Merged: From sound_dev to default (Summary: Sound CSheetId implementation, improved manual rolloff function performance)
This commit is contained in:
commit
5b22c91c93
45 changed files with 1100 additions and 264 deletions
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@ -21,6 +21,7 @@
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#include "nel/misc/string_mapper.h"
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#include "nel/3d/ps_located.h"
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#include "nel/3d/ps_attrib.h"
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#include "nel/misc/sheet_id.h"
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@ -63,13 +64,13 @@ public:
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virtual void step(TPSProcessPass pass);
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/// set the name of the sound
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void setSoundName(const NLMISC::TStringId &soundName)
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void setSoundName(const NLMISC::CSheetId &soundName)
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{
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_SoundName = soundName;
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}
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/// get the name of the sound
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const NLMISC::TStringId &getSoundName(void) const
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const NLMISC::CSheetId &getSoundName(void) const
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{
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return _SoundName;
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}
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@ -161,7 +162,7 @@ protected:
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void removeAllSources();
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CPSAttrib<UPSSoundInstance *> _Sounds;
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NLMISC::TStringId _SoundName;
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NLMISC::CSheetId _SoundName;
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float _Gain;
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CPSAttribMaker<float> * _GainScheme;
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float _Pitch;
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@ -162,7 +162,7 @@ public:
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/// inherited from IPSSoundServer
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UPSSoundInstance *createSound(const NLMISC::TStringId &soundName, bool spawned = true)
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UPSSoundInstance *createSound(const NLMISC::CSheetId &soundName, bool spawned = true)
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{
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if (!_AudioMixer)
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return NULL;
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@ -19,6 +19,7 @@
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#include "nel/misc/types_nl.h"
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#include "nel/misc/string_mapper.h"
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#include "nel/misc/sheet_id.h"
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#include <string>
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namespace NLMISC
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@ -50,7 +51,7 @@ struct UPSSoundServer
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* \param spawn true if the sound must be spawned e.g it continues after this interface is removed
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* \param cb useful only for spawned sound, it tells when a spawned sound has been removed
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*/
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virtual UPSSoundInstance *createSound(const NLMISC::TStringId &soundName, bool spawn = false) = 0;
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virtual UPSSoundInstance *createSound(const NLMISC::CSheetId &soundName, bool spawn = false) = 0;
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};
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@ -60,6 +60,12 @@ public :
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*/
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explicit CSheetId( const std::string& sheetName );
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/**
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* Constructor, uses defaultType as extension when sheetName
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* contains no file extension.
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*/
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explicit CSheetId( const std::string& sheetName, const std::string &defaultType );
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// build from a string and returns true if the build succeed
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bool buildSheetId(const std::string& sheetName);
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@ -141,6 +147,7 @@ public :
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* Serial
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*/
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void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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void serialString(NLMISC::IStream &f, const std::string &defaultType = "") throw(NLMISC::EStream);
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/**
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* Display the list of valid sheet ids with their associated file names
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@ -221,7 +228,16 @@ private :
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static void loadSheetAlias ();
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static void cbFileChange (const std::string &filename);
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/**
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* When initialized without sheet_id.bin, the sheet id are assigned
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* dynamically. Separate maps are used, because in sheet_id.bin
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* mode it uses static maps optimized during load.
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*/
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static bool _DontHaveSheetKnowledge;
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static std::map<std::string, uint32> _DevTypeNameToId;
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/// outer vector is type, inner vector is sheet id
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static std::vector<std::vector<std::string> > _DevSheetIdToName;
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static std::map<std::string, uint32> _DevSheetNameToId;
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};
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@ -25,6 +25,7 @@
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#include <nel/misc/time_nl.h>
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#include <nel/misc/stream.h>
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#include <nel/misc/singleton.h>
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#include <nel/misc/sheet_id.h>
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#include <nel/sound/u_audio_mixer.h>
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#include <nel/georges/u_form.h>
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@ -180,7 +181,7 @@ public:
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// Load environment sounds ; treeRoot can be null if you don't want an access to the envsounds
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// virtual void loadEnvSounds( const char *filename, UEnvSound **treeRoot=NULL );
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/// Get a TSoundId from a name (returns NULL if not found)
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virtual TSoundId getSoundId( const NLMISC::TStringId &name );
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virtual TSoundId getSoundId( const NLMISC::CSheetId &name );
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/// Gets the group controller for the given group tree path with separator '/', if it doesn't exist yet it will be created.
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/// Examples: "music", "effects", "dialog", "music/background", "music/loading", "music/player", etcetera
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@ -192,7 +193,7 @@ public:
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* pass a callback function that will be called (if not NULL) just before deleting the spawned
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* source.
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*/
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virtual USource *createSource( const NLMISC::TStringId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *cbUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL);
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virtual USource *createSource( const NLMISC::CSheetId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *cbUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL);
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/// Add a logical sound source (by sound id). To remove a source, just delete it. See createSource(const char*)
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virtual USource *createSource( TSoundId id, bool spawn=false, TSpawnEndCallback cb=NULL, void *cbUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL);
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/// Add a source which was created by an EnvSound
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@ -223,7 +224,7 @@ public:
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/// Return the names of the sounds (call this method after loadSounds())
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virtual void getSoundNames( std::vector<NLMISC::TStringId> &names ) const;
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virtual void getSoundNames( std::vector<NLMISC::CSheetId> &names ) const;
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/// Return the number of mixing tracks (voices)
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virtual uint getPolyphony() const { return (uint)_Tracks.size(); }
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/// Return the number of sources instance.
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@ -444,7 +445,7 @@ private:
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/// Witch parameter to control
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TControledParamId ParamId;
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/// The controled sounds names.
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std::vector<NLMISC::TStringId> SoundNames;
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std::vector<NLMISC::CSheetId> SoundNames;
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/// Current parameter value
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float Value;
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/// All the sources controled by this variable
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@ -64,22 +64,12 @@ public:
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/// Associtation clas for storage of sound / filter.
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struct TSoundInfo
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{
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NLMISC::TStringId SoundName;
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NLMISC::CSheetId SoundName;
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UAudioMixer::TBackgroundFlags Filter;
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void serial(NLMISC::IStream &s)
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{
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std::string soundName;
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if (s.isReading())
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{
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s.serial(soundName);
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SoundName = NLMISC::CStringMapper::map(soundName);
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}
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else
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{
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soundName = NLMISC::CStringMapper::unmap(SoundName);
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s.serial(soundName);
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}
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SoundName.serialString(s, "sound");
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s.serial(Filter);
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}
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};
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@ -229,7 +229,7 @@ private:
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struct TSoundData
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{
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/// The name of the sound.
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NLMISC::TStringId SoundName;
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NLMISC::CSheetId SoundName;
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/// The reference to the sound.
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CSound *Sound;
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/// A source instance of the sound (may be NULL).
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@ -19,6 +19,7 @@
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#include "nel/misc/types_nl.h"
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#include "nel/misc/string_mapper.h"
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#include "nel/misc/sheet_id.h"
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#include <vector>
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#include <map>
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@ -253,9 +254,9 @@ private:
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/// The current cluster playing source indexed with sound group id
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TClusterSoundCont _Sources;
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typedef CHashMap<NLMISC::TStringId, NLMISC::TStringId, NLMISC::CStringIdHashMapTraits> TStringStringMap;
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typedef CHashMap<NLMISC::TStringId, NLMISC::CSheetId, NLMISC::CStringIdHashMapTraits> TStringSheetMap;
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/// The sound_group to sound assoc
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TStringStringMap _SoundGroupToSound;
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TStringSheetMap _SoundGroupToSound;
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};
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} // NLSOUND
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@ -52,8 +52,8 @@ public:
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const std::vector<uint32> &getSoundSeq() const { return _SoundSeq;}
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const std::vector<uint32> &getDelaySeq() const { return _DelaySeq;}
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NLMISC::TStringId getSound(uint index) const { return !_Sounds.empty() ? _Sounds[index%_Sounds.size()]:0;}
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const std::vector<NLMISC::TStringId> &getSounds() const { return _Sounds;}
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NLMISC::CSheetId getSound(uint index) const { return !_Sounds.empty() ? _Sounds[index%_Sounds.size()]:NLMISC::CSheetId::Unknown;}
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const std::vector<NLMISC::CSheetId> &getSounds() const { return _Sounds;}
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uint32 getFadeLength() const { return _XFadeLength;}
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@ -87,7 +87,7 @@ private:
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virtual float getMaxDistance() const;
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TPATTERN_MODE _PatternMode;
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std::vector<NLMISC::TStringId> _Sounds;
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std::vector<NLMISC::CSheetId> _Sounds;
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float _TicksPerSeconds;
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std::vector<uint32> _SoundSeq;
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/// Sequence of delay in millisec.
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@ -133,7 +133,7 @@ class CContextSoundContainer : public IContextSoundContainer
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virtual void addSound(CSound *sound, const std::string &baseName)
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{
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const std::string &patternName = NLMISC::CStringMapper::unmap(sound->getName());
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const std::string &patternName = sound->getName().toString(); /*NLMISC::CStringMapper::unmap(sound->getName())*/;
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nlassert(patternName.size() >= baseName.size());
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std::string arg;
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@ -172,7 +172,7 @@ class CContextSoundContainer : public IContextSoundContainer
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if (i != NbJoker)
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return;
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nlassertex(i==NbJoker, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
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nlassertex(i==NbJoker, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
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sint randomValue = 0;
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if (UseRandom)
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@ -187,7 +187,7 @@ class CContextSoundContainer : public IContextSoundContainer
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}
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else if (!arg.empty())
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{
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nlassertex (!ok, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
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nlassertex (!ok, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
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// end of the argument.
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NLMISC::fromString(arg, randomValue);
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arg.clear();
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@ -199,13 +199,13 @@ class CContextSoundContainer : public IContextSoundContainer
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// read the potential last arg.
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if (!arg.empty())
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{
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nlassertex (!ok, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
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nlassertex (!ok, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
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// end of the argument.
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NLMISC::fromString(arg, randomValue);
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arg.clear();
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ok = true;
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}
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nlassertex (ok, ("Error while adding sound '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
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nlassertex (ok, ("Error while adding sound '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
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}
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else
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@ -221,9 +221,9 @@ class CContextSoundContainer : public IContextSoundContainer
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if (!ret.second)
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{
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typename THashContextSound::iterator it = _ContextSounds.find(cm);
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nlassertex(it != _ContextSounds.end(), ("Error wile adding soudn '%s' into context sound container", NLMISC::CStringMapper::unmap(sound->getName()).c_str()));
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nlassertex(it != _ContextSounds.end(), ("Error wile adding soudn '%s' into context sound container", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/));
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nlwarning("Sound %s has the same context matcher as the sound %s", NLMISC::CStringMapper::unmap(sound->getName()).c_str(), NLMISC::CStringMapper::unmap(it->second->getName()).c_str());
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nlwarning("Sound %s has the same context matcher as the sound %s", sound->getName().toString().c_str()/*NLMISC::CStringMapper::unmap(sound->getName()).c_str()*/, it->second->getName().toString().c_str() /*NLMISC::CStringMapper::unmap(it->second->getName()).c_str()*/);
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}
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}
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@ -249,7 +249,7 @@ class CContextSoundContainer : public IContextSoundContainer
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typename THashContextSound::const_iterator first(_ContextSounds.begin()), last(_ContextSounds.end());
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for (; first != last; ++first)
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{
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subsounds.push_back(std::make_pair(NLMISC::CStringMapper::unmap(first->second->getName()), first->second));
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subsounds.push_back(std::make_pair(first->second->getName().toString()/*NLMISC::CStringMapper::unmap(first->second->getName())*/, first->second));
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}
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}
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@ -22,6 +22,7 @@
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#include "nel/misc/string_mapper.h"
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#include "nel/sound/u_source.h"
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#include "nel/georges/u_form_elm.h"
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#include "nel/misc/sheet_id.h"
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#include <string>
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namespace NLSOUND {
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@ -35,7 +36,7 @@ class CGroupController;
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/// Sound names hash map
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//typedef std::hash_map<std::string, CSound*> TSoundMap;
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typedef CHashMap<NLMISC::TStringId, CSound*, NLMISC::CStringIdHashMapTraits> TSoundMap;
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typedef CHashMap<NLMISC::CSheetId, CSound*, NLMISC::CStringIdHashMapTraits> TSoundMap;
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/// Sound names set (for ambiant sounds)
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typedef std::set<CSound*> TSoundSet;
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@ -53,7 +54,7 @@ class CSound
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friend class CAudioMixerUser;
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public:
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/// Factory for specialized sound.
