2714 lines
81 KiB
C++
2714 lines
81 KiB
C++
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpacs.h"
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#include "nel/pacs/global_retriever.h"
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#include "nel/pacs/retriever_bank.h"
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#include "nel/misc/async_file_manager.h"
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#include "nel/misc/common.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/line.h"
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#include "nel/misc/path.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/variable.h"
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NLMISC::TTicks AStarTicks;
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NLMISC::TTicks PathTicks;
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NLMISC::TTicks ChainTicks;
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NLMISC::TTicks SurfTicks;
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NLMISC::TTicks ThisAStarTicks;
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NLMISC::TTicks ThisPathTicks;
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NLMISC::TTicks ThisChainTicks;
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NLMISC::TTicks ThisSurfTicks;
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uint PacsRetrieveVerbose = 0;
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using namespace std;
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using namespace NLMISC;
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const float InsureSurfaceThreshold = 0.5f; // the threshold distance between 2 surfaces below which we insure the retrieved position to be inside the surface
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H_AUTO_DECL ( NLPACS_Refresh_LR_Around )
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H_AUTO_DECL ( NLPACS_Retrieve_Position )
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#define NLPACS_HAUTO_REFRESH_LR_AROUND H_AUTO_USE ( NLPACS_Refresh_LR_Around )
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#define NLPACS_HAUTO_RETRIEVE_POSITION H_AUTO_USE ( NLPACS_Retrieve_Position )
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// CGlobalRetriever methods implementation
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NLPACS::CGlobalRetriever::~CGlobalRetriever()
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{
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// must be sure all current async loading is ended
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waitEndOfAsyncLoading();
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}
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//
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void NLPACS::CGlobalRetriever::init()
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{
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_BBox.setCenter(CVector::Null);
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_BBox.setHalfSize(CVector::Null);
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_InstanceGrid.create(128, 160.0f);
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}
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void NLPACS::CGlobalRetriever::initQuadGrid()
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{
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_InstanceGrid.clear();
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_InstanceGrid.create(128, 160.0f);
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uint i;
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for (i=0; i<_Instances.size(); ++i)
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_InstanceGrid.insert(_Instances[i].getBBox().getMin(), _Instances[i].getBBox().getMax(), i);
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}
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void NLPACS::CGlobalRetriever::initRetrieveTable()
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{
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uint i;
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uint size = 0;
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for (i=0; i<_Instances.size(); ++i)
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{
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if (_Instances[i].getInstanceId() != -1 && _Instances[i].getRetrieverId() != -1)
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{
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const CLocalRetriever &retriever = getRetriever(_Instances[i].getRetrieverId());
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size = std::max((uint)retriever.getSurfaces().size(), size);
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}
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}
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_RetrieveTable.resize(size);
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for (i=0; i<size; ++i)
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_RetrieveTable[i] = 0;
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}
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//
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bool NLPACS::CGlobalRetriever::selectInstances(const NLMISC::CAABBox &bbox, CCollisionSurfaceTemp &cst, UGlobalPosition::TType type) const
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{
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_InstanceGrid.select(bbox.getMin(), bbox.getMax());
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cst.CollisionInstances.clear();
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bool allLoaded = true;
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NLPACS::CQuadGrid<uint32>::CIterator it;
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for (it=_InstanceGrid.begin(); it!=_InstanceGrid.end(); ++it)
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{
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if ((type == UGlobalPosition::Landscape && _Instances[*it].getType() == CLocalRetriever::Interior) ||
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(type == UGlobalPosition::Interior && _Instances[*it].getType() == CLocalRetriever::Landscape))
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continue;
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if (_Instances[*it].getBBox().intersect(bbox))
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{
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if (!_RetrieverBank->isLoaded(_Instances[*it].getRetrieverId()))
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allLoaded = false;
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cst.CollisionInstances.push_back(*it);
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}
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}
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return allLoaded;
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}
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//
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void NLPACS::CGlobalRetriever::serial(NLMISC::IStream &f)
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{
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/*
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Version 0:
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- base version.
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*/
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(void)f.serialVersion(0);
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f.serialCont(_Instances);
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f.serial(_BBox);
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if (f.isReading())
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initAll(false);
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}
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//
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void NLPACS::CGlobalRetriever::check() const
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{
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uint i, j, k;
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for (i=0; i<_Instances.size(); ++i)
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{
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if (_Instances[i].getInstanceId() == -1)
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{
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nlwarning("Uninitialized instance %d", i);
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continue;
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}
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if (_Instances[i].getInstanceId() != (sint)i)
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nlwarning("InstanceId for instance %d is not correctly initialized", i);
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if (_Instances[i].getRetrieverId() == -1)
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{
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nlwarning("No retriever at instance %d", i);
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continue;
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}
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const CRetrieverInstance &instance = _Instances[i];
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if (instance.getRetrieverId()<0 || instance.getRetrieverId()>=(sint)_RetrieverBank->getRetrievers().size())
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{
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nlwarning("Instance %d has wrong retriever reference", i);
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continue;
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}
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const CLocalRetriever &retriever = _RetrieverBank->getRetriever(instance.getRetrieverId());
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for (j=0; j<retriever.getChains().size(); ++j)
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{
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const CChain &chain = retriever.getChain(j);
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for (k=0; k<chain.getSubChains().size(); ++k)
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{
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if (chain.getSubChain(k) >= retriever.getOrderedChains().size())
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{
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nlwarning("retriever %d, chain %d: subchain %d reference is not valid", instance.getRetrieverId(), j, k);
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continue;
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}
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if (retriever.getOrderedChain(chain.getSubChain(k)).getParentId() != j)
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{
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nlwarning("retriever %d, ochain %d: reference on parent is not valid", instance.getRetrieverId(), chain.getSubChain(k));
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continue;
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}
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if (retriever.getOrderedChain(chain.getSubChain(k)).getIndexInParent() != k)
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{
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nlwarning("retriever %d, ochain %d: index on parent is not valid", instance.getRetrieverId(), chain.getSubChain(k));
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continue;
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}
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}
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if (chain.getLeft()<0 || chain.getLeft()>=(sint)retriever.getSurfaces().size())
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{
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nlwarning("retriever %d, chain %d: reference on left surface is not valid", instance.getRetrieverId(), j);
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}
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if (chain.getRight()>=(sint)retriever.getSurfaces().size() ||
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(chain.getRight()<=CChain::getDummyBorderChainId() && !CChain::isBorderChainId(chain.getRight())))
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{
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nlwarning("retriever %d, chain %d: reference on right surface is not valid", instance.getRetrieverId(), j);
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}
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if (CChain::isBorderChainId(chain.getRight()))
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{
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sint link = chain.getBorderChainIndex();
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if (link<0 || link>=(sint)instance.getBorderChainLinks().size())
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{
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nlwarning("retriever %d, instance %d, chain %d: reference on right link is not valid", instance.getRetrieverId(), instance.getInstanceId(), j);
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}
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else
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{
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CRetrieverInstance::CLink lnk = instance.getBorderChainLink(link);
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if (lnk.Instance != 0xFFFF || lnk.SurfaceId != 0xFFFF ||
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lnk.ChainId != 0xFFFF || lnk.BorderChainId != 0xFFFF)
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{
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if (lnk.Instance >= _Instances.size() ||
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_Instances[lnk.Instance].getRetrieverId()<0 ||
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_Instances[lnk.Instance].getRetrieverId()>(sint)_RetrieverBank->getRetrievers().size() ||
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lnk.SurfaceId >= getRetriever(_Instances[lnk.Instance].getRetrieverId()).getSurfaces().size() ||
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((lnk.ChainId >= getRetriever(_Instances[lnk.Instance].getRetrieverId()).getChains().size() ||
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lnk.BorderChainId >= getRetriever(_Instances[lnk.Instance].getRetrieverId()).getBorderChains().size()) && instance.getType() != CLocalRetriever::Interior ))
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{
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nlwarning("retriever %d, instance %d, link %d: reference on instance may be not valid [Inst=%d, Surf=%d, Chain=%d, BorderChain=%d]", instance.getRetrieverId(), instance.getInstanceId(), link, lnk.Instance, lnk.SurfaceId, lnk.ChainId, lnk.BorderChainId);
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}
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}
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}
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}
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}
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}
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}
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//
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float NLPACS::CGlobalRetriever::distanceToBorder(const UGlobalPosition &pos) const
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{
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if (pos.InstanceId < 0 || pos.InstanceId > (sint)_Instances.size())
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return 0.0f;
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return getRetriever(_Instances[pos.InstanceId].getRetrieverId()).distanceToBorder(pos.LocalPosition);
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}
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void NLPACS::CGlobalRetriever::getBorders(const UGlobalPosition &pos, std::vector<std::pair<NLMISC::CLine, uint8> > &edges)
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{
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edges.clear();
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if (pos.InstanceId < 0)
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return;
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CVectorD gpos = getDoubleGlobalPosition(pos);
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CAABBox sbox;
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sbox.setCenter(gpos);
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sbox.setHalfSize(CVector(50.0f, 50.0f, 100.0f));
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getBorders(sbox, edges);
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}
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void NLPACS::CGlobalRetriever::getBorders(const CAABBox &sbox, std::vector<std::pair<NLMISC::CLine, uint8> > &edges)
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{
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edges.clear();
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selectInstances(sbox, _InternalCST);
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uint inst;
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for (inst=0; inst<_InternalCST.CollisionInstances.size(); ++inst)
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{
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CRetrieverInstance &instance = _Instances[_InternalCST.CollisionInstances[inst]];
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CLocalRetriever &retriever = const_cast<CLocalRetriever &>(getRetriever(instance.getRetrieverId()));
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if (!retriever.isLoaded())
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continue;
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CChainQuad &chainquad = retriever.getChainQuad();
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CAABBox box;
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CVector origin = instance.getOrigin();
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box.setCenter(sbox.getCenter()-origin);
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box.setHalfSize(sbox.getHalfSize());
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chainquad.selectEdges(box, _InternalCST);
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uint ece;
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CVector dz(0.0f, 0.0f, 0.5f);
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float zp = (float)sbox.getCenter().z;
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for (ece=0; ece<_InternalCST.EdgeChainEntries.size(); ++ece)
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{
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CEdgeChainEntry &entry = _InternalCST.EdgeChainEntries[ece];
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//
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const CChain &fchain = retriever.getChain(retriever.getOrderedChain(entry.OChainId).getParentId());
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uint8 chainType = (fchain.getRight() >= 0 ? 1 : (fchain.isBorderChain() ? 2 : 0));
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//
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if (chainType == 1)
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{
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uint left = fchain.getLeft();
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uint right = fchain.getRight();
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const CRetrievableSurface &lsurface = retriever.getSurface(left);
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const CRetrievableSurface &rsurface = retriever.getSurface(right);
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bool luw = (lsurface.getFlags() & (1 << CRetrievableSurface::IsUnderWaterBit)) != 0;
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bool ruw = (rsurface.getFlags() & (1 << CRetrievableSurface::IsUnderWaterBit)) != 0;
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if (luw != ruw)
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chainType = 3;
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}
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if (retriever.getFullOrderedChains().size() > 0)
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{
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const COrderedChain3f &ochain = retriever.getFullOrderedChain(entry.OChainId);
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uint edge;
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for (edge=entry.EdgeStart; edge<entry.EdgeEnd; ++edge)
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{
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edges.push_back(make_pair(CLine(), chainType));
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edges.back().first.V0 = ochain[edge] + origin;
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edges.back().first.V1 = ochain[edge+1] + origin;
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/*
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edges.push_back(make_pair(CLine(), chainType));
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edges.back().first.V0 = ochain[edge] + origin;
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edges.back().first.V1 = ochain[edge] + origin +dz;
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edges.push_back(make_pair(CLine(), chainType));
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edges.back().first.V0 = ochain[edge+1] + origin;
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edges.back().first.V1 = ochain[edge+1] + origin +dz;
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*/
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}
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}
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else
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{
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const COrderedChain &ochain = retriever.getOrderedChain(entry.OChainId);
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uint edge;
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for (edge=entry.EdgeStart; edge<entry.EdgeEnd; ++edge)
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{
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edges.push_back(make_pair(CLine(), chainType));
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edges.back().first.V0 = ochain[edge].unpack3f() + origin;
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edges.back().first.V0.z = zp;
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edges.back().first.V1 = ochain[edge+1].unpack3f() + origin;
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edges.back().first.V1.z = zp;
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}
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}
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}
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// Bind edges for exterior mesh
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const CExteriorMesh &em = retriever.getExteriorMesh();
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const CExteriorMesh::CEdge *previousEdge = NULL;
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for(uint k = 0; k < em.getEdges().size(); ++k)
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{
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if (previousEdge)
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{
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edges.push_back(make_pair(CLine(), previousEdge->Link < 0 ? 4 : 5));
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edges.back().first.V0 = previousEdge->Start + origin;
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edges.back().first.V1 = em.getEdges()[k].Start + origin;
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}
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previousEdge = em.getEdges()[k].Link != -2 ? &em.getEdges()[k] : NULL;
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}
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}
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}
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//
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void NLPACS::CGlobalRetriever::makeLinks(uint n)
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{
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CRetrieverInstance &instance = _Instances[n];
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selectInstances(instance.getBBox(), _InternalCST);
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uint i;
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for (i=0; i<_InternalCST.CollisionInstances.size(); ++i)
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{
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CRetrieverInstance &neighbor = _Instances[_InternalCST.CollisionInstances[i]];
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if (neighbor.getInstanceId() == instance.getInstanceId())
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continue;
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try
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{
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instance.link(neighbor, _RetrieverBank->getRetrievers());
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neighbor.link(instance, _RetrieverBank->getRetrievers());
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}
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catch (const Exception &e)
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{
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nlwarning("in NLPACS::CGlobalRetriever::makeLinks()");
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nlwarning("caught an exception during linkage of %d and %d: %s", instance.getInstanceId(), neighbor.getInstanceId(), e.what());
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}
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}
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if (getRetriever(instance.getRetrieverId()).getType() == CLocalRetriever::Interior)
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instance.linkEdgeQuad(*this);
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}
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void NLPACS::CGlobalRetriever::resetAllLinks()
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{
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uint n;
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for (n=0; n<_Instances.size(); ++n)
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_Instances[n].unlink(_Instances);
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}
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|
||
|
void NLPACS::CGlobalRetriever::makeAllLinks()
|
||
|
{
|
||
|
resetAllLinks();
|
||
|
|
||
|
uint n;
|
||
|
for (n=0; n<_Instances.size(); ++n)
|
||
|
makeLinks(n);
|
||
|
}
|
||
|
|
||
|
void NLPACS::CGlobalRetriever::initAll(bool initInstances)
|
||
|
{
|
||
|
if (initInstances)
|
||
|
{
|
||
|
uint n;
|
||
|
for (n=0; n<_Instances.size(); ++n)
|
||
|
if (_Instances[n].getInstanceId() != -1 && _Instances[n].getRetrieverId() != -1)
|
||
|
_Instances[n].init(_RetrieverBank->getRetriever(_Instances[n].getRetrieverId()));
|
||
|
}
|
||
|
|
||
|
initQuadGrid();
|
||
|
initRetrieveTable();
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
const NLPACS::CRetrieverInstance &NLPACS::CGlobalRetriever::makeInstance(uint32 retrieverId, uint8 orientation, const CVector &origin)
|
||
|
{
|
||
|
uint id;
|
||
|
for (id=0; id<_Instances.size() && _Instances[id].getInstanceId()!=-1; ++id)
|
||
|
;
|
||
|
|
||
|
if (id == _Instances.size())
|
||
|
_Instances.resize(id+1);
|
||
|
|
||
|
CRetrieverInstance &instance = _Instances[id];
|
||
|
const CLocalRetriever &retriever = getRetriever(retrieverId);
|
||
|
|
||
|
if (_RetrieveTable.size() < retriever.getSurfaces().size())
|
||
|
_RetrieveTable.resize(retriever.getSurfaces().size(), 0);
|
||
|
|
||
|
instance.make(id, retrieverId, retriever, orientation, origin);
|
||
|
|
||
|
CVector hsize = instance.getBBox().getHalfSize();
|
||
|
hsize.z = 0.0f;
|
||
|
if (hsize != CVector::Null)
|
||
|
{
|
||
|
if (_BBox.getHalfSize() == CVector::Null)
|
||
|
{
|
||
|
_BBox = instance.getBBox();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_BBox.extend(instance.getBBox().getMin());
|
||
|
_BBox.extend(instance.getBBox().getMax());
|
||
|
}
|
||
|
|
||
|
if (getRetriever(instance.getRetrieverId()).getType() == CLocalRetriever::Interior)
|
||
|
instance.initEdgeQuad(*this);
|
||
|
|
||
|
_InstanceGrid.insert(instance.getBBox().getMin(), instance.getBBox().getMax(), instance.getInstanceId());
|
||
|
}
|
||
|
|
||
|
return instance;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
NLPACS::UGlobalPosition NLPACS::CGlobalRetriever::retrievePosition(const CVector &estimated, float threshold) const
|
||
|
{
|
||
|
return retrievePosition(CVectorD(estimated), (double)threshold, UGlobalPosition::Unspecified);
|
||
|
}
|
||
|
|
||
|
NLPACS::UGlobalPosition NLPACS::CGlobalRetriever::retrievePosition(const CVectorD &estimated, double threshold) const
|
||
|
{
|
||
|
return retrievePosition(estimated, threshold, UGlobalPosition::Unspecified);
|
||
|
}
|
||
|
|
||
|
NLPACS::UGlobalPosition NLPACS::CGlobalRetriever::retrievePosition(const CVector &estimated) const
|
||
|
{
|
||
|
return retrievePosition(estimated, 1.0e10f, UGlobalPosition::Unspecified);
|
||
|
}
|
||
|
|
||
|
NLPACS::UGlobalPosition NLPACS::CGlobalRetriever::retrievePosition(const CVectorD &estimated) const
|
||
|
{
|
||
|
return retrievePosition(estimated, 1.0e10, UGlobalPosition::Unspecified);
|
||
|
}
|
||
|
|
||
|
// Retrieves the position of an estimated point in the global retriever (double instead.)
