46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "nel/misc/string_conversion.h"
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#include "mount_people.h"
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using namespace std;
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using namespace NLMISC;
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namespace MOUNT_PEOPLE
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{
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NL_BEGIN_STRING_CONVERSION_TABLE (TMountPeople)
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NL_STRING_CONVERSION_TABLE_ENTRY(Unknown)
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NL_STRING_CONVERSION_TABLE_ENTRY(Fyros)
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NL_STRING_CONVERSION_TABLE_ENTRY(Matis)
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NL_STRING_CONVERSION_TABLE_ENTRY(Tryker)
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NL_END_STRING_CONVERSION_TABLE(TMountPeople, MountPeopleConversion, Zorai)
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TMountPeople fromString(const std::string & str)
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{
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return MountPeopleConversion.fromString(str);
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}
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const std::string & toString(TMountPeople people)
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{
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return MountPeopleConversion.toString(people);
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}
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} // namespace MOUNT_PEOPLE
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