khanat-opennel-code/code/nel/src/sound/sample_bank.cpp

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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdsound.h"
#include "nel/sound/sample_bank.h"
#include "nel/sound/sample_bank_manager.h"
#include "nel/sound/driver/sound_driver.h"
#include "nel/sound/driver/buffer.h"
#include "nel/misc/path.h"
#include "nel/misc/file.h"
#include "nel/sound/async_file_manager_sound.h"
#include "nel/sound/background_sound_manager.h"
#include "nel/sound/sound_bank.h"
using namespace std;
using namespace NLMISC;
namespace NLSOUND {
/// Constante for the number of file to load asynchronously at a time.
uint32 ASYNC_LOADING_SPLIT = 10; // 10 file by 10 file
// ********************************************************
CSampleBank::CSampleBank(NLMISC::TStringId name, CSampleBankManager *sampleBankManager)
: _SampleBankManager(sampleBankManager), _Name(name), _Loaded(false), _LoadingDone(true), _ByteSize(0)
{
_SampleBankManager->m_Banks.insert(make_pair(name, this));
}
// ********************************************************
CSampleBank::~CSampleBank()
{
_SampleBankManager->m_AudioMixer->unregisterUpdate(this);
while (!_LoadingDone)
{
// need to wait for loading end.
nlSleep(100);
}
if (_Loaded)
unload();
// remove the bank from the list of known banks
for (CSampleBankManager::TSampleBankContainer::iterator
it(_SampleBankManager->m_Banks.begin()),
end(_SampleBankManager->m_Banks.end()); it != end; ++it)
{
if (it->second == this)
{
_SampleBankManager->m_Banks.erase(it);
break;
}
}
// delete all the samples.
while (!_Samples.empty())
{
delete _Samples.begin()->second;
_Samples.erase(_Samples.begin());
}
_Samples.clear();
}
// ********************************************************
void CSampleBank::load(bool async)
{
// TODO : add async loading support !
CSampleBankManager::TVirtualBankCont::iterator it(_SampleBankManager->m_VirtualBanks.find(_Name));
if (it != _SampleBankManager->m_VirtualBanks.end())
{
// this is a virtual sample bank !
nlinfo("Loading virtual sample bank %s", CStringMapper::unmap(_Name).c_str());
const CAudioMixerUser::TBackgroundFlags &flags = _SampleBankManager->m_AudioMixer->getBackgroundFlags();
for (uint i=0; i<it->second.size(); ++i)
{
if (flags.Flags[it->second[i].Filter])
{
CSampleBank *bank = _SampleBankManager->findSampleBank(it->second[i].BankName);
if (bank)
bank->load(async);
}
}
}
//nlinfo("Loading sample bank %s %", CStringMapper::unmap(_Name).c_str(), async?"":"Asynchronously");
vector<string> filenames;
// vector<string>::iterator iter;
if (_Loaded)
{
nlwarning("Trying to load an already loaded bank : %s", CStringMapper::unmap(_Name).c_str ());
return;
}
// Load the sample bank from the builded sample_bank file.
string bankName(CStringMapper::unmap(_Name)+".sample_bank");
string filename = CPath::lookup(bankName, false);
if (filename.empty())
{
nlwarning("Could not find sample bank [%s]", bankName.c_str());
return;
}
try
{
CIFile sampleBank(filename);
CAudioMixerUser::TSampleBankHeader sbh;
sampleBank.serial(sbh);
_LoadingDone = false;
sint32 seekStart = sampleBank.getPos();
uint8 *data = 0;
uint i;
for (i=0; i<sbh.Name.size(); ++i)
{
IBuffer *ibuffer = _SampleBankManager->m_AudioMixer->getSoundDriver()->createBuffer();
nlassert(ibuffer);
TStringId nameId = CStringMapper::map(CFile::getFilenameWithoutExtension(sbh.Name[i]));
ibuffer->setName(nameId);
/* {
sint16 *data16 = new sint16[sbh.NbSample[i]];
IBuffer::TADPCMState state;
state.PreviousSample = 0;
state.StepIndex = 0;
uint count =0;
for (count=0; count+1024<sbh.NbSample[i]; count+=1024)