|
||
|
NLPACS::UGlobalPosition NLPACS::CGlobalRetriever::retrievePosition(const CVectorD &estimated, double /* threshold */, NLPACS::UGlobalPosition::TType retrieveSpec) const
|
||
|
{
|
||
|
NLPACS_HAUTO_RETRIEVE_POSITION
|
||
|
|
||
|
// the retrieved position
|
||
|
CGlobalPosition result = CGlobalPosition(-1, CLocalRetriever::CLocalPosition(-1, estimated));
|
||
|
|
||
|
if (!_BBox.include(CVector((float)estimated.x, (float)estimated.y, (float)estimated.z)))
|
||
|
{
|
||
|
_ForbiddenInstances.clear();
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
|
||
|
// get the best matching instances
|
||
|
CAABBox bbpos;
|
||
|
bbpos.setCenter(estimated);
|
||
|
bbpos.setHalfSize(CVector(0.5f, 0.5f, 0.5f));
|
||
|
if (!selectInstances(bbpos, _InternalCST, retrieveSpec))
|
||
|
{
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
uint i;
|
||
|
|
||
|
_InternalCST.SortedSurfaces.clear();
|
||
|
|
||
|
// for each instance, try to retrieve the position
|
||
|
for (i=0; i<_InternalCST.CollisionInstances.size(); ++i)
|
||
|
{
|
||
|
uint32 id = _InternalCST.CollisionInstances[i];
|
||
|
const CRetrieverInstance &instance = _Instances[id];
|
||
|
const CLocalRetriever &retriever = _RetrieverBank->getRetriever(instance.getRetrieverId());
|
||
|
|
||
|
uint j;
|
||
|
for (j=0; j<_ForbiddenInstances.size(); ++j)
|
||
|
if (_ForbiddenInstances[j] == (sint32)id)
|
||
|
break;
|
||
|
|
||
|
if (j<_ForbiddenInstances.size() || !retriever.isLoaded())
|
||
|
continue;
|
||
|
|
||
|
instance.retrievePosition(estimated, retriever, _InternalCST);
|
||
|
}
|
||
|
|
||
|
_ForbiddenInstances.clear();
|
||
|
|
||
|
if (!_InternalCST.SortedSurfaces.empty())
|
||
|
{
|
||
|
// if there are some selected surfaces, sort them
|
||
|
std::sort(_InternalCST.SortedSurfaces.begin(), _InternalCST.SortedSurfaces.end(), CCollisionSurfaceTemp::CDistanceSurface());
|
||
|
|
||
|
uint selInstance;
|
||
|
float bestDist = 1.0e10f;
|
||
|
for (selInstance=0; selInstance<_InternalCST.SortedSurfaces.size(); ++selInstance)
|
||
|
{
|
||
|
uint32 id = _InternalCST.SortedSurfaces[selInstance].Instance;
|
||
|
const CRetrieverInstance &instance = _Instances[id];
|
||
|
|
||
|
if (instance.getType() == CLocalRetriever::Interior && _InternalCST.SortedSurfaces[selInstance].Distance < bestDist+6.0f)
|
||
|
break;
|
||
|
|
||
|
if (selInstance == 0)
|
||
|
bestDist = _InternalCST.SortedSurfaces[0].Distance;
|
||
|
}
|
||
|
|
||
|
if (selInstance >= _InternalCST.SortedSurfaces.size())
|
||
|
selInstance = 0;
|
||
|
|
||
|
uint32 id = _InternalCST.SortedSurfaces[selInstance].Instance;
|
||
|
const CRetrieverInstance &instance = _Instances[id];
|
||
|
const CLocalRetriever &retriever = _RetrieverBank->getRetriever(instance.getRetrieverId());
|
||
|
|
||
|
// get the UGlobalPosition of the estimation for this surface
|
||
|
result.InstanceId = id;
|
||
|
result.LocalPosition.Surface = _InternalCST.SortedSurfaces[selInstance].Surface;
|
||
|
result.LocalPosition.Estimation = instance.getLocalPosition(estimated);
|
||
|
|
||
|
CRetrieverInstance::snapVector(result.LocalPosition.Estimation);
|
||
|
|
||
|
// if there are more than 1 one possible (and best matching) surface, insure the position within the surface (by moving the point)
|
||
|
// if (_InternalCST.SortedSurfaces.size() >= 2 &&
|
||
|
// _InternalCST.SortedSurfaces[1].Distance-_InternalCST.SortedSurfaces[0].Distance < InsureSurfaceThreshold)
|
||
|
if (_InternalCST.SortedSurfaces[selInstance].FoundCloseEdge)
|
||
|
{
|
||
|
bool moved;
|
||
|
uint numMove = 0;
|
||
|
do
|
||
|
{
|
||
|
moved = retriever.insurePosition(result.LocalPosition);
|
||
|
++numMove;
|
||
|
}
|
||
|
while (moved && numMove < 100);
|
||
|
// the algo won't loop infinitely
|
||
|
|
||
|
if (numMove > 1)
|
||
|
{
|
||
|
nldebug("PACS: insured position inside surface (%d,%d)-(%f,%f,%f), %d moves needed", result.InstanceId, result.LocalPosition.Surface, estimated.x, estimated.y, estimated.z, numMove-1);
|
||
|
}
|
||
|
|
||
|
if (moved)
|
||
|
{
|
||
|
nlwarning ("PACS: couldn't insure position (%.f,%.f) within the surface (surf=%d,inst=%d) after 100 retries", result.LocalPosition.Estimation.x, result.LocalPosition.Estimation.y, result.LocalPosition.Surface, result.InstanceId);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// and after selecting the best surface (and some replacement) snap the point to the surface
|
||
|
instance.snap(result.LocalPosition, retriever);
|
||
|
|
||
|
|
||
|
if (PacsRetrieveVerbose)
|
||
|
nlinfo("retrievePosition(%f,%f,%f) -> %d/%d/(%f,%f,%f) - %s/%s",
|
||
|
estimated.x, estimated.y, estimated.z,
|
||
|
result.InstanceId, result.LocalPosition.Surface,
|
||
|
result.LocalPosition.Estimation.x, result.LocalPosition.Estimation.y, result.LocalPosition.Estimation.z,
|
||
|
retriever.getIdentifier().c_str(),
|
||
|
retriever.getType() == CLocalRetriever::Interior ? "Interior" : "Landscape");
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (PacsRetrieveVerbose)
|
||
|
nlwarning("PACS: unable to retrieve correct position (%f,%f,%f)", estimated.x, estimated.y, estimated.z);
|
||
|
// nlSleep(1);
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
// Retrieves the position of an estimated point in the global retriever using layer hint
|
||
|
NLPACS::UGlobalPosition NLPACS::CGlobalRetriever::retrievePosition(const CVectorD &estimated, uint h, sint &res) const
|
||
|
{
|
||
|
// the retrieved position
|
||
|
CGlobalPosition result = CGlobalPosition(-1, CLocalRetriever::CLocalPosition(-1, estimated));
|
||
|
|
||
|
if (!_BBox.include(CVector((float)estimated.x, (float)estimated.y, (float)estimated.z)))
|
||
|
{
|
||
|
_ForbiddenInstances.clear();
|
||
|
res = Failed;
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
|
||
|
// get the best matching instances
|
||
|
CAABBox bbpos;
|
||
|
bbpos.setCenter(estimated);
|
||
|
bbpos.setHalfSize(CVector(0.5f, 0.5f, 0.5f));
|
||
|
bool canGet = selectInstances(bbpos, _InternalCST);
|
||
|
|
||
|
if (!canGet)
|
||
|
{
|
||
|
res = MissingLr;
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
uint i;
|
||
|
|
||
|
_InternalCST.SortedSurfaces.clear();
|
||
|
|
||
|
// for each instance, try to retrieve the position
|
||
|
for (i=0; i<_InternalCST.CollisionInstances.size(); ++i)
|
||
|
{
|
||
|
uint32 id = _InternalCST.CollisionInstances[i];
|
||
|
const CRetrieverInstance &instance = _Instances[id];
|
||
|
const CLocalRetriever &retriever = _RetrieverBank->getRetriever(instance.getRetrieverId());
|
||
|
|
||
|
uint j;
|
||
|
for (j=0; j<_ForbiddenInstances.size(); ++j)
|
||
|
if (_ForbiddenInstances[j] == (sint32)id)
|
||
|
break;
|
||
|
|
||
|
if (j<_ForbiddenInstances.size() || !retriever.isLoaded())
|
||
|
continue;
|
||
|
|
||
|
instance.retrievePosition(estimated, retriever, _InternalCST, false);
|
||
|
}
|
||
|
|
||
|
_ForbiddenInstances.clear();
|
||
|
|
||
|
if (!_InternalCST.SortedSurfaces.empty())
|
||
|
{
|
||
|
// if there are some selected surfaces, sort them
|
||
|
std::sort(_InternalCST.SortedSurfaces.begin(), _InternalCST.SortedSurfaces.end(), CCollisionSurfaceTemp::CDistanceSurface());
|
||
|
|
||
|
if (h >= _InternalCST.SortedSurfaces.size())
|
||
|
{
|
||
|
// found less surfaces than expected, abort
|
||
|
res = Failed;
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
uint32 id = _InternalCST.SortedSurfaces[h].Instance;
|
||
|
const CRetrieverInstance &instance = _Instances[id];
|
||
|
const CLocalRetriever &retriever = _RetrieverBank->getRetriever(instance.getRetrieverId());
|
||
|
|
||
|
// get the UGlobalPosition of the estimation for this surface
|
||
|
result.InstanceId = id;
|
||
|
result.LocalPosition.Surface = _InternalCST.SortedSurfaces[h].Surface;
|
||
|
result.LocalPosition.Estimation = instance.getLocalPosition(estimated);
|
||
|
|
||
|
CRetrieverInstance::snapVector(result.LocalPosition.Estimation);
|
||
|
|
||
|
// if there are more than 1 one possible (and best matching) surface, insure the position within the surface (by moving the point)
|
||
|
// if (_InternalCST.SortedSurfaces.size() >= 2 &&
|
||
|
// _InternalCST.SortedSurfaces[1].Distance-_InternalCST.SortedSurfaces[0].Distance < InsureSurfaceThreshold)
|
||
|
if (_InternalCST.SortedSurfaces[h].FoundCloseEdge)
|
||
|
{
|
||
|
bool moved;
|
||
|
uint numMove = 0;
|
||
|
do
|
||
|
{
|
||
|
moved = retriever.insurePosition(result.LocalPosition);
|
||
|
++numMove;
|
||
|
}
|
||
|
while (moved && numMove < 100);
|
||
|
// the algo won't loop infinitely
|
||
|
|
||
|
if (numMove > 1)
|
||
|
{
|
||
|
nldebug("PACS: insured position inside surface (%d,%d)-(%f,%f,%f), %d moves needed", result.InstanceId, result.LocalPosition.Surface, estimated.x, estimated.y, estimated.z, numMove-1);
|
||
|
}
|
||
|
|
||
|
if (moved)
|
||
|
{
|
||
|
nlwarning ("PACS: couldn't insure position (%.f,%.f) within the surface (surf=%d,inst=%d) after 100 retries", result.LocalPosition.Estimation.x, result.LocalPosition.Estimation.y, result.LocalPosition.Surface, result.InstanceId);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// and after selecting the best surface (and some replacement) snap the point to the surface
|
||
|
instance.snap(result.LocalPosition, retriever);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
res = Failed;
|
||
|
// nlwarning("PACS: unable to retrieve correct position (%f,%f,%f)", estimated.x, estimated.y, estimated.z);
|
||
|
// nlSleep(1);
|
||
|
}
|
||
|
|
||
|
res = Success;
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
|
||
|
//
|
||
|
|
||
|
sint32 NLPACS::CGlobalRetriever::getIdentifier(const string &id) const
|
||
|
{
|
||
|
sint32 i;
|
||
|
for (i=0; i<(sint32)(_RetrieverBank->getRetrievers().size()); ++i)
|
||
|
if (getRetriever(i).getIdentifier() == id)
|
||
|
return i;
|
||
|
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
const string &NLPACS::CGlobalRetriever::getIdentifier(const NLPACS::UGlobalPosition &position) const
|
||
|
{
|
||
|
static const string nullString = string("");
|
||
|
|
||
|
if (position.InstanceId == -1)
|
||
|
return nullString;
|
||
|
|
||
|
return getRetriever(_Instances[position.InstanceId].getRetrieverId()).getIdentifier();
|
||
|
}
|
||
|
|
||
|
sint32 NLPACS::CGlobalRetriever::getLocalRetrieverId(const NLPACS::UGlobalPosition &position) const
|
||
|
{
|
||
|
if (position.InstanceId == -1)
|
||
|
return -1;
|
||
|
|
||
|
return _Instances[position.InstanceId].getRetrieverId();
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
bool NLPACS::CGlobalRetriever::buildInstance(const string &id, const NLMISC::CVectorD &position, sint32 &instanceId)
|
||
|
{
|
||
|
|
||
|
sint32 retrieverId = getIdentifier(id);
|
||
|
|
||
|
instanceId = -1;
|
||
|
|
||
|
// check retriever exists
|
||
|
if (retrieverId < 0)