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static CSound *createSound(const std::string &filename, NLGEORGES::UFormElm& formRoot);
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static CSound *createSound(const std::string &name, NLGEORGES::UFormElm& formRoot);
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enum TSOUND_TYPE
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{
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@ -99,7 +100,7 @@ public:
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/// Return the length of the sound in ms
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virtual uint32 getDuration() = 0;
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/// Return the name (must be unique)
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const NLMISC::TStringId& getName() const { return _Name; }
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const NLMISC::CSheetId& getName() const { return _Name; }
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/// Return the min distance (if detailed()) (default 1.0f if not implemented by sound type)
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virtual float getMinDistance() const { return _MinDist; }
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@ -121,7 +122,8 @@ public:
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bool operator<( const CSound& otherSound ) const
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{
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return NLMISC::CStringMapper::unmap(_Name) < NLMISC::CStringMapper::unmap(otherSound._Name);
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//return NLMISC::CStringMapper::unmap(_Name) < NLMISC::CStringMapper::unmap(otherSound._Name);
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return _Name.toString() < otherSound._Name.toString();
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}
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protected:
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@ -142,7 +144,7 @@ protected:
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float _MaxDist;
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// Sound name.
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NLMISC::TStringId _Name;
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NLMISC::CSheetId _Name;
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/// An optional user var controler.
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NLMISC::TStringId _UserVarControler;
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@ -20,6 +20,7 @@
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#include "nel/misc/string_mapper.h"
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#include "nel/3d/cluster.h"
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#include "nel/sound/u_source.h"
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#include "nel/misc/sheet_id.h"
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namespace NLMISC
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@ -31,7 +32,7 @@ namespace NLMISC
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namespace NLSOUND {
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typedef std::set<NLMISC::TStringId> TMarkerSoundSet;
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typedef std::set<NLMISC::CSheetId> TMarkerSoundSet;
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class UAudioMixer;
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@ -50,13 +51,13 @@ public:
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virtual float getTime() const { return _Time; }
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/** Add a new sound in the set of to-be-played sounds for this marker */
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virtual void addSound(const NLMISC::TStringId &soundName);
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virtual void addSound(const NLMISC::CSheetId &soundName);
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/** Remove a sound */
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virtual void removeSound(const NLMISC::TStringId &soundName);
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virtual void removeSound(const NLMISC::CSheetId &soundName);
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/** Return the set of sounds of this marker */
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virtual void getSounds(std::vector<NLMISC::TStringId> &sounds);
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virtual void getSounds(std::vector<NLMISC::CSheetId> &sounds);
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/** Play all the sounds of this marker */
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virtual void play(UAudioMixer* mixer, NL3D::CCluster *cluster, CSoundContext &context);
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@ -20,6 +20,7 @@
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#include "nel/misc/types_nl.h"
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#include "nel/misc/string_mapper.h"
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#include "nel/sound/audio_mixer_user.h"
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#include "nel/misc/sheet_id.h"
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#include <string>
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namespace NLSOUND {
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@ -67,16 +68,16 @@ public:
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bool isLoaded();
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/// Return a sound corresponding to a name.
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CSound *getSound(const NLMISC::TStringId &name);
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CSound *getSound(const NLMISC::CSheetId &sheetId);
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/// Return the names of the sounds
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void getNames( std::vector<NLMISC::TStringId> &names );
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void getNames( std::vector<NLMISC::CSheetId> &sheetIds );
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/// Return the number of sounds in this bank.
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uint countSounds();
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void addSound(CSound *sound);
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void removeSound(const NLMISC::TStringId &name);
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void removeSound(const NLMISC::CSheetId &sheetId);
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private:
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@ -88,7 +89,8 @@ private:
|
|||
typedef CHashMap<NLMISC::TStringId, TSimpleSoundContainer, NLMISC::CStringIdHashMapTraits> TBufferAssocContainer;
|
||||
/// Sound names hash map
|
||||
// typedef std::hash_map<std::string, CSound*> TSoundTable;
|
||||
typedef CHashMap<NLMISC::TStringId, CSound*, NLMISC::CStringIdHashMapTraits> TSoundTable;
|
||||
// typedef CHashMap<NLMISC::CSheetId, CSound*, NLMISC::CSheetIdHashMapTraits> TSoundTable;
|
||||
typedef std::vector<CSound *> TSoundTable; // list the sheets by shortId of the sheetId
|
||||
|
||||
/// Assoc from buffer to sound. Used for sound unloading.
|
||||
TBufferAssocContainer _BufferAssoc;
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "nel/3d/cluster.h"
|
||||
#include "nel/sound/sound.h"
|
||||
#include "nel/sound/group_controller.h"
|
||||
#include "nel/misc/sheet_id.h"
|
||||
|
||||
namespace NLSOUND {
|
||||
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
|
||||
#include "nel/misc/types_nl.h"
|
||||
#include "nel/misc/string_mapper.h"
|
||||
#include "nel/misc/sheet_id.h"
|
||||
#include "nel/sound/u_source.h"
|
||||
#include "nel/sound/u_group_controller.h"
|
||||
#include "nel/ligo/primitive.h"
|
||||
|
@ -284,7 +285,7 @@ public:
|
|||
//@}
|
||||
|
||||
/// Get a TSoundId from a name (returns NULL if not found)
|
||||
virtual TSoundId getSoundId( const NLMISC::TStringId &name ) = 0;
|
||||
virtual TSoundId getSoundId( const NLMISC::CSheetId &name ) = 0;
|
||||
|
||||
/// Gets the group controller for the given group tree path with separator '/', if it doesn't exist yet it will be created.
|
||||
/// Examples: "music", "effects", "dialog", "music/background", "music/loading", "music/player", etcetera
|
||||
|
@ -296,7 +297,7 @@ public:
|
|||
* pass a callback function that will be called (if not NULL) just before deleting the spawned
|
||||
* source.
|
||||
*/
|
||||
virtual USource *createSource(const NLMISC::TStringId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *callbackUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL) = 0;
|
||||
virtual USource *createSource(const NLMISC::CSheetId &name, bool spawn=false, TSpawnEndCallback cb=NULL, void *callbackUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL) = 0;
|
||||
/// Add a logical sound source (by sound id). To remove a source, just delete it. See createSource(const char*)
|
||||
virtual USource *createSource(TSoundId id, bool spawn=false, TSpawnEndCallback cb=NULL, void *callbackUserParam = NULL, NL3D::CCluster *cluster = 0, CSoundContext *context = 0, UGroupController *groupController = NULL) = 0;
|
||||
|
||||
|
@ -320,7 +321,7 @@ public:
|
|||
//@{
|
||||
//@name Statistic and utility methods
|
||||
/// Fill a vector with the names of all loaded sounds.
|
||||
virtual void getSoundNames( std::vector<NLMISC::TStringId> &names ) const = 0;
|
||||
virtual void getSoundNames( std::vector<NLMISC::CSheetId> &names ) const = 0;
|
||||
/// Return the number of mixing tracks (voices)
|
||||
virtual uint getPolyphony() const = 0;
|
||||
/// Return the number of sources
|
||||
|
|
|
@ -49,6 +49,7 @@ void Init()
|
|||
{
|
||||
try
|
||||
{
|
||||
CSheetId::initWithoutSheet();
|
||||
|
||||
CPath::addSearchPath(NL_SOUND_DATA"/data", true, false);
|
||||
|
||||
|
@ -100,7 +101,7 @@ USource *OnAddSource( const char *name, float x, float y, float z )
|
|||
/*
|
||||
* Create a source with sound 'name', and set some of its initial properties, if successful
|
||||
*/
|
||||
USource *source = AudioMixer->createSource( CStringMapper::map(name) );
|
||||
USource *source = AudioMixer->createSource(CSheetId(name, "sound"));
|
||||
if ( source != NULL )
|
||||
{
|
||||
source->setPos( CVector(x,y,z) );
|
||||
|
|
|
@ -62,6 +62,7 @@ static void initSample()
|
|||
{
|
||||
if (!INelContext::isContextInitialised())
|
||||
new CApplicationContext();
|
||||
CSheetId::initWithoutSheet();
|
||||
CPath::addSearchPath(NL_SOUND_DATA"/data", true, false);
|
||||
|
||||
printf("Sample demonstrating OGG playback using stream file .sound sheets.");
|
||||
|
@ -97,7 +98,7 @@ static void initSample()
|
|||
|
||||
//NLMISC::CHTimer::startBench();
|
||||
|
||||
s_Source = s_AudioMixer->createSource(CStringMapper::map("stream_file"));
|
||||
s_Source = s_AudioMixer->createSource(CSheetId("stream_file.sound"));
|
||||
nlassert(s_Source);
|
||||
s_StreamFileSource = dynamic_cast<CStreamFileSource *>(s_Source);
|
||||
nlassert(s_StreamFileSource);
|
||||
|
|
|
@ -59,6 +59,7 @@ static void initSample()
|
|||
{
|
||||
if (!INelContext::isContextInitialised())
|
||||
new CApplicationContext();
|
||||
CSheetId::initWithoutSheet();
|
||||
CPath::addSearchPath(NL_SOUND_DATA"/database/build/", true, false);
|
||||
|
||||
printf("Sample demonstrating OGG playback using UStreamSource.");
|
||||
|
@ -87,7 +88,7 @@ static void initSample()
|
|||
|
||||
//NLMISC::CHTimer::startBench();
|
||||
|
||||
USource *source = s_AudioMixer->createSource(CStringMapper::map("default_stream"));
|
||||
USource *source = s_AudioMixer->createSource(CSheetId("default_stream.sound"));
|
||||
nlassert(source);
|
||||
s_StreamSource = dynamic_cast<UStreamSource *>(source);
|
||||
nlassert(s_StreamSource);
|
||||
|
|
|
@ -43,7 +43,7 @@ CPSSound::CPSSound() : _Gain(1.f),
|
|||
{
|
||||
NL_PS_FUNC(CPSSound_CPSSound)
|
||||
if (CParticleSystem::getSerializeIdentifierFlag()) _Name = std::string("sound");
|
||||
_SoundName = NLMISC::CStringMapper::emptyId();
|
||||
_SoundName = NLMISC::CSheetId::Unknown /*NLMISC::CStringMapper::emptyId()*/;
|
||||
}
|
||||
|
||||
// ***************************************************************************************************
|
||||
|
@ -261,17 +261,16 @@ void CPSSound::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
CPSLocatedBindable::serial(f);
|
||||
// version 3 : added option to keep original pitch from the .sound
|
||||
sint ver = f.serialVersion(3);
|
||||
if (f.isReading())
|
||||
{
|
||||
std::string soundName;
|
||||
f.serial(soundName);
|
||||
_SoundName = NLMISC::CStringMapper::map(soundName);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string soundName = NLMISC::CStringMapper::unmap(_SoundName);
|
||||
f.serial(soundName);
|
||||
}
|
||||
|
||||
// FIXME: CPSSound is reserialized from the _ParticleSystemProto
|
||||
// cache when a non-_Shared particle system is instanced, this
|
||||
// causes unnecessary sheet id lookups from string.
|
||||
// SLN1: Serialize as uint32, but this requires the editor to know
|
||||
// the correct sheet id (and thus requires a built sheet_id.bin).
|
||||
// SLN2: Create a tool that reserializes all ps with sound sheet id
|
||||
// instead of sheet names, based on a global flag, and serialize
|
||||
// a flag that specifies if the ps is serialized with id or name.
