auto login when calling the page from ingame (should work)...

This commit is contained in:
Quitta 2013-09-02 21:21:41 +02:00
parent 38fe1ee557
commit 2805577c81
2 changed files with 127 additions and 214 deletions

View file

@ -72,9 +72,7 @@ class WebUsers extends Users{
//returns te id for a given username
public static function getId($username){
$dbw = new DBLayer("web");
$statement = $dbw->execute("SELECT * FROM ams_user WHERE Login=:username", array('username' => $username));
$row = $statement->fetch();
$row = db_query("SELECT * FROM {users} WHERE name = :name", array(':name' => $username))->fetchField();
return $row['UId'];
}

View file

@ -37,6 +37,7 @@ You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//output template
function loadTemplate($template,$vars)
{
extract($vars);
@ -104,6 +105,16 @@ function ryzommanage_menu()
'access arguments' => array('access content'),
'type' => MENU_CALLBACK,
);
$items['login'] = array(
'title' => 'Login',
'page callback' => '_collect_login',
'page arguments' => array(1, 2),
'access callback' => 'user_access',
'access arguments' => array('access content'),
'type' => MENU_CALLBACK,
);
//main menu item
$items['admin/config/ryzommanage'] = array(
'title' => 'Ryzom Server Integration',
@ -216,164 +227,49 @@ function _collect_register($nids, $collection)
{
syncdata();
//if not using ryzom core client show registration page
if (check_if_game_client()) {
if (Helpers::check_if_game_client()) {
return_client_httpdata();
} else {
//redirect to registration page
header("Location: user/register");
}
}
/**
*
* Function check_if_game_client
*
* @takes Nothing
* @return Boolean
*
* Info: Returns True if connecting client is ryzom core
*
*/
function check_if_game_client()
{
//if HTTP_USER_AGENT is not set then its ryzom core
if (!isset($_SERVER['HTTP_USER_AGENT'])) {
return true;
} else {
return false;
}
}
/**
*
* Function return_client_httpdata
* Function _collect_register
*
* @takes
* @return
* @return Nothing
*
* Info: Returns ryzom core formatted html for use in registration via client
* Info: Determins what to send back to client, if the client is ryzom core then send the http data if its a browser send to /
*
*/
function return_client_httpdata()
function _collect_login($nids, $collection)
{
//check if values exist
if (isset($_POST["Username"]) and isset($_POST["Password"]) and isset($_POST["Email"]) )
{
//check values
$user = checkUser($_POST["Username"]);
$pass = checkPassword($_POST["Password"]);
$cpass = confirmPassword();
$email = checkEmail($_POST["Email"]);
} else {
$user = "";
$pass = "";
$cpass = "";
$email = "";
}
//if all are good then create user
if (($user == "success") and ($pass == "success") and ($cpass == "success") and ($email == "success") and (isset($_POST["TaC"]))) {
$edit = array(
'name' => $_POST["Username"],
'pass' => $_POST["Password"],
'mail' => $_POST["Email"],
'init' => $_POST["Email"],
'unhashpass' => $_POST["Password"],
'status' => 1,
'access' => REQUEST_TIME
);
user_save(NULL, $edit);
header('Location: email_sent.php');
exit;
} else {
$pageElements = array(
'GAME_NAME' => variable_get('ryzommanage_game-name', ''),
'WELCOME_MESSAGE' => variable_get('ryzommanage_register-welcome', ''),
'USERNAME' => $user,
'PASSWORD' => $pass,
'CPASSWORD' => $cpass,
'EMAIL' => $email
);
if ($user != "success") {