|
||
|
return false;
|
||
|
|
||
|
const CRetrieverInstance &instance = makeInstance(retrieverId, 0, CVector(position));
|
||
|
|
||
|
// check make instance success
|
||
|
if (&instance == NULL || instance.getInstanceId() == -1 || instance.getRetrieverId() != retrieverId)
|
||
|
return false;
|
||
|
|
||
|
// links new instance to its neighbors
|
||
|
makeLinks(instance.getInstanceId());
|
||
|
|
||
|
instanceId = instance.getInstanceId();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
void NLPACS::CGlobalRetriever::removeInstance(sint32 instanceId)
|
||
|
{
|
||
|
if (instanceId < 0 || instanceId >= (sint32)_Instances.size() || _Instances[instanceId].getInstanceId() < 0)
|
||
|
{
|
||
|
nlwarning("CGlobalRetriever::removeInstance(): Can't unlink instance %d, doesn't exist", instanceId);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// get instance
|
||
|
CRetrieverInstance &instance = _Instances[instanceId];
|
||
|
|
||
|
// unlink it from others
|
||
|
instance.unlink(_Instances);
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
//
|
||
|
/*
|
||
|
void NLPACS::CGlobalRetriever::snapToInteriorGround(UGlobalPosition &position) const
|
||
|
{
|
||
|
const CRetrieverInstance &instance = _Instances[position.InstanceId];
|
||
|
if (instance.getType() != CLocalRetriever::Interior)
|
||
|
return;
|
||
|
|
||
|
const CLocalRetriever &retriever = getRetriever(instance.getRetrieverId());
|
||
|
instance.snapToInteriorGround(position.LocalPosition, retriever);
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
//
|
||
|
CVector NLPACS::CGlobalRetriever::getGlobalPosition(const UGlobalPosition &global) const
|
||
|
{
|
||
|
if (global.InstanceId >= 0)
|
||
|
{
|
||
|
return _Instances[global.InstanceId].getGlobalPosition(global.LocalPosition.Estimation);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// it should be an error here
|
||
|
return global.LocalPosition.Estimation;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
CVectorD NLPACS::CGlobalRetriever::getDoubleGlobalPosition(const NLPACS::UGlobalPosition &global) const
|
||
|
{
|
||
|
if (global.InstanceId >= 0)
|
||
|
{
|
||
|
return _Instances[global.InstanceId].getDoubleGlobalPosition(global.LocalPosition.Estimation);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// it should be an error here
|
||
|
return CVectorD(global.LocalPosition.Estimation);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//
|
||
|
|
||
|
void NLPACS::CGlobalRetriever::findAStarPath(const NLPACS::UGlobalPosition &begin,
|
||
|
const NLPACS::UGlobalPosition &end,
|
||
|
vector<NLPACS::CRetrieverInstance::CAStarNodeAccess> &path,
|
||
|
uint32 forbidFlags) const
|
||
|
{
|
||
|
TTicks astarStart;
|
||
|
ThisAStarTicks = 0;
|
||
|
astarStart = CTime::getPerformanceTime();
|
||
|
|
||
|
// open and close lists
|
||
|
// TODO: Use a smart allocator to avoid huge alloc/free and memory fragmentation
|
||
|
// open is a priority queue (implemented as a stl multimap)
|
||
|
multimap<float, CRetrieverInstance::CAStarNodeAccess> open;
|
||
|
// close is a simple stl vector
|
||
|
vector<CRetrieverInstance::CAStarNodeAccess> close;
|
||
|
|
||
|
// inits start node and info
|
||
|
CRetrieverInstance::CAStarNodeAccess beginNode;
|
||
|
beginNode.InstanceId = begin.InstanceId;
|
||
|
beginNode.NodeId = (uint16)begin.LocalPosition.Surface;
|
||
|
CRetrieverInstance::CAStarNodeInfo &beginInfo = getNode(beginNode);
|
||
|
|
||
|
// inits end node and info.
|
||
|
CRetrieverInstance::CAStarNodeAccess endNode;
|
||
|
endNode.InstanceId = end.InstanceId;
|
||
|
endNode.NodeId = (uint16)end.LocalPosition.Surface;
|
||
|
CRetrieverInstance::CAStarNodeInfo &endInfo = getNode(endNode);
|
||
|
|
||
|
// set up first node...
|
||
|
CRetrieverInstance::CAStarNodeAccess node = beginNode;
|
||
|
beginInfo.Parent.InstanceId = -1;
|
||
|
beginInfo.Parent.NodeId = 0;
|
||
|
beginInfo.Parent.ThroughChain = 0;
|
||
|
beginInfo.Cost = 0;
|
||
|
beginInfo.F = (endInfo.Position-beginInfo.Position).norm();
|
||
|
|
||
|
// ... and inserts it in the open list.
|
||
|
open.insert(make_pair(beginInfo.F, node));
|
||
|
|
||
|
// TO DO: use a CVector2f instead
|
||
|
CVector2f endPosition = CVector2f(getGlobalPosition(end));
|
||
|
|
||
|
uint i;
|
||
|
|
||
|
path.clear();
|
||
|
|
||
|
for(;;)
|
||
|
{
|
||
|
if (open.empty())
|
||
|
{
|
||
|
// couldn't find a path
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
multimap<float, CRetrieverInstance::CAStarNodeAccess>::iterator it;
|
||
|
|
||
|
it = open.begin();
|
||
|
node = it->second;
|
||
|
open.erase(it);
|
||
|
|
||
|
if (node == endNode)
|
||
|
{
|
||
|
// found a path
|
||
|
CRetrieverInstance::CAStarNodeAccess pathNode = node;
|
||
|
uint numNodes = 0;
|
||
|
while (pathNode.InstanceId != -1)
|
||
|
{
|
||
|
++numNodes;
|
||
|
CRetrieverInstance &instance = _Instances[pathNode.InstanceId];
|
||
|
CRetrieverInstance::CAStarNodeInfo &pathInfo = instance._NodesInformation[pathNode.NodeId];
|
||
|
pathNode = pathInfo.Parent;
|
||
|
}
|
||
|
|
||
|
path.resize(numNodes);
|
||
|
pathNode = node;
|
||
|
while (pathNode.InstanceId != -1)
|
||
|
{
|
||
|
path[--numNodes] = pathNode;
|
||
|
CRetrieverInstance &instance = _Instances[pathNode.InstanceId];
|
||
|
CRetrieverInstance::CAStarNodeInfo &pathInfo = instance._NodesInformation[pathNode.NodeId];
|
||
|
pathNode = pathInfo.Parent;
|
||
|
}
|
||
|
|
||
|
ThisAStarTicks += (CTime::getPerformanceTime()-astarStart);
|
||
|
|
||
|
nlinfo("found a path");
|
||
|
for (i=0; i<path.size(); ++i)
|
||
|
{
|
||
|
CRetrieverInstance &instance = _Instances[path[i].InstanceId];
|
||
|
const CLocalRetriever &retriever = _RetrieverBank->getRetriever(instance.getRetrieverId());
|
||
|
nlinfo("pathNode %d = (Inst=%d, Node=%d, Through=%d)", i, path[i].InstanceId, path[i].NodeId, path[i].ThroughChain);
|
||
|
if (path[i].ThroughChain != 0xffff)
|
||
|
{
|
||
|
const CChain &chain = retriever.getChain(path[i].ThroughChain);
|
||
|
nlinfo(" chain: left=%d right=%d", chain.getLeft(), chain.getRight());
|
||
|
if (CChain::isBorderChainId(chain.getRight()))
|
||
|
{
|
||
|
CRetrieverInstance::CLink lnk = instance.getBorderChainLink(CChain::convertBorderChainId(chain.getRight()));
|
||
|
sint instanceid = lnk.Instance;
|
||
|
sint id = lnk.SurfaceId;
|
||
|
nlinfo(" right: instance=%d surf=%d", instanceid, id);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
nlinfo("open.size()=%d", open.size());
|
||
|
nlinfo("close.size()=%d", close.size());
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// push successors of the current node
|
||
|
CRetrieverInstance &inst = _Instances[node.InstanceId];
|
||
|
const CLocalRetriever &retriever = _RetrieverBank->getRetriever(inst.getRetrieverId());
|
||
|
const CRetrievableSurface &surf = retriever.getSurface(node.NodeId);
|
||
|
const vector<CRetrievableSurface::CSurfaceLink> &chains = surf.getChains();
|
||
|
|
||
|
CRetrieverInstance *nextInstance;
|
||
|
const CLocalRetriever *nextRetriever;
|
||
|
const CRetrievableSurface *nextSurface;
|
||
|
|
||
|
nlinfo("examine node (instance=%d,surf=%d,cost=%g)", node.InstanceId, node.NodeId, inst._NodesInformation[node.NodeId].Cost);
|
||
|
|
||
|
for (i=0; i<chains.size(); ++i)
|
||
|
{
|
||
|
sint32 nextNodeId = chains[i].Surface;
|
||
|
CRetrieverInstance::CAStarNodeAccess nextNode;
|
||
|
|
||
|
if (CChain::isBorderChainId(nextNodeId))
|
||
|
{
|
||
|
// if the chain points to another retriever
|
||
|
|
||
|
// first get the edge on the retriever
|
||
|
CRetrieverInstance::CLink lnk = inst.getBorderChainLink(CChain::convertBorderChainId(nextNodeId));
|
||
|
nextNode.InstanceId = lnk.Instance;
|
||
|
|
||
|
if (nextNode.InstanceId < 0)
|
||
|
continue;
|
||
|
|
||
|
nextInstance = &_Instances[nextNode.InstanceId];
|
||
|
nextRetriever = &(_RetrieverBank->getRetriever(nextInstance->getRetrieverId()));
|
||
|
|
||
|
sint nodeId = lnk.SurfaceId;
|
||
|
nlassert(nodeId >= 0);
|
||
|
nextNode.NodeId = (uint16)nodeId;
|
||
|
}
|
||
|
else if (nextNodeId >= 0)
|
||
|
{
|
||
|
// if the chain points to the same instance
|
||
|
nextNode.InstanceId = node.InstanceId;
|
||
|
nextNode.NodeId = (uint16) nextNodeId;
|
||
|
nextInstance = &inst;
|
||
|
nextRetriever = &retriever;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// if the chain cannot be crossed
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
nextSurface = &(nextRetriever->getSurface(nextNode.NodeId));
|
||
|
|
||
|
if (nextSurface->getFlags() & forbidFlags)
|
||
|
continue;
|
||
|
|
||
|
// compute new node value (heuristic and cost)
|
||
|
|
||
|
CRetrieverInstance::CAStarNodeInfo &nextInfo = nextInstance->_NodesInformation[nextNode.NodeId];
|
||
|
float stepCost = (nextInfo.Position-inst._NodesInformation[node.NodeId].Position).norm();
|
||
|
float nextCost = inst._NodesInformation[node.NodeId].Cost+stepCost;
|
||
|
float nextHeuristic = (nextInfo.Position-endPosition).norm();
|
||
|
float nextF = nextCost+nextHeuristic;
|
||
|
|
||
|
vector<CRetrieverInstance::CAStarNodeAccess>::iterator closeIt;
|
||
|
for (closeIt=close.begin(); closeIt!=close.end() && *closeIt!=nextNode; ++closeIt)
|
||
|
;
|
||
|
|
||
|
if (closeIt != close.end() && nextInfo.F < nextF)
|
||
|
continue;
|
||
|
|
||
|
multimap<float, CRetrieverInstance::CAStarNodeAccess>::iterator openIt;
|
||
|
for (openIt=open.begin(); openIt!=open.end() && openIt->second!=nextNode; ++openIt)
|
||
|
;
|
||
|
|
||
|
if (openIt != open.end() && nextInfo.F < nextF)
|
||
|
continue;
|
||
|
|
||
|
if (openIt != open.end())
|
||
|
open.erase(openIt);
|
||
|
|
||
|
if (closeIt != close.end())
|
||
|
close.erase(closeIt);
|
||
|
|
||
|
nextInfo.Parent = node;
|
||
|
nextInfo.Parent.ThroughChain = (uint16)(chains[i].Chain);
|
||
|
nextInfo.Cost = nextCost;
|
||
|
nextInfo.F = nextF;
|
||
|
|
||
|
nlinfo(" adding node (instance=%d,surf=%d) f=%g, through=%d", nextNode.InstanceId, nextNode.NodeId, nextInfo.F, i);
|
||
|
|
||
|
open.insert(make_pair(nextInfo.F, nextNode));
|
||
|
}
|
||
|
close.push_back(node);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void NLPACS::CGlobalRetriever::findPath(const NLPACS::UGlobalPosition &begin,
|
||
|
const NLPACS::UGlobalPosition &end,
|
||
|
NLPACS::CGlobalRetriever::CGlobalPath &path,
|
||
|
uint32 forbidFlags) const
|
||
|
{
|
||
|
|
||
|
vector<CRetrieverInstance::CAStarNodeAccess> astarPath;
|
||
|
findAStarPath(begin, end, astarPath, forbidFlags);
|
||
|
|
||
|
TTicks surfStart;
|
||
|
TTicks chainStart;
|
||
|
|
||
|
ThisChainTicks = 0;
|
||
|
ThisSurfTicks = 0;
|
||
|
ThisPathTicks = 0;
|
||
|
|
||
|
path.clear();
|
||
|
path.resize(astarPath.size());
|
||
|
|
||
|
uint i, j;
|
||
|
for (i=0; i<astarPath.size(); ++i)
|
||
|
{
|
||
|
chainStart = CTime::getPerformanceTime();