|
||||
_SoundName.serialString(f, "sound");
|
||||
|
||||
sint32 nbSounds;
|
||||
bool hasScheme;
|
||||
|
|
|
@ -40,6 +40,15 @@ vector<std::string> CSheetId::_FileExtensions;
|
|||
bool CSheetId::_Initialised=false;
|
||||
bool CSheetId::_RemoveUnknownSheet=true;
|
||||
bool CSheetId::_DontHaveSheetKnowledge = false;
|
||||
std::map<std::string, uint32> CSheetId::_DevTypeNameToId;
|
||||
std::vector<std::vector<std::string> > CSheetId::_DevSheetIdToName;
|
||||
std::map<std::string, uint32> CSheetId::_DevSheetNameToId;
|
||||
|
||||
#define NL_TEMP_YUBO_NO_SOUND_SHEET_ID
|
||||
|
||||
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
|
||||
namespace { bool a_NoSoundSheetId = false; }
|
||||
#endif
|
||||
|
||||
const CSheetId CSheetId::Unknown(0);
|
||||
|
||||
|
@ -103,6 +112,18 @@ CSheetId::CSheetId( const string& sheetName )
|
|||
|
||||
} // CSheetId //
|
||||
|
||||
CSheetId::CSheetId( const std::string& sheetName, const std::string &defaultType )
|
||||
{
|
||||
if (CFile::getExtension(sheetName) == "" && defaultType != "")
|
||||
{
|
||||
std::string withType = sheetName + "." + defaultType;
|
||||
*this = CSheetId(withType);
|
||||
// nldebug("SHEETID: Constructing CSheetId from name '%s' without explicit type, defaulting as '%s' to '%s'", sheetName.c_str(), defaultType.c_str(), withType.c_str());
|
||||
}
|
||||
else
|
||||
*this = CSheetId(sheetName);
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
// Build
|
||||
|
@ -111,7 +132,41 @@ CSheetId::CSheetId( const string& sheetName )
|
|||
bool CSheetId::buildSheetId(const std::string& sheetName)
|
||||
{
|
||||
nlassert(_Initialised);
|
||||
nlassert(!_DontHaveSheetKnowledge);
|
||||
|
||||
// When no sheet_id.bin is loaded, use dynamically assigned IDs.
|
||||
if (_DontHaveSheetKnowledge)
|
||||
{
|
||||
std::string sheetNameLc = toLower(sheetName);
|
||||
std::map<std::string, uint32>::iterator it = _DevSheetNameToId.find(sheetNameLc);
|
||||
if (it == _DevSheetNameToId.end())
|
||||
{
|
||||
// Create a new dynamic sheet ID.
|
||||
// nldebug("SHEETID: Creating a dynamic sheet id for '%s'", sheetName.c_str());
|
||||
std::string sheetType = CFile::getExtension(sheetNameLc);
|
||||
std::string sheetName = CFile::getFilenameWithoutExtension(sheetNameLc);
|
||||
std::map<std::string, uint32>::iterator tit = _DevTypeNameToId.find(sheetType);
|
||||
uint32 typeId;
|
||||
if (tit == _DevTypeNameToId.end())
|
||||
{
|
||||
_FileExtensions.push_back(sheetType);
|
||||
_DevSheetIdToName.push_back(std::vector<std::string>());
|
||||
typeId = _FileExtensions.size() - 1;
|
||||
_DevTypeNameToId[sheetType] = typeId;
|
||||
}
|
||||
else
|
||||
{
|
||||
typeId = tit->second;
|
||||
}
|
||||
_DevSheetIdToName[typeId].push_back(sheetName);
|
||||
_Id.IdInfos.Type = typeId;
|
||||
_Id.IdInfos.Id = _DevSheetIdToName[typeId].size() - 1;
|
||||
// nldebug("SHEETID: Type %i, id %i, sheetid %i", _Id.IdInfos.Type, _Id.IdInfos.Id, _Id.Id);
|
||||
_DevSheetNameToId[sheetNameLc] = _Id.Id;
|
||||
return true;
|
||||
}
|
||||
_Id.Id = it->second;
|
||||
return true;
|
||||
}
|
||||
|
||||
// try looking up the sheet name in _SheetNameToId
|
||||
CStaticMap<CChar,uint32,CCharComp>::const_iterator itId;
|
||||
|
@ -143,6 +198,27 @@ bool CSheetId::buildSheetId(const std::string& sheetName)
|
|||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
|
||||
if (a_NoSoundSheetId && sheetName.find(".sound") != std::string::npos)
|
||||
{
|
||||
std::string sheetNameLc = toLower(sheetName);
|
||||
std::map<std::string, uint32>::iterator it = _DevSheetNameToId.find(sheetNameLc);
|
||||
if (it == _DevSheetNameToId.end())
|
||||
{
|
||||
uint32 typeId = ((1 << (NL_SHEET_ID_TYPE_BITS)) - 1);
|
||||
// nldebug("SHEETID: Creating a temporary sheet id for '%s'", sheetName.c_str());
|
||||
_DevSheetIdToName[0].push_back(sheetName);
|
||||
_Id.IdInfos.Type = typeId;
|
||||
_Id.IdInfos.Id = _DevSheetIdToName[0].size() - 1;
|
||||
_DevSheetNameToId[sheetNameLc] = _Id.Id;
|
||||
return true;
|
||||
}
|
||||
_Id.Id = it->second;
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -283,7 +359,11 @@ void CSheetId::init(bool removeUnknownSheet)
|
|||
{
|
||||
// allow multiple calls to init in case libraries depending on sheetid call this init from their own
|
||||
if (_Initialised)
|
||||
{
|
||||
if (_DontHaveSheetKnowledge)
|
||||
nlinfo("SHEETID: CSheetId is already initialized without sheet_id.bin");
|
||||
return;
|
||||
}
|
||||
|
||||
// CFile::addFileChangeCallback ("sheet_id.bin", cbFileChange);
|
||||
|
||||
|
@ -292,13 +372,33 @@ void CSheetId::init(bool removeUnknownSheet)
|
|||
loadSheetId ();
|
||||
_Initialised=true;
|
||||
|
||||
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
|
||||
if (typeFromFileExtension("sound") == std::numeric_limits<uint32>::max())
|
||||
{
|
||||
nlwarning("SHEETID: Loading without known sound sheet id, please update sheet_id.bin with .sound sheets");
|
||||
nlassert(_FileExtensions.size() == 1 << (NL_SHEET_ID_TYPE_BITS));
|
||||
_FileExtensions[((1 << (NL_SHEET_ID_TYPE_BITS)) - 1)] == "sound";
|
||||
_DevSheetIdToName.push_back(std::vector<std::string>());
|
||||
a_NoSoundSheetId = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
} // init //
|
||||
|
||||
void CSheetId::initWithoutSheet()
|
||||
{
|
||||
if (_Initialised)
|
||||
{
|
||||
nlassert(_DontHaveSheetKnowledge);
|
||||
return;
|
||||
}
|
||||
|
||||
_Initialised = true;
|
||||
_DontHaveSheetKnowledge = true;
|
||||
|
||||
// Initialize id 0,0 as unknown.unknown
|
||||
CSheetId unknownunknown = CSheetId("unknown.unknown");
|
||||
nlassert(unknownunknown == CSheetId::Unknown);
|
||||
}
|
||||
|
||||
|
||||
|
@ -310,6 +410,10 @@ void CSheetId::initWithoutSheet()
|
|||
void CSheetId::uninit()
|
||||
{
|
||||
delete [] _AllStrings.Ptr;
|
||||
_FileExtensions.clear();
|
||||
_DevTypeNameToId.clear();
|
||||
_DevSheetIdToName.clear();
|
||||
_DevSheetNameToId.clear();
|
||||
} // uninit //
|
||||
|
||||
//-----------------------------------------------
|
||||
|
@ -343,23 +447,9 @@ CSheetId& CSheetId::operator=( const CSheetId& sheetId )
|
|||
//-----------------------------------------------
|
||||
CSheetId& CSheetId::operator=( const string& sheetName )
|
||||
{
|
||||
nlassert(_Initialised);
|
||||
nlassert(!_DontHaveSheetKnowledge);
|
||||
|
||||
CStaticMap<CChar,uint32,CCharComp>::const_iterator itId;
|
||||
CChar c;
|
||||
c.Ptr = new char [sheetName.size()+1];
|
||||
strcpy(c.Ptr, sheetName.c_str());
|
||||
toLower(c.Ptr);
|
||||
|
||||
itId = _SheetNameToId.find (c);
|
||||
delete [] c.Ptr;
|
||||
if( itId != _SheetNameToId.end() )
|
||||
{
|
||||
_Id.Id = (*itId).second;
|
||||
return *this;
|
||||
}
|
||||
*this = Unknown;
|
||||
if (!buildSheetId(sheetName))
|
||||
*this = Unknown;
|
||||
return *this;
|
||||
|
||||
} // operator= //
|
||||
|
@ -407,6 +497,13 @@ bool CSheetId::operator < (const CSheetId& sheetRef ) const
|
|||
string CSheetId::toString(bool ifNotFoundUseNumericId) const
|
||||
{
|
||||
if (!_Initialised) init(false);
|
||||
|
||||
if (_DontHaveSheetKnowledge)
|
||||
{
|
||||
// FIXME: When someone punches in a fake sheet id this will
|
||||
// fail.
|
||||
return _DevSheetIdToName[_Id.IdInfos.Type][_Id.IdInfos.Id];
|
||||
}
|
||||
|
||||
CStaticMap<uint32,CChar>::const_iterator itStr = _SheetIdToName.find (_Id.Id);
|
||||
if( itStr != _SheetIdToName.end() )
|
||||
|
@ -415,6 +512,12 @@ string CSheetId::toString(bool ifNotFoundUseNumericId) const
|
|||
}
|
||||
else
|
||||
{
|
||||
#ifdef NL_TEMP_YUBO_NO_SOUND_SHEET_ID
|
||||
if (a_NoSoundSheetId && _Id.IdInfos.Type == ((1 << (NL_SHEET_ID_TYPE_BITS)) - 1))
|
||||
{
|
||||
return _DevSheetIdToName[0][_Id.IdInfos.Id];
|
||||
}
|
||||
#endif
|
||||
// This nlwarning is commented out because the loggers are mutexed, therefore
|
||||
// you couldn't use toString() within a nlwarning().
|
||||
//nlwarning("<CSheetId::toString> The sheet %08x is not in sheet_id.bin",_Id.Id);
|
||||
|
@ -432,6 +535,8 @@ string CSheetId::toString(bool ifNotFoundUseNumericId) const
|
|||
|
||||
void CSheetId::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
nlassert(!_DontHaveSheetKnowledge);
|
||||
|
||||
f.serial( _Id.Id );
|
||||
|
||||
#ifdef NL_DEBUG_SHEET_ID
|
||||
|
@ -443,6 +548,24 @@ void CSheetId::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
#endif
|
||||
}
|
||||
|
||||
void CSheetId::serialString(NLMISC::IStream &f, const std::string &defaultType) throw(NLMISC::EStream)
|
||||
{
|
||||
nlassert(_Initialised);
|
||||
|
||||
if (f.isReading())
|
||||
{
|
||||
std::string sheetName;
|
||||
f.serial(sheetName);
|
||||
*this = CSheetId(sheetName, defaultType);
|
||||
}
|
||||
else
|
||||
{
|
||||
// if this assert fails, you may be using an outdated id bin
|
||||
nlassert(*this != CSheetId::Unknown);
|
||||
std::string sheetName = toString();
|
||||
f.serial(sheetName);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include "nel/misc/command.h"
|
||||
#include "nel/misc/file.h"
|
||||
#include "nel/misc/path.h"
|
||||
#include "nel/misc/sheet_id.h"
|
||||
|
||||
#include "nel/georges/u_form_loader.h"
|
||||
#include "nel/georges/u_form_elm.h"
|
||||
|
@ -467,7 +468,7 @@ void CAudioMixerUser::initDevice(const std::string &deviceName, const CInitInfo
|
|||
nlwarning("AM: OptionSoftwareBuffer not available, forceSoftwareBuffer = false");
|
||||
forceSoftware = false; // not really needed, but set anyway in case this is still used later in this function
|
||||
}
|
||||
if (manualRolloff && !_SoundDriver->getOption(ISoundDriver::OptionLocalBufferCopy))
|
||||
if (manualRolloff && !_SoundDriver->getOption(ISoundDriver::OptionManualRolloff))
|
||||
{
|
||||
nlwarning("AM: OptionManualRolloff not available, manualRolloff = false");
|
||||
manualRolloff = false; // not really needed, but set anyway in case this is still used later in this function
|
||||
|
@ -970,10 +971,14 @@ void CAudioMixerUser::buildSampleBankList()
|
|||
/// Build the sound bank packed sheets file from georges sound sheet files with .sound extension in the search path, and return the path to the written file.
