Hide over the limit landmarks instead deleting them
This commit is contained in:
parent
f26e595ad3
commit
4185369ce9
5 changed files with 40 additions and 61 deletions
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@ -529,36 +529,18 @@ void CContinentManager::serialUserLandMarks(NLMISC::IStream &f)
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f.serialCont(dummy);
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}
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}
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// The number of stored landmarks is not checked at this time, but if we receive a
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// lower value in the server database, we will cut down using checkNumberOfUserLandmarks()
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}
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}
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//-----------------------------------------------
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// checkNumberOfLandmarks
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// updateUserLandMarks
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//-----------------------------------------------
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void CContinentManager::checkNumberOfUserLandmarks( uint maxNumber )
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void CContinentManager::updateUserLandMarks()
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{
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for ( TContinents::iterator it=_Continents.begin(); it!=_Continents.end(); ++it )
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{
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CContinent *cont = (*it).second;
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if ( cont->UserLandMarks.size() > maxNumber )
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{
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// Just cut down the last landmarks (in case of hacked file)
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if ( cont == _Current )
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{
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CGroupMap *pMap = dynamic_cast<CGroupMap*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:map:content:map_content:actual_map"));
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if ( pMap )
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pMap->removeExceedingUserLandMarks( maxNumber );
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}
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else
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{
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cont->UserLandMarks.resize( maxNumber );
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}
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}
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}
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pMap->updateUserLandMarks();
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}
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@ -112,8 +112,8 @@ public:
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// load / saves all user landMarks
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void serialUserLandMarks(NLMISC::IStream &f);
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// ensure the number of landmarks per continent does not exceed maxNumber
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void checkNumberOfUserLandmarks( uint maxNumber );
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// rebuild visible landmarks on current map
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void updateUserLandMarks();
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// load / saves all fow maps
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void serialFOWMaps();
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@ -2390,8 +2390,9 @@ void CGroupMap::createContinentLandMarks()
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// Continent Landmarks
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createLMWidgets(_CurContinent->ContLandMarks);
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uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
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// User Landmarks
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for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
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for(k = 0; k < nbUserLandMarks; ++k)
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{
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NLMISC::CVector2f mapPos;
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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@ -2429,7 +2430,8 @@ void CGroupMap::updateUserLandMarks()
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removeLandMarks(_UserLM);
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// Re create User Landmarks
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for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
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uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
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for(k = 0; k < nbUserLandMarks; ++k)
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{
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NLMISC::CVector2f mapPos;
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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@ -2520,7 +2522,7 @@ CCtrlButton *CGroupMap::addUserLandMark(const NLMISC::CVector2f &pos, const ucst
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void CGroupMap::removeUserLandMark(CCtrlButton *button)
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{
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if (_CurContinent == NULL) return;
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nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size());
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nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
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for(uint k = 0; k < _UserLM.size(); ++k)
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{
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if (_UserLM[k] == button)
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@ -2528,6 +2530,13 @@ void CGroupMap::removeUserLandMark(CCtrlButton *button)
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delCtrl(_UserLM[k]);
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_UserLM.erase(_UserLM.begin() + k);
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_CurContinent->UserLandMarks.erase(_CurContinent->UserLandMarks.begin() + k);
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if (_CurContinent->UserLandMarks.size() > _UserLM.size())
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{
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// if user has over the limit landmarks, then rebuild visible markers
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updateUserLandMarks();
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}
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return;
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}
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}
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@ -2537,7 +2546,7 @@ void CGroupMap::removeUserLandMark(CCtrlButton *button)
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void CGroupMap::updateUserLandMark(CCtrlButton *button, const ucstring &newTitle, const CUserLandMark::EUserLandMarkType lmType)
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{
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if (_CurContinent == NULL) return;
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nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size());
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nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
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for(uint k = 0; k < _UserLM.size(); ++k)
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{
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if (_UserLM[k] == button)
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@ -2557,7 +2566,7 @@ CUserLandMark CGroupMap::getUserLandMark(CCtrlButton *button) const
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{
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CUserLandMark ulm;
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if (_CurContinent == NULL) return ulm;
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nlassert(_CurContinent->UserLandMarks.size() == _UserLM.size());
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nlassert(_CurContinent->UserLandMarks.size() >= _UserLM.size());
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for(uint k = 0; k < _UserLM.size(); ++k)
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{
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if (_UserLM[k] == button)
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@ -2569,15 +2578,6 @@ CUserLandMark CGroupMap::getUserLandMark(CCtrlButton *button) const
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return ulm;
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}
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//============================================================================================================
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void CGroupMap::removeExceedingUserLandMarks(uint maxNumber)
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{
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while (_UserLM.size() > maxNumber)
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{
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removeUserLandMark(_UserLM.back());
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}
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}
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//============================================================================================================
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uint CGroupMap::getNumUserLandMarks() const
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@ -171,8 +171,6 @@ public:
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void targetLandmark(CCtrlButton *lm);
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// get the world position of a landmark or return vector Null if not found
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void getLandmarkPosition(const CCtrlButton *lm, NLMISC::CVector2f &worldPos);
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// remove some landmarks if there are too many
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void removeExceedingUserLandMarks(uint maxNumber);
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//Remove and re-create UserLandMarks
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void updateUserLandMarks();
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@ -1810,8 +1810,7 @@ bool CInterfaceManager::loadConfig (const string &filename)
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// ------------------------------------------------------------------------------------------------
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void CInterfaceManager::CDBLandmarkObs::update(ICDBNode *node)
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{
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uint nbBonusLandmarks = ((CCDBNodeLeaf*)node)->getValue32();
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ContinentMngr.checkNumberOfUserLandmarks( STANDARD_NUM_USER_LANDMARKS + nbBonusLandmarks );
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ContinentMngr.updateUserLandMarks();
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}
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