$pageElements['USERNAME_ERROR'] = 'TRUE';
} else {
$pageElements['USERNAME_ERROR'] = 'FALSE';
}
$result = Helpers::check_login_ingame();
if ($result != "FALSE") {
//handle successful ingame login
$_SESSION['user'] = $result['name'];
$_SESSION['id'] = WebUsers::getId($result['name']);
$_SESSION['ticket_user'] = Ticket_User::constr_ExternId($_SESSION['id']);
if ($pass != "success") {
$pageElements['PASSWORD_ERROR'] = 'TRUE';
} else {
$pageElements['PASSWORD_ERROR'] = 'FALSE';
}
if ($cpass != "success") {
$pageElements['CPASSWORD_ERROR'] = 'TRUE';
} else {
$pageElements['CPASSWORD_ERROR'] = 'FALSE';
}
if ($email != "success") {
$pageElements['EMAIL_ERROR'] = 'TRUE';
} else {
$pageElements['EMAIL_ERROR'] = 'FALSE';
}
if (isset($_POST["TaC"])) {
$pageElements['TAC_ERROR'] = 'FALSE';
} else {
$pageElements['TAC_ERROR'] = 'TRUE';
}
loadTemplate('templates/ingame_register.phtml',$pageElements);
if ($account = user_load( $_SESSION['id'])) {
global $user;
$user->uid = $_SESSION['id'];
$user->name = $account->name;
$user->timezone = $account->timezone;
user_login_finalize();
}
header( 'Location: ams' );
} else {
//redirect to registration page
header("Location: user/login");
}
}
/**
*
* Function checkUser
*
* @takes $username
* @return string
*
* Info: Returns a string based on if the username is valid, if valid then "success" is returned
*
*/
/*function checkUser($username)
{
if (isset($username)) {
if (strlen($username) > 12) {
return "Username must be no more than 12 characters.";
} elseif (strlen($username) < 5) {
return "Username must be 5 or more characters.";
} elseif (!preg_match('/^[a-z0-9\.]*$/', $username)) {
return "Username can only contain numbers and letters.";
} elseif (db_query("SELECT COUNT(*) FROM {users} WHERE name = :name", array(
':name' => $username
))->fetchField()) {
return "Username " . $username . " is in use.";
} else {
return "success";
}
} else {
return "success";
}
return "fail";
}*/
/**
*
* Function checkPassword
*
* @takes $pass
* @return string
*
* Info: Returns a string based on if the password is valid, if valid then "success" is returned
*
*/
/*function checkPassword($pass)
{
if (isset($pass)) {
if (strlen($pass) > 20) {
return "Password must be no more than 20 characters.";
} elseif (strlen($pass) < 5) {
return "Password must be more than 5 characters.";
} else {
return "success";
}
}
return "fail";
}*/
/**
*
* Function confirmPassword
@ -393,76 +289,7 @@ function confirmPassword()
}
return "fail";
}
/**
*
* Function checkEmail
*
* @takes $email
* @return
*
*
*
*/
/*function checkEmail($email)
{
if (isset($email)) {
if (!validEmail($email)) {
return "Email address is not valid.";
} elseif (db_query("SELECT COUNT(*) FROM {users} WHERE mail = :mail", array(
':mail' => $email
))->fetchField()) {
return "Email is in use.";
} else {
return "success";
}
} else {
return "success";
}
return "fail";
}
function validEmail($email)
{
$isValid = true;
$atIndex = strrpos($email, "@");
if (is_bool($atIndex) && !$atIndex) {
$isValid = false;
} else {
$domain = substr($email, $atIndex + 1);
$local = substr($email, 0, $atIndex);
$localLen = strlen($local);
$domainLen = strlen($domain);
if ($localLen < 1 || $localLen > 64) {
// local part length exceeded
$isValid = false;
} else if ($domainLen < 1 || $domainLen > 255) {
// domain part length exceeded
$isValid = false;
