2010-05-06 00:08:41 +00:00
|
|
|
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
|
|
//
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Affero General Public License as
|
|
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Affero General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "stdpch.h"
|
|
|
|
|
|
|
|
|
|
|
|
/////////////
|
|
|
|
// INCLUDE //
|
|
|
|
/////////////
|
|
|
|
// Misc;
|
|
|
|
#include "nel/misc/debug.h"
|
|
|
|
// client.
|
|
|
|
#include "time_client.h"
|
|
|
|
#include "interface_v3/interface_manager.h"
|
2012-05-24 16:23:51 +00:00
|
|
|
#include "nel/gui/interface_property.h"
|
2010-05-06 00:08:41 +00:00
|
|
|
#include "client_cfg.h"
|
|
|
|
#include "net_manager.h"
|
|
|
|
#include "game_share/zc_shard_common.h"
|
|
|
|
#include "weather.h"
|
|
|
|
#include "game_share/light_cycle.h"
|
|
|
|
|
|
|
|
|
|
|
|
///////////
|
|
|
|
// USING //
|
|
|
|
///////////
|
|
|
|
using namespace std;
|
|
|
|
|
|
|
|
|
|
|
|
////////////
|
|
|
|
// GLOBAL //
|
|
|
|
////////////
|
|
|
|
sint64 T0 = 0; // Time for the last frame.
|
|
|
|
sint64 T1 = 0; // Time for the current frame.
|
|
|
|
sint64 TS = 0; // Time since the really first Frame.
|
|
|
|
sint64 DT64 = 0; // Diff time with current and last frame in ms.
|
|
|
|
float DT = 0.f; // Diff time with current and last frame in sec.
|
|
|
|
TTime TSend = 0; // Next Time to send motions.
|
|
|
|
TTime DTSend = 100; // Delta of time to generate the next time to send motions.
|
|
|
|
double TimeInSec = 0.0; // Time for the current frame in second.
|
|
|
|
double FirstTimeInSec = 0.0; // Game local origin time
|
|
|
|
float TimeFactor = 1.f; // Factor applied to current date (local mode only)
|
|
|
|
|
|
|
|
|
|
|
|
TTime LCT = 1000; // Default LCT (Lag Compensation time).
|
|
|
|
TTime LocalTimeStep = 100; // Time Step factor on the client.
|
|
|
|
TTime CurrentPacketTime = 0; // Local Time for the current packet.
|
|
|
|
uint8 CurrentPacket = 0; // Packet currently valid.
|
|
|
|
uint8 LastPacketReceived = 0; // Last received packet.
|
|
|
|
uint8 LastPacketAck = 0; // Last acknowledged packet.
|
|
|
|
|
|
|
|
NLMISC::TGameCycle LastGameCycle = 0;
|
|
|
|
|
|
|
|
CRyzomTime RT;
|
|
|
|
CClientDate SmoothedClientDate;
|
|
|
|
|
2010-11-12 13:26:38 +00:00
|
|
|
// Hierarchical timer
|
2010-05-06 00:08:41 +00:00
|
|
|
H_AUTO_DECL ( RZ_Client_Update_Time )
|
|
|
|
|
|
|
|
|
|
|
|
///////////
|
|
|
|
// LOCAL //
|
|
|
|
///////////
|
|
|
|
// Map with all time for each packet sent to the server.
|
|
|
|
map<uint8, TTime> PacketTime;
|
|
|
|
// Map with all Infos for each packet received.
|
|
|
|
map<uint8, CPacketInfos> PacketInfos;
|
|
|
|
|
|
|
|
|
|
|
|
///////////////
|
|
|
|
// FUNCTIONS //
|
|
|
|
///////////////
|
|
|
|
//-----------------------------------------------
|
|
|
|
// removePacketTime :
|
|
|
|
// Remove the packet 'numPacket' from the 'PacketTime' list.
|
|
|
|
//-----------------------------------------------
|
|
|
|
void removePacketTime(uint8 numPacket)
|
|
|
|
{
|
|
|
|
PacketTime.erase(numPacket);
|
|
|
|
}// removePacketTime //
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// insertPacketTime :
|
|
|
|
// Insert a packet in the PacketTime map.