|
||
|
CLocalPath &surf = path[i];
|
||
|
surf.InstanceId = astarPath[i].InstanceId;
|
||
|
const CLocalRetriever &retriever = _RetrieverBank->getRetriever(_Instances[surf.InstanceId].getRetrieverId());
|
||
|
|
||
|
// computes start point
|
||
|
if (i == 0)
|
||
|
{
|
||
|
// if it is the first point, just copy the begin
|
||
|
surf.Start.ULocalPosition::operator= (begin.LocalPosition);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// else, take the previous value and convert it in the current instance axis
|
||
|
// TODO: avoid this if the instances are the same
|
||
|
CVector prev = _Instances[path[i-1].InstanceId].getGlobalPosition(path[i-1].End.Estimation);
|
||
|
CVector current = _Instances[surf.InstanceId].getLocalPosition(prev);
|
||
|
surf.Start.Surface = astarPath[i].NodeId;
|
||
|
surf.Start.Estimation = current;
|
||
|
}
|
||
|
|
||
|
// computes end point
|
||
|
if (i == astarPath.size()-1)
|
||
|
{
|
||
|
surf.End.ULocalPosition::operator= (end.LocalPosition);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// get to the middle of the chain
|
||
|
// first get the chain between the 2 surfaces
|
||
|
const CChain &chain = retriever.getChain(astarPath[i].ThroughChain);
|
||
|
float cumulLength = 0.0f, midLength=chain.getLength()*0.5f;
|
||
|
for (j=0; j<chain.getSubChains().size() && cumulLength<=midLength; ++j)
|
||
|
cumulLength += retriever.getOrderedChain(chain.getSubChain(j)).getLength();
|
||
|
--j;
|
||
|
const COrderedChain &ochain = retriever.getOrderedChain(chain.getSubChain(j));
|
||
|
surf.End.Surface = astarPath[i].NodeId;
|
||
|
{
|
||
|
if (ochain.getVertices().size() & 1)
|
||
|
{
|
||
|
surf.End.Estimation = ochain[(uint)ochain.getVertices().size()/2].unpack3f();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
surf.End.Estimation = (ochain[(uint)ochain.getVertices().size()/2].unpack3f()+
|
||
|
ochain[(uint)ochain.getVertices().size()/2-1].unpack3f())*0.5f;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
ThisChainTicks += (CTime::getPerformanceTime()-chainStart);
|
||
|
|
||
|
surfStart = CTime::getPerformanceTime();
|
||
|
retriever.findPath(surf.Start, surf.End, surf.Path, _InternalCST);
|
||
|
ThisSurfTicks += (CTime::getPerformanceTime()-surfStart);
|
||
|
}
|
||
|
|
||
|
ThisPathTicks = ThisAStarTicks+ThisChainTicks+ThisSurfTicks;
|
||
|
PathTicks += ThisPathTicks;
|
||
|
SurfTicks += ThisSurfTicks;
|
||
|
AStarTicks += ThisAStarTicks;
|
||
|
ChainTicks += ThisChainTicks;
|
||
|
}
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
|
||
|
// ***************************************************************************
|
||
|
// ***************************************************************************
|
||
|
// Collisions part.
|
||
|
// ***************************************************************************
|
||
|
// ***************************************************************************
|
||
|
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
const NLPACS::CRetrievableSurface *NLPACS::CGlobalRetriever::getSurfaceById(const NLPACS::CSurfaceIdent &surfId) const
|
||
|
{
|
||
|
if(surfId.RetrieverInstanceId>=0 && surfId.SurfaceId>=0)
|
||
|
{
|
||
|
sint32 locRetId= this->getInstance(surfId.RetrieverInstanceId).getRetrieverId();
|
||
|
const CLocalRetriever &retr = _RetrieverBank->getRetriever(locRetId);
|
||
|
if (!retr.isLoaded() || surfId.SurfaceId >= (sint)retr.getSurfaces().size())
|
||
|
return NULL;
|
||
|
const CRetrievableSurface &surf= retr.getSurface(surfId.SurfaceId);
|
||
|
return &surf;
|
||
|
}
|
||
|
else
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
void NLPACS::CGlobalRetriever::findCollisionChains(CCollisionSurfaceTemp &cst, const NLMISC::CAABBox &bboxMove, const NLMISC::CVector &origin) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_findCollisionChains);
|
||
|
|
||
|
sint i,j;
|
||
|
|
||
|
// 0. reset.
|
||
|
//===========
|
||
|
// reset possible chains.
|
||
|
// H_BEFORE(PACS_GR_findCC_reset);
|
||
|
cst.CollisionChains.clear();
|
||
|
cst.resetEdgeCollideNodes();
|
||
|
// H_AFTER(PACS_GR_findCC_reset);
|
||
|
|
||
|
// 1. Find Instances which may hit this movement.
|
||
|
//===========
|
||
|
// H_BEFORE(PACS_GR_findCC_selectInstances);
|
||
|
CAABBox bboxMoveGlobal= bboxMove;
|
||
|
bboxMoveGlobal.setCenter(bboxMoveGlobal.getCenter()+origin);
|
||
|
selectInstances(bboxMoveGlobal, cst);
|
||
|
// H_AFTER(PACS_GR_findCC_selectInstances);
|
||
|
|
||
|
// 2. Fill CollisionChains.
|
||
|
//===========
|
||
|
// For each possible surface mesh, test collision.
|
||
|
for(i=0 ; i<(sint)cst.CollisionInstances.size(); i++)
|
||
|
{
|
||
|
// H_BEFORE(PACS_GR_findCC_getAndComputeMove);
|
||
|
// get retrieverInstance.
|
||
|
sint32 curInstance= cst.CollisionInstances[i];
|
||
|
const CRetrieverInstance &retrieverInstance= getInstance(curInstance);
|
||
|
|
||
|
// Retrieve the localRetriever of this instance.
|
||
|
sint32 localRetrieverId= retrieverInstance.getRetrieverId();
|
||
|
// If invalid one (hole), continue.
|
||
|
if(localRetrieverId<0)
|
||
|
continue;
|
||
|
const CLocalRetriever &localRetriever= _RetrieverBank->getRetriever(localRetrieverId);
|
||
|
|
||
|
if (!localRetriever.isLoaded())
|
||
|
{
|
||
|
nlwarning("local retriever %d in %s not loaded, findCollisionChains in this retriever aborted", localRetrieverId, _RetrieverBank->getNamePrefix().c_str());
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// get delta between startPos.instance and curInstance.
|
||
|
CVector deltaOrigin;
|
||
|
deltaOrigin= origin - retrieverInstance.getOrigin();
|
||
|
|
||
|
// compute movement relative to this localRetriever.
|
||
|
CAABBox bboxMoveLocal= bboxMove;
|
||
|
bboxMoveLocal.setCenter(bboxMoveLocal.getCenter()+deltaOrigin);
|
||
|
|
||
|
// add possible collision chains with movement.
|
||
|
//================
|
||
|
sint firstCollisionChain= (sint)cst.CollisionChains.size();
|
||
|
CVector2f transBase(-deltaOrigin.x, -deltaOrigin.y);
|
||
|
// H_AFTER(PACS_GR_findCC_getAndComputeMove);
|
||
|
|
||
|
// H_BEFORE(PACS_GR_findCC_testCollision);
|
||
|
// Go! fill collision chains that this movement intersect.
|
||
|
localRetriever.testCollision(cst, bboxMoveLocal, transBase);
|
||
|
// if an interior, also test for external collisions
|
||
|
if (retrieverInstance.getType() == CLocalRetriever::Interior)
|
||
|
retrieverInstance.testExteriorCollision(cst, bboxMoveLocal, transBase, localRetriever);
|
||
|
|
||
|
// how many collision chains added? : nCollisionChain-firstCollisionChain.
|
||
|
sint nCollisionChain= (sint)cst.CollisionChains.size();
|
||
|
// H_AFTER(PACS_GR_findCC_testCollision);
|
||
|
|
||
|
|
||
|
// For all collision chains added, fill good SurfaceIdent info.
|
||
|
//================
|
||
|
// H_BEFORE(PACS_GR_findCC_fillSurfIdent);
|
||
|
for(j=firstCollisionChain; j<nCollisionChain; j++)
|
||
|
{
|
||
|
CCollisionChain &cc= cst.CollisionChains[j];
|
||
|
|
||
|
// info are already filled for exterior chains.
|
||
|
if (cc.ExteriorEdge)
|
||
|
continue;
|
||
|
|
||
|
// LeftSurface retrieverInstance is always curInstance.
|
||
|
cc.LeftSurface.RetrieverInstanceId= curInstance;
|
||
|
|
||
|
// If RightSurface is not an "edgeId" ie a pointer on a neighbor surface on another retrieverInstance.
|
||
|
const CChain &originalChain= localRetriever.getChain(cc.ChainId);
|
||
|
if( !originalChain.isBorderChainId(cc.RightSurface.SurfaceId) )
|
||
|
{
|
||
|
cc.RightSurface.RetrieverInstanceId= curInstance;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// we must find the surfaceIdent of the neighbor.
|
||
|
|
||
|
CRetrieverInstance::CLink link;
|
||
|
// get the link to the next surface from the instance
|
||
|
link = retrieverInstance.getBorderChainLink(CChain::convertBorderChainId(cc.RightSurface.SurfaceId));
|
||
|
|
||
|
// get the neighbor instanceId.
|
||
|
sint neighborInstanceId= (sint16)link.Instance;
|
||
|
// store in the current collisionChain Right.
|
||
|
cc.RightSurface.RetrieverInstanceId= neighborInstanceId;
|
||
|
|
||
|
// If no instance near us, this is a WALL.
|
||
|
if(neighborInstanceId<0)
|
||
|
{
|
||
|
// mark as a Wall.
|
||
|
cc.RightSurface.SurfaceId= -1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Get the good neighbor surfaceId.
|
||
|
cc.RightSurface.SurfaceId= (sint16)link.SurfaceId;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
nlassert(cc.LeftSurface.RetrieverInstanceId < (sint)_Instances.size());
|
||
|
nlassert(cc.RightSurface.RetrieverInstanceId < (sint)_Instances.size());
|
||
|
}
|
||
|
// H_AFTER(PACS_GR_findCC_fillSurfIdent);
|
||
|
|
||
|
|
||
|
// For all collision chains added, look if they are a copy of preceding collsion chain (same Left/Right). Then delete them.
|
||
|
//================
|
||
|
// H_BEFORE(PACS_GR_findCC_removeDouble);
|
||
|
for(j=firstCollisionChain; j<nCollisionChain; j++)
|
||
|
{
|
||
|
const CCollisionChain &cj = cst.CollisionChains[j];
|
||
|
|
||
|
if (cj.ExteriorEdge && cj.LeftSurface.RetrieverInstanceId!=-1)
|
||
|
continue;
|
||
|
|
||
|
// test for all collisionChain inserted before.
|
||
|
for(sint k=0; k<firstCollisionChain; k++)
|
||
|
{
|
||
|
const CCollisionChain &ck = cst.CollisionChains[k];
|
||
|
|
||
|
if (cj.LeftSurface.RetrieverInstanceId != cj.RightSurface.RetrieverInstanceId &&
|
||
|
cj.LeftSurface == ck.RightSurface && cj.RightSurface == ck.LeftSurface)
|
||
|
{
|
||
|
const CRetrieverInstance &instj = getInstance(cj.LeftSurface.RetrieverInstanceId),
|
||
|
&instk = getInstance(ck.LeftSurface.RetrieverInstanceId);
|
||
|
const CLocalRetriever &retrj = getRetriever(instj.getRetrieverId()),
|
||
|
&retrk = getRetriever(instk.getRetrieverId());
|
||
|
|
||
|
if (!retrj.isLoaded() || !retrk.isLoaded())
|
||
|
{
|
||
|
nlwarning("using not loaded retriever %d or %d in bank '%s', aborted", instj.getRetrieverId(), instk.getRetrieverId(), _RetrieverBank->getNamePrefix().c_str());
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
nlassert(retrj.getChain(cj.ChainId).isBorderChain() && retrk.getChain(ck.ChainId).isBorderChain());
|
||
|
|
||
|
if (instj.getBorderChainLink(retrj.getChain(cj.ChainId).getBorderChainIndex()).ChainId != ck.ChainId ||
|
||
|
instk.getBorderChainLink(retrk.getChain(ck.ChainId).getBorderChainIndex()).ChainId != cj.ChainId)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// remove this jth entry.
|
||
|
// by swapping with last entry. Only if not already last.
|
||
|
if(j<nCollisionChain-1)
|
||
|
{
|
||
|
swap(cst.CollisionChains[j], cst.CollisionChains[nCollisionChain-1]);
|
||
|
// NB: some holes remain in cst._EdgeCollideNodes, but do not matters since reseted at
|
||
|
// each collision test.
|
||
|
}
|
||
|
|
||
|
// pop last entry.