|
||||
std::string UAudioMixer::buildSoundBank(const std::string &packedSheetDir)
|
||||
{
|
||||
CGroupControllerRoot *tempRoot = NULL;
|
||||
if (!CGroupControllerRoot::isInitialized())
|
||||
tempRoot = new CGroupControllerRoot();
|
||||
std::string dir = CPath::standardizePath(packedSheetDir, true);
|
||||
CSoundBank *soundBank = new CSoundBank();
|
||||
soundBank->load(dir, true);
|
||||
delete soundBank;
|
||||
delete tempRoot;
|
||||
return dir + "sounds.packed_sheets";
|
||||
}
|
||||
|
||||
|
@ -1049,9 +1054,8 @@ public:
|
|||
for (uint i=0; i<size; ++i)
|
||||
{
|
||||
items->getArrayValue(soundName, i);
|
||||
soundName = soundName.substr(0, soundName.find(".sound"));
|
||||
|
||||
cs.SoundNames.push_back(CStringMapper::map(soundName));
|
||||
nlassert(soundName.find(".sound") != std::string::npos);
|
||||
cs.SoundNames.push_back(CSheetId(soundName));
|
||||
}
|
||||
|
||||
if (!cs.SoundNames.empty())
|
||||
|
@ -1101,7 +1105,7 @@ void CAudioMixerUser::initUserVar()
|
|||
TUserVarControlsContainer::iterator first(_UserVarControls.begin()), last(_UserVarControls.end());
|
||||
for(; first != last; ++first)
|
||||
{
|
||||
std::vector<NLMISC::TStringId>::iterator first2(first->second.SoundNames.begin()), last2(first->second.SoundNames.end());
|
||||
std::vector<NLMISC::CSheetId>::iterator first2(first->second.SoundNames.begin()), last2(first->second.SoundNames.end());
|
||||
for (; first2 != last2; ++first2)
|
||||
{
|
||||
CSound *sound = getSoundId(*first2);
|
||||
|
@ -1132,7 +1136,7 @@ void CAudioMixerUser::CControledSources::serial(NLMISC::IStream &s)
|
|||
for (uint i=0; i<size; ++i)
|
||||
{
|
||||
s.serial(soundName);
|
||||
SoundNames.push_back(CStringMapper::map(soundName));
|
||||
SoundNames.push_back(CSheetId(soundName, "sound"));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1146,7 +1150,7 @@ void CAudioMixerUser::CControledSources::serial(NLMISC::IStream &s)
|
|||
|
||||
for (uint i=0; i<size; ++i)
|
||||
{
|
||||
soundName = CStringMapper::unmap(SoundNames[i]);
|
||||
soundName = SoundNames[i].toString();;
|
||||
s.serial(soundName);
|
||||
}
|
||||
}
|
||||
|
@ -1780,7 +1784,7 @@ void CAudioMixerUser::update()
|
|||
|
||||
// ******************************************************************
|
||||
|
||||
TSoundId CAudioMixerUser::getSoundId( const NLMISC::TStringId &name )
|
||||
TSoundId CAudioMixerUser::getSoundId( const NLMISC::CSheetId &name )
|
||||
{
|
||||
return _SoundBank->getSound(name);
|
||||
}
|
||||
|
@ -1894,7 +1898,7 @@ retrySound:
|
|||
|
||||
if (invalid)
|
||||
{
|
||||
nlwarning("The sound %s contain an infinite recursion !", CStringMapper::unmap(id->getName()).c_str());
|
||||
nlwarning("The sound %s contain an infinite recursion !", id->getName().toString().c_str()/*CStringMapper::unmap(id->getName()).c_str()*/);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -2035,7 +2039,7 @@ retrySound:
|
|||
|
||||
// ******************************************************************
|
||||
|
||||
USource *CAudioMixerUser::createSource( const NLMISC::TStringId &name, bool spawn, TSpawnEndCallback cb, void *userParam, NL3D::CCluster *cluster, CSoundContext *context, UGroupController *groupController)
|
||||
USource *CAudioMixerUser::createSource( const NLMISC::CSheetId &name, bool spawn, TSpawnEndCallback cb, void *userParam, NL3D::CCluster *cluster, CSoundContext *context, UGroupController *groupController)
|
||||
{
|
||||
return createSource( getSoundId( name ), spawn, cb, userParam, cluster, context, groupController);
|
||||
}
|
||||
|
@ -2162,7 +2166,7 @@ bool CAudioMixerUser::unloadSampleBank(const std::string &name)
|
|||
|
||||
// ******************************************************************
|
||||
|
||||
void CAudioMixerUser::getSoundNames( std::vector<NLMISC::TStringId> &names ) const
|
||||
void CAudioMixerUser::getSoundNames( std::vector<NLMISC::CSheetId> &names ) const
|
||||
{
|
||||
_SoundBank->getNames(names);
|
||||
}
|
||||
|
@ -2312,7 +2316,6 @@ void CAudioMixerUser::getLoadedSampleBankInfo(std::vector<std::pair<std::strin
|
|||
}
|
||||
|
||||
|
||||
|
||||
void CAudioMixerUser::setListenerPos (const NLMISC::CVector &pos)
|
||||
{
|
||||
_Listener.setPos(pos);
|
||||
|
|
|
@ -84,7 +84,8 @@ void CBackgroundSound::importForm(const std::string& filename, NLGEORGES::UFormE
|
|||
// Read the sound name.
|
||||
std::string soundName;
|
||||
psoundItem->getValueByName(soundName, "Sound");
|
||||
sound.SoundName = CStringMapper::map(CFile::getFilenameWithoutExtension(soundName));
|
||||
nlassert(soundName.find(".sound") != std::string::npos);
|
||||
sound.SoundName = NLMISC::CSheetId(soundName);
|
||||
|
||||
|
||||
// Read the environnement flag.
|
||||
|
@ -133,7 +134,7 @@ void CBackgroundSound::getSubSoundList(std::vector<std::pair<std::string, CSound
|
|||
for (; first != last; ++first)
|
||||
{
|
||||
CSound *sound = mixer->getSoundId(first->SoundName);
|
||||
subsounds.push_back(make_pair(CStringMapper::unmap(first->SoundName), sound));
|
||||
subsounds.push_back(make_pair(first->SoundName.toString()/*CStringMapper::unmap(first->SoundName)*/, sound));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -86,7 +86,7 @@ void CBackgroundSoundManager::addSound(const std::string &soundName, uint layerI
|
|||
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
||||
TSoundData sd;
|
||||
|
||||
sd.SoundName = CStringMapper::map(soundName);
|
||||
sd.SoundName = NLMISC::CSheetId(soundName, "sound"); // note: loaded from .primitive
|
||||
sd.Sound = mixer->getSoundId(sd.SoundName);
|
||||
sd.Source = 0;
|
||||
|
||||
|
@ -133,7 +133,7 @@ void CBackgroundSoundManager::addSound(const std::string &soundName, uint layerI
|
|||
}
|
||||
else
|
||||
{
|
||||
nlwarning ("The sound '%s' can't be loaded", CStringMapper::unmap(sd.SoundName).c_str());
|
||||
nlwarning ("The sound '%s' can't be loaded", sd.SoundName.toString().c_str()/*CStringMapper::unmap(sd.SoundName).c_str()*/);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1431,21 +1431,15 @@ void CBackgroundSoundManager::TBanksData::serial(NLMISC::IStream &s)
|
|||
|
||||
void CBackgroundSoundManager::TSoundData::serial(NLMISC::IStream &s)
|
||||
{
|
||||
std::string str;
|
||||
|
||||
//std::string str;
|
||||
SoundName.serialString(s, "sound");
|
||||
if (s.isReading())
|
||||
{
|
||||
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
||||
s.serial(str);
|
||||
SoundName = NLMISC::CStringMapper::map(str);
|
||||
Sound = mixer->getSoundId(SoundName);
|
||||
Source = NULL;
|
||||
Selected = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
s.serial(const_cast<std::string&>(NLMISC::CStringMapper::unmap(SoundName)));
|
||||
}
|
||||
s.serial(MinBox);
|
||||
s.serial(MaxBox);
|
||||
s.serial(Surface);
|
||||
|
|
|
@ -70,7 +70,7 @@ float EAX_MATERIAL_PARAM[] =
|
|||
class CSoundGroupSerializer
|
||||
{
|
||||
public:
|
||||
std::vector<std::pair<NLMISC::TStringId, NLMISC::TStringId> > _SoundGroupAssoc;
|
||||
std::vector<std::pair<NLMISC::TStringId, NLMISC::CSheetId> > _SoundGroupAssoc;
|
||||
|
||||
// load the values using the george sheet (called by GEORGE::loadForm)
|
||||
void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const std::string &/* name */)
|
||||
|
@ -95,15 +95,9 @@ public:
|
|||
item->getValueByName(soundGroup, ".SoundGroup");
|
||||
item->getValueByName(sound, ".Sound");
|
||||
|
||||
string::size_type n = sound.rfind(".sound");
|
||||
nlassert(sound.find(".sound") != std::string::npos);
|
||||
|
||||
if (n != string::npos)
|
||||
{
|
||||
// remove the tailing .sound
|
||||
sound = sound.substr(0, n);
|
||||
}
|
||||
|
||||
_SoundGroupAssoc.push_back(make_pair(CStringMapper::map(soundGroup), CStringMapper::map(sound)));
|
||||
_SoundGroupAssoc.push_back(make_pair(CStringMapper::map(soundGroup), CSheetId(sound)));
|
||||
}
|
||||
}
|
||||
catch(...)
|
||||
|
@ -125,24 +119,18 @@ public:
|
|||
{
|
||||
if (s.isReading())
|
||||
{
|
||||
std::string soundGroup;
|
||||
std::string sound;
|
||||
TStringId soundGroup;
|
||||
CSheetId sound;
|
||||
|
||||
s.serial(soundGroup);
|
||||
s.serial(sound);
|
||||
CStringMapper::serialString(s, soundGroup);
|
||||
sound.serialString(s, "sound");
|
||||
|
||||
_SoundGroupAssoc.push_back(make_pair(CStringMapper::map(soundGroup), CStringMapper::map(sound)));
|
||||
_SoundGroupAssoc.push_back(make_pair(soundGroup, sound));
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string soundGroup;
|
||||
std::string sound;
|
||||
|
||||
soundGroup = CStringMapper::unmap(_SoundGroupAssoc[i].first);
|
||||
sound = CStringMapper::unmap(_SoundGroupAssoc[i].second);
|
||||
|
||||
s.serial(soundGroup);
|
||||
s.serial(sound);
|
||||
CStringMapper::serialString(s, _SoundGroupAssoc[i].first);
|
||||
_SoundGroupAssoc[i].second.serialString(s, "sound");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -289,10 +277,10 @@ void CClusteredSound::update(const CVector &listenerPos, const CVector &/* view
|
|||
|
||||
// nldebug("Searching sound assoc for group [%s]", CStringMapper::unmap(soundGroup).c_str());
|
||||
|
||||
TStringStringMap::iterator it2(_SoundGroupToSound.find(soundGroup));
|
||||
TStringSheetMap::iterator it2(_SoundGroupToSound.find(soundGroup));
|
||||
if (it2 != _SoundGroupToSound.end())
|
||||
{
|
||||
NLMISC::TStringId soundName = it2->second;
|
||||
NLMISC::CSheetId soundName = it2->second;
|
||||
CClusterSound cs;
|
||||
|
||||
// nldebug("Found the sound [%s] for sound group [%s]", CStringMapper::unmap(soundName).c_str(), CStringMapper::unmap(soundGroup).c_str());
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "nel/misc/path.h"
|
||||
#include "nel/misc/common.h"
|
||||
#include "nel/sound/audio_mixer_user.h"
|
||||
#include "nel/misc/sheet_id.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
|
@ -63,11 +64,11 @@ void CComplexSound::parseSequence(const std::string &str, std::vector<uint32> &s
|
|||
void CComplexSound::getSubSoundList(std::vector<std::pair<std::string, CSound*> > &subsounds) const
|
||||
{
|
||||
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
||||
std::vector<NLMISC::TStringId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
|
||||
std::vector<NLMISC::CSheetId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
|
||||
for (; first != last; ++first)
|
||||
{
|
||||
CSound *sound = mixer->getSoundId(*first);
|
||||
subsounds.push_back(make_pair(CStringMapper::unmap(*first), sound));
|
||||
subsounds.push_back(make_pair((*first).toString()/*CStringMapper::unmap(*first)*/, sound));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -83,7 +84,7 @@ uint32 CComplexSound::getDuration()
|
|||
CAudioMixerUser *mixer = CAudioMixerUser::instance();
|
||||
|
||||
vector<sint32> durations;
|
||||
std::vector<NLMISC::TStringId>::iterator first(_Sounds.begin()), last(_Sounds.end());
|
||||
std::vector<NLMISC::CSheetId>::iterator first(_Sounds.begin()), last(_Sounds.end());
|
||||
for (; first != last; ++first)
|
||||
{
|
||||
CSound *sound = mixer->getSoundId(*first);
|
||||
|
@ -204,7 +205,7 @@ float CComplexSound::getMaxDistance() const
|
|||
CComplexSound *This = const_cast<CComplexSound*>(this);
|
||||
|
||||
This->_MaxDist = 0.0f;
|
||||
std::vector<NLMISC::TStringId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
|
||||
std::vector<NLMISC::CSheetId>::const_iterator first(_Sounds.begin()), last(_Sounds.end());
|
||||
|
||||
for (; first != last; ++first)
|
||||
{
|
||||
|
@ -236,7 +237,7 @@ void CComplexSound::serial(NLMISC::IStream &s)
|
|||
{
|
||||
std::string name;
|
||||
s.serial(name);
|
||||
_Sounds.push_back(CStringMapper::map(name));
|
||||
_Sounds.push_back(NLMISC::CSheetId(name, "sound"));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -245,7 +246,7 @@ void CComplexSound::serial(NLMISC::IStream &s)
|
|||
s.serial(nb);
|
||||
for (uint i=0; i<nb; ++i)
|
||||
{
|
||||
std::string name = CStringMapper::unmap(_Sounds[i]);
|
||||
std::string name = _Sounds[i].toString();
|
||||
s.serial(name);
|
||||
}
|
||||
}
|
||||
|
@ -300,8 +301,8 @@ void CComplexSound::importForm(const std::string& filename, NLGEORGES::UFormElm&
|
|||
string soundname;
|
||||
if (psoundsArray->getArrayValue(soundname, i))
|
||||
{
|
||||
soundname = CFile::getFilenameWithoutExtension(soundname);
|
||||
_Sounds.push_back(CStringMapper::map(soundname));
|
||||
nlassert(soundname.find(".sound") != std::string::npos);
|
||||
_Sounds.push_back(NLMISC::CSheetId(soundname));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -190,9 +190,9 @@ void CComplexSource::playStuf()
|
|||
case CComplexSound::MODE_ALL_IN_ONE:
|
||||
{
|
||||
// just spanw all the listed source.
