2010-07-10 14:13:31 +00:00
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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2010-05-06 00:08:41 +00:00
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#include "tile_rotation_dlg.h"
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CTile_rotation_dlg::CTile_rotation_dlg(QWidget *parent, Qt::WindowFlags flags)
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: QDialog(parent, flags)
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{
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ui.setupUi(this);
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rotationButtonGroup = new QButtonGroup;
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rotationButtonGroup->addButton(ui._0PushButton, CTile_rotation_dlg::_0Rotation);
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rotationButtonGroup->addButton(ui._90PushButton, CTile_rotation_dlg::_90Rotation);
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rotationButtonGroup->addButton(ui._180PushButton, CTile_rotation_dlg::_180Rotation);
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rotationButtonGroup->addButton(ui._270PushButton, CTile_rotation_dlg::_270Rotation);
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}
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int CTile_rotation_dlg::getRotation(QWidget *parent, bool *ok, Qt::WindowFlags f)
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{
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CTile_rotation_dlg dlg(parent, f);
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bool accepted = (dlg.exec() == QDialog::Accepted);
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if (ok)
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*ok = accepted;
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return dlg.getCheckedRotation();
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}
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