85 lines
2.1 KiB
C++
85 lines
2.1 KiB
C++
|
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||
|
// Copyright (C) 2010 Winch Gate Property Limited
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Affero General Public License as
|
||
|
// published by the Free Software Foundation, either version 3 of the
|
||
|
// License, or (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Affero General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Affero General Public License
|
||
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
|
||
|
#include "stdmisc.h"
|
||
|
#include "nel/misc/win32_util.h"
|
||
|
#include "nel/misc/i18n.h"
|
||
|
|
||
|
#ifdef NL_OS_WINDOWS
|
||
|
|
||
|
#ifdef DEBUG_NEW
|
||
|
#define new DEBUG_NEW
|
||
|
#endif
|
||
|
|
||
|
namespace NLMISC
|
||
|
{
|
||
|
|
||
|
|
||
|
//*************************************************************************************
|
||
|
void CWin32Util::localizeWindow(HWND wnd)
|
||
|
{
|
||
|
if (!wnd) return;
|
||
|
int textLength = GetWindowTextLength(wnd);
|
||
|
if (textLength > 0)
|
||
|
{
|
||
|
std::vector<char> str(textLength + 1);
|
||
|
GetWindowText(wnd, &str[0], textLength + 1);
|
||
|
std::string winText(str.begin(), str.end() - 1);
|
||
|
if (CI18N::hasTranslation(winText))
|
||
|
{
|
||
|
SetWindowTextW(wnd, (const WCHAR *) CI18N::get(winText).c_str());
|
||
|
}
|
||
|
}
|
||
|
HWND currSon = GetWindow(wnd, GW_CHILD);
|
||
|
if (currSon)
|
||
|
{
|
||
|
HWND lastSon = GetWindow(currSon, GW_HWNDLAST);
|
||
|
for(;;)
|
||
|
{
|
||
|
localizeWindow(currSon);
|
||
|
if (currSon == lastSon) break;
|
||
|
currSon = GetWindow(currSon, GW_HWNDNEXT);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//*************************************************************************************
|
||
|
void CWin32Util::appendChildWindows(HWND parentWnd, std::vector<HWND> &childWindows)
|
||
|
{
|
||
|
if (!parentWnd) return;
|
||
|
HWND currSon = GetWindow(parentWnd, GW_CHILD);
|
||
|
if (currSon)
|
||
|
{
|
||
|
HWND lastSon = GetWindow(currSon, GW_HWNDLAST);
|
||
|
for(;;)
|
||
|
{
|
||
|
childWindows.push_back(currSon);
|
||
|
appendChildWindows(currSon, childWindows);
|
||
|
if (currSon == lastSon) break;
|
||
|
currSon = GetWindow(currSon, GW_HWNDNEXT);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
} // NLMISC
|
||
|
|
||
|
|
||
|
#endif
|