|
||||
const std::vector<NLMISC::TStringId> &sounds = _PatternSound->getSounds();
|
||||
const std::vector<NLMISC::CSheetId> &sounds = _PatternSound->getSounds();
|
||||
|
||||
std::vector<NLMISC::TStringId>::const_iterator first(sounds.begin()), last(sounds.end());
|
||||
std::vector<NLMISC::CSheetId>::const_iterator first(sounds.begin()), last(sounds.end());
|
||||
|
||||
if (_AllSources.empty())
|
||||
{
|
||||
|
@ -524,7 +524,7 @@ void CComplexSource::onUpdate()
|
|||
else
|
||||
{
|
||||
// no sound after, just set an event at end of current sound to stop the complex sound.
|
||||
nldebug("Setting last event for sound %s in %u millisec.", CStringMapper::unmap(_Source1->getSound()->getName()).c_str(), _Source1->getSound()->getDuration());
|
||||
nldebug("Setting last event for sound %s in %u millisec.", _Source1->getSound()->getName().toString().c_str()/*CStringMapper::unmap(_Source1->getSound()->getName()).c_str()*/, _Source1->getSound()->getDuration());
|
||||
if (_PatternSound->doFadeOut())
|
||||
{
|
||||
// set the event to begin fade out.
|
||||
|
|
|
@ -187,7 +187,7 @@ void CContextSound::init()
|
|||
}
|
||||
else
|
||||
{
|
||||
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
|
||||
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
|
||||
fromString(index, contextArgIndex[nbJoker++]);
|
||||
parseArg = false;
|
||||
index = "";
|
||||
|
@ -195,13 +195,13 @@ void CContextSound::init()
|
|||
}
|
||||
else if (*first == 'r')
|
||||
{
|
||||
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
|
||||
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
|
||||
useRandom = true;
|
||||
}
|
||||
}
|
||||
else if (*first == '%')
|
||||
{
|
||||
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
|
||||
nlassertex(useRandom == false, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
|
||||
parseArg = true;
|
||||
}
|
||||
}
|
||||
|
@ -215,7 +215,7 @@ void CContextSound::init()
|
|||
}
|
||||
else
|
||||
{
|
||||
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", CStringMapper::unmap(_Name).c_str()));
|
||||
nlassertex(nbJoker < SoundContextNbArgs, ("Error will trying to play ContextSound '%s'", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/));
|
||||
fromString(index, contextArgIndex[nbJoker++]);
|
||||
parseArg = false;
|
||||
}
|
||||
|
@ -247,7 +247,7 @@ void CContextSound::init()
|
|||
LM_CASE_CONTAINER_CREATOR(9)
|
||||
LM_CASE_CONTAINER_CREATOR(10)
|
||||
default:
|
||||
nlwarning("Unsuported number of context argument in context sound '%s'!", CStringMapper::unmap(_Name).c_str());
|
||||
nlwarning("Unsuported number of context argument in context sound '%s'!", _Name.toString().c_str()/*CStringMapper::unmap(_Name).c_str()*/);
|
||||
return;
|
||||
}
|
||||
// cleanup macro
|
||||
|
@ -257,14 +257,14 @@ void CContextSound::init()
|
|||
|
||||
// ok, we have the container, now fill it with the sound
|
||||
{
|
||||
std::vector<NLMISC::TStringId> allSounds;
|
||||
std::vector<NLMISC::CSheetId> allSounds;
|
||||
// CSoundBank::getSoundNames(allSounds);
|
||||
CAudioMixerUser::instance()->getSoundNames(allSounds);
|
||||
|
||||
std::vector<NLMISC::TStringId>::iterator first(allSounds.begin()), last(allSounds.end());
|
||||
std::vector<NLMISC::CSheetId>::iterator first(allSounds.begin()), last(allSounds.end());
|
||||
for (; first != last; ++first)
|
||||
{
|
||||
const std::string &soundName = CStringMapper::unmap(*first);
|
||||
const std::string &soundName = first->toString()/*CStringMapper::unmap(*first)*/;
|
||||
if (soundName.size() > _BaseName.size())
|
||||
{
|
||||
uint i;
|
||||
|
|
|
@ -65,12 +65,68 @@ sint32 ISource::computeManualRollOff(sint32 volumeMB, sint32 mbMin, sint32 mbMax
|
|||
// common method used only with OptionManualRolloff. return the rolloff in amplitude ratio (gain)
|
||||
float ISource::computeManualRolloff(double alpha, float sqrdist, float distMin, float distMax)
|
||||
{
|
||||
static const sint32 mbMin = -10000;
|
||||
static const sint32 mbMax = 0;
|
||||
/*static const sint mbMin = -10000;
|
||||
static const sint mbMax = 0;
|
||||
sint32 rolloffMb = ISource::computeManualRollOff(mbMax, mbMin, mbMax, alpha, sqrdist, distMin, distMax);
|
||||
float rolloffGain = (float)pow(10.0, (double)rolloffMb / 2000.0);
|
||||
clamp(rolloffGain, 0.0f, 1.0f);
|
||||
return rolloffGain;
|
||||
return rolloffGain;*/
|
||||
|
||||
static const double mbMin = -10000;
|
||||
static const double mbMax = 0;
|
||||
|
||||
if (sqrdist < distMin * distMin)
|
||||
{
|
||||
// no attenuation
|
||||
return 1.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (alpha < 0.0f)
|
||||
{
|
||||
double dist = (double)sqrt(sqrdist);
|
||||
// inverse distance rolloff
|
||||
float rolloff = distMin / dist;
|
||||
if (alpha <= -1.0f) return rolloff;
|
||||
|
||||
if (dist > distMax)
|
||||
{
|
||||
// full attenuation of mbrolloff
|
||||
return (-alpha * rolloff);
|
||||
}
|
||||
else
|
||||
{
|
||||
double mb = mbMin * (dist - distMin) / (distMax - distMin);
|
||||
float mbrolloff = (float)pow(10.0, (double)mb / 2000.0);
|
||||
return ((1.0 + alpha) * mbrolloff - alpha * rolloff);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (sqrdist > distMax * distMax)
|
||||
{
|
||||
// full attenuation
|
||||
return 0.0f;
|
||||
}
|
||||
double dist = (double)sqrt(sqrdist);
|
||||
if (alpha == 0.0f)
|
||||
{
|
||||
// linearly descending volume on a dB scale
|
||||
double mb = mbMin * (dist - distMin) / (distMax - distMin);
|
||||
return (float)pow(10.0, (double)mb / 2000.0);
|
||||
}
|
||||
else // if (alpha > 0.0f)
|
||||
{
|
||||
// linear distance rolloff
|
||||
float rolloff = (distMax - dist) / (distMax - distMin);
|
||||
if (alpha >= 1.0f) return rolloff;
|
||||
|
||||
double mb = mbMin * (dist - distMin) / (distMax - distMin);
|
||||
float mbrolloff = (float)pow(10.0, (double)mb / 2000.0);
|
||||
return ((1.0 - alpha) * mbrolloff + alpha * rolloff);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // NLSOUND
|
||||
|
|
|
@ -43,7 +43,7 @@ using namespace std;
|
|||
|
||||
namespace NLSOUND {
|
||||
|
||||
CGroupControllerRoot::CGroupControllerRoot() : CGroupController(NULL)
|
||||
CGroupControllerRoot::CGroupControllerRoot() : CGroupController(NULL), NLMISC::CManualSingleton<CGroupControllerRoot>()
|
||||
{
|
||||
|
||||
}
|
||||
|
|
|
@ -133,27 +133,18 @@ void CSound::serial(NLMISC::IStream &s)
|
|||
s.serial(_Direction);
|
||||
s.serial(_Looping);
|
||||
s.serial(_MaxDist);
|
||||
if (s.isReading())
|
||||
{
|
||||
std::string name;
|
||||
s.serial(name);
|
||||
_Name = CStringMapper::map(name);
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string name = CStringMapper::unmap(_Name);
|
||||
s.serial(name);
|
||||
}
|
||||
|
||||
nlassert(CGroupControllerRoot::getInstance()); // not sure
|
||||
|
||||
_Name.serialString(s, "sound");
|
||||
|
||||
nlassert(CGroupControllerRoot::isInitialized()); // not sure
|
||||
#if NLSOUND_SHEET_VERSION_BUILT < 2
|
||||
if (s.isReading()) _GroupController = static_cast<CGroupController *>(CAudioMixerUser::instance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER));
|
||||
if (s.isReading()) _GroupController = CGroupControllerRoot::getInstance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER);
|
||||
#else
|
||||
if (s.isReading())
|
||||
{
|
||||
std::string groupControllerPath;
|
||||
s.serial(groupControllerPath);
|
||||
_GroupController = static_cast<CGroupController *>(CAudioMixerUser::instance()->getGroupController(groupControllerPath));
|
||||
_GroupController = CGroupControllerRoot::getInstance()->getGroupController(groupControllerPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -170,7 +161,8 @@ void CSound::serial(NLMISC::IStream &s)
|
|||
void CSound::importForm(const std::string& filename, NLGEORGES::UFormElm& root)
|
||||
{
|
||||
// Name
|
||||
_Name = CStringMapper::map(CFile::getFilenameWithoutExtension(filename));
|
||||
nlassert(filename.find(".sound") != std::string::npos);
|
||||
_Name = NLMISC::CSheetId(filename);
|
||||
|
||||
// InternalConeAngle
|
||||
uint32 inner;
|
||||
|
@ -253,7 +245,7 @@ void CSound::importForm(const std::string& filename, NLGEORGES::UFormElm& roo
|
|||
_Priority = MidPri;
|
||||
}
|
||||
|
||||
nlassert(CGroupControllerRoot::getInstance()); // not sure
|
||||
nlassert(CGroupControllerRoot::isInitialized()); // not sure
|
||||
#if NLSOUND_SHEET_VERSION_BUILT < 2
|
||||
_GroupController = CGroupControllerRoot::getInstance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER);
|
||||
#else
|
||||
|
|
|
@ -53,19 +53,19 @@ void CSoundAnimMarker::play(UAudioMixer* mixer, NL3D::CCluster *cluster, CSoundC
|
|||
|
||||
// ********************************************************
|
||||
|
||||
void CSoundAnimMarker::addSound(const NLMISC::TStringId& soundName)
|
||||
void CSoundAnimMarker::addSound(const NLMISC::CSheetId& soundName)
|
||||
{
|
||||
pair<TMarkerSoundSet::iterator, bool> inserted;
|
||||
inserted = _Sounds.insert(soundName);
|
||||
if (inserted.second == false)
|
||||
{
|
||||
nlwarning("Duplicate sound (%s)", CStringMapper::unmap(soundName).c_str());
|
||||
nlwarning("Duplicate sound (%s)",/* CStringMapper::unmap(soundName).c_str()*/soundName.toString().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
// ********************************************************
|
||||
|
||||
void CSoundAnimMarker::removeSound(const NLMISC::TStringId &soundName)
|
||||
void CSoundAnimMarker::removeSound(const NLMISC::CSheetId &soundName)
|
||||
{
|
||||
TMarkerSoundSet::iterator iter = _Sounds.find(soundName);
|
||||
if (iter != _Sounds.end())
|
||||
|
@ -74,13 +74,13 @@ void CSoundAnimMarker::removeSound(const NLMISC::TStringId &soundName)
|
|||
}
|
||||
else
|
||||
{
|
||||
nlwarning("No sound was removed (%s)", CStringMapper::unmap(soundName).c_str());
|
||||
nlwarning("No sound was removed (%s)", soundName.toString().c_str()/*CStringMapper::unmap(soundName).c_str()*/);
|
||||
}
|
||||
}
|
||||
|
||||
// ********************************************************
|
||||
|
||||
void CSoundAnimMarker::getSounds(vector<NLMISC::TStringId> &sounds)
|
||||
void CSoundAnimMarker::getSounds(vector<NLMISC::CSheetId> &sounds)
|
||||
{
|
||||
sounds.insert(sounds.end(), _Sounds.begin(), _Sounds.end());
|
||||
|
||||
|
|
|
@ -73,7 +73,7 @@ void CSoundAnimation::save()
|
|||
{
|
||||
// File stream
|
||||
COFile file;
|
||||
vector<NLMISC::TStringId> sounds;
|
||||
vector<NLMISC::CSheetId> sounds;
|
||||
|
||||
// Open the file
|
||||
if (!file.open(_Filename.c_str()))
|
||||
|
@ -108,11 +108,11 @@ void CSoundAnimation::save()
|
|||
|
||||
marker->getSounds(sounds);
|
||||
|
||||
vector<NLMISC::TStringId>::iterator iter2;
|
||||
vector<NLMISC::CSheetId>::iterator iter2;
|
||||
for (iter2 = sounds.begin(); iter2 != sounds.end(); iter2++)
|
||||
{
|
||||
xmlNodePtr soundNode = xmlNewChild ( markerNode, NULL, (const xmlChar*)"SOUND", NULL );
|
||||