|
||
|
nCollisionChain--;
|
||
|
cst.CollisionChains.resize(nCollisionChain);
|
||
|
|
||
|
// next entry??
|
||
|
j--;
|
||
|
break;
|
||
|
}
|
||
|
/*
|
||
|
// if same surface Ident Left/Right==Left/Right or swapped Left/Right==Right/Left
|
||
|
if( cst.CollisionChains[j].sameSurfacesThan(cst.CollisionChains[k]) )
|
||
|
{
|
||
|
// remove this jth entry.
|
||
|
// by swapping with last entry. Only if not already last.
|
||
|
if(j<nCollisionChain-1)
|
||
|
{
|
||
|
swap(cst.CollisionChains[j], cst.CollisionChains[nCollisionChain-1]);
|
||
|
// NB: some holes remain in cst._EdgeCollideNodes, but do not matters since reseted at
|
||
|
// each collision test.
|
||
|
}
|
||
|
|
||
|
// pop last entry.
|
||
|
nCollisionChain--;
|
||
|
cst.CollisionChains.resize(nCollisionChain);
|
||
|
|
||
|
// next entry??
|
||
|
j--;
|
||
|
break;
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
}
|
||
|
// H_AFTER(PACS_GR_findCC_removeDouble);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
void NLPACS::CGlobalRetriever::testCollisionWithCollisionChains(CCollisionSurfaceTemp &cst, const CVector2f &startCol, const CVector2f &deltaCol,
|
||
|
CSurfaceIdent startSurface, float radius, const CVector2f bboxStart[4], TCollisionType colType) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_testCollisionWithCollisionChains);
|
||
|
|
||
|
// start currentSurface with surface start.
|
||
|
CSurfaceIdent currentSurface= startSurface;
|
||
|
uint nextCollisionSurfaceTested=0;
|
||
|
sint i;
|
||
|
|
||
|
// reset result.
|
||
|
cst.CollisionDescs.clear();
|
||
|
// reset all collisionChain to not tested.
|
||
|
for(i=0; i<(sint)cst.CollisionChains.size(); i++)
|
||
|
{
|
||
|
CCollisionChain &colChain= cst.CollisionChains[i];
|
||
|
colChain.Tested= false;
|
||
|
}
|
||
|
|
||
|
vector<pair<sint32, bool> > checkedExtEdges;
|
||
|
|
||
|
|
||
|
/*
|
||
|
To manage recovery, we must use such an algorithm, so we are sure to trace the way across all surfaces really
|
||
|
collided, and discard any other (such as other floor or ceiling).
|
||
|
*/
|
||
|
for(;;)
|
||
|
{
|
||
|
// run all collisionChain.
|
||
|
//========================
|
||
|
for(i=0; i<(sint)cst.CollisionChains.size(); i++)
|
||
|
{
|
||
|
CCollisionChain &colChain= cst.CollisionChains[i];
|
||
|
|
||
|
/// TODO Tests Ben
|
||
|
nlassert(colChain.LeftSurface.RetrieverInstanceId < (sint)_Instances.size());
|
||
|
nlassert(colChain.RightSurface.RetrieverInstanceId < (sint)_Instances.size());
|
||
|
|
||
|
// test only currentSurface/X. And don't test chains already tested before.
|
||
|
if(colChain.hasSurface(currentSurface) && !colChain.Tested)
|
||
|
{
|
||
|
// we are testing this chain.
|
||
|
colChain.Tested= true;
|
||
|
|
||
|
// avoid checking twice a door
|
||
|
if (colChain.ExteriorEdge && colChain.LeftSurface.RetrieverInstanceId != -1)
|
||
|
{
|
||
|
bool enterInterior = (currentSurface.RetrieverInstanceId == colChain.RightSurface.RetrieverInstanceId);
|
||
|
|
||
|
uint j;
|
||
|
sint32 cmp = (colChain.LeftSurface.RetrieverInstanceId<<16) + colChain.ChainId;
|
||
|
for (j=0; j<checkedExtEdges.size() && (checkedExtEdges[j].first != cmp); ++j)
|
||
|
;
|
||
|
// if already crossed this edge, abort
|
||
|
// this a door that is crossing a surface frontier
|
||
|
if (j < checkedExtEdges.size())
|
||
|
{
|
||
|
if (checkedExtEdges[j].second != enterInterior)
|
||
|
continue;
|
||
|
}
|
||
|
else
|
||
|
checkedExtEdges.push_back(make_pair(cmp, enterInterior));
|
||
|
}
|
||
|
|
||
|
// test all edges of this chain, and get tmin
|
||
|
//========================
|
||
|
|
||
|
float t=0.0, tMin=1;
|
||
|
CVector2f normal, normalMin(0.0f, 0.0f);
|
||
|
// run list of edge.
|
||
|
sint32 curEdge= colChain.FirstEdgeCollide;
|
||
|
while(curEdge!=(sint32)0xFFFFFFFF)
|
||
|
{
|
||
|
// get the edge.
|
||
|
CEdgeCollideNode &colEdge= cst.getEdgeCollideNode(curEdge);
|
||
|
|
||
|
// test collision with this edge.
|
||
|
if(colType==CGlobalRetriever::Circle)
|
||
|
t= colEdge.testCircleMove(startCol, deltaCol, radius, normal);
|
||
|
else if(colType==CGlobalRetriever::BBox)
|
||
|
t= colEdge.testBBoxMove(startCol, deltaCol, bboxStart, normal);
|
||
|
|
||
|
// earlier collision??
|
||
|
if(t<tMin)
|
||
|
{
|
||
|
tMin= t;
|
||
|
normalMin= normal;
|
||
|
}
|
||
|
|
||
|
// next edge.
|
||
|
curEdge= colEdge.Next;
|
||
|
}
|
||
|
|
||
|
|
||
|
// If collision with this chain, must insert it in the array of collision.
|
||
|
//========================
|
||
|
if(tMin<1)
|
||
|
{
|
||
|
CSurfaceIdent collidedSurface= colChain.getOtherSurface(currentSurface);
|
||
|
|
||
|
// if flag as an interior/landscape interface and leave interior surf, retrieve correct surface
|
||
|
if (colChain.ExteriorEdge && currentSurface == colChain.LeftSurface)
|
||
|
{
|
||
|
// p= position until the bounding object collide the exterior edge
|
||
|
CVector2f p = startCol + deltaCol*tMin;
|
||
|
// get the interior origin
|
||
|
CVector ori = getInstance(startSurface.RetrieverInstanceId).getOrigin();
|
||
|
ori.z = 0.0f;
|
||
|
|
||
|
// Estimate current Z
|
||
|
UGlobalPosition rp;
|
||
|
rp.InstanceId = currentSurface.RetrieverInstanceId;
|
||
|
rp.LocalPosition.Surface = currentSurface.SurfaceId;
|
||
|
rp.LocalPosition.Estimation = p;
|
||
|
// NB: getMeanHeight() should work here since we are still deep in the interior surface (edge collided with bounding volume)
|
||
|
float estimatedZ= getMeanHeight(rp);
|
||
|
|
||
|
// retrieve the position, with the estimated Z
|
||
|
CVectorD zp = CVectorD(p.x, p.y, estimatedZ) + CVectorD(ori);
|
||
|
// Do not allow the current interior instance
|
||
|
_ForbiddenInstances.clear();
|
||
|
_ForbiddenInstances.push_back(currentSurface.RetrieverInstanceId);
|
||
|
UGlobalPosition gp = retrievePosition(zp);
|
||
|
|
||
|
collidedSurface.RetrieverInstanceId = gp.InstanceId;
|
||
|
collidedSurface.SurfaceId = gp.LocalPosition.Surface;
|
||
|
}
|
||
|
|
||
|
/// TODO Tests Ben
|
||
|
nlassert(collidedSurface.RetrieverInstanceId < (sint)_Instances.size());
|
||
|
|
||
|
// insert or replace this collision in collisionDescs.
|
||
|
// NB: yes this looks like a N algorithm (so N^2). But not so many collisions may arise, so don't bother.
|
||
|
sint indexInsert= (sint)cst.CollisionDescs.size();
|
||
|
sint colFound= -1;
|
||
|
|
||
|
// start to search with nextCollisionSurfaceTested, because can't insert before.
|
||
|
for(sint j= nextCollisionSurfaceTested; j<(sint)cst.CollisionDescs.size(); j++)
|
||
|
{
|
||
|
// we must keep time order.
|
||
|
if(tMin < cst.CollisionDescs[j].ContactTime)
|
||
|
{
|
||
|
indexInsert= min(j, indexInsert);
|
||
|
}
|
||
|
// Does the collision with this surface already exist??
|
||
|
if(cst.CollisionDescs[j].ContactSurface==collidedSurface)
|
||
|
{
|
||
|
colFound= j;
|
||
|
// if we have found our old collision, stop, there is no need to search more.
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Insert only if the surface was not already collided, or that new collision arise before old.
|
||
|
if(colFound==-1 || indexInsert<=colFound)
|
||
|
{
|
||
|
CCollisionSurfaceDesc newCol;
|
||
|
newCol.ContactSurface= collidedSurface;
|
||
|
newCol.ContactTime= tMin;
|
||
|
newCol.ContactNormal.set(normalMin.x, normalMin.y, 0);
|
||
|
|
||
|
// if, by chance, indexInsert==colFound, just replace old collision descriptor.
|
||
|
if(colFound==indexInsert)
|
||
|
{
|
||
|
cst.CollisionDescs[indexInsert]= newCol;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// if any, erase old collision against this surface. NB: here, colFound>indexInsert.
|
||
|
if(colFound!=-1)
|
||
|
cst.CollisionDescs.erase(cst.CollisionDescs.begin() + colFound);
|
||
|
|
||
|
// must insert the collision.
|
||
|
cst.CollisionDescs.insert(cst.CollisionDescs.begin() + indexInsert, newCol);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Find next surface to test.
|
||
|
//========================
|
||
|
// No more?? so this is the end.
|
||
|
if(nextCollisionSurfaceTested>=cst.CollisionDescs.size())
|
||
|
break;
|
||
|
// else next one.
|
||
|
else
|
||
|
{
|
||
|
// NB: with this algorithm, we are sure that no more collisions will arise before currentCollisionSurfaceTested.
|
||
|
// so just continue with following surface.
|
||
|
currentSurface= cst.CollisionDescs[nextCollisionSurfaceTested].ContactSurface;
|
||
|
|
||
|
// Do we touch a wall??
|
||
|
bool isWall;
|
||
|
if(currentSurface.SurfaceId<0)
|
||
|
isWall= true;
|
||
|
else
|
||
|
{
|
||
|
// test if it is a walkable wall.
|
||
|
sint32 locRetId= this->getInstance(currentSurface.RetrieverInstanceId).getRetrieverId();
|
||
|
|
||
|
if (!_RetrieverBank->getRetriever(locRetId).isLoaded())
|
||
|
{
|
||
|
nextCollisionSurfaceTested++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
const CLocalRetriever &retr = _RetrieverBank->getRetriever(locRetId);
|
||
|
if (currentSurface.SurfaceId < (sint)retr.getSurfaces().size())
|
||
|
{
|
||
|
const CRetrievableSurface &surf= _RetrieverBank->getRetriever(locRetId).getSurface(currentSurface.SurfaceId);
|
||
|
isWall= !(surf.isFloor() || surf.isCeiling());
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
isWall = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// If we touch a wall, this is the end of search.
|
||
|
if(isWall)
|
||
|
{
|
||
|
// There can be no more collision after this one.
|
||
|
cst.CollisionDescs.resize(nextCollisionSurfaceTested+1);
|
||
|
break;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Next time, we will test the following (NB: the array may grow during next pass, or reorder,
|
||
|
// but only after nextCollisionSurfaceTested).
|
||
|
nextCollisionSurfaceTested++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
bool NLPACS::CGlobalRetriever::verticalChain(const CCollisionChain &colChain) const
|
||
|
{
|
||
|
// retrieve surfaces.
|
||
|
const CRetrievableSurface *left= getSurfaceById(colChain.LeftSurface);
|
||
|
const CRetrievableSurface *right= getSurfaceById(colChain.RightSurface);
|
||
|
|
||
|
// test if left surface is a wall.
|
||
|
bool leftWall;
|
||
|
if(!left)
|
||
|
leftWall= true;
|
||
|
else
|
||
|
leftWall= !(left->isFloor() || left->isCeiling());
|
||
|
|
||
|
// test if right surface is a wall.
|
||
|
bool rightWall;
|
||
|
if(!right)
|
||
|
rightWall= true;
|
||
|
else
|
||
|
rightWall= !(right->isFloor() || right->isCeiling());
|
||
|
|
||
|
// true if both are a wall.
|
||
|
return leftWall && rightWall;
|
||
|
}
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
NLPACS::CSurfaceIdent NLPACS::CGlobalRetriever::testMovementWithCollisionChains(CCollisionSurfaceTemp &cst, const CVector2f &startCol, const CVector2f &endCol,
|
||
|
CSurfaceIdent startSurface, UGlobalPosition &restart) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_testMovementWithCollisionChains);
|
||
|
|
||
|
// start currentSurface with surface start.
|
||
|
CSurfaceIdent currentSurface= startSurface;
|
||
|
sint i;
|
||
|
|
||
|
// reset result.
|
||
|
cst.MoveDescs.clear();
|
||
|
|
||
|
|
||
|
static vector<pair<sint32, bool> > checkedExtEdges;
|
||
|
|
||
|
/*
|
||
|
To manage recovery, we must use such an algorithm, so we are sure to trace the way across all surfaces really
|
||
|
collided, and discard any other (such as other floor or ceiling).
|
||
|
|
||
|
This function is quite different from testCollisionWithCollisionChains() because she must detect all collisions
|
||
|
with all edges of any chains (and not the minimum collision with a chain).
|
||
|
This is done in 3 parts:
|
||
|
- detect collisions with all edges.
|
||
|
- sort.
|
||
|
- leave only real collisions.
|
||
|
*/
|
||
|
// run all collisionChain.
|
||
|
//========================
|
||
|
for(i=0; i<(sint)cst.CollisionChains.size(); i++)
|
||
|
{
|
||
|
CCollisionChain &colChain= cst.CollisionChains[i];
|
||
|
|
||
|
if (colChain.ExteriorEdge)
|
||
|
{
|
||
|
sint32 cmp = (colChain.LeftSurface.RetrieverInstanceId<<16) + colChain.ChainId;
|
||
|
|
||
|
uint j;
|
||
|
for (j=0; j<checkedExtEdges.size() && (checkedExtEdges[j].first != cmp); ++j)
|
||
|
;
|
||
|
// if already crossed this edge, abort
|
||
|
// this a door that is crossing a surface frontier
|
||
|
if (j < checkedExtEdges.size())
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// test all edges of this chain, and insert if necessary.
|
||
|
//========================
|
||
|
CRational64 t;
|
||
|
// run list of edge.
|
||
|
sint32 curEdge= colChain.FirstEdgeCollide;
|
||
|
while(curEdge!=(sint32)0xFFFFFFFF)
|
||
|
{
|
||
|
// get the edge.
|
||
|
CEdgeCollideNode &colEdge= cst.getEdgeCollideNode(curEdge);
|
||
|
|
||
|
// test collision with this edge.
|
||
|
CEdgeCollide::TPointMoveProblem pmpb;
|
||
|
t= colEdge.testPointMove(startCol, endCol, pmpb);
|
||
|
// manage multiple problems of precision.
|
||
|
if(t== -1)
|
||
|
{
|
||
|
static const string errs[CEdgeCollide::PointMoveProblemCount]= {
|
||
|
"ParallelEdges", "StartOnEdge", "StopOnEdge", "TraverseEndPoint", "EdgeNull"};
|
||
|
// return a "Precision Problem" ident. movement is invalid.
|
||
|
// BUT if startOnEdge, which should never arrive.
|
||
|
if(pmpb==CEdgeCollide::StartOnEdge)
|
||
|
{
|
||
|
nlinfo("COL: Precision Problem: %s", errs[pmpb].c_str());
|
||
|
checkedExtEdges.clear();
|
||
|
return CSurfaceIdent(-1, -1); // so in this case, block....
|
||
|
}
|
||
|
else if(pmpb==CEdgeCollide::EdgeNull)
|
||
|
{
|
||
|
/*
|
||
|
// verify if it is an edge which separate 2 walls. in this case, ignore it. else, error.
|
||
|
if(verticalChain(colChain))
|
||
|
{
|
||
|
t=1; // no collision with this edge.
