khanat-opennel-code/code/ryzom/server/src/entities_game_service/egs_progress_callback.h

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2015-03-07 16:01:14 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_EGS_PROGRESS_CALLBACK_H
#define RY_EGS_PROGRESS_CALLBACK_H
#include "nel/misc/progress_callback.h"
/**
* class used to handle database progess callbacks
* \author Nicolas Brigand
* \author Nevrax France
* \date 2002
*/
class CEGSProgressCallback : public NLMISC::IProgressCallback
{
public:
CEGSProgressCallback():IProgressCallback() {}
virtual void progress (float progressValue) {}
virtual ~CEGSProgressCallback() {}
};
#endif // RY_EGS_PROGRESS_CALLBACK_H
/* End of egs_progress_callback.h */