xmlSetProp (soundNode, (const xmlChar*)"name", (const xmlChar*) CStringMapper::unmap(*iter2).c_str());
|
||||
xmlSetProp (soundNode, (const xmlChar*)"name", (const xmlChar*)iter2->toString().c_str() /*CStringMapper::unmap(*iter2).c_str()*/);
|
||||
}
|
||||
|
||||
sounds.clear();
|
||||
|
@ -190,7 +190,7 @@ void CSoundAnimation::load()
|
|||
throw NLMISC::Exception("Invalid sound animation marker");
|
||||
}
|
||||
|
||||
marker->addSound(CStringMapper::map(string(name)));
|
||||
marker->addSound(NLMISC::CSheetId(string(name), "sound"));
|
||||
|
||||
xmlFree ((void*)name);
|
||||
|
||||
|
|
|
@ -123,14 +123,16 @@ CSoundBank::~CSoundBank()
|
|||
|
||||
void CSoundBank::addSound(CSound *sound)
|
||||
{
|
||||
std::pair<TSoundTable::iterator, bool> ret;
|
||||
ret = _Sounds.insert(make_pair(sound->getName(), sound));
|
||||
nlassert(ret.second);
|
||||
// nlassert(_Sounds.size() > sound->getName().getShortId());
|
||||
// nldebug("SOUNDBANK: Add %s", sound->getName().toString().c_str());
|
||||
if (_Sounds.size() <= sound->getName().getShortId())
|
||||
_Sounds.resize(sound->getName().getShortId() + 1);
|
||||
_Sounds[sound->getName().getShortId()] = sound;
|
||||
}
|
||||
|
||||
void CSoundBank::removeSound(const NLMISC::TStringId &name)
|
||||
void CSoundBank::removeSound(const NLMISC::CSheetId &sheetId)
|
||||
{
|
||||
_Sounds.erase(name);
|
||||
_Sounds[sheetId.getShortId()] = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
@ -258,35 +260,59 @@ public:
|
|||
void CSoundBank::load(const std::string &packedSheetDir, bool packedSheetUpdate)
|
||||
{
|
||||
// this structure is fill by the loadForm() function and will contain all you need
|
||||
std::map<std::string, CSoundSerializer> Container;
|
||||
std::map<std::string, CSoundSerializer> container; // load the old way for compatibility
|
||||
nlassert(!_Loaded);
|
||||
// Just call the GEORGE::loadFrom method to read all available sounds
|
||||
::loadForm("sound", packedSheetDir + "sounds.packed_sheets", Container, packedSheetUpdate, false);
|
||||
::loadForm("sound", packedSheetDir + "sounds.packed_sheets", container, packedSheetUpdate, false);
|
||||
_Loaded = true;
|
||||
|
||||
// add all the loaded sound in the sound banks
|
||||
std::map<std::string, CSoundSerializer>::iterator first(Container.begin()), last(Container.end());
|
||||
for (; first != last; ++first)
|
||||
// get the largest sheet id needed and init the sound bank
|
||||
uint32 maxShortId = 0;
|
||||
{
|
||||
if (first->second.Sound != 0)
|
||||
addSound(first->second.Sound);
|
||||
std::map<std::string, CSoundSerializer>::iterator first(container.begin()), last(container.end());
|
||||
for (; first != last; ++first)
|
||||
{
|
||||
if (first->second.Sound != 0)
|
||||
if (first->second.Sound->getName().getShortId() > maxShortId)
|
||||
maxShortId = first->second.Sound->getName().getShortId();
|
||||
}
|
||||
++maxShortId; // inc for size = last idx + 1
|
||||
if (container.size() == 0)
|
||||
{
|
||||
nlwarning("NLSOUND: No sound sheets have been loaded, missing sound sheet directory or packed sound sheets file");
|
||||
}
|
||||
else
|
||||
{
|
||||
nlassert(maxShortId < (container.size() * 8)); // ensure no ridiculous sheet id values
|
||||
if (maxShortId > _Sounds.size())
|
||||
_Sounds.resize(maxShortId);
|
||||
}
|
||||
}
|
||||
|
||||
Container.clear();
|
||||
// add all the loaded sound in the sound banks
|
||||
{
|
||||
std::map<std::string, CSoundSerializer>::iterator first(container.begin()), last(container.end());
|
||||
for (; first != last; ++first)
|
||||
{
|
||||
if (first->second.Sound != 0)
|
||||
addSound(first->second.Sound);
|
||||
}
|
||||
}
|
||||
|
||||
container.clear();
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Unload all the sound samples in this bank.
|
||||
*/
|
||||
void CSoundBank::unload()
|
||||
void CSoundBank::unload()
|
||||
{
|
||||
nlassert(_Loaded);
|
||||
|
||||
TSoundTable::iterator first(_Sounds.begin()), last(_Sounds.end());
|
||||
for (; first != last; ++first)
|
||||
for (TSoundTable::size_type i = 0; i < _Sounds.size(); ++i)
|
||||
{
|
||||
delete first->second;
|
||||
delete _Sounds[i];
|
||||
}
|
||||
|
||||
_Sounds.clear();
|
||||
|
@ -320,7 +346,7 @@ void CSoundBank::unload()
|
|||
/*
|
||||
* Returns true if the samples in this bank have been loaded.
|
||||
*/
|
||||
bool CSoundBank::isLoaded()
|
||||
bool CSoundBank::isLoaded()
|
||||
{
|
||||
return _Loaded;
|
||||
}
|
||||
|
@ -328,37 +354,38 @@ bool CSoundBank::isLoaded()
|
|||
/*
|
||||
* Return a sound sample corresponding to a name.
|
||||
*/
|
||||
CSound* CSoundBank::getSound(const NLMISC::TStringId &name)
|
||||
CSound* CSoundBank::getSound(const NLMISC::CSheetId &sheetId)
|
||||
{
|
||||
// Find sound
|
||||
TSoundTable::iterator iter = _Sounds.find(name);
|
||||
if ( iter == _Sounds.end() )
|
||||
if (sheetId == NLMISC::CSheetId::Unknown)
|
||||
return NULL;
|
||||
|
||||
// nlassert(sheetId.getShortId() < _Sounds.size());
|
||||
if (sheetId.getShortId() >= _Sounds.size())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (*iter).second;
|
||||
std::string sheetName = sheetId.toString();
|
||||
nlwarning("NLSOUND: Sound sheet id '%s' exceeds loaded sound sheets", sheetName.c_str());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _Sounds[sheetId.getShortId()];
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the names of the sounds
|
||||
*/
|
||||
void CSoundBank::getNames( std::vector<NLMISC::TStringId> &names )
|
||||
void CSoundBank::getNames( std::vector<NLMISC::CSheetId> &sheetIds )
|
||||
{
|
||||
TSoundTable::const_iterator iter;
|
||||
for (iter = _Sounds.begin(); iter != _Sounds.end(); ++iter)
|
||||
for (TSoundTable::size_type i = 0; i < _Sounds.size(); ++i)
|
||||
{
|
||||
names.push_back((*iter).first);
|
||||
//nlwarning("getting sound %s", (*iter).first);
|
||||
if (_Sounds[i])
|
||||
sheetIds.push_back(_Sounds[i]->getName());
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Return the number of buffers in this bank.
|
||||
*/
|
||||
uint CSoundBank::countSounds()
|
||||
uint CSoundBank::countSounds()
|
||||
{
|
||||
return (uint)_Sounds.size();
|
||||
}
|
||||
|
|
|
@ -73,11 +73,13 @@ void CStreamFileSound::serial(NLMISC::IStream &s)
|
|||
|
||||
void CStreamFileSound::setMusicFilePath(const std::string &filePath, bool async, bool loop)
|
||||
{
|
||||
#if !FINAL_VERSION
|
||||
_Name = NLMISC::CStringMapper::map(std::string("<MusicChannel:") + NLMISC::CFile::getFilenameWithoutExtension(filePath) + ">");
|
||||
/*#if !FINAL_VERSION
|
||||
//_Name = NLMISC::CStringMapper::map(std::string("<MusicChannel:") + NLMISC::CFile::getFilenameWithoutExtension(filePath) + ">");
|
||||
_Name = NLMISC::CSheetId(std::string("<MusicChannel:") + NLMISC::CFile::getFilenameWithoutExtension(filePath) + ">");
|
||||
#else
|
||||
_Name = NLMISC::CStringMapper::map("<MusicChannel>");
|
||||
#endif
|
||||
//_Name = NLMISC::CStringMapper::map("<MusicChannel>");
|
||||
#endif*/
|
||||
_Name = NLMISC::CSheetId("music_channel.sound");
|
||||
_ConeInnerAngle = NLMISC::Pi * 2;
|
||||
_ConeOuterAngle = NLMISC::Pi * 2;
|
||||
_Looping = loop;
|
||||
|
|
|
@ -86,7 +86,7 @@ void CSoundPage::setEditedItem(CWorkspaceNode *ownerNode, NL3D::CPSLocatedBindab
|
|||
_ui.pitchWidget->setWorkspaceNode(_Node);
|
||||
_ui.pitchWidget->updateUi();
|
||||
|
||||
_ui.soundNameLineEdit->setText(QString(NLMISC::CStringMapper::unmap(_Sound->getSoundName()).c_str()));
|
||||
_ui.soundNameLineEdit->setText(QString(_Sound->getSoundName().toString().c_str()));
|
||||
|
||||
_ui.spawnCheckBox->setChecked(_Sound->getSpawn());
|
||||
_ui.muteCheckBox->setChecked(_Sound->getMute());
|
||||
|
@ -95,7 +95,7 @@ void CSoundPage::setEditedItem(CWorkspaceNode *ownerNode, NL3D::CPSLocatedBindab
|
|||
|
||||
void CSoundPage::browse()
|
||||
{
|
||||
std::vector<NLMISC::TStringId> names;
|
||||
std::vector<NLMISC::CSheetId> names;
|
||||
|
||||
|
||||
NLSOUND::UAudioMixer *audioMixer = Modules::sound().getAudioMixer();
|
||||
|
@ -108,7 +108,7 @@ void CSoundPage::browse()
|
|||
QStringList items;
|
||||
items << tr("");
|
||||
for(size_t i = 0; i < names.size(); ++i)
|
||||
items << QString(names[i]->c_str());
|
||||
items << QString(names[i].toString().c_str());
|
||||
|
||||
bool ok;
|
||||
QString item = QInputDialog::getItem(this, tr("Select your sound"),
|
||||
|
@ -162,7 +162,7 @@ void CSoundPage::setKeepPitch(bool state)
|
|||
|
||||
void CSoundPage::setSoundName(const QString &text)
|
||||
{
|
||||
_Sound->setSoundName(NLMISC::CStringMapper::map(text.toStdString()));
|
||||
_Sound->setSoundName(NLMISC::CSheetId(text.toStdString()));
|
||||
}
|
||||
|
||||
void CSoundPage::setEmissionPercent(float value)
|
||||
|
@ -171,4 +171,4 @@ void CSoundPage::setEmissionPercent(float value)
|
|||
updateModifiedFlag();
|
||||
}
|
||||
|
||||
} /* namespace NLQT */
|
||||
} /* namespace NLQT */
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
#include <nel/sound/sound_animation.h>
|
||||
#include <nel/3d/u_particle_system_sound.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/sheet_id.h>
|
||||
|
||||
|
||||
// Qt includes
|
||||
#include <QtCore/QSettings>
|
||||
|
@ -67,6 +69,9 @@ void CSoundSystem::init()
|
|||
{
|
||||
//H_AUTO2
|
||||
nldebug("CSoundSystem::init");
|
||||
|
||||
// require sheet id without sheet id bin
|
||||
NLMISC::CSheetId::initWithoutSheet();
|
||||
|
||||
// create audiomixer
|
||||
_AudioMixer = NULL;
|
||||
|
@ -153,9 +158,10 @@ void CSoundSystem::play(const std::string &soundName)
|
|||
{
|
||||
if (_AudioMixer)
|
||||
{
|
||||
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CStringMapper::map(soundName), true);
|
||||
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CSheetId(soundName, "sound"), true);
|
||||
if (src)
|
||||
{
|
||||
// FIXME: Use relative positioning, and set pos to 0,0,0
|
||||
src->setLooping(false);
|
||||
const NLMISC::CVector &pos = _AudioMixer->getListener()->getPos();
|
||||
src->setPos(pos);
|
||||
|
@ -172,9 +178,10 @@ NLSOUND::USource *CSoundSystem::create(const std::string &soundName)
|
|||
{
|
||||
if (_AudioMixer)
|
||||
{
|
||||
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CStringMapper::map(soundName), false);
|
||||
NLSOUND::USource *src = _AudioMixer->createSource(NLMISC::CSheetId(soundName, "sound"), false);
|
||||
if (src)
|
||||
{
|
||||
// FIXME: Use relative positioning, and set pos to 0,0,0
|
||||
src->setLooping(false);
|
||||
const NLMISC::CVector &pos = _AudioMixer->getListener()->getPos();
|
||||
src->setPos(pos);
|
||||
|
@ -236,4 +243,4 @@ void CSoundSystem::releaseGraphics()
|
|||
NL3D::UParticleSystemSound::setPSSound(NULL);
|
||||
}
|
||||
|
||||
} /* namespace NLQT */
|
||||
} /* namespace NLQT */
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include <nel/misc/log.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/sound/u_audio_mixer.h>
|
||||
#include <nel/misc/sheet_id.h>
|
||||
|
||||
// Project includes
|
||||
// ...
