From 369a9efe0dac1695569c4284c39c7d7e7cedf141 Mon Sep 17 00:00:00 2001 From: kervala Date: Thu, 26 Nov 2015 10:23:27 +0100 Subject: [PATCH] Changed: Temporary disable NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR for ITexture --HG-- branch : compatibility-develop --- code/nel/include/nel/3d/texture.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/nel/include/nel/3d/texture.h b/code/nel/include/nel/3d/texture.h index bb9b9165a..88ef247e6 100644 --- a/code/nel/include/nel/3d/texture.h +++ b/code/nel/include/nel/3d/texture.h @@ -106,7 +106,7 @@ public: class ITexture : public CBitmap, public NLMISC::CRefCount, public NLMISC::IStreamable { public: - NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR // for fast alloc +// NL_USES_DEFAULT_ARENA_OBJECT_ALLOCATOR // for fast alloc // Those enums MUST be the same than in UTexture!! enum TWrapMode {