khanat-opennel-code/code/nel/tools/3d/tile_edit/custom.cpp

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2011-04-29 17:15:53 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdafx.h"
#include "resource.h"
#include "custom.h"
/////////////////////////////////////////////////////////////////////////////
// Custom dialog
Custom::Custom(CWnd* pParent /*=NULL*/)
: CDialog(Custom::IDD, pParent)
{
//{{AFX_DATA_INIT(Custom)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void Custom::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(Custom)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(Custom, CDialog)
//{{AFX_MSG_MAP(Custom)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Custom message handlers
void Custom::Free(void)
{
// for (int i = 0;i<nButton;i++) delete buttonList[i];
}
void Custom::OnOK()
{
// TODO: Add extra validation here
Free();
bOk = 1;
CButton *b = (CButton*)GetDlgItem(IDC_OR);
if (b->GetCheck()) mode = 0;
else mode = 1;
CDialog::OnOK();
}
void Custom::OnCancel()
{
// TODO: Add extra cleanup here
Free();
CDialog::OnCancel();
bOk = 0;
}
LRESULT Custom::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
if (message==WM_INITDIALOG)
{
CButton *b = (CButton*)GetDlgItem(IDC_OR);
b->SetCheck(1);
flag = 0;
nButton = clist->GetCount()-2;
buttonList = new CButton[nButton];
staticList = new CStatic[nButton];
RECT client,button;
GetClientRect(&client);
button.top = client.top + 15;
button.bottom = button.top + 15;
button.left = client.left + 20;
button.right = client.right - 90; //button.left + 15;
if (nButton>4) SetWindowPos(0,0,0,client.right - client.left,15*2 + (button.bottom - button.top + 10)*nButton + 10,SWP_NOMOVE);
font.CreateFont(-10,0,0,0,FW_THIN,false,false,false,DEFAULT_CHARSET,OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FIXED_PITCH,NULL);
for (int i = 0;i<nButton;i++)
{
CString str;
clist->GetLBText(i+2,str);
buttonList[i].Create((LPCSTR)str,BS_CHECKBOX,button,this,i+10);
buttonList[i].SetFont(&font,1);
buttonList[i].ModifyStyle(0,WS_VISIBLE);
/* RECT st = button; st.left+=20; st.right = client.right - 90; st.top -= 3;
staticList[i].Create(str,0,st,this,i+10);
staticList[i].ModifyStyle(0,WS_VISIBLE);*/
button.top += 10 + 10;
button.bottom += 10 + 10;
}
}
else if (message==WM_COMMAND)
{
int button = LOWORD(wParam)-10;
if (button>=0 && button<=(nButton))
{
buttonList[button].SetCheck(buttonList[button].GetCheck()==0?1:0);
__int64 add2flag=1;
for (int i = 0;i<button;i++) add2flag<<=1;
if (buttonList[button].GetCheck()) flag|=add2flag;
else flag^=add2flag;
}
}
return CDialog::WindowProc(message, wParam, lParam);
}