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nlinfo("COL: Precision Problem: %s", errs[pmpb]);
|
||
|
nlstop; // this should not append.
|
||
|
return CSurfaceIdent(-1, -1);
|
||
|
}*/
|
||
|
/* Actually, this is never a problem: we never get through this edge.
|
||
|
Instead, we'll get through the neighbors edge.
|
||
|
So just disable this edge.
|
||
|
*/
|
||
|
t= 1;
|
||
|
}
|
||
|
else
|
||
|
return CSurfaceIdent(-2, -2);
|
||
|
}
|
||
|
|
||
|
// collision??
|
||
|
if(t<1)
|
||
|
{
|
||
|
// insert in list.
|
||
|
cst.MoveDescs.push_back(CMoveSurfaceDesc(t, colChain.LeftSurface, colChain.RightSurface));
|
||
|
cst.MoveDescs.back().ExteriorEdge = colChain.ExteriorEdge;
|
||
|
cst.MoveDescs.back().ChainId = (uint16)colChain.ChainId;
|
||
|
cst.MoveDescs.back().MovementSens= colEdge.Norm*(endCol-startCol)>=0;
|
||
|
}
|
||
|
|
||
|
// next edge.
|
||
|
curEdge= colEdge.Next;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// sort.
|
||
|
//================
|
||
|
// sort the collisions in ascending time order.
|
||
|
sort(cst.MoveDescs.begin(), cst.MoveDescs.end());
|
||
|
|
||
|
|
||
|
// Traverse the array of collisions.
|
||
|
//========================
|
||
|
for(i=0;i<(sint)cst.MoveDescs.size();i++)
|
||
|
{
|
||
|
CMoveSurfaceDesc &msd = cst.MoveDescs[i];
|
||
|
|
||
|
// Do we collide with this chain??
|
||
|
if(msd.hasSurface(currentSurface))
|
||
|
{
|
||
|
// if flag as an interior/landscape interface and leave interior surf, retrieve correct surface
|
||
|
if (msd.ExteriorEdge && msd.LeftSurface.RetrieverInstanceId != -1)
|
||
|
{
|
||
|
bool enterInterior = (currentSurface.RetrieverInstanceId == msd.RightSurface.RetrieverInstanceId);
|
||
|
|
||
|
// msd.MovementSens is true if we "geometrically" leave the interior.
|
||
|
// If logic and geometric disagree, discard
|
||
|
if(enterInterior == msd.MovementSens)
|
||
|
continue;
|
||
|
|
||
|
uint j;
|
||
|
sint32 cmp = (msd.LeftSurface.RetrieverInstanceId<<16) + msd.ChainId;
|
||
|
for (j=0; j<checkedExtEdges.size() && (checkedExtEdges[j].first != cmp); ++j)
|
||
|
;
|
||
|
// if already crossed this edge, abort
|
||
|
// this a door that is crossing a surface frontier
|
||
|
if (j < checkedExtEdges.size())
|
||
|
{
|
||
|
if (checkedExtEdges[j].second != enterInterior)
|
||
|
continue;
|
||
|
}
|
||
|
else
|
||
|
checkedExtEdges.push_back(make_pair(cmp, enterInterior));
|
||
|
|
||
|
// if leave interior, retrieve good position
|
||
|
if (!enterInterior)
|
||
|
{
|
||
|
// p= position until the object center point collide the exterior edge
|
||
|
float ctime = (float)((double)(msd.ContactTime.Numerator)/(double)(msd.ContactTime.Denominator));
|
||
|
CVector2f p = startCol*(1.0f-ctime) + endCol*ctime;
|
||
|
// get the interior origin
|
||
|
CVector ori = getInstance(startSurface.RetrieverInstanceId).getOrigin();
|
||
|
ori.z = 0.0f;
|
||
|
|
||
|
// Estimate current Z
|
||
|
UGlobalPosition rp;
|
||
|
rp.InstanceId = currentSurface.RetrieverInstanceId;
|
||
|
rp.LocalPosition.Surface = currentSurface.SurfaceId;
|
||
|
rp.LocalPosition.Estimation = p;
|
||
|
/* WE HAVE A PRECISION PROBLEM HERE (yoyo 12/04/2006)
|
||
|
Since the point p has moved close to the exterior edge, because of precision, it may be actually
|
||
|
OUT the interior surface!!
|
||
|
thus getMeanHeight() will return 0!!
|
||
|
Then the chosen landscape position can be completly false. eg:
|
||
|
actual InteriorHeight: -84
|
||
|
new possibles landscape surfaces heights: -84 and -16
|
||
|
if we estimate by error InteriorHeight= 0, then we will
|
||
|
have Best Landscape Surface == the one which has height=-16 !
|
||
|
|
||
|
Hence we use a specific method that look a bit outisde the triangles
|
||
|
*/
|
||
|
float estimatedZ = getInteriorHeightAround(rp, 0.1f);
|
||
|
|
||
|
// retrieve the position, with the estimated Z
|
||
|
CVectorD zp = CVectorD(p.x, p.y, estimatedZ) + CVectorD(ori);
|
||
|
// Do not allow the current interior instance
|
||
|
_ForbiddenInstances.clear();
|
||
|
_ForbiddenInstances.push_back(currentSurface.RetrieverInstanceId);
|
||
|
restart = retrievePosition(zp);
|
||
|
|
||
|
return CSurfaceIdent(-3, -3);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
currentSurface= msd.getOtherSurface(currentSurface);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
currentSurface= msd.getOtherSurface(currentSurface);
|
||
|
}
|
||
|
|
||
|
// Do we touch a wall?? should not happens, but important for security.
|
||
|
bool isWall;
|
||
|
if(currentSurface.SurfaceId<0)
|
||
|
isWall= true;
|
||
|
else
|
||
|
{
|
||
|
// test if it is a walkable wall.
|
||
|
sint32 locRetId= this->getInstance(currentSurface.RetrieverInstanceId).getRetrieverId();
|
||
|
|
||
|
if (!_RetrieverBank->getRetriever(locRetId).isLoaded())
|
||
|
continue;
|
||
|
|
||
|
const CRetrievableSurface &surf= _RetrieverBank->getRetriever(locRetId).getSurface(currentSurface.SurfaceId);
|
||
|
isWall= !(surf.isFloor() || surf.isCeiling());
|
||
|
}
|
||
|
|
||
|
// If we touch a wall, this is the end of search.
|
||
|
if(isWall)
|
||
|
{
|
||
|
// return a Wall ident. movement is invalid.
|
||
|
checkedExtEdges.clear();
|
||
|
return CSurfaceIdent(-1, -1);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
checkedExtEdges.clear();
|
||
|
return currentSurface;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
const NLPACS::TCollisionSurfaceDescVector
|
||
|
*NLPACS::CGlobalRetriever::testCylinderMove(const UGlobalPosition &startPos, const NLMISC::CVector &delta, float radius, CCollisionSurfaceTemp &cst) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_testCylinderMove);
|
||
|
|
||
|
CSurfaceIdent startSurface(startPos.InstanceId, startPos.LocalPosition.Surface);
|
||
|
|
||
|
// 0. reset.
|
||
|
//===========
|
||
|
// reset result.
|
||
|
cst.CollisionDescs.clear();
|
||
|
|
||
|
// In a surface ?
|
||
|
if (startPos.InstanceId==-1)
|
||
|
{
|
||
|
// Warning this primitive is not on a surface
|
||
|
//nlassertonce (0);
|
||
|
|
||
|
// Return NULL when lost
|
||
|
return NULL;
|
||
|
}
|
||
|
// store this request in cst.
|
||
|
cst.PrecStartSurface= startSurface;
|
||
|
cst.PrecStartPos= startPos.LocalPosition.Estimation;
|
||
|
cst.PrecDeltaPos= delta;
|
||
|
cst.PrecValid= true;
|
||
|
|
||
|
// 0.bis
|
||
|
//===========
|
||
|
// Abort if deltamove is 0,0,0.
|
||
|
if (delta.isNull())
|
||
|
return &cst.CollisionDescs;
|
||
|
|
||
|
// 1. Choose a local basis.
|
||
|
//===========
|
||
|
// Take the retrieverInstance of startPos as a local basis.
|
||
|
CVector origin;
|
||
|
origin= getInstance(startPos.InstanceId).getOrigin();
|
||
|
|
||
|
|
||
|
// 2. compute bboxmove.
|
||
|
//===========
|
||
|
CAABBox bboxMove;
|
||
|
// bounds the movement in a bbox.
|
||
|
// compute start and end, relative to the retriever instance.
|
||
|
CVector start= startPos.LocalPosition.Estimation;
|
||
|
CVector end= start+delta;
|
||
|
// extend the bbox.
|
||
|
bboxMove.setCenter(start-CVector(radius, radius, 0));
|
||
|
bboxMove.extend(start+CVector(radius, radius, 0));
|
||
|
bboxMove.extend(end-CVector(radius, radius, 0));
|
||
|
bboxMove.extend(end+CVector(radius, radius, 0));
|
||
|
|
||
|
|
||
|
// 3. find possible collisions in bboxMove+origin. fill cst.CollisionChains.
|
||
|
//===========
|
||
|
findCollisionChains(cst, bboxMove, origin);
|
||
|
|
||
|
|
||
|
|
||
|
// 4. test collisions with CollisionChains.
|
||
|
//===========
|
||
|
CVector2f startCol(start.x, start.y);
|
||
|
CVector2f deltaCol(delta.x, delta.y);
|
||
|
CVector2f obbDummy[4]; // dummy OBB (not obb here so don't bother)
|
||
|
testCollisionWithCollisionChains(cst, startCol, deltaCol, startSurface, radius, obbDummy, CGlobalRetriever::Circle);
|
||
|
|
||
|
// result.
|
||
|
return &cst.CollisionDescs;
|
||
|
}
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
const NLPACS::TCollisionSurfaceDescVector
|
||
|
*NLPACS::CGlobalRetriever::testBBoxMove(const UGlobalPosition &startPos, const NLMISC::CVector &delta,
|
||
|
const NLMISC::CVector &locI, const NLMISC::CVector &locJ, CCollisionSurfaceTemp &cst) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_testBBoxMove);
|
||
|
|
||
|
CSurfaceIdent startSurface(startPos.InstanceId, startPos.LocalPosition.Surface);
|
||
|
|
||
|
// 0. reset.
|
||
|
//===========
|
||
|
// reset result.
|
||
|
cst.CollisionDescs.clear();
|
||
|
|
||
|
// In a surface ?
|
||
|
if (startPos.InstanceId==-1)
|
||
|
{
|
||
|
// Warning this primitive is not on a surface
|
||
|
//nlassertonce (0);
|
||
|
|
||
|
// Return NULL when lost
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
// store this request in cst.
|
||
|
cst.PrecStartSurface= startSurface;
|
||
|
cst.PrecStartPos= startPos.LocalPosition.Estimation;
|
||
|
cst.PrecDeltaPos= delta;
|
||
|
cst.PrecValid= true;
|
||
|
|
||
|
// 0.bis
|
||
|
//===========
|
||
|
// Abort if deltamove is 0,0,0.
|
||
|
if (delta.isNull())
|
||
|
return &cst.CollisionDescs;
|
||
|
|
||
|
// 1. Choose a local basis.
|
||
|
//===========
|
||
|
// Take the retrieverInstance of startPos as a local basis.
|
||
|
CVector origin;
|
||
|
origin= getInstance(startPos.InstanceId).getOrigin();
|
||
|
|
||
|
|
||
|
// 2. compute OBB.
|
||
|
//===========
|
||
|
CVector2f obbStart[4];
|
||
|
// compute start, relative to the retriever instance.
|
||
|
CVector start= startPos.LocalPosition.Estimation;
|
||
|
CVector2f obbCenter(start.x, start.y);
|
||
|
CVector2f locI2d(locI.x, locI.y);
|
||
|
CVector2f locJ2d(locJ.x, locJ.y);
|
||
|
|
||
|
// build points in CCW.
|
||
|
obbStart[0]= obbCenter - locI2d - locJ2d;
|
||
|
obbStart[1]= obbCenter + locI2d - locJ2d;
|
||
|
obbStart[2]= obbCenter + locI2d + locJ2d;
|
||
|
obbStart[3]= obbCenter - locI2d + locJ2d;
|
||
|
|
||
|
// 3. compute bboxmove.
|
||
|
//===========
|
||
|
CAABBox bboxMove;
|
||
|
// extend the bbox.
