Fix typo
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919a6a4d1b
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3c9dd316fe
1 changed files with 2 additions and 2 deletions
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@ -192,8 +192,8 @@ bool assimpBuildMesh(CMesh::CMeshBuild &buildMesh, CMeshBase::CMeshBaseBuild &bu
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face.Corner[1].Vertex = vertexRemapping[mi][af.mIndices[1]];
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face.Corner[1].Vertex = vertexRemapping[mi][af.mIndices[1]];
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face.Corner[2].Vertex = vertexRemapping[mi][af.mIndices[2]];
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face.Corner[2].Vertex = vertexRemapping[mi][af.mIndices[2]];
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face.Corner[0].Normal = convVector(mesh->mNormals[af.mIndices[0]]);
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face.Corner[0].Normal = convVector(mesh->mNormals[af.mIndices[0]]);
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face.Corner[0].Normal = convVector(mesh->mNormals[af.mIndices[1]]);
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face.Corner[1].Normal = convVector(mesh->mNormals[af.mIndices[1]]);
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face.Corner[0].Normal = convVector(mesh->mNormals[af.mIndices[2]]);
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face.Corner[2].Normal = convVector(mesh->mNormals[af.mIndices[2]]);
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// TODO: If we want normal maps, we need to add tangent vectors to CFace and build process
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// TODO: If we want normal maps, we need to add tangent vectors to CFace and build process
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// TODO: UV
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// TODO: UV
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if (numColorChannels > 0) // TODO: Verify
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if (numColorChannels > 0) // TODO: Verify
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