = 0);
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~CDirectionWidget();
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void enableGlobalVariable();
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void setWrapper(IPSWrapper<NLMISC::CVector> *wrapper);
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/// The CPSDirection object is used to see if a global variable can be bound to the direction.
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/// When set to NULL it has no effect (the default)
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void setDirectionWrapper(NL3D::CPSDirection *wrapper);
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void updateUi();
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void enabledGlobalVariable(bool enabled);
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Q_SIGNALS:
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void valueChanged(const NLMISC::CVector &value);
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@ -73,10 +66,6 @@ private Q_SLOTS:
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void setNewVecYZ(float x, float y);
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private:
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void checkEnabledGlobalDirection();
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IPSWrapper<NLMISC::CVector> *_Wrapper ;
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NL3D::CPSDirection *_DirectionWrapper;
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NLMISC::CVector _value;
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QString _globalName;
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@ -280,17 +280,20 @@ void CEmitterPage::setDirectionMode(int index)
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void CEmitterPage::setSpeedInheritanceFactor(float value)
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{
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_Emitter->setSpeedInheritanceFactor(value);
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updateModifiedFlag();
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}
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void CEmitterPage::setConicEmitterRadius(float value)
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{
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dynamic_cast<NL3D::CPSEmitterConic *>(_Emitter)->setRadius(value);
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updateModifiedFlag();
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}
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void CEmitterPage::setEmitDelay(float value)
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{
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_Emitter->setEmitDelay(value);
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Modules::psEdit().resetAutoCount(_Node);
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updateModifiedFlag();
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}
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void CEmitterPage::setMaxEmissionCount(uint32 value)
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@ -304,6 +307,7 @@ void CEmitterPage::setMaxEmissionCount(uint32 value)
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QMessageBox::Ok);
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_ui.maxEmissionCountWidget->setValue((uint32)_Emitter->getMaxEmissionCount(), false);
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updateModifiedFlag();
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}
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Modules::psEdit().resetAutoCount(_Node);
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}
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@ -311,6 +315,7 @@ void CEmitterPage::setMaxEmissionCount(uint32 value)
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void CEmitterPage::setDir(const NLMISC::CVector &value)
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{
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dynamic_cast<NL3D::CPSDirection *>(_Emitter)->setDir(value);
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updateModifiedFlag();
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}
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void CEmitterPage::updatePeriodWidget()
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@ -41,18 +41,17 @@ CForcePage::CForcePage(QWidget *parent)
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_ui.forceIntensityWidget->init();
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_ui.parametricFactorWidget->setRange(0.0, 64.0);
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_ui.parametricFactorWidget->setWrapper(&_ParamFactorWrapper);
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_ui.radialViscosityWidget->setRange(0.0, 1.0);
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_ui.radialViscosityWidget->setWrapper(&_RadialViscosityWrapper);
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_ui.tangentialViscosityWidget->setRange(0, 1);
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_ui.tangentialViscosityWidget->setWrapper(&_TangentialViscosityWrapper);
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_ui.directionWidget->setWrapper(&_DirectionWrapper);
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connect(_ui.toTargetsPushButton, SIGNAL(clicked()), this, SLOT(addTarget()));
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connect(_ui.toAvaibleTargetsPushButton, SIGNAL(clicked()), this, SLOT(removeTarget()));
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connect(_ui.parametricFactorWidget, SIGNAL(valueChanged(float)), this, SLOT(setFactorBrownianForce(float)));
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connect(_ui.radialViscosityWidget, SIGNAL(valueChanged(float)), this, SLOT(setRadialViscosity(float)));