|
||||
|
@ -75,6 +76,9 @@ int main(int nNbArg, char **ppArgs)
|
|||
// add search paths
|
||||
CPath::addSearchPath(leveldesignDir, true, false);
|
||||
CPath::addSearchPath(dfnDir, true, false);
|
||||
|
||||
// init sheet_id.bin
|
||||
NLMISC::CSheetId::initWithoutSheet();
|
||||
|
||||
// build the sound bank
|
||||
UAudioMixer::buildSoundBank(exportDir);
|
||||
|
|
|
@ -5055,14 +5055,14 @@ NLMISC_COMMAND(reloadFogMaps, "Force to reload all the fog maps", "<>")
|
|||
NLMISC_COMMAND(dumpSounds, "Dump names of all loaded sound", "<>")
|
||||
{
|
||||
if (!args.empty()) return false;
|
||||
std::vector<NLMISC::TStringId> sounds;
|
||||
std::vector<NLMISC::CSheetId> sounds;
|
||||
extern CSoundManager *SoundMngr;
|
||||
if (!SoundMngr) return false;
|
||||
if (!SoundMngr->getMixer()) return false;
|
||||
SoundMngr->getMixer()->getSoundNames(sounds);
|
||||
for(uint k = 0; k < sounds.size(); ++k)
|
||||
{
|
||||
nlinfo(NLMISC::CStringMapper::unmap(sounds[k]).c_str());
|
||||
nlinfo(sounds[k].toString()/*NLMISC::CStringMapper::unmap(sounds[k])*/.c_str());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -2006,7 +2006,7 @@ public:
|
|||
virtual void execute (CCtrlBase * /* pCaller */, const string &Params)
|
||||
{
|
||||
string sName = getParam(Params, "name");
|
||||
TStringId id = CStringMapper::map(sName);
|
||||
CSheetId id = CSheetId(sName, "sound");
|
||||
if (SoundMngr != NULL)
|
||||
SoundMngr->spawnSource(id,CVector(0,0,0));
|
||||
}
|
||||
|
|
|
@ -1265,6 +1265,19 @@ void postlogInit()
|
|||
// set the primitive context
|
||||
CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
|
||||
|
||||
{
|
||||
H_AUTO(InitRZShIdI)
|
||||
|
||||
nmsg = "Initializing sheets...";
|
||||
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
||||
|
||||
// Initialize Sheet IDs.
|
||||
CSheetId::init (ClientCfg.UpdatePackedSheet);
|
||||
|
||||
initLast = initCurrent;
|
||||
initCurrent = ryzomGetLocalTime();
|
||||
}
|
||||
|
||||
{
|
||||
H_AUTO(InitRZSound)
|
||||
|
||||
|
@ -1275,12 +1288,13 @@ void postlogInit()
|
|||
{
|
||||
// tmp fix : it seems that, at this point, if the bg downloader window has focus and
|
||||
// not the Ryzom one, then sound init fails
|
||||
#ifdef NL_OS_WINDOWS
|
||||
/*#ifdef NL_OS_WINDOWS
|
||||
HWND hWnd = Driver->getDisplay ();
|
||||
nlassert (hWnd);
|
||||
ShowWindow(hWnd, SW_RESTORE);
|
||||
SetForegroundWindow(hWnd);
|
||||
#endif
|
||||
#endif*/
|
||||
// bg downloader not used anymore anyways
|
||||
SoundMngr = new CSoundManager(&ProgressBar);
|
||||
try
|
||||
{
|
||||
|
@ -1323,13 +1337,7 @@ void postlogInit()
|
|||
}
|
||||
|
||||
{
|
||||
H_AUTO(InitRZShIdI)
|
||||
|
||||
nmsg = "Initializing sheets...";
|
||||
ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
|
||||
|
||||
// Initialize Sheet IDs.
|
||||
CSheetId::init (ClientCfg.UpdatePackedSheet);
|
||||
H_AUTO(InitRZSheetL)
|
||||
|
||||
// load packed sheets
|
||||
nmsg = "Loading sheets...";
|
||||
|
|
|
@ -624,7 +624,7 @@ void CSoundManager::init(IProgressCallback *progressCallBack)
|
|||
// add a new source to the world, attached to the specified entity
|
||||
// return 0 if creation failed, sound id if creation was successful
|
||||
//-----------------------------------------------
|
||||
CSoundManager::TSourceId CSoundManager::addSource( const NLMISC::TStringId &soundName, const NLMISC::CVector &position, bool play, bool loop, const CEntityId &id)
|
||||
CSoundManager::TSourceId CSoundManager::addSource( const NLMISC::CSheetId &soundName, const NLMISC::CVector &position, bool play, bool loop, const CEntityId &id)
|
||||
{
|
||||
uint32 retValue = 0;
|
||||
|
||||
|
@ -634,7 +634,7 @@ CSoundManager::TSourceId CSoundManager::addSource( const NLMISC::TStringId &soun
|
|||
// If the source is valid.
|
||||
if(pSource == 0)
|
||||
{
|
||||
nlwarning("Sound '%s' not found !", CStringMapper::unmap(soundName).c_str());
|
||||
nlwarning("Sound '%s' not found !", /*CStringMapper::unmap(soundName).c_str()*/soundName.toString().c_str());
|
||||
return retValue;
|
||||
}
|
||||
|
||||
|
@ -672,7 +672,7 @@ CSoundManager::TSourceId CSoundManager::addSource( const NLMISC::TStringId &soun
|
|||
// spawn a new source to the world
|
||||
// return false if creation failed, true if creation was successful
|
||||
//-----------------------------------------------
|
||||
bool CSoundManager::spawnSource(const NLMISC::TStringId &soundName, CSoundContext &context)
|
||||
bool CSoundManager::spawnSource(const NLMISC::CSheetId &soundName, CSoundContext &context)
|
||||
{
|
||||
if (!_PlaySound) return false;
|
||||
|
||||
|
@ -683,7 +683,7 @@ bool CSoundManager::spawnSource(const NLMISC::TStringId &soundName, CSoundContex
|
|||
// If the source is valid.
|
||||
if(pSource == 0)
|
||||
{
|
||||
nlwarning("Sound '%s' not found !", soundName);
|
||||
nlwarning("Sound '%s' not found !", soundName.toString().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -702,7 +702,7 @@ bool CSoundManager::spawnSource(const NLMISC::TStringId &soundName, CSoundContex
|
|||
// spawn a new source to the world
|
||||
// return false if creation failed, true if creation was successful
|
||||
//-----------------------------------------------
|
||||
bool CSoundManager::spawnSource(const NLMISC::TStringId &soundName, const NLMISC::CVector &position)
|
||||
bool CSoundManager::spawnSource(const NLMISC::CSheetId &soundName, const NLMISC::CVector &position)
|
||||
{
|
||||
if (!_PlaySound) return false;
|
||||
|
||||
|
@ -712,7 +712,7 @@ bool CSoundManager::spawnSource(const NLMISC::TStringId &soundName, const NLMISC
|
|||
// If the source is valid.
|
||||
if(pSource == 0)
|
||||
{
|
||||
nlwarning("Sound '%s' not found !", CStringMapper::unmap(soundName).c_str ());
|
||||
nlwarning("Sound '%s' not found !", /*CStringMapper::unmap(soundName).c_str ()*/soundName.toString().c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
// sound
|
||||
#include "nel/sound/u_audio_mixer.h"
|
||||
#include "nel/sound/u_listener.h"
|
||||
#include "nel/misc/sheet_id.h"
|
||||
|
||||
extern class CSoundManager *SoundMngr;
|
||||
|
||||
|
@ -88,13 +89,13 @@ public:
|
|||
/// Return the audio mixer instance pointer.
