2012-05-29 13:31:11 +00:00
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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2012-10-28 12:41:50 +00:00
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#ifndef STDAFX_H
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#define STDAFX_H
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#include <string>
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#ifdef _STLPORT_VERSION
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namespace std
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{
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float fabsf(float f);
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double fabsl(double f);
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}
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#endif
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2012-05-29 13:31:11 +00:00
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#include <assert.h>
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#include <windows.h>
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#include <locale.h>
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#include <windowsx.h>
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#include <commctrl.h>
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#include <max.h>
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#include <iparamb2.h>
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#include <istdplug.h>
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#include <iparamm2.h>
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#include <utilapi.h>
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#include <shlobj.h>
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#undef STRICT
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#include <maxversion.h>
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#if MAX_VERSION_MAJOR >= 14
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# include <maxscript/maxscript.h>
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# include <maxscript/foundation/3dmath.h>
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# include <maxscript/foundation/numbers.h>
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# include <maxscript/maxwrapper/maxclasses.h>
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# include <maxscript/foundation/streams.h>
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# include <maxscript/foundation/mxstime.h>
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# include <maxscript/maxwrapper/mxsobjects.h>
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# include <maxscript/compiler/parser.h>
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2012-10-28 12:41:50 +00:00
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# include <maxscript/macros/define_instantiation_functions.h>
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2012-05-29 13:31:11 +00:00
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#else
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# include <MaxScrpt/maxscrpt.h>
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# include <MaxScrpt/3dmath.h>
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# include <MaxScrpt/numbers.h>
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# include <MaxScrpt/maxclses.h>
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# include <MaxScrpt/streams.h>
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# include <MaxScrpt/mstime.h>
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# include <MaxScrpt/maxobj.h>
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# include <MaxScrpt/parser.h>
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# include <MaxScrpt/definsfn.h>
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#endif
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#include <stdmat.h>
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#include <animtbl.h>
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#ifdef min
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#undef min
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#endif
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#ifdef max
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#undef max
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#endif
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#include "nel/misc/bsphere.h"
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2012-10-28 12:41:50 +00:00
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#endif
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