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connect(_ui.tangentialViscosityWidget, SIGNAL(valueChanged(float)), this, SLOT(setTangentialViscosity(float)));
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connect(_ui.directionWidget, SIGNAL(valueChanged(NLMISC::CVector)), this, SLOT(setDir(NLMISC::CVector)));
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connect(_ui.directionWidget, SIGNAL(globalNameChanged(QString)), this, SLOT(setGlobalName(QString)));
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}
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CForcePage::~CForcePage()
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@ -61,10 +60,11 @@ CForcePage::~CForcePage()
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void CForcePage::setEditedItem(CWorkspaceNode *ownerNode, NL3D::CPSLocatedBindable *locatedBindable)
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{
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hideWrappersWidget();
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nlassert(locatedBindable);
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hideAdditionalWidget();
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_Node = ownerNode;
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_LBTarget = static_cast<NL3D::CPSTargetLocatedBindable *>(locatedBindable);
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updateTargets();
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// force with intensity case
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@ -77,41 +77,33 @@ void CForcePage::setEditedItem(CWorkspaceNode *ownerNode, NL3D::CPSLocatedBindab
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}
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// vortex (to tune viscosity)
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if (dynamic_cast<NL3D::CPSCylindricVortex *>(_LBTarget))
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NL3D::CPSCylindricVortex *cylindricVortex = dynamic_cast<NL3D::CPSCylindricVortex *>(_LBTarget);
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if (cylindricVortex)
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{
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_RadialViscosityWrapper.OwnerNode = _Node;
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_RadialViscosityWrapper.V = dynamic_cast<NL3D::CPSCylindricVortex *>(_LBTarget);
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_ui.radialViscosityWidget->updateUi();
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_ui.radialViscosityWidget->setValue(cylindricVortex->getRadialViscosity(), false);
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_ui.radialViscosityLabel->show();
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_ui.radialViscosityWidget->show();
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_TangentialViscosityWrapper.OwnerNode = _Node;
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_TangentialViscosityWrapper.V = dynamic_cast<NL3D::CPSCylindricVortex *>(_LBTarget);
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_ui.tangentialViscosityWidget->updateUi();
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_ui.tangentialViscosityWidget->setValue(cylindricVortex->getTangentialViscosity(), false);
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_ui.tangentialViscosityLabel->show();
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_ui.tangentialViscosityWidget->show();
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}
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// deals with emitters that have a direction
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if (dynamic_cast<NL3D::CPSDirection *>(_LBTarget))
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NL3D::CPSDirection *direction = dynamic_cast<NL3D::CPSDirection *>(_LBTarget);
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if (direction)
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{
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_DirectionWrapper.OwnerNode = _Node;
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_DirectionWrapper.E = dynamic_cast<NL3D::CPSDirection *>(_LBTarget);
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_ui.directionWidget->setDirectionWrapper(dynamic_cast<NL3D::CPSDirection *>(_LBTarget));
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_ui.directionWidget->updateUi();
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_ui.directionWidget->setValue(direction->getDir(), false);
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_ui.directionWidget->enabledGlobalVariable(direction->supportGlobalVectorValue());
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_ui.directionWidget->setGlobalName(QString(direction->getGlobalVectorValueName().c_str()), false);
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_ui.directionWidget->show();
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}
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// Brownian (to tune parametric factor)
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if (dynamic_cast<NL3D::CPSBrownianForce *>(_LBTarget))
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NL3D::CPSBrownianForce *brownianForce = dynamic_cast<NL3D::CPSBrownianForce *>(_LBTarget);
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if (brownianForce)
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{
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_ParamFactorWrapper.OwnerNode = _Node;
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_ParamFactorWrapper.F = static_cast<NL3D::CPSBrownianForce *>(_LBTarget);
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_ui.parametricFactorWidget->updateUi();
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_ui.parametricFactorWidget->setValue(brownianForce->getParametricFactor(), false);