|
||||
NLSOUND::UAudioMixer *getMixer();
|
||||
|
||||
TSourceId addSource( const NLMISC::TStringId &soundName, const NLMISC::CVector &position, bool play = true , bool loop = false, const NLMISC::CEntityId &id = NLMISC::CEntityId::Unknown );
|
||||
TSourceId addSource( const NLMISC::CSheetId &soundName, const NLMISC::CVector &position, bool play = true , bool loop = false, const NLMISC::CEntityId &id = NLMISC::CEntityId::Unknown );
|
||||
|
||||
/// spawn a new source to the world but sound manager don't keep any link and the sound will be automatically deleted when finnished
|
||||
bool spawnSource (const NLMISC::TStringId &soundName, NLSOUND::CSoundContext &context);
|
||||
bool spawnSource (const NLMISC::CSheetId &soundName, NLSOUND::CSoundContext &context);
|
||||
|
||||
/// spawn a new source to the world but sound manager don't keep any link and the sound will be automatically deleted when finnished
|
||||
bool spawnSource( const NLMISC::TStringId &soundName, const NLMISC::CVector &position );
|
||||
bool spawnSource( const NLMISC::CSheetId &soundName, const NLMISC::CVector &position );
|
||||
|
||||
/**
|
||||
* remove a source
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<PRIMITIVES VERSION="1">
|
||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
|
||||
<ALIAS LAST_GENERATED="1256"/>
|
||||
<ALIAS LAST_GENERATED="1269"/>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
|
@ -126,6 +126,10 @@
|
|||
<STRING>#mission tags and pre-requisites</STRING>
|
||||
<STRING>replayable</STRING>
|
||||
<STRING>solo</STRING>
|
||||
<STRING>mission_category : Killing</STRING>
|
||||
<STRING>player_replay_timer : 10</STRING>
|
||||
<STRING>global_replay_timer : 10</STRING>
|
||||
<STRING>mission_icon : tets</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#Variables declaration</STRING>
|
||||
<STRING>decl : bot : giver</STRING>
|
||||
|
@ -138,7 +142,7 @@
|
|||
<STRING>mission_title : WELCOME_RYZOM_CORE_TITLE</STRING>
|
||||
<STRING>mission_desc : WELCOME_RYZOM_CORE_DESC</STRING>
|
||||
<STRING># step_4</STRING>
|
||||
<STRING>kill_fauna : chdfa1 3</STRING>
|
||||
<STRING>kill_fauna : chdfa1 1</STRING>
|
||||
<STRING>recv_money : 10000</STRING>
|
||||
<STRING></STRING>
|
||||
</PROPERTY>
|
||||
|
@ -154,6 +158,157 @@
|
|||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>mission</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>HUNTING_GROUNDS</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>script</NAME>
|
||||
<STRING># script generated from 'urban_newbieland.primitive'</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#mission tags and pre-requisites</STRING>
|
||||
<STRING>replayable</STRING>
|
||||
<STRING>guild</STRING>
|
||||
<STRING>mission_category : Killing</STRING>
|
||||
<STRING>player_replay_timer : 10</STRING>
|
||||
<STRING>global_replay_timer : 10</STRING>
|
||||
<STRING>mission_icon : test</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#Variables declaration</STRING>
|
||||
<STRING>decl : bot : giver</STRING>
|
||||
<STRING>decl : bot : player</STRING>
|
||||
<STRING>decl : bot : chiang_the_strong</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#pre-requisites</STRING>
|
||||
<STRING>req_guild</STRING>
|
||||
<STRING>req_grade : Leader</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#script</STRING>
|
||||
<STRING>mission_title : WELCOME_RYZOM_CORE_DESC</STRING>
|
||||
<STRING>mission_desc : WELCOME_RYZOM_CORE_TITLE</STRING>
|
||||
<STRING># step_4</STRING>
|
||||
<STRING>spawn_mission : WELCOME_RYZOM_CORE : chiang_the_strong : guild</STRING>
|
||||
<STRING>set_obj : MIS_DO_MISSION</STRING>
|
||||
<STRING>mission : WELCOME_RYZOM_CORE 2</STRING>
|
||||
<STRING>kill_fauna : chdfa1 2</STRING>
|
||||
<STRING>recv_money : 100000</STRING>
|
||||
<STRING>recv_money : 20: guild</STRING>
|
||||
<STRING></STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1262"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>mission</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>GUILD_MISSION</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>script</NAME>
|
||||
<STRING># script generated from 'guild_missions.primitive'</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#mission tags and pre-requisites</STRING>
|
||||
<STRING>replayable</STRING>
|
||||
<STRING>guild</STRING>
|
||||
<STRING>mission_category : Killing</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#Variables declaration</STRING>
|
||||
<STRING>decl : bot : giver</STRING>
|
||||
<STRING>decl : bot : player</STRING>
|
||||
<STRING>decl : bot : chiang_the_strong</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#pre-requisites</STRING>
|
||||
<STRING>req_guild</STRING>
|
||||
<STRING>req_grade : Leader</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#script</STRING>
|
||||
<STRING>mission_title : GUILD_MISSION_TITLE</STRING>
|
||||
<STRING>mission_desc : GUILD_MISSION_DESC</STRING>
|
||||
<STRING># step</STRING>
|
||||
<STRING>spawn_mission : SOLO_GUILD_MISSION : chiang_the_strong : guild</STRING>
|
||||
<STRING>set_obj : MIS_DO_MISSION</STRING>
|
||||
<STRING>mission : SOLO_GUILD_MISSION 2</STRING>
|
||||
<STRING>kill_fauna : chdfa1 2</STRING>
|
||||
<STRING>recv_money : 100: guild</STRING>
|
||||
<STRING>recv_money : 50</STRING>
|
||||
<STRING></STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1268"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>mission</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>SOLO_GUILD_MISSION</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>script</NAME>
|
||||
<STRING># script generated from 'guild_missions.primitive'</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#mission tags and pre-requisites</STRING>
|
||||
<STRING>replayable</STRING>
|
||||
<STRING>solo</STRING>
|
||||
<STRING>mission_category : Killing</STRING>
|
||||
<STRING>not_proposed</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#Variables declaration</STRING>
|
||||
<STRING>decl : bot : giver</STRING>
|
||||
<STRING>decl : bot : player</STRING>
|
||||
<STRING>decl : bot : chiang_the_strong</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#pre-requisites</STRING>
|
||||
<STRING></STRING>
|
||||
<STRING>#script</STRING>
|
||||
<STRING>mission_title : SOLO_GUILD_MISSION_TITLE</STRING>
|
||||
<STRING>mission_desc : SOLO_GUILD_MISSION_DESC</STRING>
|
||||
<STRING># step</STRING>
|
||||
<STRING>kill_fauna : chdfa1 1</STRING>
|
||||
<STRING>recv_money : 20</STRING>
|
||||
<STRING></STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1269"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
|
@ -317,6 +472,46 @@
|
|||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="10213.500977" Y="-11784.600586" Z="0.000000"/>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>chat_parameters</NAME>
|
||||
<STRING>shop:guild_creator</STRING>
|
||||
<STRING>menu: MENU_WHOAMI WHOAMI_GUILD_CLERK</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_bot</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>equipment</NAME>
|
||||
<STRING>CU: 4</STRING>
|
||||
<STRING>CL: 4</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>is_stuck</NAME>
|
||||
<STRING>true</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>creator</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sheet_client</NAME>
|
||||
<STRING>fyhc3old</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1257"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
|
@ -396,19 +591,8 @@
|
|||
<ANGLE VALUE="3.504839"/>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>chat_parameters</NAME>
|
||||
<STRING>shop : NEWBIELAND_LARMOR_ALL</STRING>
|
||||
<STRING>item : icmalb.sitem 10</STRING>
|
||||
<STRING>item : icmalb.sitem 20</STRING>
|
||||
<STRING>item : icmalb.sitem 50</STRING>
|
||||
<STRING>item : icfalb.sitem 10</STRING>
|
||||
<STRING>item : icfalb.sitem 20</STRING>
|
||||
<STRING>item : icfalb.sitem 50</STRING>
|
||||
<STRING>item : ictalb.sitem 10</STRING>
|
||||
<STRING>item : ictalb.sitem 20</STRING>
|
||||
<STRING>item : ictalb.sitem 50</STRING>
|
||||
<STRING>item : iczalb.sitem 10</STRING>
|
||||
<STRING>item : iczalb.sitem 20</STRING>
|
||||
<STRING>item : iczalb.sitem 50</STRING>
|
||||
<STRING>shop:guild_creator</STRING>
|
||||
<STRING>menu: MENU_WHOAMI WHOAMI_GUILD_CLERK</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
|
@ -444,6 +628,119 @@
|
|||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_folder</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>Guild creator</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1264"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_zone</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>Npc Zone</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1265"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>bot_sheet_client</NAME>
|
||||
<STRING>maha2</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_group</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>Group</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_group_parameters</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>parameters</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1266"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="10315.800781" Y="-11736.200195" Z="0.000000"/>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>chat_parameters</NAME>
|
||||
<STRING>shop:guild_creator</STRING>
|
||||
<STRING>menu: MENU_WHOAMI WHOAMI_GUILD_CLERK</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>npc_bot</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>equipment</NAME>
|
||||
<STRING>CU: 4</STRING>
|
||||
<STRING>CL: 4</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>guild_creator</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sheet_client</NAME>
|
||||
<STRING>fyhc3old</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1267"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
|
@ -455,14 +752,38 @@
|
|||
<STRING>missions_editor</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>audience</NAME>
|
||||
<STRING>solo</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>auto_remove_from_journal</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>automatic</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>mission_tree</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>fail_if_inventory_is_full</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>giver_primitive</NAME>
|
||||
<STRING>urban_newbieland.primitive</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>global_replay_timer</NAME>
|
||||
<STRING>10</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mission_category</NAME>
|
||||
<STRING>Killing</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>mission_description</NAME>
|
||||
<STRING>WELCOME_RYZOM_CORE_DESC</STRING>
|
||||
|
@ -471,10 +792,18 @@
|
|||
<NAME>mission_giver</NAME>
|
||||
<STRING>$givervar@fullname$</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mission_icon</NAME>
|
||||
<STRING>tets</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>mission_title</NAME>
|
||||
<STRING>WELCOME_RYZOM_CORE_TITLE</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mono_instance</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>WELCOME_RYZOM_CORE</STRING>
|
||||
|
@ -483,10 +812,34 @@
|
|||
<NAME>need_validation</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>non_abandonnable</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>not_in_journal</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>not_proposed</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>phrase_auto_menu</NAME>
|
||||
<STRING>TEST</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>player_replay_timer</NAME>
|
||||
<STRING>10</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>replayable</NAME>
|
||||
<STRING>true</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>run_only_once</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
|
@ -571,7 +924,7 @@
|
|||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>fauna/quantity</NAME>
|
||||
<STRING>chdfa1 3</STRING>
|
||||
<STRING>chdfa1 1</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
|
@ -597,6 +950,263 @@
|
|||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>audience</NAME>
|
||||
<STRING>guild</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>auto_remove_from_journal</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>automatic</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>mission_tree</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>fail_if_inventory_is_full</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>giver_primitive</NAME>
|
||||
<STRING>urban_newbieland.primitive</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>global_replay_timer</NAME>
|
||||
<STRING>10</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mission_category</NAME>
|
||||
<STRING>Killing</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>mission_description</NAME>
|
||||
<STRING>WELCOME_RYZOM_CORE_TITLE</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mission_giver</NAME>
|
||||
<STRING>$givervar@fullname$</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mission_icon</NAME>
|
||||
<STRING>test</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>mission_title</NAME>
|
||||
<STRING>WELCOME_RYZOM_CORE_DESC</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mono_instance</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>HUNTING_GROUNDS</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>need_validation</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>non_abandonnable</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>not_in_journal</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>not_proposed</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>phrase_auto_menu</NAME>
|
||||
<STRING>TEST</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>player_replay_timer</NAME>
|
||||
<STRING>10</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>replayable</NAME>
|
||||
<STRING>true</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>run_only_once</NAME>
|
||||
<STRING>false</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>variables</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>variables</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>var_npc</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>npc_function</NAME>
|
||||
<STRING>fct_ranger_leader</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>npc_name</NAME>
|
||||
<STRING>chiang_the_strong</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>var_name</NAME>
|
||||
<STRING>givervar</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>pre_requisite</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>pre_requisite</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>require_guild_grade</NAME>
|
||||
<STRING>Leader</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>require_guild_membership</NAME>
|
||||
<STRING>true</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimAlias">
|
||||
<ALIAS VALUE="1258"/>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>alias</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>step</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>step_4</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>actions</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>pre_actions</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>spawn_mission</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>giver_name</NAME>
|
||||
<STRING>chiang_the_strong</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>guild</NAME>
|
||||
<STRING>true</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>mission_name</NAME>
|
||||
<STRING>WELCOME_RYZOM_CORE</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>mission_objectives</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>objectives</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>do_mission</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>mission_names</NAME>
|
||||
<STRING>WELCOME_RYZOM_CORE 2</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>overload_objective</NAME>
|
||||
<STRING>MIS_DO_MISSION</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>kill</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>fauna/quantity</NAME>
|
||||
<STRING>chdfa1 2</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>kill chdfa1 2</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>actions</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>post_actions</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>amount</NAME>
|
||||
<STRING>100000</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>recv_money</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>amount</NAME>
|
||||
<STRING>20</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>recv_money</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>guild</NAME>
|
||||
<STRING>true</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</ROOT_PRIMITIVE>
|
||||
</PRIMITIVES>
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
BandwidthRatio = 1;
|
||||
|
||||
FSUDPPort = 47851;
|
||||
FSListenHost = "open.ryzom.com";
|
||||
FSListenHost = "192.168.1.112";
|
||||
|
||||
#include "frontend_service_default.cfg"
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
REM This script will start all the services with good parameters
|
||||
|
||||
REM set MODE=Debug
|
||||
set MODE=..\..\build\bin\Release
|
||||
set MODE=..\..\build\bin\Debug
|
||||
|
||||
rem AS
|
||||
start %MODE%\ryzom_admin_service.exe --fulladminname=admin_executor_service --shortadminname=AES
|
||||
|
|
Loading…
Reference in a new issue