|
|
|
|
//-----------------------------------------------
|
|
|
|
void insertPacketTime(uint8 numPacket, TTime time)
|
|
|
|
{
|
|
|
|
PacketTime.insert(make_pair(numPacket, time));
|
|
|
|
}// insertPacketTime //
|
|
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// checkLocalTimeStep :
|
|
|
|
// Check if the Local Time Step is still valid with the new packet.
|
|
|
|
//-----------------------------------------------
|
|
|
|
void checkLocalTimeStep(const CPacketInfos &packetInfos)
|
|
|
|
{
|
|
|
|
// Compute how many packets there are since the current packet.
|
|
|
|
sint nbPacket = packetInfos.Num - CurrentPacket;
|
|
|
|
if(nbPacket < 0)
|
|
|
|
nbPacket += 256;
|
|
|
|
|
|
|
|
// \todo GUIGUI : check why this happen.
|
|
|
|
if(nbPacket==0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Compute the predicted Local Time for this packet.
|
|
|
|
TTime predictedTime = CurrentPacketTime + LocalTimeStep*nbPacket;
|
|
|
|
|
|
|
|
TTime localTimeStep = LocalTimeStep;
|
|
|
|
|
|
|
|
// If the predicted time is too small according to the min time computed for the packet -> increase 'LocalTimeStep'.
|
|
|
|
if(predictedTime < packetInfos.Min)
|
|
|
|
{
|
|
|
|
// nlwarning("packetInfos.Min : %f", (double)packetInfos.Min);
|
|
|
|
// nlwarning("CurrentPacketTime : %f", (double)CurrentPacketTime);
|
|
|
|
// nlwarning("packetInfos.Min - CurrentPacketTime : %f", (double)((double)packetInfos.Min - (double)CurrentPacketTime));
|
|
|
|
|
|
|
|
LocalTimeStep = (packetInfos.Min - CurrentPacketTime)/nbPacket;
|
|
|
|
|
|
|
|
// nlwarning("LocalTimeStep : %f", (double)LocalTimeStep);
|
|
|
|
}
|
|
|
|
// If the predicted time is too big according to the max time computed for the packet -> increase 'LocalTimeStep'.
|
|
|
|
else if(predictedTime > packetInfos.Max)
|
|
|
|
{
|
|
|
|
// nlwarning("packetInfos.Max : %f", (double)packetInfos.Max);
|
|
|
|
// nlwarning("CurrentPacketTime : %f", (double)CurrentPacketTime);
|
|
|
|
// nlwarning("packetInfos.Max - CurrentPacketTime : %f", (double)((double)packetInfos.Max - (double)CurrentPacketTime));
|
|
|
|
|
|
|
|
LocalTimeStep = (packetInfos.Max - CurrentPacketTime)/nbPacket;
|
|
|
|
|
|
|
|
// nlwarning("LocalTimeStep : %f", (double)LocalTimeStep);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(LocalTimeStep == 0)
|
|
|
|
{
|
|
|
|
LocalTimeStep = localTimeStep;
|
|
|
|
// nlwarning("LocalTimeStep (corrected): %f", (double)LocalTimeStep);
|
|
|
|
}
|
|
|
|
}// checkLocalTimeStep //
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// removePacket :
|
|
|
|
// Remove the packet 'numPacket' from the 'PacketInfos' list.
|
|
|
|
//-----------------------------------------------
|
|
|
|
void removePacket(uint8 numPacket)
|
|
|
|
{
|
|
|
|
PacketInfos.erase(numPacket);
|
|
|
|
}// removePacket //
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// insertPacket :
|
2010-06-13 14:58:11 +00:00
|
|
|
// Insert the packet received information in a list.
|
2010-05-06 00:08:41 +00:00
|
|
|
//-----------------------------------------------
|
|
|
|
void insertPacket(const CPacketInfos &packetInfos)
|
|
|
|
{
|
|
|
|
// Upadte the last packet received.
|
|
|
|
LastPacketReceived = packetInfos.Num;
|
|
|
|
|
2010-06-13 14:58:11 +00:00
|
|
|
// Insert the packet information.
|
2010-05-06 00:08:41 +00:00
|
|
|
PacketInfos.insert(make_pair(LastPacketReceived, packetInfos));
|
|
|
|
|
|
|
|
// Check Local Time Step with the new packet.
