Changed: #878 Fix typos in comments/code
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7 changed files with 10 additions and 15 deletions
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@ -1184,12 +1184,12 @@ class CHandlerTell : public IActionHandler
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prop.readRGBA("UI:SAVE:CHAT:COLORS:SPEAKER"," ");
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ucstring finalMsg;
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CChatWindow::encodeColorTag(prop.getRGBA(), finalMsg, false);
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ucstring cur_time;
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CCDBNodeLeaf *pNL = CInterfaceManager::getInstance()->getDbProp("UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB", false);
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if (pNL && pNL->getValueBool())
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{
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cur_time = CInterfaceManager::getTimestampHuman();
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}
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ucstring csr;
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if (CHARACTER_TITLE::isCsrTitle(UserEntity->getTitleRaw())) csr += ucstring("(CSR) ");
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finalMsg += cur_time + csr + CI18N::get("youTell") + ": ";
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@ -42,7 +42,7 @@ namespace NLMISC
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* The manager is initialized from a set of textures files.
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* The slot color each texture represents is encoded in the texture name
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* Example:
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* amour_red.dds
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* armour_red.dds
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* armour_green.dds
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* ...
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* Once the slots description have been filled, we can change model's colors for a given slot
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@ -183,7 +183,7 @@ bool hasPrivilegeEM() { return (UserPrivileges.find(":EM:") != std::string::npos
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bool hasPrivilegeEG() { return (UserPrivileges.find(":EG:") != std::string::npos); }
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// Restaure the video mode (fullscreen for exemple) after the connection (done in a window)
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// Restore the video mode (fullscreen for exemple) after the connection (done in a window)
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void connectionRestaureVideoMode ()
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{
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// Setup full screen if we have to
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@ -77,7 +77,7 @@ public:
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/// sint64 operations
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void setSInt64 (sint64 value) {_VolatileValue->setValue64(value);}
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sint64 getSInt64 () const{return _VolatileValue->getValue64();}
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sint64 getSInt64 () const {return _VolatileValue->getValue64();}
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void readSInt64(const char* value, const std::string& id);
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/// CRGBA operations
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@ -102,10 +102,6 @@ private:
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CCDBNodeLeaf* _VolatileValue;
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};
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#endif // NL_INTERFACE_PROPERTY_H
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/* End of interface_property.h */
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@ -467,9 +467,8 @@ void CPeopleList::displayLocalPlayerTell(uint index,const ucstring &msg,uint num
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ucstring cur_time;
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CCDBNodeLeaf *pNL = CInterfaceManager::getInstance()->getDbProp("UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB", false);
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if (pNL && pNL->getValueBool())
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{
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cur_time = CInterfaceManager::getTimestampHuman();
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}
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ucstring csr;
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if (CHARACTER_TITLE::isCsrTitle(UserEntity->getTitleRaw())) csr += ucstring("(CSR) ");
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ucstring finalMsg = cur_time + csr + CI18N::get("youTell") + ": " + msg;
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@ -936,12 +935,12 @@ class CHandlerContactEntry : public IActionHandler
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prop.readRGBA("UI:SAVE:CHAT:COLORS:SPEAKER"," ");
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ucstring final;
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CChatWindow::encodeColorTag(prop.getRGBA(), final, false);
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ucstring cur_time;
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CCDBNodeLeaf *pNL = CInterfaceManager::getInstance()->getDbProp("UI:SAVE:CHAT:SHOW_TIMES_IN_CHAT_CB", false);
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if (pNL && pNL->getValueBool())
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{
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cur_time = CInterfaceManager::getTimestampHuman();
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}
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ucstring csr;
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if (CHARACTER_TITLE::isCsrTitle(UserEntity->getTitleRaw())) csr += ucstring("(CSR) ");
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final += cur_time + csr + CI18N::get("youTell")+": ";
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@ -1480,7 +1480,7 @@ int CEditor::luaIsValidPosition(CLuaState &ls)
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CLuaIHM::checkArgType(ls, funcName, 2, LUA_TNUMBER);
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CLuaIHM::checkArgType(ls, funcName, 3, LUA_TNUMBER);
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//
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/*NLPACS::UGlobalPosition gpos = GR->retrievePosition(CVector((float) ls.toNumber(2), (float) ls.toNumber(3), 2000.f));
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// NLPACS::UGlobalPosition gpos = GR->retrievePosition(CVector((float) ls.toNumber(2), (float) ls.toNumber(3), 2000.f));
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if (gpos.InstanceId != -1)
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{
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CVector snappedPos = GR->getGlobalPosition(gpos);
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@ -37,7 +37,7 @@ class CWeatherFunctionSheetBase;
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/** A weather function is a set of weather setup. Depending on the weather function, it blends between 2 setups to get the current state of the weather
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* It should be initialized after all whether setup have been loaded, because it builds references on the weather setups.
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* It should be initialized after all weather setup have been loaded, because it builds references on the weather setups.
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* \author Nicolas Vizerie
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* \author Nevrax France
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* \date 2002
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