70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// georges_exe.cpp : Defines the entry point for the application.
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//
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#include <windows.h>
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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#include "nel/misc/debug.h"
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#include "../georges_dll/georges_interface.h"
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using namespace std;
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int APIENTRY WinMain(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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LPSTR lpCmdLine,
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int nCmdShow)
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{
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// Init the NeL application context
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NLMISC::CApplicationContext context;
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// Create a logic editor
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IGeorges* pGeorges = IGeorges::getInterface();
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if (pGeorges)
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{
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// Init ui
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pGeorges->initUI(nCmdShow, true);
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string cmd = lpCmdLine;
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if(!cmd.empty())
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{
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nlinfo("Using command line '%s'", cmd.c_str());
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pGeorges->LoadDocument(cmd.c_str());
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}
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// Go
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pGeorges->go();
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// Release ui
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// pGeorges->releaseUI ();
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// Delete the pointer
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IGeorges::releaseInterface (pGeorges);
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}
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return 0;
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}
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