145 lines
3.7 KiB
C++
145 lines
3.7 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/types_nl.h"
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#include "nel/net/service.h"
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#include "nel/misc/path.h"
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#include "game_share/tick_event_handler.h"
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#include "game_share/ryzom_version.h"
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#include "messages.h" // singleton manager for transport class messages
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#include "mirrors.h" // singleton manager for data in mirrors
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#include "sheets.h" // singleton manager for data from george forms
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#include "move_manager.h" // singleton manager for agent movement
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#include "command_event_manager.h"
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//#include "combat_interface.h"
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//#include "bot_chat_interface.h"
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#include "actor_manager.h" // actor manager - the back end of the service
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using namespace NLMISC;
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using namespace NLNET;
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using namespace std;
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using namespace AGS_TEST;
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static TUnifiedCallbackItem CallbackArray[] =
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{
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{ "QWERTY", 0, },
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};
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/*-----------------------------------------------------------------*\
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SERVICE CLASS
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\*-----------------------------------------------------------------*/
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class CAgsTest : public NLNET::IService
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{
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public:
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void init();
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bool update();
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void release() {}
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void tickRelease();
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};
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// callback for the 'tick' update message
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static void cbTick();
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// callback for the 'tick' release message
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void cbTickRelease()
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{
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(static_cast<CAgsTest*>(CAgsTest::getInstance()))->tickRelease();
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}
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/*-----------------------------------------------------------------*\
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SERVICE INIT & RELEASE
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\*-----------------------------------------------------------------*/
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///init
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void CAgsTest::init (void)
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{
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setVersion (RYZOM_VERSION);
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// setup the update systems
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// setUpdateTimeout(200);
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// Load the sheet id lookup table
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// init sub systems
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CSheets::init();
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CMirrors::init(cbTick, NULL, cbTickRelease);
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CMessages::init();
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CMoveManager::init();
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CActorManager::init();
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//CCombatInterface::init();
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//CBotChatInterface::init();
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CCommandEventManager::init();
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// setup the debug filters
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DebugLog->addNegativeFilter("NETL");
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}
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///release
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void CAgsTest::tickRelease (void)
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{
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// release sub systems
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CSheets::release();
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CMessages::release();
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CMoveManager::release();
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CActorManager::release();
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//CCombatInterface::release();
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//CBotChatInterface::release();
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CCommandEventManager::release();
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CMirrors::release();
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}
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/*-----------------------------------------------------------------*\
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SERVICE UPDATES
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\*-----------------------------------------------------------------*/
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///update called on each 'tick' message from tick service
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void cbTick()
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{
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if ( CMirrors::Mirror.mirrorIsReady() )
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{
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CActorManager::update();
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CMoveManager::update();
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//CCombatInterface::_events.clear();
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CCommandEventManager::update();
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}
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}
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///update called every complete cycle of service loop
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bool CAgsTest::update (void)
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{
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return true;
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}
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/*-----------------------------------------------------------------*\
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NLNET_SERVICE_MAIN
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\*-----------------------------------------------------------------*/
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NLNET_SERVICE_MAIN (CAgsTest, "AGS", "ags_test_service", 0, CallbackArray, "", "")
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