khanat-opennel-code/code/nel/tools/3d/object_viewer/attrib_dlg.h

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2017-03-15 15:43:49 +00:00
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_ATTRIB_DLG_H__DF35743E_C8B4_4218_9C42_A3DF4126BEF2__INCLUDED_)
#define AFX_ATTRIB_DLG_H__DF35743E_C8B4_4218_9C42_A3DF4126BEF2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif
#include "nel/misc/rgba.h"
#include "nel/3d/ps_plane_basis.h"
#include "nel/3d/ps_attrib_maker.h"
#include "editable_range.h"
#include "popup_notify.h"
#include "particle_workspace.h"
namespace NL3D
{
class CPSAttribMakerBase;
}
using NLMISC::CRGBA;
class CEditAttribDlg;
/////////////////////////////////////////////////////////////////////////////
// CAttribDlg dialog
class CAttribDlg : public CDialog, public IPopupNotify
{
// Construction
public:
/** construct the dialog
* \param : valueID : an unique id for this dialog
* \param : enableConstantValue when false, only a scheme is available
*/
CAttribDlg(const std::string &valueID, CParticleWorkspace::CNode *ownerNode, bool enableConstantValue = true); // standard constructor
CAttribDlg::~CAttribDlg();
/// must be called before init, disable constant value usage
void disableConstantValue(void) { _EnableConstantValue = false; }
// close window if being edited
void closeEditWindow();
// Dialog Data
//{{AFX_DATA(CAttribDlg)
enum { IDD = IDD_ATTRIB_DLG };
CButton m_PutScheme;
CButton m_GetScheme;
CButton m_EditUserParam;
CComboBox m_SchemeInput;
CStatic m_CstValuePos;
CStatic m_NbCyclePos;
CButton m_AttrBitmap;
CButton m_ClampCtrl;
CButton m_EditScheme;
CComboBox m_UseScheme;
CComboBox m_Scheme;
CString m_AttribName;
BOOL m_Clamp;
//}}AFX_DATA
/// init the dialog with the given bitmap
void init(HBITMAP bitmap, sint x, sint y, CWnd *pParent = NULL);
// force to update dialog content
void update();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAttribDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
public:
/// enable the srcInput
void enableSrcInput(bool enable = true) { _SrcInputEnabled = enable; }
bool isSrcInputEnabled() const { return _SrcInputEnabled; }
/** Disable the possibility to choose a scheme that has memory. (for example, a scheme for lifetime of a located has no sense
* because located have already some memory to store it)
*/
void enableMemoryScheme(bool enabled = true) { _DisableMemoryScheme = !enabled; }
/** tells whether memory schemes are enables
* \see enableMemoryScheme()
*/
bool isMemorySchemeEnabled() const { return !_DisableMemoryScheme; }
/// enable Nb Cycle tuning
void enableNbCycles(bool enabled = true) { _NbCycleEnabled = enabled; }
bool isNbCycleEnabled() const { return _NbCycleEnabled; }
public:
// private usage (not private because accessed by a static function) : return the nbCycles parameter of the scheme (e.g the input multiplier).
virtual float getSchemeNbCycles(void) const = 0;
// private usage (not private because accessed by a static function) : set the nbCycles parameter of the scheme (e.g the input multiplier)
virtual void setSchemeNbCycles(float nbCycles) = 0;
BOOL EnableWindow( BOOL bEnable = TRUE );
// Implementation
protected:
/// bool : true is src input are allowed
bool _SrcInputEnabled;
// true if constant values are allowed
bool _EnableConstantValue;
// change the dialog for constant values
void cstValueUpdate();
/// enable / disable the 'edit input' button, when input can be edited
void inputValueUpdate(void);
// toggle back from scheme to cst value
virtual void resetCstValue(void) = 0;
// change the dialog for scheme usage
void schemeValueUpdate();
// return true if a scheme is used
virtual bool useScheme(void) const = 0;
// get the number of attributes makers (schemes) that are available
virtual uint getNumScheme(void) const = 0;
// get the text associated with an attribute maker
virtual std::string getSchemeName(uint index) const = 0;
// edit the current scheme. And return a window on it
virtual CWnd *editScheme(void) = 0;
// set the current scheme
virtual void setCurrentScheme(uint index) = 0;
// set the current scheme ptr
virtual void setCurrentSchemePtr(NL3D::CPSAttribMakerBase *) = 0;
// get the current scheme, -1 if the scheme is unknow (created outside the editor ?)