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_ui.parametricFactorLabel->show();
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_ui.parametricFactorWidget->show();
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}
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@ -168,8 +160,47 @@ void CForcePage::removeTarget()
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_ui.avaibleTargetsListWidget->addItem(item);
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updateModifiedFlag();
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}
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void CForcePage::setRadialViscosity(float value)
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{
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nlassert(_LBTarget);
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dynamic_cast<NL3D::CPSCylindricVortex *>(_LBTarget)->setRadialViscosity(value);
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updateModifiedFlag();
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}
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void CForcePage::hideWrappersWidget()
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void CForcePage::setTangentialViscosity(float value)
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{
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nlassert(_LBTarget);
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dynamic_cast<NL3D::CPSCylindricVortex *>(_LBTarget)->setTangentialViscosity(value);
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updateModifiedFlag();
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}
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void CForcePage::setDir(const NLMISC::CVector &value)
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{
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nlassert(_LBTarget);
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dynamic_cast<NL3D::CPSDirection *>(_LBTarget)->setDir(value);
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updateModifiedFlag();
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}
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void CForcePage::setGlobalName(const QString &globalName)
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{
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nlassert(_LBTarget);
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dynamic_cast<NL3D::CPSDirection *>(_LBTarget)->enableGlobalVectorValue(globalName.toStdString());
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if (!globalName.isEmpty())
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{
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// take a non NULL value for the direction
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NL3D::CParticleSystem::setGlobalVectorValue(globalName.toStdString(), NLMISC::CVector::I);
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}
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updateModifiedFlag();
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}
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void CForcePage::setFactorBrownianForce(float value)
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{
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nlassert(_LBTarget);
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dynamic_cast<NL3D::CPSBrownianForce *>(_LBTarget)->setParametricFactor(value);
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updateModifiedFlag();
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}
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void CForcePage::hideAdditionalWidget()
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{
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_ui.directionWidget->hide();
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_ui.parametricFactorLabel->hide();
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void CForcePage::updateTargets()
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{
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nlassert(_LBTarget);
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uint k;
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uint nbTarg = _LBTarget->getNbTargets();
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@ -71,7 +71,13 @@ public:
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private Q_SLOTS:
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void addTarget();
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void removeTarget();
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void setRadialViscosity(float value);
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void setTangentialViscosity(float value);
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void setDir(const NLMISC::CVector &value);
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void setGlobalName(const QString &globalName);
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void setFactorBrownianForce(float value);
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private:
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/// wrapper to tune the intensity of a force
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@ -84,40 +90,7 @@ private:
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void setScheme(scheme_type *s) {F->setIntensityScheme(s); }
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} _ForceIntensityWrapper;
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/// wrapper to tune the radial viscosity for vortices
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struct CRadialViscosityWrapper : public IPSWrapperFloat
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{
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NL3D::CPSCylindricVortex *V;