|
||
|
bboxMove.setCenter(CVector(obbStart[0].x, obbStart[0].y, 0));
|
||
|
bboxMove.extend(CVector(obbStart[1].x, obbStart[1].y, 0));
|
||
|
bboxMove.extend(CVector(obbStart[2].x, obbStart[2].y, 0));
|
||
|
bboxMove.extend(CVector(obbStart[3].x, obbStart[3].y, 0));
|
||
|
bboxMove.extend(CVector(obbStart[0].x, obbStart[0].y, 0) + delta);
|
||
|
bboxMove.extend(CVector(obbStart[1].x, obbStart[1].y, 0) + delta);
|
||
|
bboxMove.extend(CVector(obbStart[2].x, obbStart[2].y, 0) + delta);
|
||
|
bboxMove.extend(CVector(obbStart[3].x, obbStart[3].y, 0) + delta);
|
||
|
|
||
|
|
||
|
|
||
|
// 4. find possible collisions in bboxMove+origin. fill cst.CollisionChains.
|
||
|
//===========
|
||
|
findCollisionChains(cst, bboxMove, origin);
|
||
|
|
||
|
|
||
|
|
||
|
// 5. test collisions with CollisionChains.
|
||
|
//===========
|
||
|
CVector2f startCol(start.x, start.y);
|
||
|
CVector2f deltaCol(delta.x, delta.y);
|
||
|
testCollisionWithCollisionChains(cst, startCol, deltaCol, startSurface, 0, obbStart, CGlobalRetriever::BBox);
|
||
|
|
||
|
// result.
|
||
|
return &cst.CollisionDescs;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
NLPACS::UGlobalPosition
|
||
|
NLPACS::CGlobalRetriever::doMove(const NLPACS::UGlobalPosition &startPos, const NLMISC::CVector &delta, float t, NLPACS::CCollisionSurfaceTemp &cst, bool rebuildChains) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_doMove);
|
||
|
|
||
|
CSurfaceIdent startSurface(startPos.InstanceId, startPos.LocalPosition.Surface);
|
||
|
|
||
|
// clamp factor.
|
||
|
clamp(t, 0.0f, 1.0f);
|
||
|
|
||
|
// 0. reset.
|
||
|
//===========
|
||
|
// reset CollisionDescs.
|
||
|
cst.CollisionDescs.clear();
|
||
|
|
||
|
// In a surface ?
|
||
|
if (startPos.InstanceId==-1)
|
||
|
{
|
||
|
// Warining: this primitive is not on a surface
|
||
|
//nlassertonce (0);
|
||
|
|
||
|
// Return startpos
|
||
|
return startPos;
|
||
|
}
|
||
|
|
||
|
if(!rebuildChains)
|
||
|
{
|
||
|
// same move request than prec testMove() ??.
|
||
|
if( cst.PrecStartSurface != startSurface ||
|
||
|
cst.PrecStartPos!=startPos.LocalPosition.Estimation ||
|
||
|
cst.PrecDeltaPos!=delta ||
|
||
|
!cst.PrecValid)
|
||
|
{
|
||
|
// if not, just return start.
|
||
|
//nlstop;
|
||
|
//nlwarning ("BEN: you must fix this, it s happen!!!");
|
||
|
return startPos;
|
||
|
}
|
||
|
// Since we are sure we have same movement than prec testMove(), no need to rebuild cst.CollisionChains.
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// we don't have same movement than prec testMove(), we must rebuild cst.CollisionChains.
|
||
|
// Prec settings no more valids.
|
||
|
cst.PrecValid= false;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// 1. Choose a local basis (same than in testMove()).
|
||
|
//===========
|
||
|
// Take the retrieverInstance of startPos as a local basis.
|
||
|
CVector origin;
|
||
|
origin= getInstance(startPos.InstanceId).getOrigin();
|
||
|
|
||
|
|
||
|
// 2. test collisions with CollisionChains.
|
||
|
//===========
|
||
|
CVector start= startPos.LocalPosition.Estimation;
|
||
|
// compute end with real delta position.
|
||
|
CVector end= start + delta*t;
|
||
|
|
||
|
// If asked, we must rebuild array of collision chains.
|
||
|
if(rebuildChains)
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_doMove_rebuildChains);
|
||
|
|
||
|
// compute bboxmove.
|
||
|
CAABBox bboxMove;
|
||
|
// must add some extent, to be sure to include snapped CLocalRetriever vertex (2.0f/256 should be sufficient).
|
||
|
// Nb: this include the precision problem just below (move a little).
|
||
|
float radius= 4.0f/Vector2sAccuracy;
|
||
|
bboxMove.setCenter(start-CVector(radius, radius, 0));
|
||
|
bboxMove.extend(start+CVector(radius, radius, 0));
|
||
|
bboxMove.extend(end-CVector(radius, radius, 0));
|
||
|
bboxMove.extend(end+CVector(radius, radius, 0));
|
||
|
|
||
|
// find possible collisions in bboxMove+origin. fill cst.CollisionChains.
|
||
|
findCollisionChains(cst, bboxMove, origin);
|
||
|
}
|
||
|
|
||
|
|
||
|
// look where we arrive.
|
||
|
CSurfaceIdent endSurface;
|
||
|
CVector endRequest= end;
|
||
|
const sint maxPbPrec= 32; // move away from 4 mm at max, in each 8 direction.
|
||
|
sint pbPrecNum= 0;
|
||
|
|
||
|
// must snap the end position.
|
||
|
CRetrieverInstance::snapVector(endRequest);
|
||
|
end= endRequest;
|
||
|
|
||
|
// verify start is already snapped
|
||
|
{
|
||
|
CVector startTest= start;
|
||
|
CRetrieverInstance::snapVector(startTest);
|
||
|
nlassert( start == startTest );
|
||
|
}
|
||
|
|
||
|
|
||
|
// Normally, just one iteration is made in this loop (but if precision problem (stopOnEdge, startOnEdge....).
|
||
|
for(;;)
|
||
|
{
|
||
|
// must snap the end position.
|
||
|
CRetrieverInstance::snapVector(end);
|
||
|
|
||
|
CVector2f startCol(start.x, start.y);
|
||
|
CVector2f endCol(end.x, end.y);
|
||
|
|
||
|
// If same 2D position, just return startPos (suppose no movement)
|
||
|
if(endCol==startCol)
|
||
|
{
|
||
|
UGlobalPosition res;
|
||
|
res= startPos;
|
||
|
// keep good z movement.
|
||
|
res.LocalPosition.Estimation.z= end.z;
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
// search destination problem.
|
||
|
UGlobalPosition restart;
|
||
|
endSurface= testMovementWithCollisionChains(cst, startCol, endCol, startSurface, restart);
|
||
|
|
||
|
// if no precision problem, Ok, we have found our destination surface (or anormal collide against a wall).
|
||
|
if (endSurface.SurfaceId >= -1)
|
||
|
{
|
||
|
break;
|
||
|
}
|
||
|
// left an interior, retrieved position and ask to restart collision from retrieved position
|
||
|
else if (endSurface.SurfaceId == -3)
|
||
|
{
|
||
|
start = getDoubleGlobalPosition(restart) - origin;
|
||
|
startSurface.RetrieverInstanceId = restart.InstanceId;
|
||
|
startSurface.SurfaceId = restart.LocalPosition.Surface;
|
||
|
// should be snapped here
|
||
|
CVector startTest= start;
|
||
|
CRetrieverInstance::snapVector(startTest);
|
||
|
nlassert( start == startTest );
|
||
|
}
|
||
|
/* else we are in deep chit, for one on those reason:
|
||
|
- traverse on point.
|
||
|
- stop on a edge (dist==0).
|
||
|
- start on a edge (dist==0).
|
||
|
- run // on a edge (NB: dist==0 too).
|
||
|
*/
|
||
|
else if (endSurface.SurfaceId == -2)
|
||
|
{
|
||
|
// For simplicty, just try to move a little the end position
|
||
|
if(pbPrecNum<maxPbPrec)
|
||
|
{
|
||
|
static struct {sint x,y;} dirs[8]= { {1,0}, {1,1}, {0,1}, {-1,1}, {-1,0}, {-1,-1}, {0,-1}, {1,-1}};
|
||
|
sint dir= pbPrecNum%8;
|
||
|
sint dist= pbPrecNum/8+1;
|
||
|
CVector dta;
|
||
|
|
||
|
// compute small move.
|
||
|
dta.x= dirs[dir].x * dist * 1.0f/SnapPrecision;
|
||
|
dta.y= dirs[dir].y * dist * 1.0f/SnapPrecision;
|
||
|
dta.z= 0;
|
||
|
|
||
|
// add it to the original end pos requested.
|
||
|
end= endRequest + dta;
|
||
|
|
||
|
pbPrecNum++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// do not move at all.
|
||
|
endSurface= CSurfaceIdent(-1,-1);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// 3. return result.
|
||
|
//===========
|
||
|
// Problem?? do not move.
|
||
|
if(endSurface.SurfaceId==-1)
|
||
|
return startPos;
|
||
|
else
|
||
|
{
|
||
|
// else must return good GlobalPosition.
|
||
|
CGlobalPosition res;
|
||
|
|
||
|
res.InstanceId= endSurface.RetrieverInstanceId;
|
||
|
res.LocalPosition.Surface= endSurface.SurfaceId;
|
||
|
|
||
|
// compute newPos, localy to the endSurface.
|
||
|
// get delta between startPos.instance and curInstance.
|
||
|
// NB: for float precision, it is important to compute deltaOrigin, and after compute newPos in local.
|
||
|
CVector deltaOrigin;
|
||
|
deltaOrigin= origin - getInstance(res.InstanceId).getOrigin();
|
||
|
|
||
|
// Because Origin precision is 1 meter, and end precision is 1/1024 meter, we have no precision problem.
|
||
|
// this is true because we cannot move more than, say 4*160 meters in one doMove().
|
||
|
// So global position should not be bigger than 1024 * 1024/1024 meters. => Hence 20 bits of precision is
|
||
|
// required. We have 23 with floats.
|
||
|
res.LocalPosition.Estimation= end + deltaOrigin;
|
||
|
|
||
|
|
||
|
// result.
|
||
|
return res;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
const NLPACS::TCollisionSurfaceDescVector &NLPACS::CGlobalRetriever::testBBoxRot(const CGlobalPosition &startPos,
|
||
|
const NLMISC::CVector &locI, const NLMISC::CVector &locJ, CCollisionSurfaceTemp &cst) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_testBBoxRot);
|
||
|
|
||
|
CSurfaceIdent startSurface(startPos.InstanceId, startPos.LocalPosition.Surface);
|
||
|
|
||
|
// 0. reset.
|
||
|
//===========
|
||
|
// reset result.
|
||
|
cst.CollisionDescs.clear();
|
||
|
|
||
|
// should not doMove() after a testBBoxRot.
|
||
|
cst.PrecValid= false;
|
||
|
|
||
|
|
||
|
// 1. Choose a local basis.
|
||
|
//===========
|
||
|
// Take the retrieverInstance of startPos as a local basis.
|
||
|
CVector origin;
|
||
|
origin= getInstance(startPos.InstanceId).getOrigin();
|
||
|
|
||
|
|
||
|
// 2. compute OBB.
|
||
|
//===========
|
||
|
CVector2f obbStart[4];
|
||
|
// compute start, relative to the retriever instance.
|
||
|
CVector start= startPos.LocalPosition.Estimation;
|
||
|
CVector2f obbCenter(start.x, start.y);
|
||
|
CVector2f locI2d(locI.x, locI.y);
|
||
|
CVector2f locJ2d(locJ.x, locJ.y);
|
||
|
|
||
|
// build points in CCW.
|
||
|
obbStart[0]= obbCenter - locI2d - locJ2d;
|
||
|
obbStart[1]= obbCenter + locI2d - locJ2d;
|
||
|
obbStart[2]= obbCenter + locI2d + locJ2d;
|
||
|
obbStart[3]= obbCenter - locI2d + locJ2d;
|
||
|
|
||
|
// 3. compute bboxmove.
|
||
|
//===========
|
||
|
CAABBox bboxMove;
|
||
|
// extend the bbox.
|
||
|
bboxMove.setCenter(CVector(obbStart[0].x, obbStart[0].y, 0));
|
||
|
bboxMove.extend(CVector(obbStart[1].x, obbStart[1].y, 0));
|
||
|
bboxMove.extend(CVector(obbStart[2].x, obbStart[2].y, 0));
|
||
|
bboxMove.extend(CVector(obbStart[3].x, obbStart[3].y, 0));
|
||
|
|
||
|
|
||
|
|
||
|
// 4. find possible collisions in bboxMove+origin. fill cst.CollisionChains.
|
||
|
//===========
|
||
|
findCollisionChains(cst, bboxMove, origin);
|
||
|
|
||
|
|
||
|
|
||
|
// 5. test Rotcollisions with CollisionChains.
|
||
|
//===========
|
||
|
CVector2f startCol(start.x, start.y);
|
||
|
testRotCollisionWithCollisionChains(cst, startCol, startSurface, obbStart);
|
||
|
|
||
|
|
||
|
// result.
|
||
|
return cst.CollisionDescs;
|
||
|
}
|
||
|
|
||
|
|
||
|
// ***************************************************************************
|
||
|
void NLPACS::CGlobalRetriever::testRotCollisionWithCollisionChains(CCollisionSurfaceTemp &cst, const CVector2f &/* startCol */, CSurfaceIdent startSurface, const CVector2f bbox[4]) const
|
||
|
{
|
||
|
// H_AUTO(PACS_GR_testRotCollisionWithCollisionChains);
|
||
|
|
||
|
// start currentSurface with surface start.
|
||
|
CSurfaceIdent currentSurface= startSurface;
|
||
|
sint i;
|
||
|
|
||
|
// reset result.
|
||
|
cst.RotDescs.clear();
|
||
|
cst.CollisionDescs.clear();
|
||
|
|
||
|
|
||
|
/*
|
||
|
Test collisions with all collision chains. Then, to manage recovery, test the graph of surfaces.
|
||
|
*/
|
||
|
// run all collisionChain.
|
||
|
//========================
|
||
|
for(i=0; i<(sint)cst.CollisionChains.size(); i++)
|
||
|
{
|
||
|
CCollisionChain &colChain= cst.CollisionChains[i];
|
||
|
|
||
|
|
||
|
// test all edges of this chain, and insert if necessary.
|
||
|
//========================
|
||
|
// run list of edge.