} else if ($local[0] == '.' || $local[$localLen - 1] == '.') {
// local part starts or ends with '.'
$isValid = false;
} else if (preg_match('/\\.\\./', $local)) {
// local part has two consecutive dots
$isValid = false;
} else if (!preg_match('/^[A-Za-z0-9\\-\\.]+$/', $domain)) {
// character not valid in domain part
$isValid = false;
} else if (preg_match('/\\.\\./', $domain)) {
// domain part has two consecutive dots
$isValid = false;
} else if (!preg_match('/^(\\\\.|[A-Za-z0-9!#%&`_=\\/$\'*+?^{}|~.-])+$/', str_replace("\\\\", "", $local))) {
// character not valid in local part unless
// local part is quoted
if (!preg_match('/^"(\\\\"|[^"])+"$/', str_replace("\\\\", "", $local))) {
$isValid = false;
}
}
if ($isValid && !(checkdnsrr($domain, "MX") || checkdnsrr($domain, "A"))) {
// domain not found in DNS
$isValid = false;
}
}
return $isValid;
}*/
/**
*
@ -556,6 +383,13 @@ function createUser($values, $user_id)
return true;
}*/
function ryzommanage_user_login(&$edit, $account){
echo "You just logged in with id";
$_SESSION['user'] = $account->name;
$_SESSION['id'] = $account->uid;
$_SESSION['ticket_user'] = Ticket_User::constr_ExternId($_SESSION['id']);
}
function login_form($login_form)
{
$login_form['#action'] = url(current_path(), array(
@ -972,3 +806,84 @@ function ryzommanage_admin()
);
return system_settings_form($form);
}
/**
*
* Function return_client_httpdata
*
* @takes
* @return
*
* Info: Returns ryzom core formatted html for use in registration via client
*
*/
function return_client_httpdata()
{
//needs $cpass = confirmPassword(($_POST["Password"]) != ($_POST["ConfirmPass"])); !!!!!!
//check if values exist
if (isset($_POST["Username"]) and isset($_POST["Password"]) and isset($_POST["Email"]) )
{
//check values
$user = checkUser($_POST["Username"]);
$pass = checkPassword($_POST["Password"]);
$cpass = confirmPassword(($_POST["Password"]) != ($_POST["ConfirmPass"]));
$email = checkEmail($_POST["Email"]);
} else {
$user = "";
$pass = "";
$cpass = "";
$email = "";
}
//if all are good then create user
if (($user == "success") and ($pass == "success") and ($cpass == "success") and ($email == "success") and (isset($_POST["TaC"]))) {
$edit = array(
'name' => $_POST["Username"],
'pass' => $_POST["Password"],
'mail' => $_POST["Email"],
'init' => $_POST["Email"],
'unhashpass' => $_POST["Password"],
'status' => 1,
'access' => REQUEST_TIME
);
user_save(NULL, $edit);
header('Location: email_sent.php');
exit;
} else {
$pageElements = array(
'GAME_NAME' => variable_get('ryzommanage_game-name', ''),
'WELCOME_MESSAGE' => variable_get('ryzommanage_register-welcome', ''),
'USERNAME' => $user,
'PASSWORD' => $pass,
'CPASSWORD' => $cpass,
'EMAIL' => $email
);
if ($user != "success") {
$pageElements['USERNAME_ERROR'] = 'TRUE';
} else {
$pageElements['USERNAME_ERROR'] = 'FALSE';
}
if ($pass != "success") {
$pageElements['PASSWORD_ERROR'] = 'TRUE';
} else {
$pageElements['PASSWORD_ERROR'] = 'FALSE';
}
if ($cpass != "success") {
$pageElements['CPASSWORD_ERROR'] = 'TRUE';
} else {
$pageElements['CPASSWORD_ERROR'] = 'FALSE';
}
if ($email != "success") {
$pageElements['EMAIL_ERROR'] = 'TRUE';
} else {
$pageElements['EMAIL_ERROR'] = 'FALSE';
}
if (isset($_POST["TaC"])) {
$pageElements['TAC_ERROR'] = 'FALSE';
} else {
$pageElements['TAC_ERROR'] = 'TRUE';
}
loadTemplate('templates/ingame_register.phtml',$pageElements);
}
}