From 4c6e5ad4fa8fb9d916bdcf7c511e20b9071e77e3 Mon Sep 17 00:00:00 2001 From: kervala Date: Thu, 20 Oct 2016 12:22:57 +0200 Subject: [PATCH] Fixed: Wrong syntax for NL_I64 --- code/nel/src/gui/lua_object.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/nel/src/gui/lua_object.cpp b/code/nel/src/gui/lua_object.cpp index dc7abff52..57581d6ec 100644 --- a/code/nel/src/gui/lua_object.cpp +++ b/code/nel/src/gui/lua_object.cpp @@ -422,7 +422,7 @@ namespace NLGUI { nlassert(key); nlassert(isValid()); - if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a value '%d" NL_I64 "' at key %s on object '%s' of type %s (not a table).", value, key, getId().c_str(), getTypename())); + if (!isTable()) throw ELuaNotATable(NLMISC::toString("Trying to set a value '%" NL_I64 "d' at key %s on object '%s' of type %s (not a table).", value, key, getId().c_str(), getTypename())); CLuaStackChecker lsc(_LuaState); push(); _LuaState->push(key);