|
|
|
|
checkLocalTimeStep(packetInfos);
|
|
|
|
}// insertPacket //
|
|
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// getSentPacketTime :
|
|
|
|
// Return the sent time for a given packet or 0 if the packet is not found
|
|
|
|
//-----------------------------------------------
|
|
|
|
TTime getSentPacketTime(uint8 numPacket)
|
|
|
|
{
|
|
|
|
map<uint8, TTime>::iterator it = PacketTime.find(numPacket);
|
|
|
|
if(it != PacketTime.end())
|
|
|
|
return (*it).second;
|
|
|
|
else
|
|
|
|
return 0;
|
|
|
|
}// getSentPacketTime //
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// ackPacketTimeBefore :
|
|
|
|
//
|
|
|
|
//-----------------------------------------------
|
|
|
|
void ackPacketTimeBefore(uint8 ackPacketNumber)
|
|
|
|
{
|
|
|
|
// If the acknowledged packet is not in the list -> player do not have send any packet for the time.
|
|
|
|
map<uint8, TTime>::iterator itEnd = PacketTime.find(ackPacketNumber);
|
|
|
|
if(itEnd != PacketTime.end())
|
|
|
|
{
|
|
|
|
// If the packet cannot be found -> First valid packet the server is acknowledging
|
|
|
|
map<uint8, TTime>::iterator itBegin = PacketTime.find(LastPacketAck);
|
|
|
|
if(itBegin != PacketTime.end())
|
|
|
|
{
|
|
|
|
while(itBegin != itEnd)
|
|
|
|
{
|
|
|
|
//
|
|
|
|
map<uint8, TTime>::iterator itTmp = itBegin;
|
|
|
|
itBegin++;
|
|
|
|
// Destroy packets between the last acknowledged packet and the recent one.
|
|
|
|
PacketTime.erase(itTmp);
|
|
|
|
|
|
|
|
if(itBegin == PacketTime.end())
|
|
|
|
itBegin = PacketTime.begin();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
LastPacketAck = ackPacketNumber;
|
|
|
|
}// ackPacketTimeBefore //
|
|
|
|
|
|
|
|
static CInterfaceProperty *InterfaceTime = NULL;
|
|
|
|
static CInterfaceProperty *InterfaceServerTick = NULL;
|
|
|
|
static CInterfaceProperty *InterfaceSmoothServerTick = NULL;
|
|
|
|
static CInterfaceProperty *InterfaceDay = NULL;
|
|
|
|
static CInterfaceProperty *InterfaceDayBeforeNextZCDistrib = NULL;
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// initClientTime
|
|
|
|
//
|
|
|
|
//-----------------------------------------------
|
|
|
|
void initClientTime()
|
|
|
|
{
|
|
|
|
nlassert (InterfaceTime == NULL);
|
|
|
|
nlassert (InterfaceServerTick == NULL);
|
|
|
|
nlassert (InterfaceSmoothServerTick == NULL);
|
|
|
|
nlassert (InterfaceDay== NULL);
|
|
|
|
nlassert (InterfaceDayBeforeNextZCDistrib== NULL);
|
|
|
|
|
|
|
|
InterfaceTime = new CInterfaceProperty;
|
|
|
|
InterfaceServerTick = new CInterfaceProperty;
|
|
|
|
InterfaceSmoothServerTick = new CInterfaceProperty;
|
|
|
|
InterfaceDay = new CInterfaceProperty;
|
|
|
|
InterfaceDayBeforeNextZCDistrib = new CInterfaceProperty;
|
|
|
|
|
|
|
|
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
|
|
|
|
|
|
|
// get a direct link to the database
|
2012-05-24 03:02:24 +00:00
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CURRENT_TIME");
|
2010-05-06 00:08:41 +00:00
|
|
|
InterfaceTime->link("UI:VARIABLES:CURRENT_TIME");
|
2012-05-24 03:02:24 +00:00
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CURRENT_SERVER_TICK");
|