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float get(void) const { return V->getRadialViscosity(); }
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void set(const float &value) { V->setRadialViscosity(value); }
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} _RadialViscosityWrapper;
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/// wrapper to tune the tangential viscosity for vortices
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struct CTangentialViscosityWrapper : public IPSWrapperFloat
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{
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NL3D::CPSCylindricVortex *V;
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float get(void) const { return V->getTangentialViscosity(); }
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void set(const float &value) { V->setTangentialViscosity(value); }
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} _TangentialViscosityWrapper;
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/// wrappers to tune the direction
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struct CDirectionWrapper : public IPSWrapper<NLMISC::CVector>
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{
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NL3D::CPSDirection *E;
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NLMISC::CVector get(void) const { return E->getDir(); }
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void set(const NLMISC::CVector &d){ E->setDir(d); }
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} _DirectionWrapper;
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/// wrappers to tune the parametric factor of brownian force
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struct CParamFactorWrapper : public IPSWrapperFloat
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{
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NL3D::CPSBrownianForce *F;
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float get(void) const { return F->getParametricFactor(); }
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void set(const float &f){ F->setParametricFactor(f); }
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} _ParamFactorWrapper;
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void hideWrappersWidget();
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void hideAdditionalWidget();
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void updateTargets();
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@ -48,12 +48,14 @@ CPSMoverPage::CPSMoverPage(QWidget *parent)
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_ui.scaleZWidget->setRange(0.f, 4.f);
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_ui.scaleZWidget->setWrapper(&_ZScaleWrapper);
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_ui.directionWidget->setWrapper(&_DirectionWrapper);
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//_ui.directionWidget->setWrapper(&_DirectionWrapper);
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connect(_ui.xDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(setXPosition(double)));
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connect(_ui.yDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(setYPosition(double)));
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connect(_ui.zDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(setZPosition(double)));
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connect(_ui.directionWidget, SIGNAL(valueChanged(NLMISC::CVector)), this, SLOT(setDir(NLMISC::CVector)));
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connect(_ui.listWidget, SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)),
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this, SLOT(changeSubComponent()));
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}
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@ -71,7 +73,7 @@ void CPSMoverPage::setEditedItem(CWorkspaceNode *ownerNode, NL3D::CPSLocated *lo
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updatePosition();
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_ui.listWidget->clear();
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hideWrappersWidget();
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hideAdditionalWidget();
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uint numBound = _EditedLocated->getNbBoundObjects();
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@ -101,7 +103,7 @@ void CPSMoverPage::updatePosition(void)
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}
|
||||
|
||||
void CPSMoverPage::hideWrappersWidget()
|
||||
void CPSMoverPage::hideAdditionalWidget()
|
||||
{
|
||||
_ui.scaleLabel->hide();
|
||||
_ui.scaleXLabel->hide();
|
||||
|
@ -162,7 +164,7 @@ void CPSMoverPage::setZPosition(double value)
|
|||
|
||||
void CPSMoverPage::changeSubComponent()
|
||||
{
|
||||
hideWrappersWidget();
|
||||
hideAdditionalWidget();
|
||||
NL3D::IPSMover *m = getMoverInterface();
|
||||
if (!m) return;
|
||||
|
||||
|
@ -213,15 +215,17 @@ void CPSMoverPage::changeSubComponent()
|
|||
|
||||
if (m->onlyStoreNormal())
|
||||
{
|
||||
_DirectionWrapper.OwnerNode = _Node;
|
||||
_DirectionWrapper.M = m;
|
||||
_DirectionWrapper.Index = _EditedLocatedIndex;
|
||||
|
||||
_ui.directionWidget->updateUi();
|
||||
_ui.directionWidget->setValue(getMoverInterface()->getNormal(getLocatedIndex()), false);
|
||||
_ui.directionWidget->show();
|
||||
}
|
||||
}
|
||||
|
||||
void CPSMoverPage::setDir(const NLMISC::CVector &value)
|
||||
{
|
||||
getMoverInterface()->setNormal(getLocatedIndex(), value);
|
||||
updateModifiedFlag();
|
||||
}
|
||||
|
||||
NL3D::IPSMover *CPSMoverPage::getMoverInterface(void)
|
||||
{
|
||||
nlassert(_EditedLocated);
|
||||
|
|
|
@ -92,6 +92,8 @@ private Q_SLOTS:
|
|||
void setZPosition(double value);
