Fixed: Compilation with clang
This commit is contained in:
parent
dc8b7d0d5c
commit
10d0667a2f
1 changed files with 1 additions and 1 deletions
|
@ -8852,7 +8852,7 @@ void CCharacterCL::animIndex(TAnimationType channel, CAnimation::TAnimId index)
|
|||
else
|
||||
{
|
||||
// Check the AnimSet needed to get the animation Id.
|
||||
CHECK(_CurrentAnimSet[channel]);
|
||||
CHECK(_CurrentAnimSet[channel] != NULL);
|
||||
// Get the Pointer on the animation state, if Null, return empty
|
||||
const CAnimationState *animStatePtr = _CurrentAnimSet[channel]->getAnimationState( (animState(channel)==CAnimationStateSheet::Emote)?_SubStateKey:animState(channel));
|
||||
if(animStatePtr == 0)
|
||||
|
|
Loading…
Reference in a new issue