2010-05-06 00:08:41 +00:00
|
|
|
InterfaceServerTick->link("UI:VARIABLES:CURRENT_SERVER_TICK");
|
2012-05-24 03:02:24 +00:00
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CURRENT_SMOOTH_SERVER_TICK");
|
2010-05-06 00:08:41 +00:00
|
|
|
InterfaceSmoothServerTick->link("UI:VARIABLES:CURRENT_SMOOTH_SERVER_TICK");
|
2012-05-24 03:02:24 +00:00
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CURRENT_DAY");
|
2010-05-06 00:08:41 +00:00
|
|
|
InterfaceDay->link("UI:VARIABLES:CURRENT_DAY");
|
2012-05-24 03:02:24 +00:00
|
|
|
NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:DAY_BEFORE_ZC_DISTRIB");
|
2010-05-06 00:08:41 +00:00
|
|
|
InterfaceDayBeforeNextZCDistrib->link("UI:VARIABLES:DAY_BEFORE_ZC_DISTRIB");
|
|
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
|
|
|
|
void releaseClientTime()
|
|
|
|
{
|
|
|
|
if (InterfaceTime)
|
|
|
|
{
|
|
|
|
delete InterfaceTime;
|
|
|
|
InterfaceTime = NULL;
|
|
|
|
}
|
|
|
|
if (InterfaceServerTick)
|
|
|
|
{
|
|
|
|
delete InterfaceServerTick;
|
|
|
|
InterfaceServerTick = NULL;
|
|
|
|
}
|
|
|
|
if (InterfaceSmoothServerTick)
|
|
|
|
{
|
|
|
|
delete InterfaceSmoothServerTick;
|
|
|
|
InterfaceSmoothServerTick = NULL;
|
|
|
|
}
|
|
|
|
if (InterfaceDay)
|
|
|
|
{
|
|
|
|
delete InterfaceDay;
|
|
|
|
InterfaceDay = NULL;
|
|
|
|
}
|
|
|
|
if (InterfaceDayBeforeNextZCDistrib)
|
|
|
|
{
|
|
|
|
delete InterfaceDayBeforeNextZCDistrib;
|
|
|
|
InterfaceDayBeforeNextZCDistrib = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
|
|
// updateClientTime :
|
|
|
|
//
|
|
|
|
//-----------------------------------------------
|
|
|
|
|
|
|
|
void updateClientTime()
|
|
|
|
{
|
|
|
|
H_AUTO_USE ( RZ_Client_Update_Time )
|
|
|
|
|
|
|
|
// Last T0
|
|
|
|
T0 = T1;
|
|
|
|
|
|
|
|
// Constant delta time ?
|
|
|
|
if (ClientCfg.ForceDeltaTime == 0)
|
|
|
|
{
|
|
|
|
T1 = ryzomGetLocalTime();
|
2010-11-12 12:40:34 +00:00
|
|
|
if (T1 <= T0)
|
2010-05-06 00:08:41 +00:00
|
|
|
{
|
|
|
|
// This case is known to occurs if the framerate is very fast (e.g. during the
|
|
|
|
// loading stage) or if the machine has got a heavy load (e.g. lots of AGP data)
|
|
|
|
// delaying the timer updates.
|
|
|
|
//nlwarning ("getLocalTime has returned the same time! START");
|
2010-11-12 12:40:34 +00:00
|
|
|
while (T1 <= T0)
|
2010-05-06 00:08:41 +00:00
|
|
|
{
|
|
|
|
T1 = ryzomGetLocalTime();
|
|
|
|
// give up the time slice to let time to other process
|
|
|
|
NLMISC::nlSleep(0);
|
|
|
|
}
|
|
|
|
//nlwarning ("getLocalTime has returned the same time! END");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// First time ?
|
|
|
|
static bool firstTime = true;
|
|
|
|
if (firstTime)
|
|
|
|
{
|
|
|
|
T1 = ryzomGetLocalTime();
|
|
|
|
firstTime = false;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
T1 += ClientCfg.ForceDeltaTime;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(T0 == T1)
|
|
|
|
nlwarning("updateClientTime: T0 should not be = T1.");
|
|
|
|
|
|
|
|
// Update time variables
|
|
|
|
DT64 = T1-T0;
|
|
|
|
TS += DT64;
|
|
|
|
DT = ((float)DT64)*0.001f;
|
|
|
|
|
|
|
|
TimeInSec = T1*0.001;
|
|
|
|
|
|
|
|
// First time ?