virtual sint getCurrentScheme(void) const = 0;
/// get a pointer on the current scheme base class
virtual NL3D::CPSAttribMakerBase *getCurrentSchemePtr(void) const = 0;
// this must return the right dialog for a constant value (created with nex)
virtual CEditAttribDlg *createConstantValueDlg() = 0;
// tells whether the scheme supports custom input
virtual bool hasSchemeCustomInput(void) const = 0;
// retrieve the scheme input id
virtual NL3D::CPSInputType getSchemeInput(void) const = 0;
// set the scheme input id
virtual void setSchemeInput(const NL3D::CPSInputType &input) = 0;
// tells whether the scheme input value is clamped or not
virtual bool isSchemeClamped(void) const = 0;
// clamp / unclamp the scheme
virtual void clampScheme(bool clamped = true) = 0;
// return true if clamping is supported
virtual bool isClampingSupported(void) const = 0;
/// inherited from IPopupNotify
virtual void childPopupClosed(CWnd *child);
// the dialog used to tune the nb cycles param (when available)
CEditableRangeFloat *_NbCyclesDlg;
// this is equal to true when memory schemes are not permitted
bool _DisableMemoryScheme;
/// true to enable 'nb cycles' control
bool _NbCycleEnabled;
// wrapper to tune the number of cycles
struct CNbCyclesWrapper : public IPSWrapperFloat
{
CAttribDlg *Dlg;
float get(void) const { return Dlg->getSchemeNbCycles(); }
void set(const float &v) { Dlg->setSchemeNbCycles(v); }
} _NbCyclesWrapper;
// true when created, it is set to false once a constant, or scheme dialog has bee shown
bool _FirstDrawing;
// the dialog used to tune a constant value
CEditAttribDlg *_CstValueDlg;
// the current dialog for scheme edition
CWnd *_SchemeEditionDlg;
std::string _ValueID;
CParticleWorkspace::CNode *_Node;
// Generated message map functions
//{{AFX_MSG(CAttribDlg)
afx_msg void OnSelchangeUseScheme();
afx_msg void OnSelchangeScheme();
afx_msg void OnEditScheme();
afx_msg void OnSelchangeSchemeInput();
afx_msg void OnClampAttrib();
afx_msg void OnEditInput();
afx_msg void OnGetScheme();
afx_msg void OnPutScheme();
afx_msg void OnDestroy();
afx_msg void OnClose();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/**
* a template class that helps to specialize the attrib maker edition dialog with various types
*/
template <typename T> class CAttribDlgT : public CAttribDlg
{
public:
CAttribDlgT(const std::string &valueID, CParticleWorkspace::CNode *node) : CAttribDlg(valueID, node),
_Wrapper(NULL),
_SchemeWrapper(NULL)
{
}
void setWrapper(IPSWrapper<T> *wrapper) { nlassert(wrapper); _Wrapper = wrapper; _Wrapper->OwnerNode = _Node; }
void setSchemeWrapper(IPSSchemeWrapper<T> *schemeWrapper) { nlassert(schemeWrapper); _SchemeWrapper = schemeWrapper; _SchemeWrapper->OwnerNode = _Node; }
// inherited from CAttribDlg
virtual uint getNumScheme(void) const = 0;
virtual std::string getSchemeName(uint index) const = 0;
virtual CWnd *editScheme(void) = 0;
virtual void setCurrentScheme(uint index) = 0;
virtual sint getCurrentScheme(void) const = 0;
virtual void resetCstValue(void)
{
_Wrapper->setAndUpdateModifiedFlag(_Wrapper->get()); // reuse current color
}
virtual bool hasSchemeCustomInput(void) const { return _SchemeWrapper->getScheme()->hasCustomInput(); }
virtual NL3D::CPSInputType getSchemeInput(void) const { return _SchemeWrapper->getScheme()->getInput(); }
virtual void setSchemeInput(const NL3D::CPSInputType &input) { _SchemeWrapper->getScheme()->setInput(input); }
virtual float getSchemeNbCycles(void) const { return _SchemeWrapper->getScheme()->getNbCycles(); }
virtual void setSchemeNbCycles(float nbCycles) { _SchemeWrapper->getScheme()->setNbCycles(nbCycles); }
virtual bool isSchemeClamped(void) const { return _SchemeWrapper->getScheme()->getClamping(); }
virtual void clampScheme(bool clamped = true) { _SchemeWrapper->getScheme()->setClamping(clamped); }
virtual bool isClampingSupported(void) const { return _SchemeWrapper->getScheme()->isClampingSupported(); };
virtual NL3D::CPSAttribMakerBase *getCurrentSchemePtr(void) const { return _SchemeWrapper->getScheme(); }
virtual void setCurrentSchemePtr(NL3D::CPSAttribMakerBase *s)
{
_SchemeWrapper->setSchemeAndUpdateModifiedFlag(NLMISC::safe_cast<NL3D::CPSAttribMaker<T> *>(s));
}
protected:
virtual bool useScheme(void) const
{
nlassert(_SchemeWrapper);
return(_SchemeWrapper->getScheme() != NULL);
}
public:
