If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128...
--HG-- branch : gsoc2014-dfighter
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@ -329,7 +329,7 @@ bool TileBank::addTile( int setIdx, const QString &name, const QVariant &pixmap,
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switch( type )
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switch( type )
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{
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{
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case TileConstants::Tile128: set->removeTile128( tile, m_pvt->m_bank ); break;
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case TileConstants::Tile128: set->removeTile128( tile, m_pvt->m_bank ); break;
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case TileConstants::Tile256: set->removeTile128( tile, m_pvt->m_bank ); break;
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case TileConstants::Tile256: set->removeTile256( tile, m_pvt->m_bank ); break;
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}
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}
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return false;
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return false;
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