|
|
|
|
if (FirstTimeInSec == 0.0)
|
|
|
|
FirstTimeInSec = TimeInSec;
|
|
|
|
|
|
|
|
// Set the InterfaceManager current time.
|
|
|
|
if (InterfaceTime)
|
|
|
|
InterfaceTime->setSInt64(T1);
|
|
|
|
if (InterfaceServerTick)
|
|
|
|
InterfaceServerTick->setSInt64(NetMngr.getCurrentServerTick());
|
|
|
|
// Set the Smooth ServerTick
|
|
|
|
if (InterfaceSmoothServerTick)
|
|
|
|
InterfaceSmoothServerTick->setSInt64(NetMngr.getCurrentSmoothServerTick());
|
|
|
|
|
|
|
|
// Day, and Day before ZC distrib
|
|
|
|
if(InterfaceDay)
|
|
|
|
InterfaceDay->setSInt64(RT.getRyzomDay());
|
|
|
|
if(InterfaceDayBeforeNextZCDistrib)
|
|
|
|
{
|
|
|
|
sint d= RT.getRyzomDay()%ZCSTATE::ZCDistribPeriod;
|
|
|
|
// Must dispaly at least "1".
|
|
|
|
d= ZCSTATE::ZCDistribPeriod - d;
|
|
|
|
InterfaceDayBeforeNextZCDistrib->setSInt64(d);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef ENABLE_INCOMING_MSG_RECORDER
|
|
|
|
// Init For the Replay.
|
|
|
|
if(NetMngr.isReplayStarting())
|
|
|
|
NetMngr.startReplay();
|
|
|
|
#endif
|
|
|
|
}// updateClientTime //
|
|
|
|
|
|
|
|
|
|
|
|
// update smoothed time
|
|
|
|
void updateSmoothedTime()
|
|
|
|
{
|
|
|
|
#define REAL_SECONDS_TO_RYZOM_HOUR(s) (double(s) * 10 / double(RYZOM_HOURS_IN_TICKS))
|
|
|
|
//
|
|
|
|
CClientDate oldSmoothedClientDate = SmoothedClientDate;
|
|
|
|
double dHour = REAL_SECONDS_TO_RYZOM_HOUR(DT);
|
|
|
|
SmoothedClientDate.Hour += (float) dHour;
|
|
|
|
if (SmoothedClientDate.Hour > WorldLightCycle.NumHours)
|
|
|
|
{
|
|
|
|
SmoothedClientDate.Day += (sint32) ceil(dHour / WorldLightCycle.NumHours);
|
|
|
|
SmoothedClientDate.Hour = (float) fmod(SmoothedClientDate.Hour, WorldLightCycle.NumHours);
|
|
|
|
}
|
|
|
|
double smoothedClientDateInHour = (double) SmoothedClientDate.Day * 24 + SmoothedClientDate.Hour;
|
|
|
|
double ryzomDateInHour = (double) RT.getRyzomDay() * 24 + (double) RT.getRyzomTime();
|
|
|
|
const double SMOOTHED_DATE_MAX_ERROR_IN_RYZOM_HOUR = REAL_SECONDS_TO_RYZOM_HOUR(10);
|
|
|
|
double hourError = fabs(smoothedClientDateInHour - ryzomDateInHour);
|
|
|
|
if (hourError > SMOOTHED_DATE_MAX_ERROR_IN_RYZOM_HOUR)
|
|
|
|
{
|
|
|
|
if (smoothedClientDateInHour < ryzomDateInHour)
|
|
|
|
{
|
|
|
|
// smoothed time is late
|
|
|
|
SmoothedClientDate.Day = RT.getRyzomDay();
|
|
|
|
SmoothedClientDate.Hour = RT.getRyzomTime();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (hourError > (2 * SMOOTHED_DATE_MAX_ERROR_IN_RYZOM_HOUR))
|
|
|
|
{
|
|
|
|
// if difference is too big, rescale smoothed time on server time
|
|
|
|
SmoothedClientDate.Day = RT.getRyzomDay();
|
|
|
|
SmoothedClientDate.Hour = RT.getRyzomTime();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// cancel time increment (wait until server time is up with smoothed client time)
|
|
|
|
SmoothedClientDate = oldSmoothedClientDate;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|