khanat-opennel-code/code/ryzom/tools/client/client_config/ryzom_configuration.vcproj

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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="ryzom_configuration"
ProjectGUID="{739618D3-04B6-4EB1-BAED-53D3217F5A86}"
RootNamespace="empty_exe"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="4"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="true"
BasicRuntimeChecks="3"
SmallerTypeCheck="true"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib ddraw.lib dsound.lib"
OutputFile="bin\$(ProjectName)_d.exe"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
EnableFiberSafeOptimizations="true"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib ddraw.lib dsound.lib"
OutputFile="bin\$(ProjectName)_r.exe"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\bar.cpp"
>
</File>
<File
RelativePath=".\bar.h"
>
</File>
<File
RelativePath=".\base_dialog.cpp"
>
</File>
<File
RelativePath=".\base_dialog.h"
>
</File>
<File
RelativePath=".\cfg_file.cpp"
>
</File>
<File
RelativePath=".\cfg_file.h"
>
</File>
<File
RelativePath=".\client_config.cpp"
>
</File>
<File
RelativePath=".\client_config.h"
>
</File>
<File
RelativePath=".\client_configDlg.cpp"
>
</File>
<File
RelativePath=".\client_configDlg.h"
>
</File>
<File
RelativePath=".\database.cpp"
>
</File>
<File
RelativePath=".\database.h"
>
</File>
<File
RelativePath=".\display_advanced_dlg.cpp"
>
</File>
<File
RelativePath=".\display_advanced_dlg.h"
>
</File>
<File
RelativePath=".\display_details_dlg.cpp"
>
</File>
<File
RelativePath=".\display_details_dlg.h"
>
</File>
<File
RelativePath=".\display_dlg.cpp"
>
</File>
<File
RelativePath=".\display_dlg.h"
>
</File>
<File
RelativePath=".\display_information_d3d_dlg.cpp"
>
</File>
<File
RelativePath=".\display_information_d3d_dlg.h"
>
</File>
<File
RelativePath=".\display_information_gl_dlg.cpp"
>
</File>
<File
RelativePath=".\display_information_gl_dlg.h"
>
</File>
<File
RelativePath=".\general_dlg.cpp"
>
</File>
<File
RelativePath=".\general_dlg.h"
>
</File>
<File
RelativePath=".\resource.h"
>
</File>
<File
RelativePath=".\sound_dlg.cpp"
>
</File>
<File
RelativePath=".\sound_dlg.h"
>
</File>
<File
RelativePath=".\StdAfx.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\StdAfx.h"
>
</File>
<File
RelativePath=".\system_information_dlg.cpp"
>
</File>
<File
RelativePath=".\system_information_dlg.h"
>
</File>
</Filter>
<Filter
Name="res"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath=".\client_config.rc"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>