|
||||
void changeSubComponent();
|
||||
|
||||
void setDir(const NLMISC::CVector &value);
|
||||
|
||||
private:
|
||||
|
||||
/// wrappers to scale objects
|
||||
|
@ -142,19 +144,10 @@ private:
|
|||
}
|
||||
} _ZScaleWrapper ;
|
||||
|
||||
/// wrapper for direction
|
||||
struct CDirectionWrapper : public IPSWrapper<NLMISC::CVector>
|
||||
{
|
||||
uint32 Index ;
|
||||
NL3D::IPSMover *M ;
|
||||
NLMISC::CVector get(void) const { return M->getNormal(Index) ; }
|
||||
void set(const NLMISC::CVector &v) { M->setNormal(Index, v) ; }
|
||||
|
||||
|
||||
} _DirectionWrapper ;
|
||||
|
||||
void hideWrappersWidget();
|
||||
void hideAdditionalWidget();
|
||||
|
||||
void updateModifiedFlag() { if (_Node) _Node->setModified(true); }
|
||||
|
||||
/// update the mouse listener position when the user entered a value with the keyboard
|
||||
void updateListener(void) ;
|
||||
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
/*
|
||||
Object Viewer Qt
|
||||
Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
Object Viewer Qt
|
||||
Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
|
@ -21,48 +21,59 @@
|
|||
#include "spinner_dialog.h"
|
||||
|
||||
namespace NLQT {
|
||||
|
||||
|
||||
CSpinnerDialog::CSpinnerDialog(NL3D::CPSBasisSpinner *sf, CWorkspaceNode *ownerNode, QWidget *parent)
|
||||
: QDialog(parent)
|
||||
: QDialog(parent), _Node(ownerNode), _BasicSpinner(sf)
|
||||
{
|
||||
_verticalLayout = new QVBoxLayout(this);
|
||||
_nbSamplesLabel = new QLabel(this);
|
||||
_verticalLayout->addWidget(_nbSamplesLabel);
|
||||
nlassert(_BasicSpinner);
|
||||
|
||||
_nbSamplesWidget = new NLQT::CEditRangeUIntWidget(this);
|
||||
QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
|
||||
sizePolicy.setHorizontalStretch(0);
|
||||
sizePolicy.setVerticalStretch(0);
|
||||
sizePolicy.setHeightForWidth(_nbSamplesWidget->sizePolicy().hasHeightForWidth());
|
||||
_nbSamplesWidget->setSizePolicy(sizePolicy);
|
||||
_verticalLayout->addWidget(_nbSamplesWidget);
|
||||
_verticalLayout = new QVBoxLayout(this);
|
||||
_nbSamplesLabel = new QLabel(this);
|
||||
_verticalLayout->addWidget(_nbSamplesLabel);
|
||||
|
||||
_nbSamplesWidget = new NLQT::CEditRangeUIntWidget(this);
|
||||
QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
|
||||
sizePolicy.setHorizontalStretch(0);
|
||||
sizePolicy.setVerticalStretch(0);
|
||||
sizePolicy.setHeightForWidth(_nbSamplesWidget->sizePolicy().hasHeightForWidth());
|
||||
_nbSamplesWidget->setSizePolicy(sizePolicy);
|
||||
_verticalLayout->addWidget(_nbSamplesWidget);
|
||||
|
||||
_dirWidget = new NLQT::CDirectionWidget(this);
|
||||
sizePolicy.setHeightForWidth(_dirWidget->sizePolicy().hasHeightForWidth());
|
||||
_dirWidget->setSizePolicy(sizePolicy);
|
||||
_verticalLayout->addWidget(_dirWidget);
|
||||
|
||||
_dirWidget = new NLQT::CDirectionWidget(this);
|
||||
sizePolicy.setHeightForWidth(_dirWidget->sizePolicy().hasHeightForWidth());
|
||||
_dirWidget->setSizePolicy(sizePolicy);
|
||||
_verticalLayout->addWidget(_dirWidget);
|
||||
|
||||
setWindowTitle(tr("Edit spinner"));
|
||||
_nbSamplesLabel->setText(tr("Nb samples:"));
|
||||
|
||||
_AxisWrapper.OwnerNode = ownerNode;
|
||||
_NbSampleWrapper.OwnerNode = ownerNode;
|
||||
_NbSampleWrapper.S = sf;
|
||||
_AxisWrapper.S = sf;
|
||||
|
||||
_nbSamplesLabel->setText(tr("Nb samples:"));
|
||||
_nbSamplesWidget->setRange(1, 512);
|
||||
_nbSamplesWidget->setWrapper(&_NbSampleWrapper);
|
||||
_nbSamplesWidget->enableLowerBound(0, true);
|
||||
_nbSamplesWidget->updateUi();
|
||||
|
||||
_dirWidget->setWrapper(&_AxisWrapper);
|
||||
_dirWidget->updateUi();
|
||||
_nbSamplesWidget->setValue(_BasicSpinner->_F.getNumSamples(), false);
|
||||
_dirWidget->setValue(_BasicSpinner->_F.getAxis());
|
||||
|
||||
setFixedHeight(sizeHint().height());
|
||||
|
||||
connect(_nbSamplesWidget, SIGNAL(valueChanged(uint32)), this, SLOT(setNumSamples(uint32)));
|
||||
connect(_dirWidget, SIGNAL(valueChanged(NLMISC::CVector)), this, SLOT(setAxis(NLMISC::CVector)));
|
||||
}
|
||||
|
||||
CSpinnerDialog::~CSpinnerDialog()
|
||||
{
|
||||
}
|
||||
|
||||
void CSpinnerDialog::setNumSamples(uint32 value)
|
||||
{
|
||||
nlassert(_BasicSpinner);
|
||||
_BasicSpinner->_F.setNumSamples(value);
|
||||
updateModifiedFlag();
|
||||
}
|
||||
|
||||
void CSpinnerDialog::setAxis(const NLMISC::CVector &axis)
|
||||
{
|
||||
nlassert(_BasicSpinner);
|
||||
_BasicSpinner->_F.setAxis(axis);
|
||||
updateModifiedFlag();
|
||||
}
|
||||
|
||||
} /* namespace NLQT */
|
|
@ -43,29 +43,20 @@ public:
|
|||
CSpinnerDialog(NL3D::CPSBasisSpinner *sf, CWorkspaceNode *ownerNode, QWidget *parent = 0);
|
||||
~CSpinnerDialog();
|
||||
|
||||
private Q_SLOTS:
|
||||
void setNumSamples(uint32 value);
|
||||
void setAxis(const NLMISC::CVector &axis);
|
||||
|
||||
protected:
|
||||
|
||||
/// Wrapper to set the number of samples in the spinner
|
||||
struct CNbSampleWrapper : public IPSWrapperUInt
|
||||
{
|
||||
NL3D::CPSBasisSpinner *S;
|
||||
uint32 get(void) const { return S->_F.getNumSamples(); }
|
||||
void set(const uint32 &val) { S->_F.setNumSamples(val); }
|
||||
} _NbSampleWrapper;
|
||||
void updateModifiedFlag() { if (_Node) _Node->setModified(true); }
|
||||
|
||||
|
||||
/// Wrapper to set the axis of the spinner
|
||||
struct CAxisWrapper : public IPSWrapper<NLMISC::CVector>
|
||||
{
|
||||
NL3D::CPSBasisSpinner *S;
|
||||
NLMISC::CVector get(void) const { return S->_F.getAxis(); }
|
||||
void set(const NLMISC::CVector &axis) { S->_F.setAxis(axis); }
|
||||
} _AxisWrapper;
|
||||
|
||||
QLabel *_nbSamplesLabel;
|
||||
QVBoxLayout *_verticalLayout;
|
||||
CEditRangeUIntWidget *_nbSamplesWidget;
|
||||
CDirectionWidget *_dirWidget;
|
||||
|
||||
CWorkspaceNode *_Node;
|
||||
NL3D::CPSBasisSpinner *_BasicSpinner;
|
||||
};
|
||||
|
||||
} /* namespace NLQT */
|
||||
|
|
Loading…
Reference in a new issue