{
IBuffer::decodeADPCM(data+count/2, data16+count, 1024, state);
}
IBuffer::decodeADPCM(data+count/2, data16+count, sbh.NbSample[i]-count, state);
state.PreviousSample = 0;
state.StepIndex = 0;
sint16 *data16_2 = new sint16[sbh.NbSample[i]];
IBuffer::decodeADPCM(data, data16_2, sbh.NbSample[i], state);
for (uint j=0; j<sbh.NbSample[i]; ++j)
{
if (data16[j] != data16_2[j])
{
nlwarning("Sample differ at %u", j);
}
}
_SoundDriver->readRawBuffer(ibuffer, sbh.Name[i], (uint8*)data16, sbh.NbSample[i]*2, Mono16, sbh.Freq[i]);
delete [] data16;
delete [] data16_2;
}
*/
if (_SampleBankManager->m_AudioMixer->useAPDCM())
{
data = (uint8*) realloc(data, sbh.SizeAdpcm[i]);
sampleBank.seek(seekStart + sbh.OffsetAdpcm[i], CIFile::begin);
sampleBank.serialBuffer(data, sbh.SizeAdpcm[i]);
ibuffer->setFormat(IBuffer::FormatDviAdpcm, 1, 16, sbh.Freq[i]);
if (!ibuffer->fill(data, sbh.SizeAdpcm[i]))
nlwarning("AM: ibuffer->fill returned false with FormatADPCM");
}
else
{
data = (uint8*) realloc(data, sbh.SizeMono16[i]);
sampleBank.seek(seekStart + sbh.OffsetMono16[i], CIFile::begin);
sampleBank.serialBuffer(data, sbh.SizeMono16[i]);
ibuffer->setFormat(IBuffer::FormatPcm, 1, 16, sbh.Freq[i]);
if (!ibuffer->fill(data, sbh.SizeMono16[i]))
nlwarning("AM: ibuffer->fill returned false with FormatPCM");
}
_ByteSize += ibuffer->getSize();
_Samples[nameId] = ibuffer;
// Warn the sound bank that the sample are available.
CAudioMixerUser::getInstance()->getSoundBank()->bufferLoaded(nameId, ibuffer);
}
free(data);
_SampleBankManager->m_LoadedSize += _ByteSize;
}
catch(const Exception &e)
{
// loading failed !
nlwarning("Exception %s during loading of sample bank %s", e.what(), filename.c_str());
if (_SampleBankManager->m_AudioMixer->getPackedSheetUpdate())
{
nlinfo("Deleting offending sound bank, you need to restart to recreate it!");
CFile::deleteFile(filename);
}
}
_Loaded = true;
_LoadingDone = true;
///////////////////////////////////////// OLD Version //////////////////////////////////////
/*
std::string list = CPath::lookup(CStringMapper::unmap(_Name)+CAudioMixerUser::SampleBankListExt, false);
if (list.empty())
{
nlwarning("File %s not found to load sample bank %s", (CStringMapper::unmap(_Name)+CAudioMixerUser::SampleBankListExt).c_str(), CStringMapper::unmap(_Name).c_str());
return;
}
NLMISC::CIFile sampleBankList(list);
sampleBankList.serialCont(filenames);
for (iter = filenames.begin(); iter != filenames.end(); iter++)
{
IBuffer* ibuffer = NULL;
try
{
ibuffer = _SoundDriver->createBuffer();
nlassert(ibuffer);
// std::string sampleName(CFile::getFilenameWithoutExtension(*iter));
NLMISC::TStringId sampleName(CStringMapper::map(CFile::getFilenameWithoutExtension(*iter)));
if (async)
{
ibuffer->presetName(sampleName);
nldebug("Preloading sample [%s]", CStringMapper::unmap(sampleName).c_str());
}
else
{
std::string fullName = NLMISC::CPath::lookup(*iter, false);
if (!fullName.empty())
{
NLMISC::CIFile ifile(fullName);
uint size = ifile.getFileSize();
uint8 *buffer = new uint8[ifile.getFileSize()];
ifile.serialBuffer(buffer, size);
_SoundDriver->readWavBuffer(ibuffer, fullName, buffer, size);
_ByteSize += ibuffer->getSize();
delete [] buffer;
}
}
_Samples[sampleName] = ibuffer ;
// Warn the sound bank that the sample are available.
CSoundBank::instance()->bufferLoaded(sampleName, ibuffer);
}
catch (const ESoundDriver &e)
{
if (ibuffer != NULL) {
delete ibuffer;
ibuffer = NULL;
}
nlwarning("Problem with file '%s': %s", (*iter).c_str(), e.what());
}
}
_Loaded = true;
if (!async)
{
_LoadingDone = true;
// compute the sample bank size.