|
||
|
sint32 curEdge= colChain.FirstEdgeCollide;
|
||
|
while(curEdge!=(sint32)0xFFFFFFFF)
|
||
|
{
|
||
|
// get the edge.
|
||
|
CEdgeCollideNode &colEdge= cst.getEdgeCollideNode(curEdge);
|
||
|
|
||
|
// test collision with this edge.
|
||
|
if(colEdge.testBBoxCollide(bbox))
|
||
|
{
|
||
|
// yes we have a 2D collision with this chain.
|
||
|
cst.RotDescs.push_back(CRotSurfaceDesc(colChain.LeftSurface, colChain.RightSurface));
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// next edge.
|
||
|
curEdge= colEdge.Next;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Traverse the array of collisions.
|
||
|
//========================
|
||
|
sint indexCD=0;
|
||
|
for(;;)
|
||
|
{
|
||
|
// What surfaces collided do we reach from this currentSurface??
|
||
|
for(i=0;i<(sint)cst.RotDescs.size();i++)
|
||
|
{
|
||
|
// Do we collide with this chain?? chain not tested??
|
||
|
if(cst.RotDescs[i].hasSurface(currentSurface) && !cst.RotDescs[i].Tested)
|
||
|
{
|
||
|
cst.RotDescs[i].Tested= true;
|
||
|
|
||
|
// insert the collision with the other surface.
|
||
|
CCollisionSurfaceDesc col;
|
||
|
col.ContactTime= 0;
|
||
|
col.ContactNormal= CVector::Null;
|
||
|
col.ContactSurface= cst.RotDescs[i].getOtherSurface(currentSurface);
|
||
|
cst.CollisionDescs.push_back(col);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// get the next currentSurface from surface collided (traverse the graph of collisions).
|
||
|
if(indexCD<(sint)cst.CollisionDescs.size())
|
||
|
currentSurface= cst.CollisionDescs[indexCD++].ContactSurface;
|
||
|
else
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
|
||
|
NLPACS::UGlobalRetriever *NLPACS::UGlobalRetriever::createGlobalRetriever (const char *globalRetriever, const NLPACS::URetrieverBank *retrieverBank)
|
||
|
{
|
||
|
|
||
|
// Cast
|
||
|
// nlassert (dynamic_cast<const NLPACS::CRetrieverBank*>(retrieverBank));
|
||
|
const NLPACS::CRetrieverBank* bank=static_cast<const NLPACS::CRetrieverBank*>(retrieverBank);
|
||
|
|
||
|
CIFile file;
|
||
|
if (file.open(CPath::lookup(globalRetriever)))
|
||
|
{
|
||
|
CGlobalRetriever *retriever = new CGlobalRetriever();
|
||
|
|
||
|
// always set the retriever bank before serializing !!
|
||
|
retriever->setRetrieverBank(bank);
|
||
|
|
||
|
file.serial(*retriever);
|
||
|
retriever->initAll(false); // don't init instances as we serialized them
|
||
|
|
||
|
return static_cast<UGlobalRetriever *>(retriever);
|
||
|
}
|
||
|
else
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
|
||
|
void NLPACS::UGlobalRetriever::deleteGlobalRetriever (UGlobalRetriever *retriever)
|
||
|
{
|
||
|
// Cast
|
||
|
nlassert (dynamic_cast<NLPACS::CGlobalRetriever*>(retriever));
|
||
|
NLPACS::CGlobalRetriever* r=static_cast<NLPACS::CGlobalRetriever*>(retriever);
|
||
|
|
||
|
// Delete
|
||
|
delete r;
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
|
||
|
float NLPACS::CGlobalRetriever::getMeanHeight(const UGlobalPosition &pos) const
|
||
|
{
|
||
|
// for wrong positions, leave it unchanged
|
||
|
if ((pos.InstanceId==-1)||(pos.LocalPosition.Surface==-1))
|
||
|
return pos.LocalPosition.Estimation.z;
|
||
|
|
||
|
// get instance/localretriever.
|
||
|
const CRetrieverInstance &instance = getInstance(pos.InstanceId);
|
||
|
const CLocalRetriever &retriever= _RetrieverBank->getRetriever(instance.getRetrieverId());
|
||
|
|
||
|
if (!retriever.isLoaded())
|
||
|
return pos.LocalPosition.Estimation.z;
|
||
|
|
||
|
// return height from local retriever
|
||
|
return retriever.getHeight(pos.LocalPosition);
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
float NLPACS::CGlobalRetriever::getInteriorHeightAround(const UGlobalPosition &pos, float outsideTolerance) const
|
||
|
{
|
||
|
// for wrong positions, leave it unchanged
|
||
|
if ((pos.InstanceId==-1)||(pos.LocalPosition.Surface==-1))
|
||
|
return pos.LocalPosition.Estimation.z;
|
||
|
|
||
|
// get instance/localretriever.
|
||
|
const CRetrieverInstance &instance = getInstance(pos.InstanceId);
|
||
|
const CLocalRetriever &retriever= _RetrieverBank->getRetriever(instance.getRetrieverId());
|
||
|
|
||
|
if (!retriever.isLoaded())
|
||
|
return pos.LocalPosition.Estimation.z;
|
||
|
|
||
|
// return height from local retriever
|
||
|
return retriever.getInteriorHeightAround(pos.LocalPosition, outsideTolerance);
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
|
||
|
bool NLPACS::CGlobalRetriever::testRaytrace (const CVectorD &/* v0 */, const CVectorD &/* v1 */)
|
||
|
{
|
||
|
// TODO: implement raytrace
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
|
||
|
void NLPACS::CGlobalRetriever::refreshLrAround(const CVector &position, float radius)
|
||
|
{
|
||
|
NLPACS_HAUTO_REFRESH_LR_AROUND
|
||
|
|
||
|
// check if retriever bank is all loaded, and if yes don't refresh it
|
||
|
if (_RetrieverBank->allLoaded())
|
||
|
return;
|
||
|
|
||
|
std::list<CLrLoader>::iterator ite = _LrLoaderList.begin();
|
||
|
while (ite != _LrLoaderList.end())
|
||
|
{
|
||
|
// Finished loaded a lr, stream it into rbank
|
||
|
if (ite->Finished && ite->Successful)
|
||
|
{
|
||
|
if (!ite->_Buffer.isReading())
|
||
|
ite->_Buffer.invert();
|
||
|
|
||
|
ite->_Buffer.resetBufPos();
|
||
|
|
||
|
// NLMEMORY::CheckHeap (true);
|
||
|
|
||
|
const_cast<CRetrieverBank*>(_RetrieverBank)->loadRetriever(ite->LrId, ite->_Buffer);
|
||
|
|
||
|
// NLMEMORY::CheckHeap (true);
|
||
|
|
||
|
ite->_Buffer.clear();
|
||
|
|
||
|
// NLMEMORY::CheckHeap (true);
|
||
|
|
||
|
//nlinfo("Lr '%s' loading task complete", ite->LoadFile.c_str());
|
||
|
|
||
|
// Remove this entry
|
||
|
_LrLoaderList.erase (ite);
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Next lr
|
||
|
ite++;
|
||
|
}
|
||
|
|
||
|
CAABBox box;
|
||
|
box.setCenter(position);
|
||
|
box.setHalfSize(CVector(radius, radius, 1000.0f));
|
||
|
|
||
|
selectInstances(box, _InternalCST);
|
||
|
|
||
|
set<uint> newlr, in, out;
|
||
|
map<uint, CVector> lrPosition;
|
||
|
|
||
|
uint i;
|
||
|
for (i=0; i<_InternalCST.CollisionInstances.size(); ++i)
|
||
|
{
|
||
|
uint lrId = (uint)(_Instances[_InternalCST.CollisionInstances[i]].getRetrieverId());
|
||
|
newlr.insert(lrId);
|
||
|
lrPosition.insert (map<uint, CVector>::value_type(lrId, _Instances[_InternalCST.CollisionInstances[i]].getBBox().getCenter()));
|
||
|
}
|
||
|
|
||
|
const_cast<CRetrieverBank*>(_RetrieverBank)->diff(newlr, in, out);
|
||
|
|
||
|
set<uint>::iterator it;
|
||
|
|
||
|
// unload all possible retrievers
|
||
|
for (it=out.begin(); it!=out.end(); ++it)
|
||
|
{
|
||
|
const_cast<CRetrieverBank*>(_RetrieverBank)->unloadRetriever(*it);
|
||
|
//nlinfo("Freed Lr '%s'", (_RetrieverBank->getNamePrefix() + "_" + toString(*it) + ".lr").c_str());
|
||
|
}
|
||
|
|
||
|
// if load task idle and more lr to load, setup load task
|
||
|
set<uint>::iterator iteIn = in.begin();
|
||
|
while (iteIn != in.end())
|
||
|
{
|
||
|
// Already exist ?
|
||
|
ite = _LrLoaderList.begin();
|
||
|
while (ite != _LrLoaderList.end())
|
||
|
{
|
||
|
if (ite->LrId == *iteIn)
|
||
|
break;
|
||
|
|
||
|
ite++;
|
||
|
}
|
||
|
|
||
|
// Not found ?
|
||
|
if (ite == _LrLoaderList.end())
|
||
|
{
|
||
|
// Get the position fot this LR
|
||
|
map<uint, CVector>::iterator iteLR = lrPosition.find(*iteIn);
|
||
|
nlassert (iteLR != lrPosition.end());
|
||
|
|
||
|
_LrLoaderList.push_back (CLrLoader (iteLR->second));
|
||
|
CLrLoader &loader = _LrLoaderList.back();
|
||
|
loader.Finished = false;
|
||
|
loader.LrId = *iteIn;
|
||
|
loader.LoadFile = _RetrieverBank->getNamePrefix() + "_" + toString(loader.LrId) + ".lr";
|
||
|
|
||
|
CAsyncFileManager::getInstance().addLoadTask(&loader);
|
||
|
|
||
|
//nlinfo("Lr '%s' added to load", loader.LoadFile.c_str());
|
||
|
}
|
||
|
|
||
|
// Next lr to load
|
||
|
iteIn++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
void NLPACS::CGlobalRetriever::waitEndOfAsyncLoading()
|
||
|
{
|
||
|
while (!_LrLoaderList.empty ())
|
||
|
{
|
||
|
std::list<CLrLoader>::iterator ite = _LrLoaderList.begin();
|
||
|
while (ite != _LrLoaderList.end())
|
||
|
{
|
||
|
// Finished loaded a lr, stream it into rbank
|
||
|
if (ite->Finished)
|
||
|
{
|
||
|
if (!ite->_Buffer.isReading())
|
||
|
ite->_Buffer.invert();
|
||
|
|
||
|
const_cast<CRetrieverBank*>(_RetrieverBank)->loadRetriever(ite->LrId, ite->_Buffer);
|
||
|
|
||
|
ite->_Buffer.clear();
|
||
|
|
||
|
// Remove this from the list
|
||
|
_LrLoaderList.erase(ite);
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
ite++;
|
||
|
}
|
||
|
|
||
|
if (!_LrLoaderList.empty())
|
||
|
nlSleep(0);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
void NLPACS::CGlobalRetriever::refreshLrAroundNow(const CVector &position, float radius)
|
||
|
{
|
||
|
// check if retriever bank is all loaded, and if yes don't refresh it
|
||
|
if (_RetrieverBank->allLoaded())
|
||
|
return;
|
||
|
|
||
|
// must wait all current have finished loading
|
||
|
waitEndOfAsyncLoading();
|
||
|
|
||
|
// Select new to load
|
||
|
CAABBox box;
|
||
|
box.setCenter(position);
|
||
|
box.setHalfSize(CVector(radius, radius, 1000.0f));
|
||
|
|
||
|
selectInstances(box, _InternalCST);
|
||
|
|
||
|
set<uint> newlr, in, out;
|
||
|
uint i;
|
||
|
for (i=0; i<_InternalCST.CollisionInstances.size(); ++i)
|
||
|
newlr.insert((uint)(_Instances[_InternalCST.CollisionInstances[i]].getRetrieverId()));
|
||
|
|
||
|
const_cast<CRetrieverBank*>(_RetrieverBank)->diff(newlr, in, out);
|
||
|
|
||
|
set<uint>::iterator it;
|
||
|
|
||
|
// unload all possible retrievers
|
||
|
for (it=out.begin(); it!=out.end(); ++it)
|
||
|
const_cast<CRetrieverBank*>(_RetrieverBank)->unloadRetriever(*it);
|
||
|
|
||
|
// unload all possible retrievers
|
||
|
for (it=in.begin(); it!=in.end(); ++it)
|
||
|
{
|
||
|
string fname = _RetrieverBank->getNamePrefix() + "_" + toString(*it) + ".lr";
|
||
|
CIFile f;
|
||
|
if (!f.open(CPath::lookup(fname, false)))
|
||
|
{
|
||
|
nlwarning("Couldn't find file '%s' to load, retriever loading aborted", fname.c_str());
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
const_cast<CRetrieverBank*>(_RetrieverBank)->loadRetriever(*it, f);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void NLPACS::CGlobalRetriever::CLrLoader::run()
|
||
|
{
|
||
|
CIFile f;
|
||
|
|
||
|
// async
|
||
|
f.setAsyncLoading(true);
|
||
|
f.setCacheFileOnOpen(true);
|
||
|
|
||
|
Successful = false;
|
||
|
|
||
|
if (!f.open(CPath::lookup(LoadFile, false)))
|
||
|
{
|
||
|
nlwarning("Couldn't find file '%s' to load, retriever loading aborted", LoadFile.c_str());
|
||
|
_Buffer.clear();
|
||
|
Finished = true;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (!_Buffer.isReading())
|
||
|
_Buffer.invert();
|
||
|
|
||
|
uint8 *buffer = _Buffer.bufferToFill(f.getFileSize());
|
||
|
f.serialBuffer(buffer, f.getFileSize());
|
||
|
|
||
|
Successful = true;
|
||
|
Finished = true;
|
||
|
}
|
||
|
|
||
|
// ***************************************************************************
|
||
|
void NLPACS::CGlobalRetriever::CLrLoader::getName (std::string &result) const
|
||
|
{
|
||
|
result = "LoadLR(" + LoadFile + ")";
|
||
|
}
|
||
|
|
||
|
|
||
|
//
|
||
|
NLMISC_CATEGORISED_VARIABLE(nel, uint, PacsRetrieveVerbose, "Allow retrieve position to dump info");
|
||
|
|
||
|
// end of CGlobalRetriever methods implementation
|