Fixed: Crash in 3dsmax plugins (patch provided by Teanwen, thank you so much)
--HG-- branch : develop
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3 changed files with 3 additions and 3 deletions
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@ -243,7 +243,7 @@ extern HINSTANCE hInstance;
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static INT_PTR CALLBACK CNelExportDlgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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// Set locale to english
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setlocale (LC_NUMERIC, "English");
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setlocale (LC_NUMERIC, "C");
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BOOL ret = TRUE;
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switch (msg)
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@ -1098,7 +1098,7 @@ static std::string OldDecimalSeparatorLocale;
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static void setDecimalSeparatorAsPoint()
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{
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OldDecimalSeparatorLocale = ::setlocale(LC_NUMERIC, NULL);
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::setlocale(LC_NUMERIC, "English");
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::setlocale(LC_NUMERIC, "C");
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}
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static void restoreDecimalSeparator()
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@ -3522,7 +3522,7 @@ void EPM_PaintCMode::DoPaint ()
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static float best = 10000.f;
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// Set local to english
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setlocale (LC_NUMERIC, "English");
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setlocale (LC_NUMERIC, "C");
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if (pobj->hOpsPanel)
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{
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