_LoadedSize += _ByteSize;
}
else
{
// fill the loading list.
TSampleTable::iterator first(_Samples.begin()), last(_Samples.end());
for (; first != last; ++first)
{
_LoadList.push_back(make_pair(first->second, first->first));
}
_SplitLoadDone = false;
// send the first files
for (uint i=0; i<ASYNC_LOADING_SPLIT && !_LoadList.empty(); ++i)
{
CAsyncFileManagerSound::getInstance().loadWavFile(_LoadList.front().first, CStringMapper::unmap(_LoadList.front().second)+".wav");
_LoadList.pop_front();
}
// add a end loading event...
CAsyncFileManagerSound::getInstance().signal(&_SplitLoadDone);
// and register for update on the mixer
CAudioMixerUser::instance()->registerUpdate(this);
}
*/
}
void CSampleBank::onUpdate()
{
if (_SplitLoadDone)
{
nldebug("Some samples have been loaded");
if (_LoadList.empty())
{
// all the samples are loaded, we can compute the bank size.
TSampleTable::iterator first(_Samples.begin()), last(_Samples.end());
for (; first != last; ++first)
{
_ByteSize += first->second->getSize();
}
_SampleBankManager->m_LoadedSize += _ByteSize;
// stop the update.
_SampleBankManager->m_AudioMixer->unregisterUpdate(this);
_LoadingDone = true;
// Force an update in the background manager (can restar stopped sound).
_SampleBankManager->m_AudioMixer->getBackgroundSoundManager()->updateBackgroundStatus();
nlinfo("Sample bank %s loaded.", CStringMapper::unmap(_Name).c_str());
}
else
{
_SplitLoadDone = false;
for (uint i=0; i<ASYNC_LOADING_SPLIT && !_LoadList.empty(); ++i)
{
CAsyncFileManagerSound::getInstance().loadWavFile(_LoadList.front().first, CStringMapper::unmap(_LoadList.front().second)+".wav");
_LoadList.pop_front();
}
// add a end loading event...
CAsyncFileManagerSound::getInstance().signal(&_SplitLoadDone);
}
}
}
// ********************************************************
bool CSampleBank::unload()
{
vector<IBuffer*> vec;
TSampleTable::iterator it;
if (!_Loaded)
{
nlwarning("Trying to unload an already unloaded bank : %s", CStringMapper::unmap(_Name).c_str ());
return true;
}
// need to wait end of load ?
if (!_LoadingDone)
return false;
//nlinfo("Unloading sample bank %s", CStringMapper::unmap(_Name).c_str());
for (it = _Samples.begin(); it != _Samples.end(); ++it)
{
IBuffer *buffer = it->second;
if (buffer)
{
const NLMISC::TStringId & bufferName = buffer->getName();
CAudioMixerUser *audioMixer = _SampleBankManager->m_AudioMixer;
// Warn the mixer to stop any track playing this buffer.
audioMixer->bufferUnloaded(buffer);
// Warn the sound banks about this buffer.
audioMixer->getSoundBank()->bufferUnloaded(bufferName);
// delete
it->second = NULL;
delete buffer;
}
}
_Loaded = false;
_SampleBankManager->m_LoadedSize -= _ByteSize;
_ByteSize = 0;
return true;
}
// ********************************************************
bool CSampleBank::isLoaded()
{
return _Loaded;
}
// ********************************************************
IBuffer* CSampleBank::getSample(const NLMISC::TStringId &name)
{
{
/* // dump the sample list.
TSampleTable::iterator it (_Samples.begin()), last(_Samples.end());
std::string s;
// while (first != last)
for (it = _Samples.begin(); it != _Samples.end(); ++it)
{
s += std::string(" [")+it->first+"] ";
//first++;
}
nldebug("getSample(%s) : sample list = [%s]", name, s.c_str());
*/
}
// Find sound
TSampleTable::iterator iter = _Samples.find(name);
if ( iter == _Samples.end() )
{
return 0;
}
else
{
return (*iter).second;
}
}
// ********************************************************
uint CSampleBank::countSamples()
{
return (uint)_Samples.size();
}
// ********************************************************
uint CSampleBank::getSize()
{
uint size = 0;
TSampleTable::const_iterator iter;
for (iter = _Samples.begin(); iter != _Samples.end(); iter++)
{
size += (*iter).second->getSize();
}
return size;
}
} // namespace NLSOUND