// wrapper to set/get a constant float
IPSWrapper<T> *_Wrapper;
// wrapper to set/get a scheme
IPSSchemeWrapper<T> *_SchemeWrapper ;
};
/** an attribute editor specialized for float values
*/
class CAttribDlgFloat : public CAttribDlgT<float>, public CBoundCheckerFloat
{
public:
/** ctor
* \param valueID an unique id for the constant value editable range dialog
* \param minValue : the min value for the editable range dlg(for constant value)
* \param maxValue : the min value for the editable range dlg (for constant value)
*/
CAttribDlgFloat(const std::string &valueID, CParticleWorkspace::CNode *node, float minValue = 0, float maxValue = 10);
// inherited from CAttribDlg
virtual uint getNumScheme(void) const;
virtual std::string getSchemeName(uint index) const;
virtual CWnd *editScheme(void);
virtual void setCurrentScheme(uint index);
virtual sint getCurrentScheme(void) const;
protected:
virtual CEditAttribDlg *createConstantValueDlg();
// ID for the cst float value edition dialog
std::string _CstValueId;
float _MinRange, _MaxRange;
};
/** an attribute editor specialized for unsigned int values
*/
class CAttribDlgUInt : public CAttribDlgT<uint32>, public CBoundCheckerUInt
{
public:
/** ctor
* \param valueID an unique id for the constant value editable range dialog
* \param minValue : the min value for the editable range dlg(for constant value)
* \param maxValue : the min value for the editable range dlg (for constant value)
*/
CAttribDlgUInt(const std::string &valueID, CParticleWorkspace::CNode *node, uint32 minValue = 0, uint32 maxValue = 10);
// inherited from CAttribDlg
virtual uint getNumScheme(void) const;
virtual std::string getSchemeName(uint index) const;
virtual CWnd *editScheme(void);
virtual void setCurrentScheme(uint index);
virtual sint getCurrentScheme(void) const;
protected:
virtual CEditAttribDlg *createConstantValueDlg();
// ID for the cst float value edition dialog
std::string _CstValueId;
uint32 _MinRange, _MaxRange;
};
/** an attribute editor specialized for signed int values
*/
class CAttribDlgInt : public CAttribDlgT<sint32>, public CBoundCheckerInt
{
public:
/** ctor
* \param valueID an unique id for the constant value editable range dialog
* \param minValue : the min value for the editable range dlg(for constant value)
* \param maxValue : the min value for the editable range dlg (for constant value)
*/
CAttribDlgInt(const std::string &valueID, CParticleWorkspace::CNode *node, sint32 minValue = 0, sint32 maxValue = 10);
// inherited from CAttribDlg
virtual uint getNumScheme(void) const;
virtual std::string getSchemeName(uint index) const;
virtual CWnd *editScheme(void);
virtual void setCurrentScheme(uint index);
virtual sint getCurrentScheme(void) const;
protected:
virtual CEditAttribDlg *createConstantValueDlg();
// ID for the cst float value edition dialog
std::string _CstValueId;
sint32 _MinRange, _MaxRange;
};
/** an attribute editor specialized for RGB values
*/
class CAttribDlgRGBA : public CAttribDlgT<CRGBA>
{
public:
/** ctor
* \param valueID an unique id for the constant value editable range dialog
*/
CAttribDlgRGBA(const std::string &valueID, CParticleWorkspace::CNode *node);
// inherited from CAttribDlg
virtual uint getNumScheme(void) const;
virtual std::string getSchemeName(uint index) const;
virtual CWnd *editScheme(void);
virtual void setCurrentScheme(uint index);
virtual sint getCurrentScheme(void) const;
protected:
virtual CEditAttribDlg *createConstantValueDlg();
// ID for the cst float value edition dialog
std::string _CstValueId;
};
/** an attribute editor specialized for plane basis values
*/
class CAttribDlgPlaneBasis : public CAttribDlgT<NL3D::CPlaneBasis>
{
public:
/** ctor
* \param valueID an unique id for the constant value editable range dialog
*/
CAttribDlgPlaneBasis(const std::string &valueID, CParticleWorkspace::CNode *node);
// inherited from CAttribDlg
virtual uint getNumScheme(void) const;
virtual std::string getSchemeName(uint index) const;
virtual CWnd *editScheme(void);
virtual void setCurrentScheme(uint index);
virtual sint getCurrentScheme(void) const;
protected:
virtual CEditAttribDlg *createConstantValueDlg();
// ID for the cst float value edition dialog
std::string _CstValueId;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ATTRIB_DLG_H__DF35743E_C8B4_4218_9C42_A3DF4126BEF2__INCLUDED_)